Here I attached the images in link format .So you can understand very easily.I want to create 3d effect like check2.PNG link.Kindly Give some examples related my topic.
http://www.exarcplus.com/check/check1.PNG
http://www.exarcplus.com/check/check2.PNG
Have a look at:
https://github.com/ColinEberhardt/VCTransitionsLibrary
or
https://github.com/applidium/ADTransitionController
Hope those help.
Related
I'm struggling to create a rectangular clockwise progress in iOS. See the attached images to understand better what I mean:
If anyone has some useful ideas, please share them. Thank you.
I have created a reactangular loader. You can have a look at the code here
https://github.com/NavneetSinghGill/ReactangularLoader.git
There's a method named getPointsForValue which does the main work.
I want user to pick an image from gallery then user cab give multiple effects to the image like grey color,vintage,sepia,retro etc.I have searched a lot for the solution.Please guide how can i achieve this task?
Thanks in advance.
if you just simply wants apply the effects which you described you can use these
or you want to apply many different filters and also make new filters to apply on that images use GPUImage Framework
its very fast and easy..
Please try with this demo.
https://github.com/yackle/CLImageEditor
This is the better then anything.
Thanks
Use Core Image Framework by Apple. Cheers! This will help you
I'm trying to define pixels of an image based on their color code, and display them on command. I've been researching this and can't seem to find information on the subject, I've mostly been pointed towards "Animations" and "Core Image Filters" which isn't quite what I'm looking for. Any information on the subject is much appreciated.
https://github.com/jjxtra/DRColorPicker
try this sample code of a color picker. one of the views is a plane of continuous colors and is probably what you want. apple has good source code and the swift book is great for avoiding bad questions. you have to watch it as a beginer.too many simple questions on this site and they will block you from asking more.
Good afternoon,
I would like to know if I can take a picture and then draw something in the image (with the finger movement, for example, a black line "handwritted"). Is it possible?
If that's possible... How can I start doing that?
Edit:
I want to take a picture from my iPhone (that's what I currently have in my App) and then I would like to draw something in that picture.
Thanks in advance.
There is no one tutorial to this. And as #Stephen mentioned in the comments, it is not a 2 min job. However, you can start with the following tutorials.
http://w3z.in/7ef - How To Make A Simple Drawing App with UIKit.
http://w3z.in/9b1 - Apple's official UIKit guide.
http://w3z.in/e2c - iOS 7 graphics tutorial.
The key here would be to have patience, do some small experiment apps and then figure out what to do in your app.
Thanks
I am pretty new to the iOS world, and since I am a geographer by trade I of course wanted to play with some of the Mapkit functions.
I downloaded the KMLViewer sample, and as part of that sample the KML file has points and polygons. For the points users can press one of the points and get a call out with the attributes of that point. This functionally is not built in for the polygons. I would like to be able to press one of the polygons and have a call out open with its attributes?
Can someone help guide me on how to accomplish this? Thank you so much for any help, guidance, and patients.
Thanks,
Paul
It's all about Overlay view. Use MKAnnotationView class to set properties and annotate as much as you like. It's a view so you can build it like any view and put it on the map. You will also find other sample codes here. Also found nice example on OverlayView here.