Problems with Cloud SDK - sdk

So I am a complete noob and have no idea how to even navigate these forum as it all sound like a foreign language. My issue is I recent was accepted to use Google page speed service and cannot even get the first step out of the way which is installing Cloud SDK.
Here is step by step what I did:
Extracted all from zip file
Clicked to launch the Batched file (upon clicking the command prompt black screen flashed in the corner, no instructions or anything else)
When attempting to authenticate google cloud platform by clicking windows key + r. THen typing in 'gcloud auth login', I get a message that says, "cannot find 'gcloud'.....".

When you run install.bat, this is an interactive process that should not exit immediately. I'm guessing you don't have Python installed? Install Python 2.7 and try again.
After the installer runs, it will print directions on how to add gcloud to your PATH. In general, though, gcloud is a command line tool that you shouldn't really run using windows+r. It's best to open a cmd prompt so you can more easily run multiple commands.

Related

running pycharm interpreter using nvidia-docker2

Im working on Ubuntu 20. I've installed docker, nvidia-docker2. On Pycharm, I've followed jetbrain guide, but in the advanced steps it isn't consistent with what I see in my setup. I use PyCharm Proffesional 2022.2.
In this step:
in the run options I put additionally --runtime=nvidia and --gpus=all.
Step 4 finishes as same as in the guide (almost, but it seems that it doesn't bother anything so on that later) and on step 5 I put manually the path to the interpreter in the virtual environment I've created using the Dockerfile.
In that way I am able to run the command of nvidia-smi and see correctly the GPU, but I don't see any packages I've installed during the Dockerfile build.
There is another option to connect the interpreter a little bit differently in which I do see the packages, but I can't run the nvidia-smi command and the torch.cuda.is_availble return False.
The way is instead of doing this as in the guide:
I press on the little down arrow in left of the Add Interpreter button and then click on Show all:
After which I can press the + button :
works, so it might be PyCharm "Python Console" issue.
and then I can choose Docker:
which will result in the difference mentioned above in functionality and also in the path dispalyed (the first one is the first remote interpreter top to bottom direction and the second is the second correspondingly):
Here of course the effect of the first and the second correspondingly:
Here is the results of the interpreter run with the first method connected interpreter:
and here is the second:
Of the following code:
Here is the Dockerfile file if you want to take a look:
Anyone configured it correctly and can help ?
Thank you in advance.
P.S: if I run the docker from services and enter the terminal the command nvidia-smi works fine and also the import of torch and the command torch.cuda.is_available return True.
P.S.2:
The thing that has worked for me for now is to change the Dockerfile to install directly torch with pip without create conda environement.
Then I set the path to the python2.7 and I can run the code, but not debug it.
for run the result is as expected (the packages list as was shown before is still empty, but it works, I guess somehow my IDE cannot access the packages list of the remote interpreter in that case, I dont know why):
But the debugger outputs the following error:
Any suggestions for the debugger issue also will be welcome, although it is a different issue.
Please update to 2022.2.1 as it looks like a known regression that has been fixed.
Let me know if it still does not work well.

hotwords demo segfaults on VM running bionic

Im trying to get the Assistant Python library demos running. I download my client credentials file, run the auth/consent tool as follows:
(env) $ google-oauthlib-tool --scope https://www.googleapis.com/auth/assistant-sdk-prototype --scope https://www.googleapis.com/auth/gcm --save --headless --client-secrets client_secret_XXXXX.json
The tool shows a URL that I visit and click through - the subsequent web shows me an auth string that I copy and paste back into the waiting terminal session.
(the tool tells me that it updated a .config/ file)
OK I then run...
(env) $ googlesamples-assistant-hotword --project-id ${project} --device-model-id ${model-id}
which results in a segfault:
device_model_id: dawnstar-226520-dawnstar-test-rig-jcsgzj
device_id: 4BAE41228DA8890AB0DDE6FD6992F5BF
Segmentation fault (core dumped)
(env) $
I have confirmed the project ID, model ID and that the Assistant API is enabled
Any help appreciated
The problem is related to a change from Google Assistant Library to Google Assistant Service. The Google Assistant Library is deprecated.
As shown in this project page issue, the issue affect to the components still based on Google Assistant Library, like googlesamples-assistant-hotword.
Other resources, like googlesamples-assistant-pushtotalk now are working over gRPC and this is the new way to use this service.
There is also a working task to improve the system over gRPC.

Google Cloud Platform - Viewing downloaded files after wget

I am completing this tutorial and am at the part where you download the code for the tutorial. The request we send to Github is:
wget https://github.com/GoogleCloudPlatform/cloudml-samples/archive/master.zip
I understand that this downloads archive to GCP, and I can see the files in the Cloud shell, but is there a way to see the files through the Google Console GUI? I would like to browse the files I have downloaded to understand their structure better.
By clicking on the pencil icon on the top right corner, the Cloud Shell Code editor will pop.
Quoting the documentation:
"The built-in code editor is based on Orion. You can use the code
editor to browse file directories as well as view and edit files, with
continued access to the Cloud Shell. The code editor is available by
default with every Cloud Shell instance."
You can find more info here: https://cloud.google.com/shell/docs/features#code_editor
If you prefer to use the command line to view files, you can install and run the tree Unix CLI command 1 and run it in Cloud Shell to list contents of directories in a tree-like format.
install tree => $ sudo apt-get install tree
run it => $ tree ./ -h --filelimit 4
-h will show human readable size of files/directories
and you can use --filelimit to set the maximum number of directories to descent within the list.
Use $ man tree to see the available parameters for the command, or check the man online documentation here: https://linux.die.net/man/1/tree

Errors during first flashing of the android IoT image for Pico Pro Maker Kit

Hello Im trying to create initial flash/build for IoT development following this tutorial https://developer.android.com/things/hardware/imx7d.html#flashing_the_image
Im sorry if my questions is too broad, this is my first IoT attempt, but it seems to me like I have a wrong setup, beacuse Im constantly running into new errors.
Im stuck at step 2.4 Execute the flash-all.sh. Running
sudo ./flash-all.sh
I got this in my logs:
./flash-all.sh: line 52: ./u-boot.imx: Permission denied
If I change permissons
chmod 777 u-boot.imx
I got
./flash-all.sh: line 52: ./u-boot.imx: cannot execute binary file:
Exec format error
I already solved several other issues which werent described in tutorial, including
I have to run script as sudo, otherwise I got
< waiting for any device >
I had to rewrite fastboot command to $(which fastboot) inside flash-all.sh (same with flash and bootloader), otherwise commands are unknown even thought I added them to PATH
I am using
ubuntu 16.14,
android studio with installed sdk 26
Pico Pro Maker Kit with Pico i.MX7 Dual Development Board
What am I doing wrong?
I had to rewrite fastboot command to $(which fastboot) inside flash-all.sh (same with flash and bootloader), otherwise commands are unknown even thought I added them to PATH
This seems like it might be the root of the problem, as somehow the subsequent lines for each command are not being parsed as arguments for fastboot, but rather as their own executable commands.
You also shouldn't need to run the script with sudo. This might be why you can run which fastboot successfully (which would indicate it's in your PATH), but the script cannot see this.

iphone reboot programmatically

I have code
system("reboot")
The reboot command works in the terminal, but even if I run the app as root, the operation is still denied. Has anyone found any way that works, or can explain a bit about SBSetting's reboot, which makes me curious?
I have finally found a way to programmatically restart an iOS device without rooting a device!!!!
The command line tool to restart an iOS device is called libimobiledevice:
http://krypted.com/mac-os-x/use-libimobiledevice-to-view-ios-logs/
It is truly amazing. One snag I ran into while installing was trying to install this line:
brew install -v --devel --fresh automake autoconf libtool wget libimobiledevice
However I got around the install problem by running this line:
brew install -v --fresh automake autoconf libtool wget libimobiledevice
After that problem, I followed the rest of the instructions and voila!
Most of the commands can be found on this page:
http://krypted.com/uncategorized/command-line-ios-device-management/
The magic command that restarts the iOS device is:
idevicediagnostics restart
What is truly amazing about this tool is not only restarting an iOS device but also outputting iOS device logs to mac's terminal app using the following command:
idevicesyslog
I figured out a way to do it, although it's a bit convoluted. The problem is that even if you setup your app to run as root, when you make system() calls, you're apparently still limited to user mobile privileges. Since mobile cannot call reboot (successfully), this doesn't work.
The way I got around this problem is to take advantage of a new feature that SBSettings supports. SBSettings has a privileged daemon process that runs. It allows you to plug in your own commands, by simply writing a script (or other executable) and dumping it in the appropriate directory (/var/mobile/Library/SBSettings/Commands). Once you then restart the sbsettingsd process, you can get it to run your script by posting a notification. If you name your script
com.mycompany.reboot
then from within your app, you can execute this code:
#import <notify.h>
notify_post("com.mycompany.reboot");
Then, you make com.mycompany.reboot a simple shell script like this:
#!/bin/sh
reboot
And make sure to chmod 755 on your com.mycompany.reboot script. The full details of this SBSettings command feature can be found here:
http://thebigboss.org/guides/sbsettings-toggle-spec (see Calling External Functions and Scripts ...)
Anyway, it does require your app to depend on SBSettings, but it's a free app, and most users would probably want to have it anyway. For now, it accomplishes the goal of rebooting (or anything else that requires root access) programmatically, via notify_post().
This answer might feel hacky to some but I have not found a better solution on how to restart an iOS device that has not been jailbroken so here goes my answer:
In order to restart a device from the command line I do some prep work:
Connect device to computer
Add iTunes shortcut to your dock
Select spotlight and search for an application called Automator [must have Xcode installed in order to launch Automator!]
When Automator launches, select the Application option
Select the record button to start recording following actions
Select the iTunes shortcut
Select your device from the Device options
Select the Restore Backup... button
Select the Restore button
Select the stop button on the Automator app to stop recording.
From the Automator application, select File from the top bar and Save your newly recorded app to a location of your choosing
At this point you have an app file that will execute the steps mentioned above. I tend to leave iTunes open as it will always have the iOS device hooked up and ready to be accessed. When iTunes is closed and relaunched, the device takes time to fully connect with iTunes and this tends to break the flow of the Automator app.
At this point I can go into a terminal, go to the location of the app file and run the following command [EXAMPLE]:
open automator.app
(replace 'automator.app' with the name of your file)
If you are like me and your are running this command in jenkins, you will need to run the following commands:
open [location]/[your_app_name.app]
sleep 30
For some reason, the automator app needs the sleep time to complete all the recorded actions.
Also, I am sure you can also write an applescript to do all of this but I hate applescript and took the easy way out!
did you try NSTask: Execute a terminal command from a Cocoa app
This is not possible if the app is running in its sandbox. on a jailbroken phone you might be able to execute the reboot shell command.

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