I'm getting crash reports of AFNetworking throwing an EXC_BAD_ACCESS KERN_INVALID_ADDRESS:
Thread : Crashed: com.apple.root.default-priority
0 libobjc.A.dylib 0x39e237fa objc_release + 9
1 MY_APP 0x0015ba63 __64-[AFHTTPRequestOperation setCompletionBlockWithSuccess:failure:]_block_invoke (AFHTTPRequestOperation.m:266)
2 MY_APP 0x00163bf7 __47-[AFURLConnectionOperation setCompletionBlock:]_block_invoke (AFURLConnectionOperation.m:301)
3 Foundation 0x3049a2a9 __103+[__NSOperationInternal _observeValueForKeyPath:ofObject:changeKind:oldValue:newValue:indexes:context:]_block_invoke96 + 12
4 libdispatch.dylib 0x3a30b0c3 _dispatch_call_block_and_release + 10
5 libdispatch.dylib 0x3a3107d9 _dispatch_root_queue_drain + 224
6 libdispatch.dylib 0x3a3109c5 _dispatch_worker_thread2 + 56
7 libsystem_pthread.dylib 0x3a43adff _pthread_wqthread + 298
I need help to understand the possible bug. This is something that happens sometimes, actually is very rare and it could be related to a timeout issue when user is using 3G (network can be disconnected while loading data).
I don't post my code because I can't find on the crash log in which file or class this crash happened and I use AFNetworking in a lot of files.
Without any code this is all conjecture but:
Something in the completion block is being accessed after it is deallocated. Commonly, this happens when a network operation isn't cancelled after a view controller is dismissed.
Related
Xcode 9 seems to be reporting a lot of Main thread calls to UIApplication properties. Even though the UI is not being updated this is particularly cumbersome due to the extension of logs it produces a default environment.
4 TestApp 0x0000000101c262e0 __39-[ViewController viewDidLoad]_block_invoke + 196
5 libdispatch.dylib 0x0000000102279654 _dispatch_call_block_and_release + 24
6 libdispatch.dylib 0x0000000102279614 _dispatch_client_callout + 16
7 libdispatch.dylib 0x0000000102289008 _dispatch_queue_serial_drain + 716
8 libdispatch.dylib 0x000000010227ce58 _dispatch_queue_invoke + 340
9 libdispatch.dylib 0x000000010228a1c4 _dispatch_root_queue_drain_deferred_wlh + 412
10 libdispatch.dylib 0x00000001022917fc _dispatch_workloop_worker_thread + 868
11 libsystem_pthread.dylib 0x00000001ac6771e8 _pthread_wqthread + 924
12 libsystem_pthread.dylib 0x00000001ac676e40 start_wqthread + 4
If these reporting messages confuse you uncheck them:
Edit Scheme...
Uncheck "Main Thread Checker" in Run > Diagnostics
Check also ARKit template Xcode project Main Thread Checker log console.
If UIApplication or UIApplicationDelegate method is called from another thread you can disable checking thread as in CGN answer, but it will disable this checker completely. You can also subclass what is necessary and call metod of superclass on main thread. This way you can still use Main Thread Sanitizer in other places in code
I'm using FMDB in an iOS app. Recently I have received several crash reports from Apteligent about a crash of FMDB:
0 libdispatch.dylib 0x00000001810ab120 _dispatch_main_queue_callback_4CF + 2904
! 1 myApp 0x00000001001ac840 -[FMDatabaseQueue inDatabase:] (FMDatabaseQueue.m:142)
2 myApp 0x000000010011844c +[DataBaseController insert:withObjects:] (DataBaseController.m:602)
3 myApp 0x0000000100118254 +[DataBaseController insertObjects:withObjects:] (DataBaseController.m:575)
4 myApp 0x0000000100150e80 -[SendManagementBBDD crearySalvarEnvioConSolicitud:EntidadParaEncolar:borrarTrasEnvio:] (SendManagementBBDD.m:686)
5 myApp 0x0000000100150a28 __76-[SendManagementBBDD sendEntitiesAfterDetail:OnComplete:]_block_invoke (SendManagementBBDD.m:615)
6 libdispatch.dylib 0x00000001810a55f0 _dispatch_client_callout + 12
7 libdispatch.dylib 0x00000001810b0b94 _dispatch_sync_f_invoke + 68
8 myApp 0x0000000100150404 -[SendManagementBBDD sendEntitiesAfterDetail:OnComplete:] (SendManagementBBDD.m:563)
9 myApp 0x000000010005c284 __44-[DetailVC startWork:]_block_invoke (DetailVC.m:286)
10 libdispatch.dylib 0x00000001810a5630 _dispatch_call_block_and_release + 20
11 libdispatch.dylib 0x00000001810a55f0 _dispatch_client_callout + 12
12 libdispatch.dylib 0x00000001810b3a88 _dispatch_root_queue_drain + 2136
13 libdispatch.dylib 0x00000001810b3224 _dispatch_worker_thread3 + 108
14 libsystem_pthread.dylib 0x00000001812b9470 _pthread_wqthread + 1088
15 libsystem_pthread.dylib 0x00000001812b9020 start_wqthread + 0
I access to the database from multiple threads. As the documentation says, I have a single instance of FMDatabaseQueue and I share it across all the threads of the app. I'm getting a SEGV_MAPERR crash at the method [FMDatabaseQueue inDatabase:]
This crash happens hardly ever, but I would like to resolve it.
Any ideas what is causing it?
Thank you very much.
Like your other question, this crash seems to be a part of your app code and not Crittercism SDK. If you still believe that this has been caused due to Crittercism, you can create a support ticket by sending an email to support#apteligent.com by mentioning the concerned App ID and the direct crash URL. Be noted that the email support is available for paid customers only.
I'm seeing the following crash report, but it's not reproducible. How would I go about debugging it? Is this an AFNetworking issue? I'm using version 2.4.1.
Crashed: com.apple.NSURLSession-work
EXC_BAD_ACCESS KERN_INVALID_ADDRESS at 0x0000000000000000
Thread : Crashed: com.apple.NSURLSession-work
0 CoreFoundation 0x0000000184aad978 CFDictionaryGetValue + 56
1 Foundation 0x0000000185aa9300 _NSSetLongLongValueAndNotify + 72
2 Foundation 0x0000000185aa9300 _NSSetLongLongValueAndNotify + 72
3 CFNetwork 0x0000000184543468 -[__NSCFLocalSessionTask _task_onqueue_didFinish] + 472
4 CFNetwork 0x0000000184544b38 -[__NSCFLocalSessionTask connection:didFinishLoadingWithError:] + 40
5 CFNetwork 0x000000018458d030 __46-[__NSCFURLSessionConnection _task_sendFinish]_block_invoke + 136
6 libdispatch.dylib 0x0000000196a49994 _dispatch_call_block_and_release + 24
7 libdispatch.dylib 0x0000000196a49954 _dispatch_client_callout + 16
8 libdispatch.dylib 0x0000000196a540a4 _dispatch_queue_drain + 1448
9 libdispatch.dylib 0x0000000196a4ca5c _dispatch_queue_invoke + 132
10 libdispatch.dylib 0x0000000196a56318 _dispatch_root_queue_drain + 720
11 libdispatch.dylib 0x0000000196a57c4c _dispatch_worker_thread3 + 108
12 libsystem_pthread.dylib 0x0000000196c2922c _pthread_wqthread + 816
Yes, it's probably an AFNetworking bug (fixed in 2.5.0), in all likelihood. Specifically, this one:
https://github.com/AFNetworking/AFNetworking/issues/1477
If not, then it is probably something similar—a key-value observer trying to observe some aspect of a URL session task has been deallocated and didn't stop observing that task prior to being deallocated.
I got the same issue and I found it is because I was using Firebase SDK and I upgraded it to 7.0.0,(Although this issue is reported by many developers from > 6.32.1 to 7.0.0) So the firebasePerformance is causing this issue in the first place, which later caused a crash while downloading images using SDWebImage. More information about this issue is here:
firebase/firebase-ios-sdk#6734
Firebase recently fixed this and released a new version for FirebasePerformance (7.0.1) After upgrading to version 7.0.1, I wasn't able to reproduce the crash any longer.
So upgrading of FirebasePerformance SDK to 7.0.1 version worked for me.
I have an iOS app, and I am getting quite amount of this crash.
And it seems that it is not related to my code. Do you have any idea why the app can crash because of this. Is there something that I can do to prevent these crashes.
Thread 9 Crashed:
1 libobjc.A.dylib _objc_msgSend + 16
2 libdispatch.dylib __dispatch_call_block_and_release + 13
3 libdispatch.dylib __dispatch_queue_drain + 239
4 libdispatch.dylib __dispatch_queue_invoke$VARIANT$mp + 41
5 libdispatch.dylib __dispatch_worker_thread2 + 211
6 libsystem_c.dylib __pthread_wqthread + 295
GCD is used in your app. So..
Bring more detail-info please? code where it's occurred?
May be you need copy block vs retain, may be you need use __block vars correctly. May be something else. Obviously, your object had been captured by block is released and deallocated when happens queue_drain, and after that you call method of the object in other scope, or in the block scope.
My iOS app keeps crashing. I found the way I could make it crash consistently. I repeated the operation multiple times and I get the same crash log every single time.
The crash happens if I do the following: launch the app, use it a bit (optional), go to the main screen, open a modal ViewController, dismiss it, keep using the app (optional), close the app (press home button, not kill the app), wait a bit (optional), re-open the app. When the app is re-opened, it crashes after 1 second. Note that where you are in the app when you leave it does not cause/prevent the crash. No matter where you are on the app, it crashes the same way. If I use the app and don't open the modal VC, I can send it in background and re-open it with no problem.
Here is some of the crash log I get every time (I took out what I thought was not related, I can provide the full log):
Exception Type: EXC_CRASH (SIGABRT)
Exception Codes: 0x00000000, 0x00000000
Crashed Thread: 0
Thread 0 name: Dispatch queue: com.apple.main-thread
Thread 0 Crashed:
0 libsystem_kernel.dylib 0x317d332c __pthread_kill + 8
1 libsystem_c.dylib 0x33ed0208 pthread_kill + 48
2 libsystem_c.dylib 0x33ec9298 abort + 88
3 libc++abi.dylib 0x36d56f64 abort_message + 40
4 libc++abi.dylib 0x36d54346 _ZL17default_terminatev + 18
5 libobjc.A.dylib 0x35321350 _objc_terminate + 140
6 libc++abi.dylib 0x36d543be _ZL19safe_handler_callerPFvvE + 70
7 libc++abi.dylib 0x36d5444a std::terminate() + 14
8 libc++abi.dylib 0x36d5581e __cxa_rethrow + 82
9 libobjc.A.dylib 0x353212a2 objc_exception_rethrow + 6
10 CoreFoundation 0x37572506 CFRunLoopRunSpecific + 398
11 CoreFoundation 0x37572366 CFRunLoopRunInMode + 98
12 GraphicsServices 0x33d31432 GSEventRunModal + 130
13 UIKit 0x3131ecce UIApplicationMain + 1074
14 ***my app name** 0x0006f140 0x6b000 + 16704
15 ***my app name** 0x0006d5f0 0x6b000 + 9712
It's hard to provide some code, and I don't even know what I could possibly give..
I'd love some help, I have no idea why this is happening..
Feels to me like some cleanup is happening whilst you're in the background. If it's not iOS 6 then check what you;re doing to handle viewDidUnload and in any version, check what you're doing in viewWillDisappear/viewDidDisappear and viewWillAppear/viewDidAppear.