How to fix Implementation error? - ios

I have a error but the app runs fine its a page control that uses 3 view controllers in one UIscroll. The error reads \"Method definition for 'changePage:' not found" <---#implementation PagerViewController \ how can i fix this?
Source file available on demand through google sites!
#import "PagerViewController.h"
#interface PagerViewController ()
#property (assign) BOOL pageControlUsed;
#property (assign) NSUInteger page;
#property (assign) BOOL rotating;
- (void)loadScrollViewWithPage:(int)page;
#end
#implementation PagerViewController
#synthesize scrollView;
#synthesize pageControl;
#synthesize pageControlUsed = _pageControlUsed;
#synthesize page = _page;
#synthesize rotating = _rotating;
- (void)viewDidLoad
{
[super viewDidLoad];
// Do any additional setup after loading the view, typically from a nib.
[self.scrollView setPagingEnabled:YES];
[self.scrollView setScrollEnabled:YES];
[self.scrollView setShowsHorizontalScrollIndicator:NO];
[self.scrollView setShowsVerticalScrollIndicator:NO];
[self.scrollView setDelegate:self];
}
- (void)viewWillAppear:(BOOL)animated {
[super viewWillAppear:animated];
for (NSUInteger i =0; i < [self.childViewControllers count]; i++) {
[self loadScrollViewWithPage:i];
}
self.pageControl.currentPage = 0;
_page = 0;
[self.pageControl setNumberOfPages:[self.childViewControllers count]];
UIViewController *viewController = [self.childViewControllers objectAtIndex:self.pageControl.currentPage];
if (viewController.view.superview != nil) {
[viewController viewWillAppear:animated];
}
self.scrollView.contentSize = CGSizeMake(scrollView.frame.size.width * [self.childViewControllers count], scrollView.frame.size.height);
}
- (void)loadScrollViewWithPage:(int)page {
if (page < 0)
return;
if (page >= [self.childViewControllers count])
return;
// replace the placeholder if necessary
UIViewController *controller = [self.childViewControllers objectAtIndex:page];
if (controller == nil) {
return;
}
// add the controller's view to the scroll view
if (controller.view.superview == nil) {
CGRect frame = self.scrollView.frame;
frame.origin.x = frame.size.width * page;
frame.origin.y = 0;
controller.view.frame = frame;
[self.scrollView addSubview:controller.view];
}
}
// At the begin of scroll dragging, reset the boolean used when scrolls originate from the UIPageControl
- (void)scrollViewWillBeginDragging:(UIScrollView *)scrollView {
_pageControlUsed = NO;
}
// At the end of scroll animation, reset the boolean used when scrolls originate from the UIPageControl
- (void)scrollViewDidEndDecelerating:(UIScrollView *)scrollView {
_pageControlUsed = NO;
}
#end
The error statement is "Method definition for 'changePage:; not found"
How do i fix this ?

That error (really a warning, not an error) is telling you that your #interface for that class says that the class objects should respond to the selector changePage: (either through direct definition or inheritance/delegation) but your #implementation section for the class does not have that selector defined anywhere.
This is a warning because it does not stop the compile, but it is possible that somewhere where you imported the .h file you call the function changePage: on an instance of that class. That will crash your app as it tries to find that function definition somewhere but can't.
The way to resolve this warning is to define the function changePage: somewhere in your #implementation for that class.

Related

Scrollview not loading additional Images

I have a UIView that I am using as a simple onboarding view. I simply shows n images, that the user can swipe through.
The only image that loads is the very first image "OnBoard-1". The other images are there when I debug the what is being added to the image view.
What am I doing wrong?
.h
#import <UIKit/UIKit.h>
#interface OnBoardingView : UIView
- (void)setImages:(NSArray *)newImages;
#end
Here is the .m file
#import "OnBoardingView.h"
#interface OnBoardingView () <UIScrollViewDelegate>
{
UIPageControl *pageControl;
NSArray *contentImages;
}
#property (nonatomic, retain) UIPageControl *pageControl;
#property (nonatomic, retain) NSArray *contentImages;
#end
#implementation OnBoardingView
#synthesize pageControl;
#synthesize contentImages;
- (id) initWithFrame:(CGRect)frame {
self = [super initWithFrame:frame];
if (self) { }
return self;
}
#pragma mark - Override contentImages setter
- (void)setImages:(NSArray *)newImages {
if (newImages != self.contentImages) {
self.contentImages = newImages;
[self setup];
}
}
#pragma mark - Carousel setup
- (void)setup {
UIScrollView *scrollView = [[UIScrollView alloc] initWithFrame:self.frame];
[scrollView setDelegate:self];
[scrollView setShowsHorizontalScrollIndicator:NO];
[scrollView setPagingEnabled:YES];
[scrollView setBounces:NO];
CGSize scrollViewSize = scrollView.frame.size;
for (NSInteger i = 0; i < [self.contentImages count]; i++) {
CGRect slideRect = CGRectMake(scrollViewSize.width * i, 0, scrollViewSize.width, scrollViewSize.height);
UIView *slide = [[UIView alloc] initWithFrame:slideRect];
[slide setBackgroundColor:[UIColor colorWithRed:0 green:0 blue:0 alpha:0]];
UIImageView *imageView = [[UIImageView alloc] initWithFrame:self.frame];
[imageView setImage:[UIImage imageNamed:[self.contentImages objectAtIndex:i]]];
NSLog(#"Image named: %#", [self.contentImages objectAtIndex:i]);
[slide addSubview:imageView];
[scrollView addSubview:slide];
}
UIPageControl *tempPageControll = [[UIPageControl alloc] initWithFrame:CGRectMake(0, scrollViewSize.height - 20, scrollViewSize.width, 20)];
[self setPageControl:tempPageControll];
[self.pageControl setNumberOfPages:[self.contentImages count]];
[scrollView setContentSize:CGSizeMake(scrollViewSize.width * [self.contentImages count], scrollViewSize.height)];
[self addSubview:scrollView];
[self addSubview:self.pageControl];
}
#pragma mark - UIScrollViewDelegate
- (void)scrollViewDidScroll:(UIScrollView *)scrollView {
CGFloat pageWidth = scrollView.frame.size.width;
int page = floor((scrollView.contentOffset.x - pageWidth / 2) / pageWidth) + 1;
[self.pageControl setCurrentPage:page];
}
#end
You initialise the imageView with the frame of the scrollView, that's in any case not right and may be the cause of your problem.
BTW:
Your property handling looks a bit strange (why the synthesizing instead of just using a normal property only?), and why do you compare the arrays by pointer (newImages != self.contentImages)?
If you want to show the images in paging directly you can assign the number of pages count.And apply the swipe gesture(left and right) to imageview.And based on left and right swipe,you can change the image of imageview.

How to change text label when scroll view goes to view 2?

I'm making a select level with 3 levels that get scrolled horizontally - the scroll controls three views "View 1" "view 2" and "View 3", I need to make an illusion to the user, Ive placed 3 buttons on each view and half a button on each side of the UIview with 2 labels one writes "lev" the other "el 2"...
When the user moves to View 2 I'd like the label to be set to "el 2" and as soon as the scroll has settled on level 2 i'd like the label to write "el 1" - This would make an illusion and it would be so fast that the user wouldn't notice.
heres the code:
This:
[_elone setText:[NSString stringWithFormat:#"Level 2"]];
But I don't know where to put it,
Should I make an outlet, an action a statement?
#interface PagerViewController ()
#property (assign) BOOL pageControlUsed;
#property (assign) NSUInteger page;
#property (assign) BOOL rotating;
- (void)loadScrollViewWithPage:(int)page;
#end
#implementation PagerViewController
#synthesize scrollViewTwo;
#synthesize pageControlTwo;
#synthesize pageControlUsed = _pageControlUsed;
#synthesize page = _page;
#synthesize rotating = _rotating;
- (void)viewDidLoad
{
[super viewDidLoad];
// Do any additional setup after loading the view, typically from a nib.
[self.scrollViewTwo setPagingEnabled:YES];
[self.scrollViewTwo setScrollEnabled:YES];
[self.scrollViewTwo setShowsHorizontalScrollIndicator:NO];
[self.scrollViewTwo setShowsVerticalScrollIndicator:NO];
[self.scrollViewTwo setDelegate:self];
}
- (void)viewWillAppear:(BOOL)animated {
[super viewWillAppear:animated];
for (NSUInteger i =0; i < [self.childViewControllers count]; i++) {
[self loadScrollViewWithPage:i];
}
self.pageControlTwo.currentPage = 0;
_page = 0;
[self.pageControlTwo setNumberOfPages:[self.childViewControllers count]];
UIViewController *viewController = [self.childViewControllers objectAtIndex:self.pageControlTwo.currentPage];
if (viewController.view.superview != nil) {
[viewController viewWillAppear:animated];
}
self.scrollViewTwo.contentSize = CGSizeMake(scrollViewTwo.frame.size.width * [self.childViewControllers count], scrollViewTwo.frame.size.height);
}
- (void)loadScrollViewWithPage:(int)page {
if (page < 0)
return;
if (page >= [self.childViewControllers count])
return;
// replace the placeholder if necessary
UIViewController *controller = [self.childViewControllers objectAtIndex:page];
if (controller == nil) {
return;
}
// add the controller's view to the scroll view
if (controller.view.superview == nil) {
CGRect frame = self.scrollViewTwo.frame;
frame.origin.x = frame.size.width * page;
frame.origin.y = 0;
controller.view.frame = frame;
[self.scrollViewTwo addSubview:controller.view];
}
}
- (void)scrollViewWillBeginDragging:(UIScrollView *)scrollView {
_pageControlUsed = NO;
}
- (void)scrollViewDidEndDecelerating:(UIScrollView *)scrollView {
_pageControlUsed = NO;
}
- (IBAction) changePage :(id) sender {
}
How is this done?
// Implement the UIScrollview Delegate method
-(void)scrollViewDidScroll:(UIScrollView *)sender
{
CGFloat pageWidth = yourScrollView.frame.size.width;
int currentPage = floor((yourScrollView.contentOffset.x - pageWidth / 2) / pageWidth) + 1;
if (currentPage != featureVenPageControll.currentPage)
{
[_elone setText:[NSString stringWithFormat:#"Level 2"]];
}
}

Multiple UIScrollViews as child view controller's in UIScrollView not scrolling to top

I did search first, and have seen somewhat similar issues, but no definitive answer on how to solve it. The problem I'm having with my app is that I have 3 navigation controllers that are added as child view controllers into a UIScrollView. I originally wanted to use a UIPageViewController instead, but that turned out to be a mess since you can't disable the bouncing on it. For each navigation controller, a tableView controller is embedded within it in storyboard.
viewDidAppear and viewDidDisappear are not called for my child view controllers because their views are added as subviews to the paging scroll view at runtime, and I kindof believe is why I can't figure out how to solve this.
I need each of my table view controller's to respond to the user touching the status bar for the respective tableView to scroll to the top.
Here is the code I'm using for the setup of the app's main scroll view and adding the 3 view controller's views to it:
I appreciate any help offered!
MainViewController.h
#import <UIKit/UIKit.h>
#interface MainViewController : UIViewController <UIScrollViewDelegate>
#end
MainViewController.m:
#import "MainViewController.h"
#interface MainViewController ()
#property (nonatomic, strong) UINavigationController *settings;
#property (nonatomic, strong) UINavigationController *hehTwo;
#property (nonatomic, strong) UINavigationController *hehOne;
#property (nonatomic, strong) IBOutlet UIScrollView *scrollView;
#end
#implementation MainViewController
- (void)viewDidLoad
{
[super viewDidLoad];
self.settings = [self.storyboard instantiateViewControllerWithIdentifier:#"Settings"];
self.hehTwo = [self.storyboard instantiateViewControllerWithIdentifier:#"HehTwo"];
self.hehOne = [self.storyboard instantiateViewControllerWithIdentifier:#"HehOne"];
[self addChildViewController:self.settings];
[self addChildViewController:self.hehTwo];
[self addChildViewController:self.hehOne];
CGRect hehTwoFrame = self.hehTwo.view.frame;
hehTwoFrame.origin.x = 320;
self.hehTwo.view.frame = hehTwoFrame;
CGRect hehOneFrame = self.hehOne.view.frame;
hehOneFrame.origin.x = 640;
self.hehOne.view.frame = hehOneFrame;
[self.scrollView addSubview:self.settings.view];
[self.scrollView addSubview:self.hehTwo.view];
[self.scrollView addSubview:self.hehOne.view];
// Setting offset so the farthest right controller is heh One
[self.scrollView setContentOffset:CGPointMake(640,0)];
self.scrollView.delegate = self;
self.scrollView.bounces = NO;
self.scrollView.delaysContentTouches = NO;
self.scrollView.contentSize = CGSizeMake(960, self.view.frame.size.height);
self.scrollView.scrollsToTop = NO;
}
- (void)scrollViewDidEndDecelerating:(UIScrollView *)scrollView
{
CGFloat width = scrollView.frame.size.width;
NSInteger page = (scrollView.contentOffset.x + (0.5f * width)) / width;
if (page == 0)
{
// Settings
}
else if (page == 1)
{
// Heh Two
}
else
{
// Heh One
}
}
- (void)didReceiveMemoryWarning
{
[super didReceiveMemoryWarning];
}
#end
First of all, you need to set self.tableView.scrollsToTop = NO; on HehTwo and HehOne (if these two are initially hidden) in their viewDidLoad implementation.
And now, update this method:
- (void)scrollViewDidEndDecelerating:(UIScrollView *)scrollView
{
CGFloat width = scrollView.frame.size.width;
NSInteger page = (scrollView.contentOffset.x + (0.5f * width)) / width;
if (page == 0)
{
// Settings
((UITableViewController *)self.settings.viewControllers[0]).tableView.scrollsToTop = YES;
((UITableViewController *)self.hehOne.viewControllers[0]).tableView.scrollsToTop = NO;
((UITableViewController *)self.hehTwo.viewControllers[0]).tableView.scrollsToTop = NO;
}
else if (page == 1)
{
// Heh Two
((UITableViewController *)self.settings.viewControllers[0]).tableView.scrollsToTop = NO;
((UITableViewController *)self.hehOne.viewControllers[0]).tableView.scrollsToTop = NO;
((UITableViewController *)self.hehTwo.viewControllers[0]).tableView.scrollsToTop = YES;
}
else
{
// Heh One
((UITableViewController *)self.settings.viewControllers[0]).tableView.scrollsToTop = NO;
((UITableViewController *)self.hehOne.viewControllers[0]).tableView.scrollsToTop = YES;
((UITableViewController *)self.hehTwo.viewControllers[0]).tableView.scrollsToTop = NO;
}
}
That's all! This should fix it.

Attempting to incorporate apple's page control example into a storyboard viewcontroller

I have some images I'm trying to load within a scroll view similar to apple's page control example. My app crashes with an error of
'NSInvalidArgumentException', reason: '-[TutorialViewController
loadScrollViewWithPage:]: unrecognized selector sent to instance
0x687d0b0'
I think I understand enough of this that it's telling me that I don't have a method for the selector... but I'm not sure how to fix it! Thank you in advance.
Header File
//TutorialViewController.h
#import
#interface TutorialViewController : UIViewController <UIScrollViewDelegate>
{
// To be used when scrolls originate from the UIPageControl
BOOL pageControlUsed;
int pageNumber;
}
#property (nonatomic, retain) NSArray *iPhoneTutorial;
#property (nonatomic, retain) IBOutlet UIScrollView *scrollView;
#property (nonatomic, retain) IBOutlet UIPageControl *pageControl;
#property (nonatomic, retain) NSMutableArray *viewControllers;
- (IBAction)changePage:(id)sender;
#end
Implementation File
//TutorialViewController.m
#import "TutorialViewController.h"
static NSUInteger kNumberOfPages = 3;
static NSString *NameKey = #"nameKey";
static NSString *ImageKey = #"imageKey";
#interface TutorialViewController (PrivateMethods)
- (void)loadScrollViewWithPage:(int)page;
- (void)scrollViewDidScroll:(UIScrollView *)sender;
#end
#implementation TutorialViewController
#synthesize scrollView, pageControl;
- (void)awakeFromNib
{
// load our data from a plist file inside our app bundle
NSString *path = [[NSBundle mainBundle] pathForResource:#"iPhoneTutorial" ofType:#"plist"];
self.iPhoneTutorial = [NSArray arrayWithContentsOfFile:path];
// view controllers are created lazily
// in the meantime, load the array with placeholders which will be replaced on demand
NSMutableArray *controllers = [[NSMutableArray alloc] init];
for (unsigned i = 0; i < kNumberOfPages; i++)
{
[controllers addObject:[NSNull null]];
}
//self.viewControllers = controllers;
//[controllers release];
// a page is the width of the scroll view
scrollView.pagingEnabled = YES;
scrollView.contentSize = CGSizeMake(scrollView.frame.size.width * kNumberOfPages, scrollView.frame.size.height);
scrollView.showsHorizontalScrollIndicator = NO;
scrollView.showsVerticalScrollIndicator = NO;
scrollView.scrollsToTop = NO;
scrollView.delegate = self;
pageControl.numberOfPages = kNumberOfPages;
pageControl.currentPage = 0;
// pages are created on demand
// load the visible page
// load the page on either side to avoid flashes when the user starts scrolling
//
[self loadScrollViewWithPage:0];
[self loadScrollViewWithPage:1];
}
// load the view nib and initialize the pageNumber ivar
- (id)initWithPageNumber:(int)page
{
pageNumber = page;
return self;
}
- (void)scrollViewDidScroll:(UIScrollView *)sender
{
// We don't want a "feedback loop" between the UIPageControl and the scroll delegate in
// which a scroll event generated from the user hitting the page control triggers updates from
// the delegate method. We use a boolean to disable the delegate logic when the page control is used.
if (pageControlUsed)
{
// do nothing - the scroll was initiated from the page control, not the user dragging
return;
}
// Switch the indicator when more than 50% of the previous/next page is visible
CGFloat pageWidth = scrollView.frame.size.width;
int page = floor((scrollView.contentOffset.x - pageWidth / 2) / pageWidth) + 1;
pageControl.currentPage = page;
// load the visible page and the page on either side of it (to avoid flashes when the user starts scrolling)
[self loadScrollViewWithPage:page - 1];
[self loadScrollViewWithPage:page];
[self loadScrollViewWithPage:page + 1];
// A possible optimization would be to unload the views+controllers which are no longer visible
}
// At the begin of scroll dragging, reset the boolean used when scrolls originate from the UIPageControl
- (void)scrollViewWillBeginDragging:(UIScrollView *)scrollView
{
pageControlUsed = NO;
}
// At the end of scroll animation, reset the boolean used when scrolls originate from the UIPageControl
- (void)scrollViewDidEndDecelerating:(UIScrollView *)scrollView
{
pageControlUsed = NO;
}
- (IBAction)changePage:(id)sender
{
int page = pageControl.currentPage;
// load the visible page and the page on either side of it (to avoid flashes when the user starts scrolling)
[self loadScrollViewWithPage:page - 1];
[self loadScrollViewWithPage:page];
[self loadScrollViewWithPage:page + 1];
// update the scroll view to the appropriate page
CGRect frame = scrollView.frame;
frame.origin.x = frame.size.width * page;
frame.origin.y = 0;
[scrollView scrollRectToVisible:frame animated:YES];
// Set the boolean used when scrolls originate from the UIPageControl. See scrollViewDidScroll: above.
pageControlUsed = YES;
}
- (void)viewDidLoad
{
// Do any additional setup after loading the view, typically from a nib.
[super viewDidLoad];
}
- (void)didReceiveMemoryWarning
{
[super didReceiveMemoryWarning];
// Dispose of any resources that can be recreated.
}
#end
You have to add an
- (void)loadScrollViewWithPage:(int)page
method where you add your view
like
switch(page) {
case 0:
myView1 = [[MyView1ViewController alloc] initWithNibName:#"MyView1ViewController" bundle:nil];
[scrollView addSubview: myViewPage1.view];
break;
}
But the Apple Demo "PageControl" has such a method in File PhoneContentViewController.m

Page Control not changing when scroll view scrolls

I am trying to add a page control to my scroll view, and have followed numerous web tutorials, the majority which use the same code as this tutorial. However, once I place the code into my project, even with me making changes to the code to try to make it work, it just doesn't. I have managed to make the code work for when the page control is pressed, however it just won't work for the page scrolling. My issue is similar to this, although the answers are of no help. Here is my code:
MainViewController.h
#interface MainViewController : UIViewController
{
UIScrollView *svCollegeMain;
UIScrollView *svCollegePage;
UIPageControl *pcCollege;
UIView *viewP1;
}
#property (nonatomic, retain) IBOutlet UIScrollView* svCollegeMain;
#property (nonatomic, retain) IBOutlet UIScrollView* svCollegePage;
#property (nonatomic, retain) IBOutlet UIPageControl * pcCollege;
- (IBAction)changePage;
#end
and MainViewController.m
#implementation MainViewController
#synthesize svCollegeMain, svCollegePage, pcCollege;
- (void)viewDidLoad
{
[super viewDidLoad];
self.svCollegeMain.contentSize = CGSizeMake(960, 332);
self.svCollegePage.contentSize = CGSizeMake(320, 500);
}
- (id)initWithNibName:(NSString *)nibNameOrNil bundle:(NSBundle *)nibBundleOrNil
{
self = [super initWithNibName:nibNameOrNil bundle:nibBundleOrNil];
if (self) {
// Custom initialization
}
return self;
}
- (void)didReceiveMemoryWarning
{
// Releases the view if it doesn't have a superview.
[super didReceiveMemoryWarning];
// Release any cached data, images, etc that aren't in use.
}
- (void)scrollViewDidScroll:(UIScrollView *)sender
{
CGFloat pageWidth = 320;
int page = floor((svCollegeMain.contentOffset.x - pageWidth / 2) / pageWidth) + 1;
pcCollege.currentPage = page;
}
- (IBAction)changePage
{
CGRect frame;
frame.origin.x = self.svCollegeMain.frame.size.width * self.pcCollege.currentPage;
frame.origin.y = 0;
frame.size = self.svCollegeMain.frame.size;
[self.svCollegeMain scrollRectToVisible:frame animated:YES];
}
#pragma mark - View lifecycle
- (void)viewDidUnload
{
[super viewDidUnload];
self.svCollegeMain = nil;
self.svCollegePage = nil;
self.pcCollege = nil;
// Release any retained subviews of the main view.
// e.g. self.myOutlet = nil;
}
- (BOOL)shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation)interfaceOrientation
{
// Return YES for supported orientations
return (interfaceOrientation == UIInterfaceOrientationPortrait);
}
#end
Just incase this makes any difference, my view is set out with a view, then a main scroll view and page control within this view, another view and scroll view (next to each other) within the main scroll view, and finally a final view in the second scroll view (all in IB, did not want too much code), and everything is linked up in IB.
I notice that your MainViewController doesn't declare itself as implementing UIScrollViewDelegate, so I also assume that you've forgotten to set it up as the delegate for the scroll view in IB (otherwise it wouldn't compile).
Since it has no delegate defined, the scroll view won't be calling your scrollViewDidScroll function.
Tim
Try this
HeaderFile:
#interface DemoPageControlViewController : UIViewController <UIScrollViewDelegate>
{
IBOutlet UIScrollView *scrollView;
IBOutlet UIPageControl *pageControl;
BOOL pageControlUsed;
NSMutableArray *imageArray;
int pageNumber;
}
#property (nonatomic, retain) UIScrollView *scrollView;
#property (nonatomic, retain) UIPageControl *pageControl;
#property (nonatomic, retain) NSMutableArray *imageArray;
- (IBAction) changePage:(id)sender;
Implementation File:
#import "DemoPageControlViewController.h"
#implementation DemoPageControlViewController
#synthesize pageControl, scrollView, imageArray;
- (void)viewDidLoad
{
[super viewDidLoad];
CGRect frame;
frame.origin.x = 0;
frame.origin.y = 0;
frame.size = self.scrollView.frame.size;
scrollView.showsVerticalScrollIndicator = NO;
scrollView.showsHorizontalScrollIndicator = NO;
imageArray = [[NSMutableArray alloc]init];
[imageArray addObject:#"small_one.png"];
[imageArray addObject:#"small_two.png"];
[imageArray addObject:#"small_three.png"];
[imageArray addObject:#"small_four.png"];
// add the last image to first
UIImageView *imageView = [[UIImageView alloc]initWithImage:[UIImage imageNamed: [imageArray objectAtIndex:([imageArray count] -1)]]];
imageView.frame = CGRectMake(0, 0, scrollView.frame.size.width, scrollView.frame.size.height);
[self.scrollView addSubview:imageView];
[imageView release];
for(int i = 0; i < imageArray.count; i++)
{
UIImageView *imageView = [[UIImageView alloc]initWithImage:[UIImage imageNamed:[imageArray objectAtIndex:i]]];
imageView.frame = CGRectMake((scrollView.frame.size.width * i ) + 320 , 0, scrollView.frame.size.width, scrollView.frame.size.height);
[self.scrollView addSubview:imageView];
[imageView release];
}
// add the first image to last
imageView = [[UIImageView alloc]initWithImage:[UIImage imageNamed:[imageArray objectAtIndex:0]]];
imageView.frame = CGRectMake(scrollView.frame.size.width * ([imageArray count]+1), 0, scrollView.frame.size.width, scrollView.frame.size.height);
[self.scrollView addSubview:imageView];
[imageView release];
self.scrollView.contentSize = CGSizeMake(self.scrollView.frame.size.width * ([imageArray count]+ 2), self.scrollView.frame.size.height);
[scrollView setContentOffset:CGPointMake(0, 0)];
[self.view addSubview:scrollView];
[self.scrollView scrollRectToVisible:CGRectMake(scrollView.frame.size.width,0,scrollView.frame.size.width,scrollView.frame.size.height) animated:NO];
}
- (IBAction)changePage :(id)sender
{
CGRect frame;
frame.origin.x = self.scrollView.frame.size.width * self.pageControl.currentPage ;
frame.origin.y = 0;
frame.size = self.scrollView.frame.size;
[self.scrollView scrollRectToVisible:frame animated:YES];
}
- (void)scrollViewWillBeginDragging:(UIScrollView *)scrollView
{
pageControlUsed = NO;
}
- (void)scrollViewDidEndDecelerating:(UIScrollView *)scrollView
{
//pageControlUsed = NO;
NSLog(#"%f", self.scrollView.contentOffset.x);
CGFloat pageWidth = self.scrollView.frame.size.width;
//pageNumber = floor((self.scrollView.contentOffset.x - pageWidth / ([imageArray count]+2)) / pageWidth) + 1 ;
pageNumber = self.scrollView.contentOffset.x / pageWidth;
if(pageNumber == 0)
{
[self.scrollView scrollRectToVisible:CGRectMake((self.scrollView.frame.size.width * [imageArray count]), 0, self.scrollView.frame.size.width, self.scrollView.frame.size.height) animated:NO];
pageNumber = [imageArray count];
//self.pageControl.currentPage = pageNumber;
}
else if(pageNumber == ([imageArray count]+1))
{
[self.scrollView scrollRectToVisible:CGRectMake(self.scrollView.frame.size.width, 0, self.scrollView.frame.size.width, self.scrollView.frame.size.height) animated:NO];
pageNumber = 1;
//self.pageControl.currentPage = pageNumber;
}
self.pageControl.currentPage = pageNumber - 1;
}
- (void)scrollViewDidScroll:(UIScrollView *)scrollView
{
}
This Code works fine. Try this

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