I'm building an app, i just thinking like adding a feature so, that the user can be given guideline about how to use the app and various control in it.
The feature that came to my mind is , when unboxing android mobile you will see an overlay describing the menu, app .
so, is there any similar feature that iOS or any third party library provides. if so, will app store testing team will approve it.
see this image "http://developer.android.com/design/media/help_cling.png", for further reference.
I've been using these:
myblurintroductionview
wscoachmarksview
rchgestureguide
Related
For my iOS App, I am using Campaign Links from App Store Connect for advertisement purposes, and sometimes use Branch links.
Is it possible to get Campaign details inside app after installation is done natively without using any third party SDKs?
I would like to know from which campaign the installation came from with apple provided technology.
Is it possible to get the details inside the app programatically?
I have heard that In Android, they can achieve the functionality using InstallReferrerClient of the library com.android.installreferrer:installreferrer
Do we have any similar option for iOS?
Please guide, Thank you.
I have an app on the App Store and I have to create another app. This other app has some of the same functionalities as the first app. So I wanted to create a framework to put the common code in and use it inside the apps. Unfortunately, this framework has to change to add more features and improvements.
I saw that dynamic libraries can update the library code without any change to an app already pushed to the App Store. But this is reserved for Apple. Also, since iOS 8, we can create a dynamic framework which includes dynamic libraries. So is it possible to have the same, meaning if I update my dynamic framework, it also updates the app without having to push to the App Store again and face app review process?
If not, do you have some clues/recommendation to achieve that?
Dynamic Framework is a bit different from the understanding you have. Please read apple documents in more detail for that.
Currently only way to achieve what you expect is to push code on App Store as hidden, and based on some server API configuration update your content accordingly (Firebase Remote Config is one such good example if security is not that big a concern)
Is it possible to set up iOS universal links without having a separate website?
For example, if you want a universal link that 1) opens your iOS app if the user has it installed on their device and 2) opens up the App store listing on any device without the app installed.
It seems that having a separate domain you control is the standard way to do it. The Apple documentation (here), and other guides like here and here, seem to make it pretty clear that you need to add the JSON code in the Apple App Site Association file to a separate website that you control.
But is it possible to set up universal links without that website?
Detail:
For an iOS mobile app developer, setting up a separate website, dealing with website hosting, etc. is distinct from building an iOS app, and an involved additional task to go through just for universal links. Many developers might have a site already or have experience building websites in addition to mobile apps, but it's still a different thing than building mobile apps.
So I'm surprised if Apple assumes app developers have a website ready to go for the purpose. I note there are non-Apple alternatives that do similar things that clearly don't require a website.
Edit: I am familiar with alternative linking systems, such as Firebase and Branch. I want to see how you can do it with Apple Universal Links.
So let's say you want to stick with Apple universal links. Is there a way to do it without setting up a website, dealing with hosts (and potential costs for that), etc?
If it is necessary, what would be the cheapest and easiest way to set up the bare minimum site for a mobile developer that would work for universal links?
I want to upload two build of same app with little UI changes on app store with different account. Can I upload the builds?
I have an app with multiple client so I want to upload builds for each client with their own account. I have modified the UI for each clients.
Yes, you can. What I do in similar situations is that I use one project for that (as you already have). And then I crate a copy of a target, so that I can customise it (custom logo, custom icon, ...).
To apply customisation in code I take advantage of "Custom Build Configurations". Here on SO I've described how I do this (as of writing it's the third answer to the question) custom Build Configurations
Sure you can, just make sure that the bundle identifier is different.
No issues in doing that. Just take care of the following things which must be different:
Logo
Bundle Identifier (as suggested by Fabio)
package ids of in app purchase items, if any
App preview images/videos
If you are using iAds for showing ads in your app, make sure you do not use the same provider account.
I read that PhoneGap is approved by Apple as a framework for building native apps, but I'm not clear on how this does not constitute a "website wrapped as an app," something that Apple specifically doesn't like, as per their App Store guidelines. I'm assuming it is because the JS is contained in the application, rather than running on a remote server?
Any clarification on this issue would be most appreciated.
but I'm not clear on how this does not constitute a "website wrapped
as an app," something that Apple specifically doesn't like, as per
their App Store guidelines.
By this Apple means Apps that simply show a UIWebView that loads a remote website, so it basically just behaves like Mobile Safari, just without the controls. Also they wan't Apps to show at least a UI when the device is not connected to the internet, like in the Facebook App where you can still read already downloaded status updates, view photos etc. That's what a "I just wrap a remote website inside a UIWebView"-App can't do.
PhoneGap Apps have all the resources they need (HTML, CSS, JavaScript) on the device residing in the App's bundle, so using such an App would not depend on network availability and could at least show a UI that tells you to connect to the Internet in order to use the App, or they could display already loaded content (like Facebook, Twitter and so on).
I think that the signature of the binary tells Apple what framework built the application, and since all the supporting files (js included) are included in the project and therefore in the binary, it is a standalone application. That being said, I still think that doing things Natively is the best way to go. I am extremely comfortable with javascript and started out thinking Phonegap was the way to go for me. I did a couple of projects with it and then decided to take the plunge and learn Objective-C. That worked out so much better for me. No dependency on a third party framework and I wish that I had started that way.
Sometimes the easy way out just hurts ya in the end IMO.