iOS - Twitter integration 1.1 oauth - ios

I was integrating twitter in my app. I googled and searched in stack, could not find proper steps.
Can anyone tell me how it works in detail.
Thank You.

I Hope This will help you . . .
1.Add following classes to your project
GTMOAuthAuthentication.h/m
GTMOAuthSignIn.h/m
GTMHTTPFetcher.h/m
GTMOAuthViewControllerTouch.h/m
GTMOAuthViewTouch.xib
2 . Add following frameworks
Security.framework and SystemConfiguration.framework.
3 .set -ObjC build option for the application target's "Other Linker Flags".
4 . Then it's time for some coding .
import GTMOAuthAuthentication.h and GTMOAuthViewControllerTouch.h
- (void)signInWithTwitter
{
NSURL *requestURL = [NSURL URLWithString:#"https://api.twitter.com/oauth/request_token"];
NSURL *accessURL = [NSURL URLWithString:#"https://api.twitter.com/oauth/access_token"];
NSURL *authorizeURL = [NSURL URLWithString:#"https://api.twitter.com/oauth/authorize"];
NSString *scope = #"http://api.twitter.com/";
GTMOAuthAuthentication *auth = [self authForTwitter];
[auth setCallback:#"http://www.noop.com/OAuthCallback"];
GTMOAuthViewControllerTouch *viewController;
viewController = [[GTMOAuthViewControllerTouch alloc] initWithScope:scope
language:nil
requestTokenURL:requestURL
authorizeTokenURL:authorizeURL
accessTokenURL:accessURL
authentication:auth
appServiceName:#"AppName : Twitter"
delegate:self
finishedSelector:#selector(viewController:finishedWithAuth:error:)];
[appDelegate.navigationController pushViewController:viewController animated:YES];
}
- (GTMOAuthAuthentication *)authForTwitter {
GTMOAuthAuthentication *auth = [[GTMOAuthAuthentication alloc] initWithSignatureMethod:kGTMOAuthSignatureMethodHMAC_SHA1
consumerKey:TWITTER_CONSUMER_KEY
privateKey:TWITTER_CONSUMER_SECRET];
[auth setServiceProvider:#"Twitter"];
return auth;
}
- (void)viewController:(GTMOAuthViewControllerTouch *)viewController finishedWithAuth:(GTMOAuthAuthentication *)auth error:(NSError *)error {
if(error)
{
//handle error
}
else
{
// do stuff as per your app.
}
}
NOte : if you get error message like "failed to validate oauth signature and token" then check you system time is correct or not .

1) Download oauth Library for authotication for ios.
2) Create Account on Twitter with all Keys
Consumer Key ,Consumer Secrete,access key access token
Add int into ....
3) -(void)getList{
OAConsumer *con = [[OAConsumer alloc]initWithKey:#"TwitterConsumerKey" secret:#"TwitterConsumerSecret"];
OAToken *p=[[OAToken alloc]initWithKey:[#"TwitterAccessTokenKey" secret:#"TwitterAccessTokenSecret"];
int kPageCount=10;
NSString* pro=[NSString stringWithFormat:#"%#count=%i", #"https://api.twitter.com/1.1/statuses/user_timeline.json?",kPageCount];
NSURL *tt=[NSURL URLWithString:pro];
OAMutableURLRequest *request = [[OAMutableURLRequest alloc] initWithURL:tt
consumer:con
token:p
realm:nil
signatureProvider:nil] ;
[request setHTTPMethod:#"GET"];
fetcher = [[OADataFetcher alloc] init] ;
[fetcher fetchDataWithRequest:request
delegate:self
didFinishSelector:#selector(requestTokenTicket:didFinishWithData:)
didFailSelector:#selector(requestTokenTicket:didFailWithError:)];
}
}
- (void)requestTokenTicket:(OAServiceTicket *)ticket didFailWithError:(NSError *)err {
if (err.domain==NSURLErrorDomain && err.code==-1001) {
[self getList];
}
}
- (void)requestTokenTicket:(OAServiceTicket *)ticket didFinishWithData:(NSData *)data {
NSString *responseBody = [[NSString alloc] initWithData:data encoding:NSUTF8StringEncoding];
NSLog(#"responseBody :%#",responseBody);
}

Related

Error 403 on Youtube Video Upload IOS

In my project wanna have a flow like this:
Users record short videos -> they upload the videos on my channel -> end
To achive this result i'm trying to work with the new Google APIs Client Library for Objective-C for REST. It has a poor documentation and the examples are for mac only. Anyway after many errors this is my code:
- (void)doAuthWithoutCodeExchange:(OIDServiceConfiguration *)configuration
clientID:(NSString *)clientID
clientSecret:(NSString *)clientSecret {
NSURL *redirectURI = [NSURL URLWithString:kRedirectURI];
// builds authentication request
OIDAuthorizationRequest *request =
[[OIDAuthorizationRequest alloc] initWithConfiguration:configuration
clientId:clientID
clientSecret:clientSecret
scopes:#[ OIDScopeOpenID, OIDScopeProfile ]
redirectURL:redirectURI
responseType:OIDResponseTypeCode
additionalParameters:nil];
// performs authentication request
AppDelegate *appDelegate = (AppDelegate *) [UIApplication sharedApplication].delegate;
[self logMessage:#"Initiating authorization request %#", request];
appDelegate.currentAuthorizationFlow =
[OIDAuthorizationService presentAuthorizationRequest:request
presentingViewController:self
callback:^(OIDAuthorizationResponse *_Nullable authorizationResponse,
NSError *_Nullable error) {
if (authorizationResponse) {
OIDAuthState *authState =
[[OIDAuthState alloc] initWithAuthorizationResponse:authorizationResponse];
[self setAuthState:authState];
[self logMessage:#"Authorization response with code: %#",
authorizationResponse.authorizationCode];
// could just call [self tokenExchange:nil] directly, but will let the user initiate it.
OIDTokenRequest *tokenExchangeRequest =
[_authState.lastAuthorizationResponse tokenExchangeRequest];
[self logMessage:#"Performing authorization code exchange with request [%#]",
tokenExchangeRequest];
[OIDAuthorizationService performTokenRequest:tokenExchangeRequest
callback:^(OIDTokenResponse *_Nullable tokenResponse,
NSError *_Nullable error) {
if (!tokenResponse) {
[self logMessage:#"Token exchange error: %#", [error localizedDescription]];
} else {
[self logMessage:#"Received token response with accessToken: %#", tokenResponse.accessToken];
}
[_authState updateWithTokenResponse:tokenResponse error:error];
GTMAppAuthFetcherAuthorization *gtmAuthorization =
[[GTMAppAuthFetcherAuthorization alloc] initWithAuthState:authState];
// Sets the authorizer on the GTLRYouTubeService object so API calls will be authenticated.
self.youTubeService.authorizer = gtmAuthorization;
// Serializes authorization to keychain in GTMAppAuth format.
[GTMAppAuthFetcherAuthorization saveAuthorization:gtmAuthorization
toKeychainForName:kGTMAppAuthKeychainItemName];
[self uploadVideoFile];
}];
} else {
[self logMessage:#"Authorization error: %#", [error localizedDescription]];
}
}];
}
This method cause this flow:
app send user to google login page in safari -> user log with his credentials -> after login, user is redirect back to my app -> the block success call the method UploadVideo.
This part of the flow seems to work correctly, i obtain a valid token as the log says. The second part is the video upload that consist in two main methods:
- (void)uploadVideoFile {
// Collect the metadata for the upload from the user interface.
// Status.
GTLRYouTube_VideoStatus *status = [GTLRYouTube_VideoStatus object];
status.privacyStatus = #"public";
// Snippet.
GTLRYouTube_VideoSnippet *snippet = [GTLRYouTube_VideoSnippet object];
snippet.title = #"title";
NSString *desc = #"description";
if (desc.length > 0) {
snippet.descriptionProperty = desc;
}
NSString *tagsStr = #"tags";
if (tagsStr.length > 0) {
snippet.tags = [tagsStr componentsSeparatedByString:#","];
}
GTLRYouTube_Video *video = [GTLRYouTube_Video object];
video.status = status;
video.snippet = snippet;
[self uploadVideoWithVideoObject:video
resumeUploadLocationURL:nil];
}
- (void)uploadVideoWithVideoObject:(GTLRYouTube_Video *)video
resumeUploadLocationURL:(NSURL *)locationURL {
NSURL *fileToUploadURL = [NSURL fileURLWithPath:self.VideoUrlCri.path];
NSError *fileError;
NSLog(#"step");
if (![fileToUploadURL checkPromisedItemIsReachableAndReturnError:&fileError]) {
NSLog(#"exit");
return;
}
// Get a file handle for the upload data.
NSString *filename = [fileToUploadURL lastPathComponent];
NSString *mimeType = [self MIMETypeForFilename:filename
defaultMIMEType:#"video/mp4"];
GTLRUploadParameters *uploadParameters =
[GTLRUploadParameters uploadParametersWithFileURL:fileToUploadURL
MIMEType:mimeType];
uploadParameters.uploadLocationURL = locationURL;
GTLRYouTubeQuery_VideosInsert *query =
[GTLRYouTubeQuery_VideosInsert queryWithObject:video
part:#"snippet,status"
uploadParameters:uploadParameters];
query.executionParameters.uploadProgressBlock = ^(GTLRServiceTicket *ticket,
unsigned long long numberOfBytesRead,
unsigned long long dataLength) {
NSLog(#"upload progress");
};
GTLRYouTubeService *service = self.youTubeService;
_uploadFileTicket = [service executeQuery:query
completionHandler:^(GTLRServiceTicket *callbackTicket,
GTLRYouTube_Video *uploadedVideo,
NSError *callbackError) {
if (callbackError == nil) {
NSLog(#"uploaded");
} else {
NSLog(#"error %#",callbackError);
}
}];
}
- (NSString *)MIMETypeForFilename:(NSString *)filename
defaultMIMEType:(NSString *)defaultType {
NSString *result = defaultType;
NSString *extension = [filename pathExtension];
CFStringRef uti = UTTypeCreatePreferredIdentifierForTag(kUTTagClassFilenameExtension,
(__bridge CFStringRef)extension, NULL);
if (uti) {
CFStringRef cfMIMEType = UTTypeCopyPreferredTagWithClass(uti, kUTTagClassMIMEType);
if (cfMIMEType) {
result = CFBridgingRelease(cfMIMEType);
}
CFRelease(uti);
}
return result;
}
I obtain a 403 error in NSLog(#"error %#",callbackError); and i can't see error details because the are something like :
data=<7b226572 726f7222 3a7b2265 72726f72 73223a5b 7b22646f 6d61696e 223a2267 6c6f6261 6c222c22 72656173 6f6e223a 22696e73 75666669 ... 61676522 3a22496e 73756666 69636965 6e742050 65726d69 7373696f 6e227d7d>}
In google api console i have created a Client Oauth for my application bundle and an API key, i use those values for my connection, it seems they works correctly because i obtain a valid token. Anyway, there someone who can help me or point me in the right direction about this error? Or there someone who knows a working example about a video upload for IOS and not for MAC ? There something weird in my code? I can't find any help in documentation or google

Twilio SDK voip call Invalid Uri

When I tried to make a call "name" to "name" via twilio I had this error :
pjsua_call.c .Dialog creation failed: Invalid URI (PJSIP_EINVALIDURI)
As I followed the twilio tutorial I have no idea why this error happen.
Any clue ?
Here the way I got the token (should be ok)
- (void)getTwilioToken{
NSString *urlString = [NSString stringWithFormat:#"http://foo.herokuapp.com/token?client=%#", [[[Utils getUserCredential] componentsSeparatedByString:#"|"] objectAtIndex:1]];
NSURL *url = [NSURL URLWithString:urlString];
NSError *error = nil;
NSString *token = [NSString stringWithContentsOfURL:url encoding:NSUTF8StringEncoding error:&error];
if(token == nil){
NSLog(#"Error retrieving token: %#", [error localizedDescription]);
} else {
_phone = [[TCDevice alloc] initWithCapabilityToken:token delegate:self];
}
}
Here the code used to make the call :
-(IBAction)callResponder:(id)sender{
NSIndexPath *indexPath = [self.tableView indexPathForCell:sender];
NSString *responderEmail = [[self.responders objectAtIndex:indexPath.row] email];
NSDictionary *params = #{#"To": responderEmail};
//check if we can make an outgoing call and attempt a connection
NSNumber* hasOutgoing = [_phone.capabilities objectForKey:TCDeviceCapabilityOutgoingKey];
if ( [hasOutgoing boolValue] == YES ){
//Disconnect if we've already got a connection in progress
if(_connection){
[_connection disconnect];
}
_connection = [_phone connect:params delegate:self];
[_connection retain];
}
}
I also ran into this same issue myself. The problem pertained to how I set permissions for the Twilio token (using their Javascript API):
var capability = new twilio.Capability(twilioAccountSid, twilioAuthToken);
capability.allowClientOutgoing(twilioAppSid);
capability.allowClientIncoming(); // this is the problematic line
After I removed the (apparently incorrect) incoming permission setting line my device completed the call perfectly.

Client side IOS to Server using Braintree Payment Process

I'm using Braintree for Payment process in my application
[BTPaymentViewController paymentViewControllerWithVenmoTouchEnabled:NO];and use this method for encryption
`
(void)paymentViewController:(BTPaymentViewController *)paymentViewController
didSubmitCardWithInfo:(NSDictionary *)cardInfo
andCardInfoEncrypted:(NSDictionary *)cardInfoEncrypted {
NSDictionary *dict=[self encryptFormData:cardInfo];
[self savePaymentInfoToServer:dict];
}
-(NSDictionary *) encryptFormData:(NSDictionary *) formData {
BTEncryption *braintree = [[BTEncryption alloc] initWithPublicKey: PUBLIC_KEY];
NSMutableDictionary *encryptedParams = [[NSMutableDictionary alloc] init];
[formData enumerateKeysAndObjectsUsingBlock:^(id key, id object, BOOL *stop) {
[encryptedParams setObject: [braintree encryptString: object] forKey: key];
}];
return encryptedParams;
}
call to this method to post the data to localhost server for testing
- (void) savePaymentInfoToServer:(NSDictionary *)paymentInfo {
NSURL *url = [NSURL URLWithString: [NSString stringWithFormat:#"%#/card", SAMPLE_CHECKOUT_BASE_URL]];
NSMutableURLRequest *request = [[NSMutableURLRequest alloc] initWithURL:url];
// You need a customer id in order to save a card to the Braintree vault.
// Here, for the sake of example, we set customer_id to device id.
// In practice, this is probably whatever user_id your app has assigned to this user.
// NSString *customerId = [[UIDevice currentDevice] identifierForVendor].UUIDString;
AppDelegate *appdelegate=(AppDelegate *) [[UIApplication sharedApplication]delegate];
[paymentInfo setValue:appdelegate.referenceId forKey:#"bookingRefId"];
[paymentInfo setValue:appdelegate.passengerId forKey:#"passengerId"];
request.HTTPBody = [self postDataFromDictionary:paymentInfo];
request.HTTPMethod = #"POST";
[NSURLConnection sendAsynchronousRequest:request
queue:[NSOperationQueue mainQueue]
completionHandler:^(NSURLResponse *response, NSData *body, NSError *requestError)
{
NSError *err = nil;
if (!response && requestError) {
NSLog(#"requestError: %#", requestError);
[self.paymentViewController showErrorWithTitle:#"Error" message:#"Unable to reach the network."];
return;
}
NSDictionary *<b>responseDictionary</b> = [NSJSONSerialization JSONObjectWithData:body options:kNilOptions error:&err];
NSLog(#"saveCardToServer: paymentInfo: %# response: %#, error: %#", paymentInfo, responseDictionary, requestError);
if ([[responseDictionary valueForKey:#"success"] isEqualToNumber:#1]) { // Success!
// Don't forget to call the cleanup method,
// `prepareForDismissal`, on your `BTPaymentViewController`
[self.paymentViewController prepareForDismissal];
// Now you can dismiss and tell the user everything worked.
[self dismissViewControllerAnimated:YES completion:^(void) {
[[[UIAlertView alloc] initWithTitle:#"Success" message:#"Saved your card!" delegate:nil
cancelButtonTitle:#"OK" otherButtonTitles:nil] show];
}];
} else { // The card did not save correctly, so show the error from server with convenenience method `showErrorWithTitle`
[self.paymentViewController showErrorWithTitle:#"Error saving your card" message:[self messageStringFromResponse:responseDictionary]];
}
}];
}`
contain responseDictionary is null and error is null how to fix the issue can any one help me
where are you sending the paymentInfo dictionary to (i.e. what is SAMPLE_CHECKOUT_BASE_URL)? The example project built by Braintree simulates a backend as if you had one yourself. You will want to replace that URL with your backend's URL.
The BTPaymentViewController provides a client-side credit card checkout page, but your backend still has to execute the transaction. For your backend to execute that transaction, you'll have to send that paymentInfo dictionary to your servers.
If you haven't yet built a backend for your iOS app, you can quickly get set up and approved in minutes with Braintree to process your payments.

iOS facebook integration - sending and receiving requests

I use a facebook api to connect to facebook and send request via native dialogs provided by the api.
I followed the sample posted in the docs on developers.facebook.com
But I have following problem sending requests :
1. The requests are not shown in notifications - only in application center - In this case i think that it is a problem of that the app is in sandbox and not posted to APPSTORE
I succesfully send request to facebook server with right fbUser id. But when I want to receive the notification in app here comes the problem :
Following the docs as an authorized user I should se
this in open url method:
fb[APP_ID]://authorize#expires_in=[ACCESS_TOKEN_EXPIRATION]
&access_token=[USER_ACCESS_TOKEN]
&target_url=https://apps.facebook.com/[APP_NAME_SPACE]/?request_ids=
[COMMA_SEPARATED_REQUESTIDs]&ref=notif&app_request_type=user_to_user
But i can see only plain login without targer url .... I can see session expiration date, fb app id, access token and so on. But no target url?
So basically what the target_url is?
How it should be set?
What i have to include when sending request?
In addition :
application handle open url method is called properly.
checkRequests method is also called properly after app becomes active.
Please do not link me to the docs. I have read it moreless 50 times and didn't find any reasonable solution...
- (BOOL)application:(UIApplication *)application
openURL:(NSURL *)url
sourceApplication:(NSString *)sourceApplication
annotation:(id)annotation {
// attempt to extract a token from the url
self.openedURL = url;
NSLog(#"%#",url);
return [FBSession.activeSession handleOpenURL:url];
}
- (void)sendRequest {
FBSBJSON *jsonWriter = [FBSBJSON new];
NSDictionary *gift = [NSDictionary dictionaryWithObjectsAndKeys:
#"5", #"points",
#"1", #"badge",
nil];
NSString *giftStr = [jsonWriter stringWithObject:gift];
NSMutableDictionary* params =
[NSMutableDictionary dictionaryWithObjectsAndKeys:
#"Hi from test app", #"message",
giftStr, #"data",
nil];
[self.facebook dialog:#"apprequests"
andParams:params
andDelegate:self];
}
// Handle the request call back
- (void)dialogCompleteWithUrl:(NSURL *)url {
NSDictionary *params = [self parseURLParams:[url query]];
NSString *requestID = [params valueForKey:#"request"];
NSLog(#"Request ID: %#", requestID);
}
-(FBSession*)returnSession{
return self.session;
}
/*
* Helper function to get the request data
*/
- (void) notificationGet:(NSString *)requestid {
[FBRequestConnection startWithGraphPath:requestid
completionHandler:^(FBRequestConnection *connection,
id result,
NSError *error) {
if (!error) {
NSString *title;
NSString *message;
if ([result objectForKey:#"data"]) {
title = [NSString
stringWithFormat:#"%# sent you a gift",
[[result objectForKey:#"from"]
objectForKey:#"name"]];
FBSBJSON *jsonParser = [FBSBJSON new];
NSDictionary *requestData =
[jsonParser
objectWithString:[result objectForKey:#"data"]];
message =
[NSString stringWithFormat:#"Badge: %#, Karma: %#",
[requestData objectForKey:#"badge"],
[requestData objectForKey:#"points"]];
} else {
title = [NSString
stringWithFormat:#"%# sent you a request",
[[result objectForKey:#"from"] objectForKey:#"name"]];
message = [NSString stringWithString:
[result objectForKey:#"message"]];
}
UIAlertView *alert = [[UIAlertView alloc]
initWithTitle:title
message:message
delegate:nil
cancelButtonTitle:#"OK"
otherButtonTitles:nil,
nil];
[alert show];
// Delete the request notification
[self notificationClear:[result objectForKey:#"id"]];
}
}];
}
/*
* Helper function to check incoming URL
*/
- (void) checkIncomingNotification {
if (self.openedURL) {
NSString *query = [self.openedURL fragment];
if (!query) {
query = [self.openedURL query];
}
NSDictionary *params = [self parseURLParams:query];
for (NSString * str in [params allKeys]) {
NSLog(#"key %#", str);
}
// Check target URL exists
NSString *targetURLString = [params valueForKey:#"target_url"];
if (targetURLString) {
NSURL *targetURL = [NSURL URLWithString:targetURLString];
NSDictionary *targetParams = [self parseURLParams:[targetURL query]];
NSString *ref = [targetParams valueForKey:#"ref"];
// Check for the ref parameter to check if this is one of
// our incoming news feed link, otherwise it can be an
// an attribution link
if ([ref isEqualToString:#"notif"]) {
// Get the request id
NSString *requestIDParam = [targetParams
objectForKey:#"request_ids"];
NSArray *requestIDs = [requestIDParam
componentsSeparatedByString:#","];
// Get the request data from a Graph API call to the
// request id endpoint
[self notificationGet:[requestIDs objectAtIndex:0]];
}
}
// Clean out to avoid duplicate calls
self.openedURL = nil;
}
}
Is there any way that these problems are caused by the way that the app is not published on Appstore (Appstore id is not set neither for iPhone nor iPad)?
Here are code snippets showing using of the fb api:
Thank you very much for the time.
Enable deep linking in Facebook app settings
Facebook sdk 3.5 requests not working
I think this link will help you,configure App on Facebook as well

Using the Google APIs with OAuth 2.0 for gmail login in iPhone

I have found a services from Google which provides to access to Google APIs for various Google Services. I could set up a project in iPhone and create API access for iOS applications (via OAuth2.0) and native applications. I wanted to use the native API for my iPhone app. It API gives me email,fullname,firstname,lastname,google_id,gender,dob,profile_image. How do I use these in my iPhone Application, Any sample apps, snippets available?
Please help me.
Here is my code :
-(void) loadGmail_Login
{
NSString *keychainItemName = nil;
if ([self shouldSaveInKeychain]) {
keychainItemName = kKeychainItemName;
}
// For GTM applications, the scope is available as
NSString *scope = #"http://www.google.com/m8/feeds/";
// ### Important ###
// GTMOAuthViewControllerTouch is not designed to be reused. Make a new
// one each time you are going to show it.
// Display the autentication view.
GTMOAuthAuthentication *auth;
auth = [GTMOAuthViewControllerTouch authForGoogleFromKeychainForName:kKeychainItemName];
GTMOAuthViewControllerTouch *viewController = [[[GTMOAuthViewControllerTouch alloc]
initWithScope:scope
language:nil
appServiceName:keychainItemName
delegate:self
finishedSelector:#selector(viewController:finishedWithAuth:error:)] autorelease];
// You can set the title of the navigationItem of the controller here, if you want.
// Optional: display some html briefly before the sign-in page loads
NSString *html = #"<html><body bgcolor=silver><div align=center>Loading sign-in page...</div></body></html>";
[viewController setInitialHTMLString:html];
[[self navigationController] pushViewController:viewController animated:YES];
}
- (void)viewController:(GTMOAuthViewControllerTouch *)viewController
finishedWithAuth:(GTMOAuthAuthentication *)auth
error:(NSError *)error
{
if (error != nil)
{
// Authentication failed (perhaps the user denied access, or closed the
// window before granting access)
NSLog(#"Authentication error: %#", error);
NSData *responseData = [[error userInfo] objectForKey:#"data"]; // kGTMHTTPFetcherStatusDataKey
if ([responseData length] > 0) {
// show the body of the server's authentication failure response
NSString *str = [[[NSString alloc] initWithData:responseData
encoding:NSUTF8StringEncoding] autorelease];
NSLog(#"%#", str);
}
[self setAuthentication:nil];
}
else
{
// save the authentication object
[self setAuthentication:auth];
// Just to prove we're signed in, we'll attempt an authenticated fetch for the
// signed-in user
[self doAnAuthenticatedAPIFetch];
}
}
- (void)doAnAuthenticatedAPIFetch
{
NSString *urlStr;
// Google Contacts feed
//
// https://www.googleapis.com/oauth2/v2/userinfo
urlStr = #"http://www.google.com/m8/feeds/contacts/default/thin";
NSURL *url = [NSURL URLWithString:urlStr];
NSMutableURLRequest *request = [NSMutableURLRequest requestWithURL:url];
[mAuth authorizeRequest:request];
NSError *error = nil;
NSURLResponse *response = nil;
NSData *data = [NSURLConnection sendSynchronousRequest:request
returningResponse:&response
error:&error];
if (data) {
// API fetch succeeded
NSString *str = [[[NSString alloc] initWithData:data
encoding:NSUTF8StringEncoding] autorelease];
NSLog(#"API response: %#", str);
GGCXml_Adaptor *localAlphabetXMLParser = [[GGCXml_Adaptor alloc] init];
[localAlphabetXMLParser processBooksXML:data];
[localAlphabetXMLParser release];
// [self updateUI];
} else {
// fetch failed
NSLog(#"API fetch error: %#", error);
}
}
- (void)setAuthentication:(GTMOAuthAuthentication *)auth {
[mAuth autorelease];
mAuth = [auth retain];
}
First you will need to get token from Google API, For this 1st step you will have to follow this tutorial and in the end of this link there is whole source code for iOS for getting token from google API
http://technogerms.com/login-with-google-using-oauth-2-0-for-ios-xcode-objective-c/
Then in the next step you have to send that token to Google API to request user Data, I just needed the first step So I am sharing my searchings
Try this Tutorial and Source code Link.. It's works fine for me.
1. Tutorial Reference: http://technogerms.com/login-with-google-using-oauth-2-0-for-ios-xcode-objective-c/
2. Api Reference : https://code.google.com/apis/console/
3. Source code: https://github.com/emysa341/Login-with-gmail-google-g--using-oath-2.0-protocol/archive/master.zip
i think this will help anybody else
Follow the below steps to integrate gmail with your application .
1.Add following classes to you project .
GTMHTTPFetcher.h , GTMHTTPFetcher.m ,GTMOAuth2Authentication.h, GTMOAuth2Authentication.m,GTMOAuth2SignIn.h,GTMOAuth2SignIn.m,GTMOAuth2ViewControllerTouch.h,GTMOAuth2ViewControllerTouch.m,GTMOAuth2ViewTouch.xib,SBJSON.h , SBJSON.m
you will get these classes here : https://github.com/jonmountjoy/Force.com-iOS-oAuth-2.0-Example
Note : if you are working under ARC Environment then you have to disable the ARC for following files :
GTMHTTPFetcher.m , GTMOAuth2Authentication.m , GTMOAuth2SignIn.m, GTMOAuth2ViewControllerTouch.m
To disable ARC for source files in Xcode 4, select the project and the target in Xcode. Under the target "Build Phases" tab, expand the Compile Sources build phase, select the library source files, then press Enter to open an edit field, and type -fno-objc-arc as the compiler flag for those files.
2. add the following frameworks
security.framework , systemConfiguration.framework
3. Register your app to google api console …. here : https://code.google.com/apis/console
Then go to ApiAccess section , create client id for iOS app .
then you will get clientID, ClientSecret and RedirectUrl
**4. Now it's time for coding . . . .**
create a signIn button in your controller and set the action for that . Here when the user click the button SignInGoogleButtonClicked method gets called .
//import GTMOAuth2Authentication , GTMOAuth2ViewControllerTouch
#define GoogleClientID #"paster your client id"
#define GoogleClientSecret #"paste your client secret"
#define GoogleAuthURL #"https://accounts.google.com/o/oauth2/auth"
#define GoogleTokenURL #"https://accounts.google.com/o/oauth2/token"
-(void) SignInGoogleButtonClicked
{
NSURL * tokenURL = [NSURL URLWithString:GoogleTokenURL];
NSString * redirectURI = #"urn:ietf:wg:oauth:2.0:oob";
GTMOAuth2Authentication * auth;
auth = [GTMOAuth2Authentication authenticationWithServiceProvider:#"google"
tokenURL:tokenURL
redirectURI:redirectURI
clientID:GoogleClientID
clientSecret:GoogleClientSecret];
auth.scope = #"https://www.googleapis.com/auth/plus.me";
GTMOAuth2ViewControllerTouch * viewcontroller = [[GTMOAuth2ViewControllerTouch alloc] initWithAuthentication:auth
authorizationURL:[NSURL URLWithString:GoogleAuthURL]
keychainItemName:#"GoogleKeychainName" delegate:self
finishedSelector:#selector(viewController:finishedWithAuth:error:)];
[self.navigationController pushViewController:viewcontroller animated:YES];
}
//this method is called when authentication finished
- (void)viewController:(GTMOAuth2ViewControllerTouch * )viewController finishedWithAuth:(GTMOAuth2Authentication * )auth error:(NSError * )error
{
if (error != nil) {
UIAlertView * alert = [[UIAlertView alloc] initWithTitle:#"Error Authorizing with Google"
message:[error localizedDescription]
delegate:nil
cancelButtonTitle:#"OK"
otherButtonTitles:nil];
[alert show];
}
else
{
UIAlertView * alert = [[UIAlertView alloc] initWithTitle:#"Alert !"
message:#"success"
delegate:nil
cancelButtonTitle:#"OK"
otherButtonTitles:nil];
[alert show];
}
}

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