Gap between Navigation bar and view controller content - ios

I am about create "No connection" view in gap between navigation bar and view controller content.
I want to subclass UINavigationViewController and move content of view controllers inside a bit down.
Question is how to do this in right way?
My current solution is working but it is also quite hacky. I would like make it better.
// subclass of AGNavigationController
-(void)viewDidAppear:(BOOL)animated {
[super viewDidAppear:animated];
static BOOL firstTime = YES;
if (firstTime) {
contentView = nil;
for (UIView *v in self.view.subviews) {
if ([v isKindOfClass:[NSClassFromString(#"UINavigationTransitionView") class]]) {
contentView = v;
break;
}
}
firstTime = NO;
origFrame = contentView.frame;
noConnectionView.frame = CGRectMake(0, self.navigationBar.frame.origin.y+self.navigationBar.frame.size.height, 320, 20);
}
[self adjustToConnection:NO withAnimation:NO];
}
-(void)adjustToConnection:(BOOL)isConnection withAnimation:(BOOL)animation {
if (isConnection) {
[noConnectionView removeFromSuperview];
contentView.frame = origFrame;
} else {
[self.view addSubview:noConnectionView];
contentView.frame = CGRectMake(0, origFrame.origin.y+20, 320, origFrame.size.height-20);
}
}

Create your UIView and set its frame to something like (0, 0, self.view.frame.size.witdh, 40).
Use [self.view addSubview:myView]; to add the view to your UIViewController.
Move your elements down in your main view, with the vertical offset set at myView.frame.size.height.
This is all you can get with a question like this one. If you need more help, you have to be more precise about what you tried, and what doesn't work.

Related

How prevent view under navbar in iMessage app extension

I have the same issue in this post, i follow all recommended in that answers but notting works, in my case the difference is that i have a table view controller.
I have tried in many ways to prevent this from happening.
example:
-(void)viewDidLayoutSubviews {
//the next 2 lines was tested with self.tableView and self.view
[self.view.topAnchor constraintEqualToAnchor:self.topLayoutGuide.bottomAnchor constant:8.0].active = YES;
[self.view constraintEqualToAnchor:[self.topLayoutGuide bottomAnchor]].active = YES;
[self.tableView setContentInset:UIEdgeInsetsMake(self.topLayoutGuide.length, 0, 0, 0)];
self.automaticallyAdjustsScrollViewInsets = YES;
}
Inside viewDidLoad:
self.navigationController.navigationBar.translucent = NO;
if ([self respondsToSelector:#selector(edgesForExtendedLayout)])
self.edgesForExtendedLayout = UIRectEdgeNone;
This is my UITableViewController config:
This is exactly my problem:
Thanks for help.
Have you tried with disabling under navigation bar appearance in your view controller?
Put following in your init:
self.edgesForExtendedLayout = UIRectEdgeNone;
self.extendedLayoutIncludesOpaqueBars = NO;
self.automaticallyAdjustsScrollViewInsets = NO;
I've used Masonry AutoLayout library for setting up constraints and following snippet worked:
[_collectionView mas_makeConstraints:^(MASConstraintMaker *make) {
make.left.equalTo(self.view.mas_left);
make.top.equalTo(self.view.mas_top);
make.right.equalTo(self.view.mas_right);
}];
[_collectionView.bottomAnchor constraintEqualToAnchor:[self.bottomLayoutGuide bottomAnchor]].active = YES;
You can use constraints to the view.
Set a top View constraint for the compact view like:
#property (weak, nonatomic) IBOutlet NSLayoutConstraint *searchViewTopConstraints;
Update your constraint on compact and expanded view in presentRecentsViewControllerFor:
-(void)presentRecentsViewControllerFor:(MSConversation*)conversation withPresentStyle:(MSMessagesAppPresentationStyle)presentationStyle
{
tableViewC = [[UIStoryboard storyboardWithName:#"MainInterface" bundle:nil] instantiateViewControllerWithIdentifier:#"ShareRecents"];
if (presentationStyle == MSMessagesAppPresentationStyleCompact) {
NSLog(#"Compact view");
tableViewC.searchViewTopConstraints.constant = 0;
} else
{
NSLog(#"Expanded view");
[self.view.topAnchor constraintEqualToAnchor:[self.topLayoutGuide bottomAnchor]].active = YES;
}
}

No touch events on child view controller

Alright so I am trying to create a slide out side view for navigation in my app, similar to Facebook and many others. I have that part working but the navigation controller doesn't respond to any touch events. I have a feeling this is because I am having my subclassed Navigation Controller add the child view controller and subview, instead of having the present view display the child. Here is the code I run on my "FeaturedViewController" that calls to "MainNavigationController" to add "MenuViewController" as a child of "MainNavigationController"
//ignoring compiler error as we know the parentViewController will be of type MainNavigationController at runtime.
MainNavigationController *main = self.parentViewController;
if (self.categories != nil)
main.categories = self.categories;
if (main.showingLeftPanel)
[main movePanelToOriginalPosition];
else
[main movePanelRight];
From there:
- (void)movePanelRight // to show left panel
{
UIView *childView = [self getLeftView];
//_leftPanelViewController.categories = self.categories;
[self.view sendSubviewToBack:childView];
[UIView animateWithDuration:SLIDE_TIMING delay:0 options:UIViewAnimationOptionBeginFromCurrentState
animations:^{
_centerViewController.view.frame = CGRectMake(self.view.frame.size.width - PANEL_WIDTH, 0, self.view.frame.size.width, self.view.frame.size.height);
}
completion:^(BOOL finished) {
if (finished) {
//_centerViewController.leftButton.tag = 0;
}
}];
}
- (UIView *)getLeftView
{
// init view if it doesn't already exist
if (_leftPanelViewController == nil)
{
// this is where you define the view for the left panel
_leftPanelViewController = [self.storyboard instantiateViewControllerWithIdentifier:#"MenuViewController"];
[self addChildViewController:_leftPanelViewController];
[self.view addSubview:_leftPanelViewController.view];
[_leftPanelViewController didMoveToParentViewController:self];
_leftPanelViewController.view.frame = CGRectMake(0, 0, self.view.frame.size.width, self.view.frame.size.height);
}
_leftPanelViewController.categories = self.categories;
self.showingLeftPanel = YES;
// set up view shadows
[self showCenterViewWithShadow:YES withOffset:-2];
UIView *view = self.leftPanelViewController.view;
return view;
}

UIView animate alpha when view is offscreen doesn't work

I have a UIView which is located offscreen and I'm animating the frame so that the view slides in offscreen from the bottom and is visible. I'd like to simultaneously animate the alpha property of a UILabel on the view as well so it fades in. Unfortunately it appears I can't do the alpha animation because the view is offscreen and doesn't appear to take hold. It looks something like this:
nextCell.titleLabel.alpha = 0;
[UIView animateWithDuration:collapsedAnimationDuration animations:^{
CGRect newFrame = lastCell.frame;
newFrame.origin = CGPointMake(lastCell.frame.origin.x , lastCell.frame.origin.y + THREAD_CELL_HEIGHT);
nextCell.frame = newFrame;
nextCell.titleLabel.alpha = 1;
}];
Is it not possible to start animating the alpha of the subview because it's offscreen? If I position the view on screen and then try the animation it looks great but that's not the effect I'm going for. Thanks for your help.
Is this code executed in cellForRowAtIndexPath? If so, try moving it to tableView:willDisplayCell:forRowAtIndexPath:. The table view resets various properties of the cell before displaying it.
From the AppDelegate didFinishLaunching method:
self.myView = [[MyView alloc] initWithFrame:CGRectMake(320, 480, 400, 400)];
self.myView.titleLabel.text = #"test text";
self.myView.titleLabel.alpha = 0;
[UIView animateWithDuration:10.0 animations:^{
CGRect newFrame = self.myView.frame;
newFrame.origin = CGPointMake(0 , 0);
self.myView.frame = newFrame;
self.myView.titleLabel.alpha = 1;
}];
[self.viewController.view addSubview:self.myView];
MyView is just this:
- (id)initWithFrame:(CGRect)frame
{
self = [super initWithFrame:frame];
if (self) {
// Initialization code
[self addSubview:self.titleLabel];
}
return self;
}
- (UILabel *)titleLabel
{
if (!_titleLabel) {
_titleLabel = [[UILabel alloc] initWithFrame:CGRectMake(0, 0, 200, 200)];
}
return _titleLabel;
}
I did no important changes to the code you presented and it worked fine. So assuming you're not doing what Tim mentioned (it won't work if you're doing it), we need more details to help you out.

UITableViewController always display search bar

In iOS 5, is there a way to never hide the search bar in a UITableViewController?
I wouldn't recommend a UITableViewController for that then, a UIViewController with a UITableVIew and UISearchBar on top of it and not on the header would do the job. In a more personal opinion, I wouldn't recommend UITableViewController for anything, I find it too much strict for what it really offers. If for some reason I am using a UITableViewControllerand the customer asks me to add a new element to the screen, I am basically screwed.
I know it's an old question, but I found out a solution for this, which works with the classic UITableViewController and UTSearchDisplayController.
I created a container view for the searchBar 1st then put the searchbar inside it. The container must not clip to bounds. After this you can change the position of the searchbar relative to the container. One problem with this that this way the searchbar not handle user interactions. So we need to use our own container which get the events below its real frame.
Our container class:
#interface _SearchContainerView : UIView
#end
#implementation _SearchContainerView
- (BOOL)pointInside:(CGPoint)point withEvent:(UIEvent *)event {
if (self.subviews.count > 0) {
UISearchBar *searchBar = (UISearchBar *) self.subviews[0];
CGRect f = searchBar.frame;
f = CGRectMake(0, 0, f.size.width, f.origin.y + f.size.height);
if (CGRectContainsPoint(f, point)) return YES;
}
return [super pointInside:point withEvent:event];
}
#end
If you create the searchBar programmatically you can set the this up with a following like code:
- (void)setSearchEnabled:(BOOL)searchEnabled {
if (searchBar == nil && searchEnabled) {
searchBar = [[UISearchBar alloc] initWithFrame:CGRectMake(0, 0, self.tableView.bounds.size.width, 44)];
searchDisplayController = [[UISearchDisplayController alloc] initWithSearchBar:searchBar
contentsController:self];
searchBar.autoresizingMask = UIViewAutoresizingFlexibleLeftMargin | UIViewAutoresizingFlexibleTopMargin
| UIViewAutoresizingFlexibleRightMargin | UIViewAutoresizingFlexibleWidth;
searchDisplayController.delegate = self;
searchDisplayController.searchResultsDataSource = self;
searchContainer = [[_SearchContainerView alloc] initWithFrame:searchBar.frame];
[container addSubview:searchBar];
container.clipsToBounds = NO;
self.tableView.tableHeaderView = container;
} else {
[searchBar removeFromSuperview];
self.tableView.tableHeaderView = nil;
searchBar = nil;
searchDisplayController = nil;
searchContainer = nil;
}
}
Then you can change the position based on the tableView's scroll position:
-(void)scrollViewDidScroll:(UIScrollView *)scrollView {
if (searchBar == nil || searchDisplayController.isActive) return;
CGRect b = self.tableView.bounds;
// Position the searchbar to the top of the tableview
searchBar.frame = CGRectMake(0, b.origin.y, b.size.width, 44);
}
And the last part is to restore everything after searching:
- (void)searchDisplayControllerDidEndSearch:(UISearchDisplayController *)controller {
// Restore header alpha
searchContainer.alpha = 1.0;
// Place the searchbar back to the tableview
[searchBar removeFromSuperview];
[searchContainer addSubview:searchBar];
// Refresh position and redraw
CGPoint co = self.tableView.contentOffset;
[self.tableView setContentOffset:CGPointZero animated:NO];
[self.tableView setContentOffset:co animated:NO];
}

How to show app-specific status bar at bottom of screen, outside of app?

I have a requirement to show a status bar at certain times at the bottom of my application. I can easily put this at the bottom of my application's main view, but whenever I push a view controller on top of this (either modally or not) it hides this status bar.
Is there any way I can add a status bar like this, and have it be outside the bounds of my application itself? Ideally I'd like this to work like the call-in-progress status bar on the iPhone - when this bar appears, the app is pushed down, and a call to [[UIScreen mainScreen] applicationFrame] returns the correct size (i.e. it accounts for the presence of this status bar when calculating the height available for the app).
I wanted to do this, too, so I tried View Controller Containment. I'm still trying it out, so I'm not willing to give this a ringing endorsement, but it might be something you'd want to try playing around with yourself if you're in iOS5. But it appears to give you a status bar that will appear or disappear from the bottom of the screen.
This is a view controller that will open another view controller, but if there is status text to show, it pops up from the bottom of the screen and stays there until you get rid of it. I've only done a little testing so far, but it looks like this handles pushViewController/popViewController, but maybe not modal views.
My header looks like:
// StatusBarViewController.h
//
// Created by Robert Ryan on 7/8/12.
#import <UIKit/UIKit.h>
#interface StatusBarViewController : UIViewController
#property (strong, nonatomic) UIViewController *appController;
- (void)setStatus:(NSString *)text;
#end
My implementation file (this is ARC) looks like:
// StatusBarViewController.m
//
// Created by Robert Ryan on 7/8/12.
#import "StatusBarViewController.h"
#interface StatusBarViewController ()
{
BOOL _statusHidden;
UIView *_appView;
UILabel *_statusLabel;
}
#end
#implementation StatusBarViewController
#synthesize appController = _appController;
- (void)dealloc
{
_appView = nil;
_statusLabel = nil;
[self setAppController:nil]; // usually I don't like setters in dealloc, but this does some special stuff
}
- (void)createControlsWithStatusHidden
{
// create default app view that takes up whole screen
CGRect frame = self.view.frame;
frame.origin = CGPointMake(0.0, 0.0);
_appView = [[UIView alloc] initWithFrame:frame];
_appView.autoresizingMask = UIViewAutoresizingFlexibleWidth | UIViewAutoresizingFlexibleHeight;
_appView.clipsToBounds = YES;
[self.view addSubview:_appView];
// create status label that is just off screen below the app view
_statusLabel = [[UILabel alloc] init];
_statusLabel.font = [UIFont fontWithName:#"Helvetica-Bold" size:12.0];
_statusLabel.backgroundColor = [UIColor darkGrayColor];
_statusLabel.textColor = [UIColor whiteColor];
CGSize size = [#"Hey!" sizeWithFont:_statusLabel.font]; // test size of box with random text
_statusLabel.frame = CGRectMake(0.0, frame.size.height, frame.size.width, size.height);
_statusLabel.textAlignment = UITextAlignmentCenter;
_statusLabel.autoresizingMask = UIViewAutoresizingFlexibleTopMargin | UIViewAutoresizingFlexibleWidth;
[self.view addSubview:_statusLabel];
}
- (void)viewDidLoad
{
[super viewDidLoad];
[self createControlsWithStatusHidden];
_statusHidden = YES;
// I'm instantiating from storyboard. If you're using NIBs, just create your controller controller using initWithNib and then set our appController accordingly.
self.appController = [self.storyboard instantiateViewControllerWithIdentifier:#"MainNavigator"];
}
- (void)setAppController:(UIViewController *)controller
{
if (controller)
{
controller.view.frame = CGRectMake(0.0, 0.0, _appView.frame.size.width, _appView.frame.size.height);
[self addChildViewController:controller];
[controller didMoveToParentViewController:self];
if (self.appController)
{
// if we have both a new controller and and old one, then let's transition, cleaning up the old one upon completion
[self transitionFromViewController:self.appController
toViewController:controller
duration:0.5
options:UIViewAnimationOptionTransitionCrossDissolve | UIViewAnimationOptionCurveEaseInOut
animations:nil
completion:^(BOOL finished){
if (self.appController)
{
[self.appController willMoveToParentViewController:nil];
[self.appController removeFromParentViewController];
}
}];
}
else
{
// if we have no previous controller (i.e. this is our first rodeo), then just add it to the view
[_appView addSubview:controller.view];
}
}
else
{
// no new controller, so we're just removing any old on if it was there
if (self.appController)
{
// if there was an old controller, remove it's view, and remove it from the view controller hierarchy
[self.appController.view removeFromSuperview];
[self.appController willMoveToParentViewController:nil];
[self.appController removeFromParentViewController];
}
}
_appController = controller;
}
- (void)hideStatusWithCompletion:(void (^)(BOOL finished))completion
{
[UIView animateWithDuration:0.25
animations:^{
CGRect labelFrame = _statusLabel.frame;
labelFrame.origin.y += labelFrame.size.height;
_statusLabel.frame = labelFrame;
CGRect appFrame = _appView.frame;
appFrame.size.height += labelFrame.size.height;
_appView.frame = appFrame;
}
completion:completion];
}
- (void)unhideStatusWithCompletion:(void (^)(BOOL finished))completion
{
[UIView animateWithDuration:0.25
animations:^{
CGRect labelFrame = _statusLabel.frame;
labelFrame.origin.y -= labelFrame.size.height;
_statusLabel.frame = labelFrame;
CGRect appFrame = _appView.frame;
appFrame.size.height -= labelFrame.size.height;
_appView.frame = appFrame;
}
completion:completion];
}
- (void)setStatus:(NSString *)text
{
BOOL hasText = (text && [text length] > 0);
if (hasText)
{
if (!_statusHidden)
{
// if we have text, but status is already shown, then hide it and unhide it with new value
[self hideStatusWithCompletion:^(BOOL finished){
_statusLabel.text = text;
[self unhideStatusWithCompletion:nil];
}];
}
else
{
// if we have text, but no status is currently shown, then just unhide it
_statusLabel.text = text;
[self unhideStatusWithCompletion:nil];
}
_statusHidden = NO;
}
else
{
if (!_statusHidden)
{
// if we don't have text, but status bar is shown, then just hide it
[self hideStatusWithCompletion:^(BOOL finished){
_statusLabel.text = text;
}];
_statusHidden = YES;
}
}
}
- (BOOL)shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation)interfaceOrientation
{
return (interfaceOrientation != UIInterfaceOrientationPortraitUpsideDown);
}
#end
And then, any view controller that wants to update the status message would use a method kind of like:
- (void)setStatus:(NSString *)text
{
UIViewController *controller = [UIApplication sharedApplication].delegate.window.rootViewController;
if ([controller isKindOfClass:[StatusBarViewController class]])
{
[(StatusBarViewController *)controller setStatus:text];
}
}

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