I created a UITextField programatically, (I do not use storyboard) and added it as a subview to ViewController with this code:
#interface ViewController ()
#property (nonatomic, strong) UITextField *searchLocationBar;
#end
...
#synthesize searchLocationBar;
...
self.searchLocationBar = [[UITextField alloc] init];
self.searchLocationBar.frame = CGRectMake(0.0f, 0.0f, 320.0f, 40.0f);
self.searchLocationBar.delegate = self;
self.searchLocationBar.borderStyle = UITextBorderStyleRoundedRect;
self.searchLocationBar.placeholder = #"a temporary placeholder";
self.searchLocationBar.userInteractionEnabled = YES;
self.searchLocationBar.clearButtonMode = UITextFieldViewModeAlways;
[self.view addSubview:self.searchLocationBar];
However, I cannot enter any text - nothing happens, when I tap on a textfield. It's not overlapped by any other view.
I've checked UITextfield not editable-iphone but no effect
I'm newbie and totally sure I simply miss something - please advice.
Thanks!
EDIT:
One more thing: I have a Google Maps GMSMapView assigned to self.view as
self.view = mapView_; as written in Google API documentation.
After some tests I found that with this declaration all controls work perfectly, but not textfields. I would prefer not to move a map view to any subview as I will need to rewrite lots of things.
Can someone please add any suggestions?
you forget add:
[self.view bringSubviewToFront:self.searchLocationBar];
In Xcode 5 your code should work.Better you check your Xcode version.May be the problem with your code with Xcode versions.You can try by following way.
UITextField *lastName = [[[UITextField alloc] initWithFrame:CGRectMake(10, 100, 300, 30)];
[self.view addSubview:lastName];
lastName.placeholder = #"Enter your last name here"; //for place holder
lastName.textAlignment = UITextAlignmentLeft; //for text Alignment
lastName.font = [UIFont fontWithName:#"MarkerFelt-Thin" size:14.0]; // text font
lastName.adjustsFontSizeToFitWidth = YES; //adjust the font size to fit width.
lastName.textColor = [UIColor greenColor]; //text color
lastName.keyboardType = UIKeyboardTypeAlphabet; //keyboard type of ur choice
lastName.returnKeyType = UIReturnKeyDone; //returnKey type for keyboard
lastName.clearButtonMode = UITextFieldViewModeWhileEditing;//for clear button on right side
lastName.delegate = self; //use this when ur using Delegate methods of UITextField
There are lot other attributes available but these are few which we use it frequently.if u wanna know about more attributes and how to use them refer to the following link.
You can also make property for UITextField.Either way should work fine in Xcode.
http://developer.apple.com/library/ios/#documentation/uikit/reference/UITextField_Class/Reference/UITextField.html
Related
I am refactoring an 'old' Objective-C iOS-program. All layout is done programmatically without storyboard.
I am experiencing some odd behavior when I try to update the text on a UILabel. The text is NOT updated but written 'on top' of the existing text.
The context is:
The UILabel is defined in a 'top-bar' that is managed by a sub-ViewController. It is assigned as 'default'/placeholder value when initialized by the sub-ViewController.
lblArea = [[UILabel alloc] initWithFrame:CGRectMake(x, y, width, height)];
//self.lblArea.text = #"giraf";
lblArea.textColor = BLACK_COLOR;
lblArea.backgroundColor = [UIColor clearColor];
lblArea.textAlignment = NSTextAlignmentCenter;
lblArea.font = [UIFont fontWithName:#"HelveticaNeue-Medium" size:14];
//self.lblArea.text=SEARCH_FOR_ADDRESS;
NSAttributedString *placeholderText = [[NSMutableAttributedString alloc] initWithString:SEARCH_FOR_ADDRESS attributes : #{
NSForegroundColorAttributeName : GRAY_COLOR,
}];
lblArea.attributedText=placeholderText;
[self.view addSubview:lblArea];
The setter-method is
-(void)setLabelAreaText:(NSString *)labelText{
lblArea.text=labelText;
}
In the parent controller the sub-controller is added as follows:
[self addChildViewController:topBarViewController];
[topBarViewController didMoveToParentViewController:self];
[self.view addSubview:[topBarViewController view]];
When the label is assigned another value from the parent-ViewController (via a setter method) the text is not replaced but written 'on top' of the existing.
The UILabel is defined as a instance variable and is made accesiable via a custom setter-method. I have tried to change it to a public property but it doesn't change anything.
Can anyone please help with an explanation :-)
This problem can be demonstrated by creating a new project in Xcode (I am using version 6.4) and using the following code:
#interface ViewController ()
#property (nonatomic, strong) UITextField * myTextField;
#end
#implementation ViewController
- (void)viewDidLoad {
[super viewDidLoad];
self.myTextField = [[UITextField alloc] initWithFrame:CGRectMake(50, 50, self.view.frame.size.width-100, 50)];
self.myTextField.textAlignment = NSTextAlignmentRight;
[self.myTextField becomeFirstResponder];
self.myTextField.backgroundColor = [UIColor lightGrayColor]
self.myTextField.adjustsFontSizeToFitWidth = YES;
self.myTextField.font = [UIFont systemFontOfSize:40];
[self.view addSubview:self.myTextField];
}
- (void) viewDidAppear:(BOOL)animated {
[super viewDidAppear:animated];
self.myTextField.text = #"1.5241578750119E18";
}
When running this project in iOS Simulator (iPhone 5 or 5S), the cursor is initially displayed after the last "1", and the "8" is not visible until a new character is typed.
This appears to be a bug by Apple, but my question is: is there a workaround for now that will force the text to right-align and show the cursor in the correct position?
To clarify the question further, the issue occurs when the text is set programmatically. I expect to see this:
But instead I am seeing this (note that the entire number is not visible and the cursor is showing after the "1" instead of the last digit which is an "8"):
This is a bug, existing in iOS, since iOS 7. Issue can be reproduced in stock applications like Settings as well. It affects text fields only when NSTextAlignmentRight is used. The original bug ID logged into Radar for this issue is 14485694. You may use centre or left text alignments, to circumvent this problem.
I would also suggest to file a new bug report to Apple,
Try this
UIView *paddingView = [[UIView alloc] initWithFrame:CGRectMake(0, 0, 5, 20)];
self.myTextField.leftView = paddingView;
self.myTextField.leftViewMode = UITextFieldViewModeAlways;
it will add some space to the left side of your TextField so that your cursor starts at correct position.
Hope it helps.
If I change your code to this:
- (void)viewDidLoad {
[super viewDidLoad];
self.myTextField = [[UITextField alloc] initWithFrame:CGRectMake(5, 50, self.view.frame.size.width-10, 50)];
self.myTextField.textAlignment = NSTextAlignmentRight;
[self.myTextField becomeFirstResponder];
self.myTextField.backgroundColor = [UIColor lightGrayColor];
self.myTextField.adjustsFontSizeToFitWidth = YES;
self.myTextField.font = [UIFont systemFontOfSize:60];
[self.view addSubview:self.myTextField];
}
And start typing in those numbers, the cursor ends up along the right edge of the text field just as it's supposed to.
Even when I start the app with the default value in the text, I see the cursor along the right edge of the text field fine.
Listening to UITextFieldTextDidChangeNotification notification instead of UIControlEventEditingChanged will fix the issue.
I met the same issue, try add dummy code like this
(void)textFieldDidBeginEditing:(UITextField *)textField {
dispatch_after(dispatch_time(DISPATCH_TIME_NOW, (int64_t)(0.1 * NSEC_PER_SEC)), dispatch_get_main_queue(), ^{
textField.text = textField.text;
});
}
I'm working on example from "iOS Programming Cookbook", based on iOS 7. I need to create UITextField and add it to ViewController.
In ViewController.m I have:
- (void) viewDidLoad {
[super viewDidLoad];
[self createField];
}
- (void) createField {
self.textField = [[UITextField alloc] initWithFrame:CGRectMake(20.0f, 35.0f, 280.0f, 30.0f)];
self.textField.translatesAutoresizingMaskIntoConstraints = NO;
self.textField.borderStyle = UITextBorderStyleRoundedRect;
self.textField.placeholder = #"Enter text to share";
self.textField.delegate = self;
[self.view addSubview:self.textField];
}
On screenshot from book textField appears in the middle of screen's width under the status bar, but when I run it textField appears on the top left corner of screen behind the status bar.
Maybe the problem is, that I run app on iPhone 6 simulator with iOS 8. But I don't know how to solve it.
Thanks!
Using self.textField.translatesAutoresizingMaskIntoConstraints = NO; is pretty much telling the object that it doesn't really care about the frame but relies more on the constraints that you give it. Setting it to YES takes the frame and automatically applies constraints to it to mimic the frame that you give it.
For example it would apply the constraints to have the frame appear at: CGRectMake(20.0f, 35.0f, 280.0f, 30.0f). When setting it to NO use NSLayoutConstraint and create the constraints programatically.
But in your case just remove the line
self.textField.translatesAutoresizingMaskIntoConstraints = NO;
because it is set to YES by default.
For reasons of reusability, I'm interested in finding a way to programmatically add text and custom UITextFields to a view in an efficient manner, similar to how you can combine strings using NSString's stringWithFormat: and then assign the result to a UILabel's text attribute. Ideally, with 2-3 statements I could write text and include my UITextField Objects in a string, and get an automatically text-wrapped, nicely formatted UIView that I can embed directly into my view. Basically, it would function like a UILabel with the ability to add UIView objects. For an example of the output this image would be a combination of both text and underlined UITextFields:
If this exists, it would allow me to reuse a single UITableViewCell subclass rather than having 5-6 xibs and 3-4 subclasses. I've searched about 2 hours with no real luck for a pre-existing solution, so has anyone ever encountered this problem before and used or released a library to handle this, or is there a simple solution I'm overlooking?
Thank you!
you can use CSLinearLayoutView (https://github.com/scalessec/CSLinearLayoutView)
and create a class
#implementation LabledView
+ (UIView*)create :(CGRect) frame view:(UIView*) view labelTitle:(NSString*)labelTitle viewLinearLayoutMakePadding :(CSLinearLayoutItemPadding)viewLinearLayoutMakePadding labelLinearLayoutMakePadding :(CSLinearLayoutItemPadding)labelLinearLayoutMakePadding font:(UIFont*)font textColor:(UIColor*)textColor
{
CSLinearLayoutView *container = [[CSLinearLayoutView alloc] initWithFrame:frame];
container.orientation = CSLinearLayoutViewOrientationHorizontal;
UILabel *label = [[UILabel alloc] init];
label.textColor = textColor;
[label setText:labelTitle];
[label setFont:font];
[label sizeToFit];
CSLinearLayoutItem *itemLabel = [CSLinearLayoutItem layoutItemForView:label];
itemLabel.padding = labelLinearLayoutMakePadding;
CSLinearLayoutItem *itemView = [CSLinearLayoutItem layoutItemForView:view];
itemView.padding = viewLinearLayoutMakePadding;
[container addItem:itemLabel];
[container addItem:itemView];
return container;
}
example :
UITextField *textField = [[UITextField alloc] initWithFrame:CGRectMake(0, 0, 260, 40)];
UIView *customView = [LabledView create:CGRectMake(0, 0, 280, 40) view:textField
labelTitle:#"your label" viewLinearLayoutMakePadding:CSLinearLayoutMakePadding(0, 10, 0, 0)
labelLinearLayoutMakePadding:CSLinearLayoutMakePadding(10, 0, 0, 0)
font:[UIFont fontWithName:#"Helvetica" size:12] textColor:[UIColor blackColor]];
You can underline specific ranges of a string with NSAtttibutedString. You can setAttributedString to UILabel in ios6... So that's the way I'd do it, then it can indeed be in a single label with the desired parts underlined (or in a different font/colour/etc) only. Be careful when you look into attributed string, it's attributes dictionary uses different keys for working with UIKit (these are the ones you need here) to what it uses with CoreText
so I am trying to implement the following. I have a view, which has a sentence. Only part of the sentence links to another view. This is what it looks like:
I am a cat. Learn More
The Learn More would be a link (blue in color), which when clicked would open another view.
Currently I am using a UILabel to write "I am a cat". I realize that the best way to add selectors is to use a button, so "Learn More" should be a button?
Is there any way to write this sentence out without using two different UIComponents?
If not, then how do I make the UILabel and the UIButton completely horizontally aligned with each other?
The following is my code for the label in -layoutSubviews:
CGSize labelSize = [_label.text sizeWithFont:_label.font constrainedToSize:bounds.size lineBreakMode:_label.lineBreakMode];
_label.frame = CGRectMake(0, 0, bounds.size.width - kMarginForText, labelSize.height);
_label.center = CGPointMake(horizontalCenter, CGRectGetMaxY(_previousLabel.frame) + kDistanceBetweenPreviousAndCurrentLabel);
And the code for the label itself.
_label = [[UILabel alloc] initWithFrame:CGRectZero];
_label.text = "I am a cat";
_label.font = [UIFont systemFontOfSize:14];
_label.textAlignment = NSTextAlignmentCenter;
_label.numberOfLines = 0;
_label.lineBreakMode = UILineBreakModeWordWrap;
[self addSubview:_label];
Any help would be appreciated!
To answer your question about a single UIComponent, you could use a UILabel in conjunction with a UITapGestureRecognizer to create the intended effect. Granted this would make the whole label tappable... but having a bigger tap target area is almost never a bad thing.
In particular you would use an NSAttributedString to set the label text (NSAttributedString change color at end of string):
UILabel *label = [[UILabel alloc] init];
//Use initwithframe or setup your constraints after initialization here
label.attributedText = (your nsattributed string here)
Then to initialize the tap recognizer onto the UILabel you would do something like this:
UITapGestureRecognizer *tap = [[UITapGestureRecognizer alloc] initWithTarget:self action:#selector(userDidTapLearnMore)];
label.userInteractionEnabled = YES;
[label addGestureRecognizer:tap];
What you want to do is to align them by their baselines, which you can easily do in Interface Builder by selecting them and choosing Editor > Align > Baselines, as shown in this illustration: