This is a bit of a general question.
If I mark an entity as setDeleted, is it possible to get Breeze to also mark children / grandchildren etc. entities in the entire object graph for deletion before saveChanges is called?
Alternatively, if I'm doing soft-deletes by placing a boolean property isDeleted on all entities and setting it to true if an entity is soft-deleted, is it possible to get Breeze to change this property for a parent entity and all children / grandchildren etc. when the entity is marked for setModified and before the entities are saved?
I suppose has already been answered Here.
Cascade delete on client is not supported by breeze as of now.
Related
When you mark an entity as deleted by setting the entityAspect it marks its children as deleted as well. Is there a way to only mark the parent deleted? Or a way to go through and mark the children as unchanged after the fact?
You don't want to mess with the navigation properties - I will tell you that straight away. My suggestion is to model your question as if you had to ask it using T-SQL.
In T-SQL, can you delete a parent record, but leave the children? No. I mean you could, but why? You just created orphaned child records in the database. Are you going to delete the foreign key but leave the data? What a mess.
The only reason you are able to map a parent child relationship in Breeze is because of the navigation properties that were created based on the parent / child relationships defined in the database. If you can't do it in the database, you can't do it in Breeze.
If the model refuses to budge and you decide to go forward with this anyway, you need to return data that is not linked via relationships. You can create a view for the parent and children... but you will need to manually manage the load. If your entities are based on a view, they probably are not going to be updatable.
Sorry, no code to post. I gave up on this a long time ago.
Breeze does not mark child entities as deleted if you delete the parent. We haven't implemented cascading deletes in Breeze. You must have code in your application that is doing this. Breeze disconnects the child entities from the deleted parent by clearing the foreign key properties, so the child entities will be in modified state. However, you won't be able to successfully save w/o violating FK constraints in your DB. You either have to implement cascading deletes on the server or manually delete the child entities.
I am using coredata to save the server data through web services in my application and I am storing relationships as an object to the entity.
I have many entities e.g "Inspirations" and "Products" and both are related to each other. I have a problem whenever the records are updated in the third entity which is "Filters" then the relations of the entities broke and I cannot apply filters on the entities.
[object addRelatedInspirationsObject:related];
This is how I save relationships. I am not able to figure out why the relations are being broken once the entity is updated which has no direct link with the entity.
One thing more if I fetch and save the data of any one of the entities like "Inspirations" then all the relations start to work again.
Your code should work. Here are 2 things you need to check:
Make sure related is not nil when you call your method.
Make sure you call save on a valid managed object context.
From your question it seems that entities have 1 to many relationship between them. And by the code you supplied, every things should work fine. Just make sure, you are using the Filter object from the relationship like object.filter (or obj1.obj2.filter), not accessing it via a direct NSPredicate on Filter entity and updating it. And if you are using FRC, you might also need to generate a fault against the parent entities, to get your UI updates.
Background Info
So I am using Breezejs and Knockout with EF5 and the Breeze MVC api controller on the backend. One of my tables in my data base is an association table, 3 columns - an id and two foreign keys(we'll call them fkey1 and fkey2 with table1 and table2). In my application, I need to add a record to this association table. Breeze knows about the relationships that this table has.
Situation
Breeze js makes a new record for me, then I find out the records I need to associate with it. Do I need to add in the id of the table1 entity into the fkey1 observable and the table2 entity id into the fkey2 observable AND add the whole entities into their respective relationship properties AND add push this new entity object into the table1 and table2 entities association property? Or does adding the id's into the new object automatically add those objects into the relationship properties (maybe those objects are subscribed to the fkey1 and fkey2 properties? - this is what I'm guessing happens in the background of breeze, a shot in the dark though I have no idea).
Creating new entities with Breeze is super easy and I love it, but I'm a little confused when it comes to creating new entities that have a lot of relationships.
Let me if you need a better description of my situation, it's kind of a tough thing to explain. Thanks!
Providing that you set the "foreign key" properties appropriately when creating and attaching entities, Breeze will automatically update all of the associated relationships, i.e. navigation properties on this and any related entities. You should never need to manually perform any fixup.
Similarly, if you do the reverse and assign an entity to a scalar navigation property then Breeze will automatically update the foreign key(s). For a collection navigation property, if you push a value into the collection then Breeze will automatically update the foreign key of the entity being pushed.
Hope this helps, but maybe I'm missing the question...
When I retrieve an entity from the one side of a one-to many relationship, I create a mutable array from the set that is the collection of entities from the relationship. I manipulate, edit or otherwise change those entities, possibly delete existing or add new.
When through with the changes I simply use the array to create a new set then replace the original set with that which I created like so:
self.myOneSideEntity.theManySideEntitiesRelationship = [NSSet setWithArray:myNewArrayOfEntities];
It occurred to me that replacing the set may not be deleting the old members. What happened to them? Is this the proper way to edit the collection of related objects? Am I leaving any kind of orphans or going against best practices with this technique?
My relationship is set up with an inverse, cascade delete on the one side, nullify on the many side and the inverse relationship is not optional.
I've spent some days to understand similar behavior in my application.
Relation's "Delete Rule" works only when the object that contains relation is deleted itself. If you simply replace one set of objects with another (as you do) - nothing happens. Child objects that were in old set will simply have inverse relations set to nil. So if that relation (from child side) is not optional, you will get CoreData error when saving context.
For now I didn't find any way to manage this, except manual deletion of old objects.
For me the issue was with getting objects which were wired with current object. (groupObject.docs)
It was solved when I add context by which I get this data.
I'm using MagicalRecord:
[GroupObject MR_findAllInContext:[NSManagedObjectContext MR_defaultContext]]
instead of
[GroupObject MR_findAll]
How can I access deleted entity in self tracking entities graph?
I understand that in case I use MarkAsDeleted on the objects contained in a collection they are moved to ObjectsRemovedFromCollectionProperties of the parent entity, but how to access deleted objects that are not in a collection?
Thanks
Jakub
Deleted reference is not directly exposed but you can debug ApplyChanges to see where it comes from. If you want to have the reference to deleted object you can simpy use return value from MarkAsDeleted.