I got an app that is connected to Facebook.
Upon start up of the app, if not logged out, the user will proceed to the home controller
, else he will stay in the login controller and asked to login.
The scenario:
User open the app with no internet connection.
The app will show an alertview saying that there is no connection.
The connection is established while the app is running.
The problem:
The problem is for user who have logged in and have an active FB session. The user is left hanging in the log in page even if the connection is established. He can only enter the home controller by logging out and logging in again or terminating the app.
What I want to accomplish:
I want that when the connection is established, the login will continue. When the FBToken is collected, my codes will automatically redirect the user to the home controller. How can I do that?
I want a simple code that will continue the interrupted login due to no internet connection.
At app delegate (these codes are responsible for checking if there is an active fb session):
- (BOOL)application:(UIApplication *)application didFinishLaunchingWithOptions:(NSDictionary *)launchOptions
{
// Whenever a person opens the app, check for a cached session
if (FBSession.activeSession.state == FBSessionStateCreatedTokenLoaded) {
// If there's one, just open the session silently, without showing the user the login UI
[FBSession openActiveSessionWithReadPermissions:#[#"basic_info"]
allowLoginUI:YES
completionHandler:^(FBSession *session, FBSessionState state, NSError *error) {
// Handler for session state changes
// This method will be called EACH time the session state changes,
// also for intermediate states and NOT just when the session open
[self sessionStateChanged:session state:state error:error];
}];
}
return YES;
}
- (BOOL)application:(UIApplication *)application openURL:(NSURL *)url sourceApplication:(NSString *)sourceApplication annotation:(id)annotation
{
// Note this handler block should be the exact same as the handler passed to any open calls.
[FBSession.activeSession setStateChangeHandler:
^(FBSession *session, FBSessionState state, NSError *error) {
// Retrieve the app delegate
AppDelegate* appDelegate = [UIApplication sharedApplication].delegate;
// Call the app delegate's sessionStateChanged:state:error method to handle session state changes
[appDelegate sessionStateChanged:session state:state error:error];
}];
return [FBAppCall handleOpenURL:url sourceApplication:sourceApplication];
}
- (void)sessionStateChanged:(FBSession *)session state:(FBSessionState) state error:(NSError *)error
{
// If the session was opened successfully
if (!error && state == FBSessionStateOpen){
// Show the user the logged-in UI
[self userLoggedIn];
return;
}
if (state == FBSessionStateClosed || state == FBSessionStateClosedLoginFailed){
// If the session is closed
// Show the user the logged-out UI
[self userLoggedOut];
}
// Handle errors
if (error){
NSLog(#"Error");
NSString *alertText;
NSString *alertTitle;
// If the error requires people using an app to make an action outside of the app in order to recover
if ([FBErrorUtility shouldNotifyUserForError:error] == YES){
alertTitle = #"Something went wrong";
alertText = [FBErrorUtility userMessageForError:error];
[self showMessage:alertText withTitle:alertTitle];
} else {
// If the user cancelled login, do nothing
if ([FBErrorUtility errorCategoryForError:error] == FBErrorCategoryUserCancelled) {
NSLog(#"User cancelled login");
// Handle session closures that happen outside of the app
} else if ([FBErrorUtility errorCategoryForError:error] == FBErrorCategoryAuthenticationReopenSession){
alertTitle = #"Session Error";
alertText = #"Your current session is no longer valid. Please log in again.";
[self showMessage:alertText withTitle:alertTitle];
// Here we will handle all other errors with a generic error message.
// We recommend you check our Handling Errors guide for more information
// https://developers.facebook.com/docs/ios/errors/
} else {
//Get more error information from the error
NSDictionary *errorInformation = [[[error.userInfo objectForKey:#"com.facebook.sdk:ParsedJSONResponseKey"] objectForKey:#"body"] objectForKey:#"error"];
// Show the user an error message
alertTitle = #"Something went wrong";
alertText = [NSString stringWithFormat:#"Please retry. \n\n If the problem persists contact us and mention this error code: %#", [errorInformation objectForKey:#"message"]];
[self showMessage:alertText withTitle:alertTitle];
}
}
// Clear this token
[FBSession.activeSession closeAndClearTokenInformation];
// Show the user the logged-out UI
[self userLoggedOut];
}
}
Now, in the in the log in page:
- (void)loginViewShowingLoggedInUser:(FBLoginView *)loginView {
//here is where is display modal the home view controller when the session token is successfully loaded
}
When there is no connection and the app failed to load the logged in user, the app is stuck in the log in viewcontroller. What code can I implement that when the connection goes back, the app will continue to log in (if a session is active).
Like:
if(connectionIsBack == Yes && session is active) {
//relogin;
}
I already have the code to handle connection status changes (Reachability). Just need the code to relogin. I tried calling the codes from the app delegate but nothing happens.
Thanks!
Related
FBSDKSharingDelegate callback is not working. I can post to facebook fine with the ios SDK, but I'd like to detect if the post was successful and take additional action to notify the user. However, the callback is not working for me. The delegate methods are not being called and I don't know why.
Using ios8, Parse as my backend. In Parse, the user is linked to FB. I'm using the IOS simulator.
What I've tried:
I've ensured that publish permissions are granted, saved, and linked to the Parse user. I've run a check and "publish_actions" are detected OK. The posting works fine as I can see the post on the facebook account. It's just the callback that is not working. I've checked my fb setup and it looks fine. For good measure at the very bottom I've included that relevant code from my app delegate. I've blocked out confidential keys with XXXX.
Code:
1st: See if user is logged in to Parse, if not, send to sign in and link to facebook account. Once that is done, I request "publish" permissions and link that additional permission to the Parse user. I know this works b/c when I recompile, it remembers the "publish" permissions and goes right to into the post.
#interface FacebookAPIPost () <FBSDKSharingDelegate>
#end
#implementation FacebookAPIPost
-(void)shareSegmentFacebookAPI { //if statement below
//1) logged in?, if not send to sign up screen
//2) else if logged in, link account to facebook account, then send post
//3) else send to post b/c signed up and linked already.
PFUser *currentUser = [PFUser currentUser];
if(!currentUser) {
[self pushToSignIn];
} else if(![PFFacebookUtils isLinkedWithUser:currentUser]){
[self linkUserToFacebook:currentUser];
NSLog(#"user account not linked to facebook");
} else {
[self shareSegmentWithFacebookComposer];
}
}
-(void)linkUserToFacebook:currentUser{
[PFFacebookUtils linkUserInBackground:currentUser withPublishPermissions:#[#"publish_actions"] block:^(BOOL succeeded, NSError *error) {
if(error){
NSLog(#"There was an issue linking your facebook account. Please try again.");
}
else {
NSLog(#"facebook account is linked");
//Send the facebook status update
[self shareSegmentWithFacebookComposer];
}
}];
}
-(void)shareSegmentWithFacebookComposer{
if ([[FBSDKAccessToken currentAccessToken] hasGranted:#"publish_actions"]) {
[self publishFBPost]; //publish
} else {
NSLog(#"no publish permissions"); // no publish permissions so get them, then post
[PFFacebookUtils linkUserInBackground:[PFUser currentUser]
withPublishPermissions:#[ #"publish_actions"]
block:^(BOOL succeeded, NSError *error) {
if (succeeded) {
NSLog(#"User now has read and publish permissions!");
[self publishFBPost];
}
}];
Here is where the post gets made:
-(void) publishFBPost{
FBSDKShareLinkContent *content = [FBSDKShareLinkContent new];
content.contentURL = [NSURL URLWithString:[self.selectedSegment valueForKey:#"linkToContent"]];
content.contentTitle = [self.selectedProgram valueForKey:#"programTitle"];
content.contentDescription = [self.selectedSegment valueForKey:#"purposeSummary"];
PFFile *theImage = [self.selectedSegment valueForKey:#"segmentImage"];
NSString *urlString = theImage.url;
NSURL *url = [NSURL URLWithString:urlString];
content.imageURL = url;
FBSDKShareDialog *shareDialog = [FBSDKShareDialog new];
[shareDialog setMode:FBSDKShareDialogModeAutomatic];
// [FBSDKShareDialog showFromViewController:self.messageTableViewController withContent:content delegate:self];
[shareDialog setShareContent:content];
[shareDialog setDelegate:self];
[shareDialog setFromViewController:self.messageTableViewController];
[shareDialog show];
}
Delegate methods below are not working. Meaning after the post is complete, I can see it on the FB account, but none of these delegate methods execute.
#pragma mark - delegate methods
- (void)sharer:(id<FBSDKSharing>)sharer didCompleteWithResults:(NSDictionary *)results {
// if ([sharer isEqual:self.shareDialog]) {
NSLog(#"I'm going to go crazy if this doesn't work.%#",results);
// Your delegate code
// }
}
- (void)sharer:(id<FBSDKSharing>)sharer didFailWithError:(NSError *)error
{
NSLog(#"sharing error:%#", error);
NSString *message = error.userInfo[FBSDKErrorLocalizedDescriptionKey] ?:
#"There was a problem sharing, please try again later.";
NSString *title = error.userInfo[FBSDKErrorLocalizedTitleKey] ?: #"Oops!";
[[[UIAlertView alloc] initWithTitle:title message:message delegate:nil cancelButtonTitle:#"OK" otherButtonTitles:nil] show];
}
- (void)sharerDidCancel:(id<FBSDKSharing>)sharer
{
NSLog(#"share cancelled");
}
Console output:
The only message I get back after posting is after a few seconds this message appears:
plugin com.apple.share.Facebook.post invalidated
Please help!
Footnote: appDelegate
- (BOOL)application:(UIApplication *)application didFinishLaunchingWithOptions:(NSDictionary *)launchOptions {
// Initialize Parse.
[Parse enableLocalDatastore];
[Parse setApplicationId:#"XXXX"
clientKey:#"XXX"];
[PFFacebookUtils initializeFacebookWithApplicationLaunchOptions:launchOptions];
//Initialize Facebook
[FBSDKAppEvents activateApp];
return [[FBSDKApplicationDelegate sharedInstance] application:application didFinishLaunchingWithOptions:launchOptions];
}
//Method added for facebook integration
- (BOOL)application:(UIApplication *)application
openURL:(NSURL *)url
sourceApplication:(NSString *)sourceApplication
annotation:(id)annotation {
return [[FBSDKApplicationDelegate sharedInstance] application:application
openURL:url
sourceApplication:sourceApplication
annotation:annotation];
}
- (void)applicationDidBecomeActive:(UIApplication *)application {
// Restart any tasks that were paused (or not yet started) while the application was inactive. If the application was previously in the background, optionally refresh the user interface.
[FBSDKAppEvents activateApp];
}
I think I am too late answering this question but someone else could trap into this as well, that's why sharing my knowledge.
As per Facebook API documentation
sharer:didCompleteWithResults: Sent to the delegate when the share completes without error or cancellation.
The results from the sharer. This may be nil or empty.
its probably because this delegate method is only get called when the post is successfully shared. In case of failure the other delegate method sharer:didFailWithError:get called. I think Facebook API should not need to add the result parameter is that case.
So in my experience if sharer:didCompleteWithResults whenever this is called that would mean success.
I'm trying to authenticate users through facebook. I've read the SDK and done every necessary things that need to be done, BUT if I try to Login into my app while LoggedIn in this place,
It Tells me SESSION CLOSED but if I logged out and try to SIgnIn into my app, it checks if I've the facebook app and try to check if logged in if I'm, it updates and do what I want it to do, but if I'm not, it brings a Dialog for me to login. But, once I sign into the Image above, the other thing happens CLOSED SESSION ERROR. Would appreciate the help, thanks.
My Code Below
//For the button
- (IBAction)facebook:(id)sender {
// If the session state is any of the two "open" states when the button is clicked
if (FBSession.activeSession.state == FBSessionStateOpen || FBSession.activeSession.state == FBSessionStateOpenTokenExtended) {
[FBSession.activeSession closeAndClearTokenInformation];
} else {
[FBSession openActiveSessionWithReadPermissions:#[#"public_profile",#"user_friends"]
allowLoginUI:YES
completionHandler: ^(FBSession *session, FBSessionState state, NSError *error) {
// Retrieve the app delegate
appDelegate = [UIApplication sharedApplication].delegate;
// Call the app delegate's sessionStateChanged:state:error method to handle session state changes
[appDelegate sessionStateChanged:session state:state error:error];
if (state == FBSessionStateOpen) {
[self fetchUserDetails];
UINavigationController *vc = [self.storyboard instantiateViewControllerWithIdentifier:#"MainViewController"];
[self presentViewController:vc animated:YES completion:nil];
}
}];
}
}
//AppDelegate
- (BOOL)application:(UIApplication *)application
openURL:(NSURL *)url
sourceApplication:(NSString *)sourceApplication
annotation:(id)annotation
{
//return [FBAppCall handleOpenURL:url sourceApplication:annotation];
return [FBSession.activeSession handleOpenURL:url];
}
- (void)applicationDidBecomeActive:(UIApplication *)application
{
// Handle the user leaving the app while the Facebook login dialog is being shown
// For example: when the user presses the iOS "home" button while the login dialog is active
[FBAppCall handleDidBecomeActive];
}
// This method will handle ALL the session state changes in the app
- (void)sessionStateChanged:(FBSession *)session state:(FBSessionState) state error:(NSError *)error
{
// If the session was opened successfully
if (!error && state == FBSessionStateOpen){
NSLog(#"Session opened");
// Show the user the logged-in UI
return;
}
if (state == FBSessionStateClosed || state == FBSessionStateClosedLoginFailed){
// If the session is closed
NSLog(#"Session closed");
// Show the user the logged-out UI
}
// Handle errors
if (error){
NSLog(#"Error");
NSString *alertText;
NSString *alertTitle;
// If the error requires people using an app to make an action outside of the app in order to recover
if ([FBErrorUtility shouldNotifyUserForError:error] == YES){
alertTitle = #"Something went wrong";
alertText = [FBErrorUtility userMessageForError:error];
//[self showMessage:alertText withTitle:alertTitle];
NSLog(#"%#", alertText);
} else {
// If the user cancelled login, do nothing
if ([FBErrorUtility errorCategoryForError:error] == FBErrorCategoryUserCancelled) {
NSLog(#"User cancelled login");
// Handle session closures that happen outside of the app
} else if ([FBErrorUtility errorCategoryForError:error] == FBErrorCategoryAuthenticationReopenSession){
alertTitle = #"Session Error";
alertText = #"Your current session is no longer valid. Please log in again.";
//[self showMessage:alertText withTitle:alertTitle];
NSLog(#"%#", alertText);
// Here we will handle all other errors with a generic error message.
// We recommend you check our Handling Errors guide for more information
// https://developers.facebook.com/docs/ios/errors/
} else {
//Get more error information from the error
NSDictionary *errorInformation = [[[error.userInfo objectForKey:#"com.facebook.sdk:ParsedJSONResponseKey"] objectForKey:#"body"] objectForKey:#"error"];
// Show the user an error message
alertTitle = #"Something went wrong";
alertText = [NSString stringWithFormat:#"Please retry. \n\n If the problem persists contact us and mention this error code: %#", [errorInformation objectForKey:#"message"]];
//[self showMessage:alertText withTitle:alertTitle];
NSLog(#"%#", alertText);
}
}
// Clear this token
[FBSession.activeSession closeAndClearTokenInformation];
// Show the user the logged-out UI
}
}
I add a similar problem, in my case I found the reason, I was using an application id that was not correct (because of test environment/production environment configuration of my app, I was developing and I had no facebook app for the development application id).
I'm sharing my approach for debugging the problem:
just launch the app from xcode, put a break point where the error is intercepted (CordovaFacebook.m) and there if you are lucky you should see a better description of the problem
Furthermore, remember to set the correct fb app id inside .plist
remember also that if you are using a test application on facebook, that application should be either publicly available or you should set some test users inside the ROLES tab of the admin section
Another source of interesting debugging informations is the following:
- (BOOL)application:(UIApplication *)application
openURL:(NSURL *)url
sourceApplication:(NSString *)sourceApplication
annotation:(id)annotation
{
if (!url) {
return NO;
}
set a break point there and inspect the url variable content.
This question already has answers here:
Programmatically Request Access to Contacts
(13 answers)
Closed 9 years ago.
I am importing all the native address book contacts into my app. Currently, the alertview to ask for permission to 'allow access to the Contacts' is done at the launch of the app.
How do I change it so permission is asked elsewhere in the app? At the click of a button, just like Instagram?
See this picture:
You can read the documentation HERE.
Here is some code to get you started:
//First of all import the AddRessBookUI
#import <AddressBookUI/AddressBookUI.h>
// Request to authorise the app to use addressbook
ABAddressBookRef addressBookRef = ABAddressBookCreateWithOptions(nil, nil);
if (ABAddressBookGetAuthorizationStatus() == kABAuthorizationStatusNotDetermined) {
ABAddressBookRequestAccessWithCompletion(addressBookRef, ^(bool granted, CFErrorRef error) {
if (granted) {
// If the app is authorized to access the first time then add the contact
[self _addContactToAddressBook];
} else {
// Show an alert here if user denies access telling that the contact cannot be added because you didn't allow it to access the contacts
}
});
}
else if (ABAddressBookGetAuthorizationStatus() == kABAuthorizationStatusAuthorized) {
// If the user user has earlier provided the access, then add the contact
[self _addContactToAddressBook];
}
else {
// If the user user has NOT earlier provided the access, create an alert to tell the user to go to Settings app and allow access
}
Here are another couple of tutorials that you might like to see that you can find HERE and HERE.
Hope this helps!
UPDATE: You have to use didFinishLaunchingWithOptions to detect the first time your app launches:
- (BOOL)application:(UIApplication *)application didFinishLaunchingWithOptions:(NSDictionary *)launchOptions
{
if ([[NSUserDefaults standardUserDefaults] boolForKey:#"HasLaunchedOnce"])
{
// The app has already launched once
}
else
{
[[NSUserDefaults standardUserDefaults] setBool:YES forKey:#"HasLaunchedOnce"];
[[NSUserDefaults standardUserDefaults] synchronize];
// This is the first time the app is launched
}
}
App asking for permission when you try retrive contacts.
Just call retriving after button touch, not after launching.
Problem:
Using the FB SDK and the method openActiveSessionWithReadPermissions, the completion handler doesn't appear to get called when the app is reopened from Facebook web or Facebook app and I get this error output:
FBSDKLog: FBSession INVALID transition from FBSessionStateCreated to FBSessionStateClosed
FBSDKLog: FBSession transition from FBSessionStateCreated to FBSessionStateCreatedOpening
Context
Using Facebook SDK 3.2.1
App is built for iOS 5.0+
Using xCode 4.6.1
Testing on Simulator iOS 5.1
Testing on iPhone 4S, running iOS 6.1.2 (not using 6.0 social framework as want to test implementation for 5.0+)
Updating an app that was originally built for iOS 3.0 and using an old version of sharekit, but has now been updated for ARC and the share kit implementation I believe has all been commented out - hoping the issue is not a conflict with a old share kit function, can't fin any within the code
Steps taken to resolve
Searched throughout Stack Overflow, found similar issues mentioned but not a solution
ios6 facebook integration login always FBSessionStateClosedLoginFailed never opens (i already have bool:application implemented)
Facebook iOS SDK 3.0 - session not open
Facebook SDK 3.1 - Error validating access token
Have the correct app bundle in the FB settings panel
Have the correct Facebook app ID is the plist
Have FB logging turned on FBSettings setLoggingBehavior
Specifics:
These are the steps I took to implement Facebook connectivity within the app.
The first step I took was walking through the Facebook tutorial at: https://developers.facebook.com/docs/tutorials/ios-sdk-tutorial/. I got the first part, the authentication part working as expected (I built a separate app as instructed by the tutorial.)
I then took the same steps within the tutorial in the app I'm updating, this did not work
I then followed the instructions on https://developers.facebook.com/docs/howtos/login-with-facebook-using-ios-sdk/ (which are very similar to the tutorial)
Again I ran into issues
Then spent a lot of time searching for solution, could not find one
Highlevel steps in code:
I have my FB methods set up in AppDelegate
In a specific view controller I have a button that calls the openSessionWithAllowLoginUI method to start the login process
Code
AppDelegate.m
- (void)applicationDidFinishLaunching:(UIApplication *)application
{
// set up facebook logging
[FBSettings setLoggingBehavior:[NSSet setWithObjects:FBLoggingBehaviorFBRequests, FBLoggingBehaviorFBURLConnections, FBLoggingBehaviorAccessTokens, FBLoggingBehaviorSessionStateTransitions, nil]];
// Call the ACAccountStore method renewCredentialsForAccount, which will update the OS's understanding of the token state
ACAccountStore *accountStore;
ACAccountType *accountTypeFB;
if ((accountStore = [[ACAccountStore alloc] init]) &&
(accountTypeFB = [accountStore accountTypeWithAccountTypeIdentifier:ACAccountTypeIdentifierFacebook] ) ){
NSArray *fbAccounts = [accountStore accountsWithAccountType:accountTypeFB];
id account;
if (fbAccounts && [fbAccounts count] > 0 &&
(account = [fbAccounts objectAtIndex:0])){
[accountStore renewCredentialsForAccount:account completion:^(ACAccountCredentialRenewResult renewResult, NSError *error) {
//we don't actually need to inspect renewResult or error.
if (error){
}
}];
}
}
- (void)applicationDidBecomeActive:(UIApplication *)application
{
// We need to properly handle activation of the application with regards to Facebook Login
// (e.g., returning from iOS 6.0 Login Dialog or from fast app switching).
NSLog(#"Calling app did become active");
[FBSession.activeSession handleDidBecomeActive];
}
/*
* Callback for session changes.
*/
- (void)sessionStateChanged:(FBSession *)session
state:(FBSessionState) state
error:(NSError *)error
{
NSLog(#"Session State Changed");
switch (state) {
case FBSessionStateOpen:
if (!error) {
// We have a valid session
NSLog(#"User session found");
}
break;
case FBSessionStateClosed:
case FBSessionStateClosedLoginFailed:
[FBSession.activeSession closeAndClearTokenInformation];
break;
default:
break;
}
[[NSNotificationCenter defaultCenter]
postNotificationName:FBSessionStateChangedNotification
object:session];
if (error) {
UIAlertView *alertView = [[UIAlertView alloc]
initWithTitle:#"Error"
message:error.localizedDescription
delegate:nil
cancelButtonTitle:#"OK"
otherButtonTitles:nil];
[alertView show];
}
}
/*
* Opens a Facebook session and optionally shows the login UX.
*/
- (BOOL)openSessionWithAllowLoginUI:(BOOL)allowLoginUI {
NSLog(#"Openning session with Facebook");
return [FBSession openActiveSessionWithReadPermissions:nil
allowLoginUI:allowLoginUI
completionHandler:^(FBSession *session,
FBSessionState state,
NSError *error) {
[self sessionStateChanged:session
state:state
error:error];
}];
}
/*
* If we have a valid session at the time of openURL call, we handle
* Facebook transitions by passing the url argument to handleOpenURL
*/
- (BOOL)application:(UIApplication *)application
openURL:(NSURL *)url
sourceApplication:(NSString *)sourceApplication
annotation:(id)annotation {
// attempt to extract a token from the url
NSLog(#"Calling open URL");
return [FBSession.activeSession handleOpenURL:url];
}
- (void) closeSession {
NSLog(#"Clossing Facebook Sessions");
[FBSession.activeSession closeAndClearTokenInformation];
}
- (BOOL)application:(UIApplication *)application handleOpenURL:(NSURL *)url
{
NSLog(#"handleOpenUrl Called");
return [FBSession.activeSession handleOpenURL:url];
}
View Controller with button
- (void)viewDidLoad
{
[super viewDidLoad];
// Do any additional setup after loading the view from its nib.
// Register for Facebook change notification
[[NSNotificationCenter defaultCenter]
addObserver:self
selector:#selector(sessionStateChanged:)
name:FBSessionStateChangedNotification
object:nil];
}
- (IBAction)login:(id)sender {
ATIAppDelegate *myAppDelegate = (ATIAppDelegate *)[[UIApplication sharedApplication]delegate];
[myAppDelegate openSessionWithAllowLoginUI:YES];
}
What I think the issue could be?
It seems like it may be something with the tokens?
Or maybe the notification center?
Note that during testing I've been going and revoking access of the Facebook app to my account and then trying to login again to the app, I see these has caused issues with other users
Okay I figured it out - the issue was nothing to do with FB itself, the app (I'm working on updating someone else's code) had a setting in the .plist - 'Application does not run in background' set to true.
Meaning that once the app was relaunched from the Facebook app or Facebook mobile site it wasn't prepared to handle the next step.
If you don't want the app to run in the background, you can bind to the FBSDKApplicationDelegate in your AppDelegate like so:
import UIKit
import FBSDKLoginKit
#UIApplicationMain
class AppDelegate: UIResponder, UIApplicationDelegate {
var window: UIWindow?
func application(_ application: UIApplication, didFinishLaunchingWithOptions launchOptions: [UIApplicationLaunchOptionsKey: Any]?) -> Bool {
return FBSDKApplicationDelegate.sharedInstance().application(application, didFinishLaunchingWithOptions: launchOptions)
}
func applicationWillResignActive(_ application: UIApplication) {
FBSDKAppEvents.activateApp()
}
func application(_ application: UIApplication, open url: URL, sourceApplication: String?, annotation: Any) -> Bool {
return FBSDKApplicationDelegate.sharedInstance().application(application, open: url, sourceApplication: sourceApplication, annotation: annotation)
}
}
https://forums.developer.apple.com/thread/50332
http://ashishkakkad.com/tag/fbsdkapplicationdelegate/
I have this code in my app delegate:
- (BOOL)application:(UIApplication *)application
openURL:(NSURL *)url
sourceApplication:(NSString *)sourceApplication
annotation:(id)annotation {
// attempt to extract a token from the url
self.openedURL = url;
// attempt to extract a token from the url
return [FBSession.activeSession handleOpenURL:url];
}
how can I call it from a UIViewController??
EDIT:
- (IBAction)authButtonAction:(id)sender {
/*
AppDelegate *appDelegate =
[[UIApplication sharedApplication] delegate];*/
// The user has initiated a login, so call the openSession method
// and show the login UX if necessary.
//[appDelegate openSessionWithAllowLoginUI:YES];
// If the user is authenticated, log out when the button is clicked.
// If the user is not authenticated, log in when the button is clicked.
if (FBSession.activeSession.isOpen) {
[FacebookDialogueViewControllerDelegate closeSession];
} else {
// The user has initiated a login, so call the openSession method
// and show the login UX if necessary.
[FacebookDialogueViewControllerDelegate openSessionWithAllowLoginUI:YES];
}
}
...the view controller then has this:
- (BOOL)openSessionWithAllowLoginUI:(BOOL)allowLoginUI {
return [FBSession openActiveSessionWithReadPermissions:nil
allowLoginUI:allowLoginUI
completionHandler:^(FBSession *session,
FBSessionState state,
NSError *error) {
[self sessionStateChanged:session
state:state
error:error];
}];
}
You have two options:
Pass the NSURL into the UIViewController on instantiation or otherwise.
From your UIViewController, get a reference to the app delegate and the use the openedURL property.
Code for Option 2
MyViewController *controller = [[UIApplication sharedApplication] delegate];
controller.openedURL;
You don't. This gets called by the OS when you register the URL syntax in the plist of your app.
You can then use this method to deal with the request.
i.e. if you have a wordsearch app then you may have it so that a user can open a wordsearch from a link in an email like...
wordsearch://thisisthecontetnofthewordsearchhfsadkljfhasdkfjahsdkfjhaskljasdhflkjahsgdflkjadhslfkj
Then you would use this function to parse the string and turn it into an actual wordsearch puzzle (or something like this).
What is it you are actually wanting to do from your UIViewController?