How to test in App purchase for an live app - ios

I saw this question but its not what i need :- Testing in-app purchase after going live\
I want to provide limited set of testers free access to In App Purchase for testing purposes.The first version of app is live i wish to upload new version. What are my options?
I can make every thing free through code on development build and install it on testers device but i don't want to go this way.
Will the IAP test accounts work if one version of app is live already?

For Testing In-App purchase you have to login into your developer account and add Test user account for In-App purchase . Search for Sandbox In-App purchase testing and app you will get relevant steps.

Related

iOS In-App purchase Testing: How to do alpha testing

I have created ios app with Auto-Renewable Subscription. I can able to test that using Sandbox account environment.
Is there any option to test it like Alpha testing? . ie Specific user can view my app in AppStore and test the inapp purchase with real account details and do cancel subscription
Unfortunatelly, no.
There are no any provided ways to do this. Sandbox mode only. If your app has not live yet AppStore is not able to communicate with bank account.

iOS - In-app purchases and beta testing

I am about to test my app with my external testers. I will give them a sandbox account to test my in-app purchases. My in-app purchases are hosted with Apple.
My question is, after the testing finishes, I disable app testing in iTunesConnect, I submit my app to Apple, and my app becomes available on the App Store. My testers download my app from App Store. Will the in-app purchases they tested still be there? Will installation from App Store act as a app update?
I tried disabling app testing in iTunesConnnect just now by making it "Not available for testing" and I'm still able to use my app, and test in-app purchases.
If I can't disable my app from testing then testers will get all my in-app purchases that they test for free?
Am I missing something? Can I disable app testing completely?
The app in testflight will last for 30 days from the day of download. After that the app will not be available.
The live version is different and will be needed to be downloaded separately from the app store. It will be a unique application compared your beta app. It would be treated as a fresh install.
Will the in-app purchases they tested still be there?
No
Will installation from App Store act as a app update?
No
will [users] get all my in-app purchases that they test for free?
No
Can I disable app testing completely?
You already have. App will not be available for download. However you cannot remove apps that are already installed. Existing app will last until expiry date.
More info here

In App Purchase - iOS

I'm trying to add In-App Purchase to my app. My app is already on the App Store so I added my IAP's in iTunes Connect and I'm using the SwiftyStoreKit from Github to do a purchase.
When I test my IAP in the sandbox they work fine but when I submit the app the testers tell me that they can't perform a purchase. What can cause this?
There are a few steps you have to take into account:
1: If the IAP's don't show in the app, make sure that you use the same bundle identifier for your AdHoc distribution as te one you created the IAP's for.
2: what Eugene said: for sandbox, only sandbox testers can purchase tests. Create sandbox testers and make sure your testers log out first in their own App Store account, before trying to make a purchase with the sandbox user
3: also make sure testers NEVER use the sandbox accounts to make actual purchases; this will convert the sandbox account to a live account.
Hope this was of any help :-)
IAP's aren't that hard, you just have to make sure you don't mess anything up.
Only Sandbox Testers can make test purchases. It's NOT the users who are listed in Internal and External testers lists. Check iTunes Connect => Users and Roles => Sandbox Testers.

How do I avoid paying for my own In-App Purchase?

I've just had an In-App purchase approved and hit the App Store. To check the app, I've deleted my test copy and downloaded fresh from the App Store - but now I can't get the In-App purchase without paying for it. Is there a way around this? Sandbox user isn't working in the real App Store, and I don't want to make the In-App purchase free, even for a short while, during the first few days of update. Promo codes are available for the app, but not the IAP.
You can use the below link to create sand box users and test app without paying for it:
https://developer.apple.com/library/ios/documentation/LanguagesUtilities/Conceptual/iTunesConnectInAppPurchase_Guide/Chapters/TestingInAppPurchases.html
I suppose it is not possible to test (without paying) IAP once app is in app store. For this purpose sandbox environment is provided by apple so that IAP are tested in development.

How to test In App Purchases through Apple TestFlight?

I uploaded my first app to iTunes Connect (iOS 8, iPhone) and it's now available through Apple TestFlight for internal and external testers.
I created a Non-Consumable in app purchase for it and would like to test it. How can I add it to my beta app?
I'm getting this message in iTunes Connect:
Your first In-App Purchase must be submitted with a new app version. Select it from the In-App Purchase section in Version Details
and click Submit.
You do not currently have a iOS Paid Apps contract in effect. If this In-App Purchase was submitted with your app, then your app will
not be available on the App Store until your contract goes into
effect. Legal, Admin, and Finance users can go to the Agreements, Tax,
and Banking module in iTunes Connect to view your contract status.
TestFlight users don't require a sandbox account, but they will test against an automatically created sandbox account.
Sandbox Accounts
The moment a tester opens your application, a sandbox
account is created for them. This means it's no longer necessary to
create test accounts in iTunes Connect. Testing In-App Purchases was
never easier.
Source
Note that your TestFlight user is a legitimate App Store user. That user will be purchasing, restoring, etc. from the IAP in the Sandbox as opposed to the real IAP.
On iTunes Connect, the IAP can be "Approved" or "Ready to Submit" (or any other status, I think).
English
Testers - TestFlight - Apple Developer
Each build is available to test for up to 90 days, starting from the
day the developer uploads their build. You can see how many days you
have left for testing in the app’s details page in TestFlight.
TestFlight will notify you each time a new build is available and will
include instructions on what you need to test.
All in-app purchases are free during the testing period.
中文
测试员 - TestFlight - Apple Developer
从开发者上传的那一天起,每个构建版本可被测试长达 90 天。您可以在 TestFlight 的 app 详细信息页面上查看可供测试的剩余天数。
在测试期间,所有 App 内购买项目都是免费的.
you can test in-app purchase with test account.
go to itunes connect -> Users and Roles --> Sandbox Testers
then create an account for testing your in app purchase.
when test in app purchase try to logout from app store which uses your real account. then it will ask for itunes account while in testing in app purchase then enter your test account credentials.
Testing IAP is going to require a test user that you create under iTunes connect. Plus code in you app to implement IAP. Then to test it you "purchase" the item from within the app, under the sandbox, using that user id.
As far as I know TestFlight is no different than testing the IAP on your device by building directly to your device.
I'm assuming that you didn't just add the IAP bundle id and expect it to do something.
If you have not added code to support IAP, that answer is non-trivial within the scope of a SE answer. Google IAP tutorial. There are lots of good ones out there.

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