i'm trying to apply a shift effect to subviews of a UIView, but those shifts should'n have the same phase. A good example of that is the welcome screen in SoundClound.
As you can see, in the second image i'm scrolling to the second page, and the label slides more than the image (so it looks that the label moves faster than the image). So the subviews lose the alignment when scrolling, but recover it back if we stop the swipe.
Does anyone know how this effect is named? and where can i find some help to implement it?
Thanks a lot!
"Parallax scrolling" is what you want to search for.
Basically it is done by moving foreground objects faster background objects to simulate depth.
Check out http://blog.denivip.ru/index.php/2013/08/parallax-in-ios-applications/?lang=en for a starting point!
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I'm trying to create the effect seen in some iOS apps where swiping the screen scrolls the ScollView/TextView normally, but sliding on the far right (where the scroll indicator is) creates a quick scrolling effect that allows the user to scroll through the position in the overall length of the view. For example, sliding on the far right from the middle of the screen to the bottom would take the TextView from the middle of its content to the very end.
Is there any pre-established way to do this, or is this an effect I would have to create from scratch?
Thanks a lot for any help, and I'm sorry if this question wasn't very clear.
So I am trying to figure out how to make a circular scrolling system. So I have for example a wheel like this http://static.cubiq.org/uploads/2009/04/Rotating-wheel.jpeg and you scroll between options (like an old school ipod) Now I currently already have this working with positions. So I have positions 1-6 and as you scroll down, it moves everything down a position and I animate this transition. I am wondering if there is a way to do this using the actual scroll function. So that you can scroll up and down freely while holding down, rather then doing up or down actions and waiting for animation.
So given that information how could I convert a standard vertical scroll up->down and down->up into a circle structure. Thanks for any info
I have a UIVisualEffectView with a UIBlurEffect effect as a pinned UICollectionViewCell in a UICollectionView.
The blur is masked with an icon so that the icon appears in a subtle shimmery way, responding to whatever it is drawn on top of.
The effect is on top of the collection's background. As it stays pinned and the varying background scrolls underneath, it gently changes to reflect the background and looks very nice.
However, except for the collections's scrolling background, most content is drawn in front of the blur effect. This is necessary because that other content is more important and shouldn't be obscured.
Even though it is behind the more important content, I'd like the effect view to reflect the content that is scrolling in front of it. Any suggestions for how this might be made to work?
Ideas:
Could I grab a chunk from the previously drawn frame and draw this under the effect view? How would I do that?
Could I render the whole collection view, apply the blur, and then render everything that should be on top of the blur a second time? How can I make that efficient?!
Thanks.
I went with a slightly refined version of the second option.
I added some duplicate cells to the collection view that are rendered behind the blur, and then also in front. I've only done this for one of my cell types with lots of colour in it. It works pretty well.
If you have a better approach I'll happily assign you the correct answer.
I want to implement scrollable button list which are displayed inside popup. I would need some kind of masking, but buttons should also work inside mask. Any suggestions how to do it?
It is possible to achieve this with CCMask class but this is pretty slow way to do it as mask has to be applied every update.
If you use this class you will also loose button detection so you will have to play with touch detection. You will also nead a lot of tweaks to position mask & objects exactly where you want.
When you will finish everything it will not be as good as you thought it will be .. The feeling of scrolling will just not be OK, since there will be masking lag ...
It is better to hide hidden parts of scrollable items with some kind of "window" images
I have a simple app that has a set of coloured views, one red, one green and one blue.
I am trying to make it so that when a swipe gesture is made the current view will switch to the next one in the list in a fluid manner, it looks like moving a long piece of paper with different colours on it.
Is there a way to do this (CoreAnimation)?
You could first look into UIScrollView. It seems to me that what you are trying to accomplish is the same you have, say, in Mobile Safari on an iPhone, when you show all your current pages and can go from one to the next by scrolling. This tutorial is particularly close to what you describe.
If you are looking into more advanced kind of transformations, than Core Animation would be the option.
Actually, nothing prevents using both approaches, UIScrollView to handle the swipe, Core Animation to add more animation to the pack...
You could use a UIScrollView to accomplish this. Add all of your colored views as subviews to the scroll view. Make sure your contentSize is setup appropriately and optionally setup paging to make the scrolling always snap to a certain border. See the scroll view programming guide for more info Scroll View Programming Guide