xcode side menus open on different tabs - ios

Each tab in my xcode project can have navigation/debug/utility menus open. If I close those menus on one tab, then switch to the next, they may be open. This is really frustrating! If I want the menus closed, I want them closed on all tabs. How can I change this behavior?

Each tab:
(1) Copies the state of the tab/window from which it was cloned;
(2) Remembers and maintains its own state individually.
So, either create your new tab at a time when the panes are closed in the current tab (if that is the default you prefer), or else be willing to change the pane state when you switch to a tab if it isn't what you want for that tab.
(Or, don't use tabs, I guess.)
Also, it really helps to know the keyboard shortcuts for opening/closing the panes. When these are second nature, I find this is not such a big deal.

Related

How do I close all tabs in SQLWorkbenchJ?

Quite often I would open a bunch of tabs in SQLWorkbenchJ to run some ad-hoc SQL queries, and I wouldn't need them anymore afterwards. I could close them one at a time, but is there a way to close all the tabs at once (since I might have like 20+)?
You can right click on one of the tabs and choose "Close others". That will close all editor tabs, except that one.

How to fix the library of widgets in Xcode 10 as it hides away after selecting one widget ios

In recent beta versions of Xcode 10 the widget library has been moved to independent button besides inspector navigation area, when we click on that, it shows the all the widgets like , ViewControllers, lables, buttons etc, but when we select any widget the library imidiately hides away and I need to select the button of library to select widgets from libarary. It wastes my time and is a great bad user experience!
Anyone tell me how to make this library fix so i can select multiple widgets but is should not hide away itself?
I was looking the same and then I found a really useful answer:
If you press Option when you drag&drop your object, the window will remain open.
Also you can open the window easily with Shift+Command+L

Delphi toolbar button to switch between unit and form view disapppeared?

Two buttons on the view toolbar in Delphi disappeared and I can't get them back. One of those buttons is the one to switch between code/unit and the design/form view which I use all the time. The keyboard shortcut for switching (F12) still works, but I have one of those pesky media keyboards where you have to press a function key to access F-keys, so I'd really like to get that toolbar button back.
I tried resetting all the toolbars and their contents, and I see space where the buttons should be, but they aren't there. In the customize dialog for the toolbar, the commands don't seem to even be there anymore.
I tried doing a "repair" re-installation of Delphi, but even that didn't fix it. Has anyone else had this happen before, or have ideas on how to repair or reset my IDE?
edit: perhaps it's worth mentioning the menu options to toggle between code/unit and design/form view are also missing.
As best I can tell, this problem (missing view unit/form button and menu option) could possibly be a limitation of the starter edition of Delphi (this forum post: https://forums.embarcadero.com/thread.jspa?threadID=83324 ) seems to indicate an XE3 user with starter edition has the same missing buttons on their toolbar.
I did discover at the bottom of the screen there are tabs to switch between code, design, and history, which does at least give a mouse-based workaround to toggling between the views without having to expand the file view and click the right pas/dfm file. And the F12 keyboard shortcut does still work as well.

Submenu wrong position in Delphi application

My application is written in delphi. For some reason the main menu does not behave anymore like it did until yesterday (I probably touched some property without knowing). Now when I click on a menu item with sub-items, though the arrow is located to the right, the submenu keeps opening to the left.
What is the reason and how do I restore it back?
As revealed in the comments to the question, this is not programming related. There's a setting that does this in tablet pc settings in control panel. The reason for the setting is, when one is using a pen or the like with the right hand, sub menus, if opened to the right of their parent menu, are obscured by the pen.
I had the same problem and it had nothing to do with my "touch screen" or other pc tablet related settings
I found out by changing some features of the MainMenu of type TMainMenu:
Just set the "OwnerDraw" feature to False and "ParentBiDiMode" to true
So if your parent view is already fine this MainMenu (submenu) will conform to its parent.
I did it 100s of times and it worked for me

Can I set the Utilities panel in Xcode 4 to open by default on all new projects?

I'm currently learning iOS development from scratch, and as such, I'm making lots of new projects. Every time I do so, I have to resize the Xcode window (I don't want it maximised, but I don't want it as tiny as it makes it), and I also have to pop open the Utilies and Debug areas, as well as dragging the Objects library up to make it larger. Can I set some defaults in Xcode to do this for every new project?
No, Xcode doesn't include all these options, but you can get part way there. You can setup a behavior that shows or hides the parts of an Xcode window such as the utilities, the toolbar, the debugger, etc. Then it's one menu selection or key command to show the parts, and a little dragging to resize things.
To make a behavior select Behaviors>Edit Behaviors... from the "Xcode" menu in Xcode. Create a new behavior by clicking the "+" symbol near the lower left corner. Give your behavior a name and optionally a key command. Set the options in the behavior to show or hide the parts you want shown or hidden, and maybe even take some of the other available actions.
To run the behavior just select it from the "Behaviors" submenu of the "Xcode" menu, or press the appropriate key command combination.

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