What's the difference between consumable and non-renewable subscriptions? - ios

Apple, iOS, IAP.
The official doc says:
Product type - Users can buy - Appears in the receipt - Synced across devices - Restored
Consumable - Multiple times - Once - Not synced - Not restored
Non-renewing - Multiple times - Once - By your app - By your app
Of course consumable can be made same to non-renewing "by my app" if I want to, so what's the exact difference? Why Apple distinguish these two types identical on his side?

Ref: itunesconnect.apple.com
Everything is here:
Consumable (pay everytime)
A consumable In-App Purchase must be purchased every time
the user downloads it. One-time services, such as fish food in a
fishing app, are usually implemented as consumables.
Select Non-Consumable (one time payment)
Non-consumable In-App Purchases only need to be
purchased once by users. Services that do not expire or decrease with
use are usually implemented as non-consumables, such as new race
tracks for a game app.
Select Auto-Renewable Subscriptions (will deduct money from your credit card on a cycle complete)
Auto-renewable Subscriptions allow
the user to purchase updating and dynamic content for a set duration
of time. Subscriptions renew automatically unless the user opts out,
such as magazine subscriptions.
Select Free Subscription (no payment and is still visible even you did not submitted your account detail to itunes connect)
Free subscriptions are a way for developers
to put free subscription content in Newsstand. Once a user signs up
for a free subscription, it will be available on all devices
associated with the user’s Apple ID. Note that free subscriptions do
not expire and can only be offered in Newsstand-enabled apps.
Select Non-Renewing (need to renew manually)
Subscription Non-Renewing Subscriptions allow the
sale of services with a limited duration. Non-Renewing Subscriptions
must be used for In-App Purchases that offer time-based access to
static content. Examples include a one week subscription to voice
guidance feature within a navigation app or an annual subscription to
online catalog of archived video or audio.

Consumable items are individually purchased items. You need to buy one each time you want one. For example, in a game, if you ran out of lives and wanted to keep playing, you can buy an extra life (consumable). Once you use that life, if you need more than you need to buy another one.
Non-renewing is referring to subscriptions. It is the purchase of a subscription to something for a designated time frame, that will not automatically renew/re-charge after it expires. Example would be buying a one month subscription to a weekly magazine app that publishes new content every week. You purchase this one month, non-renewing, subscription and you get access to the app's content for a month. After the month is over, it does not automatically renew itself and will not bill you again.

Related

Differentiating two Users for In-App Purchases in Application to Buy Non-Renewable Subscription by different users?

I am implementing In-App Purchases first time in my application and new to In-app purchases Store Kit.
I have few doubts regarding In-app purchases:
What happens if a user purchased a subscription and logged out from the application and another user logs in and trying to purchase the same?
Does iTunes allow the second user to use the First user's purchased product?
If it allows how can we handle the second user's subscription?
What details we will get post Successful/Failed transactions from itunes to save in my database?
For a non-renewing subscription then it is entirely up to you to track expiration and determine what content a user has access to and when.
For example, say your subscription gave access to "the word of the day". If the subscription was active for the month of January, then the user would receive access to new words each day in January. The user should continue to be able to see January's words even after the subscription expires, but no new words.
If they resubscribe in March then they would now get new words throughout March.
You need to track all of this on your server against the user account.
Non-renewable subscription IAPs act much like consumable IAPs. The "Restore purchases" Store Kit function does not restore non-renewable IAP items.
To answer your specific questions:
If a new user logs in to your account system in the app (but the same iTunes account is still active on the device) then a second purchase will succeed and you need to update the subscription start and end dates for the new active account on your server.
You also need to cater for the following:
- The original account logs back in; In this case the original subscription entitlements need to be available
- The original or second account log in to another device; Again, the accounts subscription entitlements need to be available.
No, since non-renewing subscriptions are not restorable, the second user cannot "use" the first user's subscription.
You handle each account in your system independently.
Information about the mechanics of the purchase process are described in the In App Purchase Programming Guide

In-app purchases: Types of products

Please, help me to clarify purchases types.
I have an ionic project, where a user has a possibility to post to feed. But he/she has to pay for each news he/she posts.
I know that purchases are of three types: consumable, non-consumable and subscriptions.
I cant understand what is the type of such kind of purchases?
You would be a consumable type as you are paying every time you post.
Good description from a previous post https://stackoverflow.com/a/21251768/5270656
Ref: itunesconnect.apple.com
Everything is here:
Consumable (pay everytime)
A consumable In-App Purchase must be purchased every time
the user downloads it. One-time services, such as fish food in a
fishing app, are usually implemented as consumables.
Select Non-Consumable (one time payment)
Non-consumable In-App Purchases only need to be
purchased once by users. Services that do not expire or decrease with
use are usually implemented as non-consumables, such as new race
tracks for a game app.
Select Auto-Renewable Subscriptions (will deduct money from your credit card on a cycle complete)
Auto-renewable Subscriptions allow
the user to purchase updating and dynamic content for a set duration
of time. Subscriptions renew automatically unless the user opts out,
such as magazine subscriptions.
Select Free Subscription (no payment and is still visible even you did not submitted your account detail to itunes connect)
Free subscriptions are a way for developers
to put free subscription content in Newsstand. Once a user signs up
for a free subscription, it will be available on all devices
associated with the user’s Apple ID. Note that free subscriptions do
not expire and can only be offered in Newsstand-enabled apps.
Select Non-Renewing (need to renew manually)
Subscription Non-Renewing Subscriptions allow the
sale of services with a limited duration. Non-Renewing Subscriptions
must be used for In-App Purchases that offer time-based access to
static content. Examples include a one week subscription to voice
guidance feature within a navigation app or an annual subscription to
online catalog of archived video or audio.

Weekly subscription payment in inapp purchase

I want to implement inApp purchase where amount is automatically deducted every week.
User don't have to enter the credential again and again.
It just notify user and deduct the amount.
Like news letter feature in the application.
Every week perticular amount is been deducted.
It will ask for inapp credential one time and then it will deduct automatically.
I heard about consumable and non-consumable.
This will be like consumable.
But credential will be asked for every time.
How can i avoid that.
You should take a look at the official documents : https://developer.apple.com/in-app-purchase/In-App-Purchase-Guidelines.pdf
Basically, there is 5 type of InApp products which are :
Consumables
Non-Consumables
Auto-Renewable Subscriptions
Free Subscriptions
Non-Renewing Subscriptions
And I think you want to use Auto-Renewable Subscriptions, be sure to be compliant with Apple guidelines about what you want to sell.

How do auto-renewable in-app-purchase subscriptions work?

My application currently allows the user to subscribe to our service using in-app purchase auto-renewable subscription. The app provides images, 12 images per month, and every month the user needs to renew his/her subscription to see the new content.
I haven't work on the auto-renewable model before, so I have built a model to validate the receipt and it works, but should I check if the user subscription expired or not, and, if so, how?
Also, does the app store only allow magazines and newspaper items to be auto-renewable?
I haven't worked on the auto-renewable model before, so any help on this matter would be highly appreciated.
When a user signs up for an auto-renewable subscription, they continue to be charged until they manually cancel it. This is obviously great from a developer’s point of view, because it takes a lot more effort to cancel something than to just let it continue.
You might already be familiar with a class of apps that use auto-renewable subscriptions already: Newsstand.
Newsstand was first introduced in iOS 5, and allows content providers to easily distribute their newspapers and magazines. With it, Apple introduced the auto-renewable subscription model, which allows you to set a subscription duration and manage renewals automatically through the StoreKit framework.
However, Apple has placed some very strict rules around auto-renewable subscriptions, meaning their usage is (usually) exclusive to Newsstand apps.
So sadly, if you want to provide content or features for a limited duration, outside of Newsstand, then your only option is to use non-renewing subscriptions.
found that here: http://www.raywenderlich.com/36270/in-app-purchases-non-renewing-subscription-tutorial
An auto-renewable subscription is an iOS In-App Purchase category that allows an app to provide and charge for content or features over a set amount of time.
Hear is a very useful link!. It provides almost every details about auto renewable subscription
Auto-Renewable In-App purchases continues charging the user (weekly/monthly/yearly etc.) until they cancel it.
You can check if the subscription has expired using the a validated receipt. It contains subscription expiration date and time.
If you want to lock content if subscription has not renewed, you may want to check receipt info against current date/time, on applicationDidBecomeActive delegate. There are open source libraries that lets you verify receipts locally as well.
And any kind of app can have Auto-Renewable In-App purchases, not just newsstand apps.

Is there a monthly subscription model for iOS that resets each month?

I'm launching an app that I would like to offer for free each month up to a certain usage level. If the user exceeds the threshold, the app would charge them a monthly subscription. However, I don't want the subscription to automatically renew each month. Rather, I would like the usage level to reset the following month, and if the user does not exceed the threshold, the app is free for that month.
Any creative ideas about how to make this happen?
Yes, look at Apple Overview of In-App Purchase:
Non-renewing subscriptions are a mechanism for creating products with a limited duration. Non-renewing subscriptions differ from auto-renewable subscriptions in a few key ways:
The term of the subscription is not declared when you create the product in iTunes Connect; your application is responsible for providing this information to the user. In most cases, you would include the term of the subscription in the description of your product.
Non-renewing subscriptions may be purchased multiple times (like a consumable product) and are not automatically renewed by the App Store. You are responsible for implementing the renewal process inside your application. Specifically, your application must recognize when the subscription has expired and prompt the user to purchase the product again.
You are required to deliver non-renewing subscriptions to all devices owned by the user. Non-renewing subscriptions are not automatically synchronized to all devices by Store Kit; you must implement this infrastructure yourself. For example, most subscriptions are provided by an external server; your server would need to implement a mechanism to identify users and associate subscription purchases with the user who purchased them.
You can track the user usage and ask him to buy your Non-renewing subscriptions* if the usage exceeds the threshold. Then at the end of the subscription you can check it again and ask him to pay again for the next month.
I would consider using renewable subscriptions for users that know that their usage will
always exceed the threshold.

Resources