Need help in iOS lib armv7 and 64 bit version - ios

I'm creating a project with Core-Plot lib.
I add the lib with static way.
How can I run my app in 32 + 64 bit devices?
if I run lipo libCorePlot-CocoaTouch.a -info
console response:
Architectures in the fat file: libCorePlot-CocoaTouch.a are: armv7 armv7s arm64
But this library works only with 32bit devices/simulator with 64bit simulator give me this error:
ld: warning: ignoring file PATH/libCorePlot-CocoaTouch.a, missing required architecture i386 in file PATH/libCorePlot-CocoaTouch.a (3 slices)
Undefined symbols for architecture i386:
"_CPTDecimalFromCGFloat", referenced from:
-[HomeViewController configureSecondPlots] in HomeViewController.o
-[HomeViewController configureSecondAxes] in HomeViewController.o
"_CPTDecimalFromInteger", referenced from:
-[HomeViewController configureSecondAxes] in HomeViewController.o
"_OBJC_CLASS_$_CPTAxisLabel", referenced from:
objc-class-ref in HomeViewController.o
"_OBJC_CLASS_$_CPTColor", referenced from:
objc-class-ref in HomeViewController.o
"_OBJC_CLASS_$_CPTFill", referenced from:
objc-class-ref in HomeViewController.o
"_OBJC_CLASS_$_CPTGraphHostingView", referenced from:
objc-class-ref in HomeViewController.o
"_OBJC_CLASS_$_CPTMutableLineStyle", referenced from:
objc-class-ref in HomeViewController.o
"_OBJC_CLASS_$_CPTMutableTextStyle", referenced from:
objc-class-ref in HomeViewController.o
"_OBJC_CLASS_$_CPTPieChart", referenced from:
objc-class-ref in HomeViewController.o
"_OBJC_CLASS_$_CPTPlotSymbol", referenced from:
objc-class-ref in HomeViewController.o
"_OBJC_CLASS_$_CPTScatterPlot", referenced from:
objc-class-ref in HomeViewController.o
"_OBJC_CLASS_$_CPTTextLayer", referenced from:
objc-class-ref in HomeViewController.o
"_OBJC_CLASS_$_CPTXYGraph", referenced from:
objc-class-ref in HomeViewController.o
ld: symbol(s) not found for architecture i386
clang: error: linker command failed with exit code 1 (use -v to see invocation)
How can I fix this problem?
Thank you

Combine both libraries and make a universal binary
lipo -create <simulator_lib>.a <device_lib>.a -output lib.a

Open the Core Plot iOS project (CorePlot-CocoaTouch.xcodeproj), update the architecture build settings to include 64-bit, and build the "Universal Library" target. This will create a folder called "Release-universal" in your build folder containing a universal library with all architectures (device and simulator) and copies of all of the header files.

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iOS Build Error Using Quickblox Pod file in AWS Mobile SDK

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If we remove the $(inherited) flag from the Other Linker Flags build setting, getting below errors:-
bash: /User/..../AWSCore.framework/strip-frameworks.sh: No such file or directory
uploadDSYM[13005:219405] Fabric.framework/run 1.4.1 (160)
uploadDSYM[13005:219405] Launched uploader in validation mode
bash: /Users/..../Frameworks/Quickblox.framework/strip-framework.sh: No such file or directory
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Thanks,
in your Pods-{PROJECT_NAME}.debug.xcconfig and Pods-{PROJECT_NAME}.release.xcconfig file, find this line
OTHER_LDFLAGS = $(inherited) -ObjC -l"z" ....
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Alternatively, you can also fix this from XCode by going to Build Settings -> Other Linker Flags, and remove -ObjC from there

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I am facing the following issue while building the application with core plot library.
It was working before 2 days. But it suddenly stopped running.
libCorePlot-CocoaTouch.a (2 slices)
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"_OBJC_CLASS_$_CPTFill", referenced from:
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"_OBJC_CLASS_$_CPTMutableTextStyle", referenced from:
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"_OBJC_CLASS_$_CPTXYGraph", referenced from:
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"_OBJC_METACLASS_$_CPTGraphHostingView", referenced from:
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Add new core plot library framework to your project. Remove the old library. These are the steps to follow
Download the core plot library.
open the xcode CorePlot-CocoaTouch.xcodeproj
Go to project and click on build
Now go to core plot framework folder in your mac. You can see build folder in that.
Now open the terminal and give your core plot path
cd CorePlot_1.4/Source/build/
Type lipo -create ./Debug-iphoneos/libCorePlot-CocoaTouch.a ./Debug-iphonesimulator/libCorePlot-CocoaTouch.a -output core_plot_all.a
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<pre>
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The framework you are using is not arm64 ready, ie not for 64bit devices, you can either check if an updated framework is available, or exclude arm64 that from your build
Set the architecture in build settings to Standard architectures(armv7,armv7s)
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What has happened to my project?
It seems like your library isn't compiled for armv7s. If it's distributed as binary you'll have to ask the maintainer to rebuild it with an armv7s slice. If it's distributed as source code you have to check the projects build settings. I think you should look for valid architectures or something like that.

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