I'm sending to my server user detail and it is supposed to return a user id as a string,
the data received at my server bat I can get the string.
The code:
NSString *urlStr = [NSString stringWithFormat:#"url/////api/%#/%#",
[Email.text stringByAddingPercentEscapesUsingEncoding:NSUTF8StringEncoding],
[Password.text stringByAddingPercentEscapesUsingEncoding:NSUTF8StringEncoding],
nil];
NSString *content = #"field1=42&field2=Hello";
NSMutableURLRequest *request = [[NSMutableURLRequest alloc] initWithURL:[NSURL URLWithString:urlStr]];
[request setHTTPMethod:#"GET"];
[request setHTTPBody:[content dataUsingEncoding:NSISOLatin1StringEncoding]];
[NSURLConnection connectionWithRequest:request delegate:self];
NSURLConnection *connection = [[NSURLConnection alloc]initWithRequest:request delegate:self];
if (connection) {
NSLog(#"good conection");
[_receivedData appendData:_data];
NSString *DataString = [[NSString alloc] initWithData:_receivedData encoding:NSUTF8StringEncoding];
NSLog(#"foo1: %#", DataString);
NSLog(#"foo2: %#", _receivedData);
}
2014-01-03 22:27:57.322 App[962:70b] foo1:
2014-01-03 22:27:57.323 App[962:70b] foo2: (null)
Implement following NSURLConnection delegate to fetch data asynchronously.
- (void)connection:(NSURLConnection *)connection didReceiveResponse:(NSURLResponse *)response {
// A response has been received, this is where we initialize the instance var you created
// so that we can append data to it in the didReceiveData method
// Furthermore, this method is called each time there is a redirect so reinitializing it
// also serves to clear it
_responseData = [[NSMutableData alloc] init];
}
- (void)connection:(NSURLConnection *)connection didReceiveData:(NSData *)data {
// Append the new data to the instance variable you declared
[_responseData appendData:data];
}
- (NSCachedURLResponse *)connection:(NSURLConnection *)connection
willCacheResponse:(NSCachedURLResponse*)cachedResponse {
// Return nil to indicate not necessary to store a cached response for this connection
return nil;
}
- (void)connectionDidFinishLoading:(NSURLConnection *)connection {
// The request is complete and data has been received
// You can parse the stuff in your instance variable now
}
- (void)connection:(NSURLConnection *)connection didFailWithError:(NSError *)error {
// The request has failed for some reason!
}
Related
I am trying to connect to some local network of mine (hardware ).
So i find the network on the iPhone settings, and connect to it .
Now , i am trying to send a simple request to that access point .
The access point does getting my request, and send back respond, problem is, i never get the respond on the device.
If i try to send the request using Chrome browser on my mac , i do get the respond "hello world" , but not on the device.
I have tried synchronise and un-synchronise requests, non of which give me nothing. they do although send the request . what am i missing ?
sync:
NSURLRequest * urlRequest = [NSURLRequest requestWithURL:[NSURL URLWithString:#"http://192.168.x.x/data:moredata"]];
NSURLResponse * response = nil;
NSError * error = nil;
NSData * tdata = [NSURLConnection sendSynchronousRequest:urlRequest
returningResponse:&response
error:&error];
NSLog(#"-%#",tdata);
and async, delegates are not being called :(did register for them with <NSURLConnectionDelegate )
NSMutableURLRequest *request = [ [NSMutableURLRequest alloc] init] ;
[request setURL:[NSURL URLWithString:#"http://192.168.x.x/data:datax"]];
NSURLConnection *conn = [[NSURLConnection alloc] initWithRequest:request delegate:self startImmediately:NO ];
[conn scheduleInRunLoop:[NSRunLoop mainRunLoop]
forMode:NSDefaultRunLoopMode];
[conn start];
- (void)connection:(NSURLConnection *)connection didReceiveResponse:(NSURLResponse *)response {
NSLog(#"+%#",response);
_responseData = [[NSMutableData alloc] init];
}
- (void)connection:(NSURLConnection *)connection didReceiveData:(NSData *)data {
NSLog(#"-%#",data);
[_responseData appendData:data];
}
- (NSCachedURLResponse *)connection:(NSURLConnection *)connection
willCacheResponse:(NSCachedURLResponse*)cachedResponse {
return nil;
}
- (void)connectionDidFinishLoading:(NSURLConnection *)connection {
NSLog(#"DO");
}
- (void)connection:(NSURLConnection *)connection didFailWithError:(NSError *)error {
NSLog(#"FAILEDERR");
}
I am new to iOS development. I was just trying to do a post request to a server, but encountered problems mentioned here with server redirection. I used the event handler mentioned in the answer, but things still do not work right.
Here is my .m code:
#interface ViewController ()
#end
#implementation ViewController
#pragma mark NSURLConnection Delegate Methods
//CALL BACK METHODS
- (void)connection:(NSURLConnection *)connection didReceiveResponse:(NSURLResponse *)response {
NSLog(#" didReceiveResponse");
// A response has been received, this is where we initialize the instance var you created
// so that we can append data to it in the didReceiveData method
// Furthermore, this method is called each time there is a redirect so reinitializing it
// also serves to clear it
//initialize response
_responseData = [[NSMutableData alloc] init];
}
- (void)connection:(NSURLConnection *)connection didReceiveData:(NSData *)data {
NSLog(#" didReceiveData");
// Append the new data to the instance variable you declared
[_responseData appendData:data];
}
- (NSCachedURLResponse *)connection:(NSURLConnection *)connection
willCacheResponse:(NSCachedURLResponse*)cachedResponse {
// Return nil to indicate not necessary to store a cached response for this connection
return nil;
}
- (void)connectionDidFinishLoading:(NSURLConnection *)connection {
NSLog(#" connectionDidFinishLoading ");
// The request is complete and data has been received
// You can parse the stuff in your instance variable now
NSString *dataReceived= [[NSString alloc] initWithData:_responseData encoding:NSUTF8StringEncoding];
NSLog(#" async response data: %#", dataReceived);
}
- (void)connection:(NSURLConnection *)connection didFailWithError:(NSError *)error {
NSLog(#" didFailWithError");
// The request has failed for some reason!
// Check the error var
}
- (void)didReceiveMemoryWarning
{
[super didReceiveMemoryWarning];
// Dispose of any resources that can be recreated.
}
- (void)viewDidLoad
{
[super viewDidLoad];
// Do any additional setup after loading the view, typically from a nib.
NSString *post = [NSString stringWithFormat:#"&j_username=%#&j_password=%#",#"usrname",#"pw"];
NSData *postData = [post dataUsingEncoding:NSASCIIStringEncoding allowLossyConversion:YES];
NSString *postLength = [NSString stringWithFormat:#"%d", [postData length]];
request = [[NSMutableURLRequest alloc] init];
request.HTTPMethod= #"POST";
//parameters
[request setURL:[NSURL URLWithString:#"url"]];
[request setValue:postLength forHTTPHeaderField:#"Content-Length"];
[request setValue:#"application/x-www-form-urlencoded;charset=UTF-8" forHTTPHeaderField:#"Content-Type"];
[request setValue:#"XMLHttpRequest" forHTTPHeaderField:#"X-Requested-With"];
[request setHTTPBody:postData];
// Send a synchronous request
if (0) {
NSURLResponse * response = nil;
NSError * error = nil;
NSData * data = [NSURLConnection sendSynchronousRequest:request
returningResponse:&response
error:&error];
NSLog(#" Synchronous request done");
if (error == nil)
{
// Parse data here
NSLog(#" Synchronous response has no error");
NSLog(#" Synchronous Reply: %#", response);
}
}
else {
// Send Asynchronous request
//NSURLConnection *conn = [[NSURLConnection alloc] initWithRequest:request delegate:self];
[NSURLConnection connectionWithRequest:request delegate:self];
NSLog(#" Asynchronous request sent");
}
}
- (NSURLRequest *)connection: (NSURLConnection *)connection
willSendRequest: (NSURLRequest *)inRequest
redirectResponse: (NSURLResponse *)redirectResponse;
{
if (redirectResponse) {
// we don't use the new request built for us, except for the URL
NSURL *newURL = [request URL];
NSString *redirectURL= [newURL absoluteString];
NSLog(#"Redirect URL: ");
NSLog(redirectURL);
// Previously, store the original request in _originalRequest.
// We rely on that here!
NSMutableURLRequest *newRequest = [request mutableCopy];
[newRequest setURL: newURL];
NSLog(#"redirect occur");
return newRequest;
} else {
NSLog(#"no redirect");
return inRequest;
}
}
#end
Without the handler, the request goes through fine(just without the body attached); but with the handler, the redirection gets detected again and again b/c the redirected url is same as the original. Eventually the requested died because of too many redirects. I think this might be a server end problem, but am I doing anything wrong in the coding that causes this?
Basically the problem was that the url of the redirectResponse wasn't where you were redirected to; it's still the same one you set in the original post method. That was why you were being redirected to the same url again and again.
So what you wanna do is intercepting the actual url you are being redirected to in the response headers. After your initial post request was executed, you should get response headers like this:
HTTP/1.1 302 Found
Location: http://www.iana.org/domains/example/
where "Location" indicates where you are being redirected to. So get the url like so:
NSDictionary* headers = [(NSHTTPURLResponse *)redirectResponse allHeaderFields];
NSString newUrl=headers[#"Location"];
Use newUrl in your newRequest, then you should be good to go.
I am looking for a sample to send and receive http GET request in iOS. All I want to
do is handle communication in background thread such that it does not block main thread
and also want to handle http standard error code. Can anyone suggest me reference code or
example to handle http response data and handle proper memory management?
Any help will be thankful.
Two methods to achieve it:
1) NSURLCOnnection sendAsynchronousRequest method:
NSString *strURL= [NSString stringWithFormat:#"http://www.google.com/"];
NSURL *URL = [NSURL URLWithString:[strURL stringByAddingPercentEscapesUsingEncoding:NSUTF8StringEncoding]];
NSURLRequest *requestURL = [[NSURLRequest alloc] initWithURL:URL];
[NSURLConnection sendAsynchronousRequest:requestURL
queue:[NSOperationQueue mainQueue]
completionHandler:^(NSURLResponse *response, NSData *data, NSError *error)
{
NSLog(#"Response is:%#",[[NSString alloc] initWithData:data encoding:NSASCIIStringEncoding]);
}];
2) Create and fire request then NSURLConnection Delegate Methods to get the response:
// Create the request.
NSURLRequest *request = [NSURLRequest requestWithURL:[NSURL URLWithString:#"http://google.com"]];
// Create url connection and fire request
NSURLConnection *conn = [[NSURLConnection alloc] initWithRequest:request delegate:self];
#pragma mark NSURLConnection Delegate Methods
- (void)connection:(NSURLConnection *)connection didReceiveResponse:(NSURLResponse *)response {
// A response has been received, this is where we initialize the instance var you created
// so that we can append data to it in the didReceiveData method
// Furthermore, this method is called each time there is a redirect so reinitializing it
// also serves to clear it
_responseData = [[NSMutableData alloc] init];
}
- (void)connection:(NSURLConnection *)connection didReceiveData:(NSData *)data {
// Append the new data to the instance variable you declared
[_responseData appendData:data];
}
- (NSCachedURLResponse *)connection:(NSURLConnection *)connection
willCacheResponse:(NSCachedURLResponse*)cachedResponse {
// Return nil to indicate not necessary to store a cached response for this connection
return nil;
}
- (void)connectionDidFinishLoading:(NSURLConnection *)connection {
// The request is complete and data has been received
// You can parse the stuff in your instance variable now
}
- (void)connection:(NSURLConnection *)connection didFailWithError:(NSError *)error {
// The request has failed for some reason!
// Check the error var
}
-(IBAction)onButtonClick:(id)sender
{
DowloadFilesManager* downManager1=[[DowloadFilesManager alloc] init];
DowloadFilesManager* downManager2=[[DowloadFilesManager alloc] init];
DowloadFilesManager* downManager3=[[DowloadFilesManager alloc] init];
[downManager1 downloadURL:#"http://localhost/banners/banner1.jpg" destPath:#"/Users/varunisac/Desktop/samples/godisgreat.jpg"];
[downManager2 downloadURL:#"http://localhost/banners/banner1.jpg" destPath:#"/Users/varunisac/Desktop/samples/godisgreat1.jpg"];
[downManager3 downloadURL:#"http://localhost/banners/banner1.jpg" destPath:#"/Users/varunisac/Desktop/samples/godisgreat2.jpg"];
NSLog(#"Finished Succesfully");
}
1)The Above code works Perfect
2) It downloads the jpgs after firing the following event function.
- (void)connectionDidFinishLoading:(NSURLConnection *)connection
{
NSLog(#"Succeeded! Received %d bytes of data",[receivedData length]);
[receivedData writeToFile:toFile atomically:YES];
theConnection = nil;
receivedData = nil;
}
But It DOES NOT fires any event methods while i tried on another programme after importing the "DowloadFilesManager.h" and "DowloadFilesManager.m" which runs on the same XCode on the same Mac machine with the server URLs reachable.Can anyone suggest a solution ? Am i missing anything? I tried Clean etc...but doesnt work. Following is the DowloadFilesManager class which i used:
#import "DowloadFilesManager.h"
#implementation DowloadFilesManager
#synthesize toFile;
#synthesize toURL;
#synthesize theConnection;
-(void) downloadURL:(NSString *) urlStr destPath:(NSString *) destPath
{
toURL=urlStr;
toFile=destPath;
// Create the request.
NSURLRequest *theRequest=[NSURLRequest requestWithURL:[NSURL URLWithString:toURL]
cachePolicy:NSURLRequestUseProtocolCachePolicy
timeoutInterval:60.0];
receivedData = [[NSMutableData alloc] init];
// Create the NSMutableData to hold the received data.
// receivedData is an instance variable declared elsewhere.
// [receivedData dataWithCapacity: 0];
// create the connection with the request
// and start loading the data
NSURLConnection *theConnection=[[NSURLConnection alloc] initWithRequest:theRequest delegate:self];
if (!theConnection) {
// Release the receivedData object.
receivedData = nil;
// Inform the user that the connection failed.
}
}
- (void)connection:(NSURLConnection *)connection didReceiveResponse:(NSURLResponse *)response
{
[receivedData setLength:0];
}
- (void)connection:(NSURLConnection *)connection didReceiveData:(NSData *)data
{
// Append the new data to receivedData.
// receivedData is an instance variable declared elsewhere.
[receivedData appendData:data];
}
- (void)connection:(NSURLConnection *)connection
didFailWithError:(NSError *)error
{
theConnection = nil;
receivedData = nil;
// inform the user
NSLog(#"Connection failed! Error - %# %#",
[error localizedDescription],
[[error userInfo] objectForKey:NSURLErrorFailingURLStringErrorKey]);
}
- (void)connectionDidFinishLoading:(NSURLConnection *)connection
{
NSLog(#"Succeeded! Received %d bytes of data",[receivedData length]);
[receivedData writeToFile:toFile atomically:YES];
theConnection = nil;
receivedData = nil;
}
#end
Within - (void)downloadURL:destPath:, you have created a local variable called theConnection:
NSURLConnection *theConnection = [...];
and when the method ends, this will go out of scope and be destroyed.
What you want is the following, to use your property to persist the connection object:
self.theConnection = [...];
Also, a better approach to signal failure would be to make that method return BOOL and use this statement:
return self.theConnection != nil;
How can I upload/download data from a server in Cocoa Touch. Here's what I have so far...
-(void)uploadSchedule:(id)sender
{
NSData *content = [NSData dataWithContentsOfFile:self.dataFilePath];
NSString *stuff = [[NSString alloc] initWithData:content encoding:NSASCIIStringEncoding];
NSURL *url = [NSURL URLWithString:#"http://thetis.lunarmania.com"];
NSMutableURLRequest* urlRequest = [[NSMutableURLRequest alloc]initWithURL:url];
[urlRequest setHTTPMethod:#"POST"];
[urlRequest setHTTPBody:[stuff dataUsingEncoding:NSASCIIStringEncoding]];
NSLog(#"great success!");
}
-(void)connection:(NSURLConnection *)connection didReceiveResponse:(NSURLResponse *)response
{
// this method is called when the server has determined that it
// has enough information to create the NSURLResponse
// it can be called multiple times, for example in the case of a
// redirect, so each time we reset the data.
// receivedData is declared as a method instance elsewhere
[receivedData setLength:0];
}
-(void)connection:(NSURLConnection *)connection didReceiveData:(NSData *)data
{
// append the new data to the receivedData
// receivedData is declared as a method instance elsewhere
[receivedData appendData:data];
}
-(void)connection:(NSURLConnection *)connection didFailWithError:(NSError *)error
{
// release the connection, and the data object
[connection release];
// receivedData is declared as a method instance elsewhere
[receivedData release];
// inform the user
NSLog(#"Connection failed! Error - %# %#",
[error localizedDescription],
[[error userInfo] objectForKey:NSErrorFailingURLStringKey]);
}
-(void)connectionDidFinishLoading:(NSURLConnection *)connection
{
// do something with the data
UIImage *image = [[UIImage alloc] initWithData:receivedData];
[cat setImage:image];
[image release];
// receivedData is declared as a method instance elsewhere
NSLog(#"Succeeded! Received %d bytes of data",[receivedData length]);
// release the connection, and the data object
[connection release];
[receivedData release];
}
-(void)connection:(NSURLConnection *)connection
didReceiveAuthenticationChallenge:(NSURLAuthenticationChallenge *)challenge
{
if ([challenge previousFailureCount] == 0) {
NSURLCredential *newCredential;
newCredential=[NSURLCredential credentialWithUser:#"ican#moeyo.org"
password:#"icanican"
persistence:NSURLCredentialPersistenceNone];
[[challenge sender] useCredential:newCredential
forAuthenticationChallenge:challenge];
} else {
[[challenge sender] cancelAuthenticationChallenge:challenge];
// inform the user that the user name and password
// in the preferences are incorrect
//[self showPreferencesCredentialsAreIncorrectPanel:self];
}
}
I'm so lost...
The code crashes because you over-release connection. Review the Cocoa memory management rules.
Aside from that, you'll have to be more specific about what problem you're having with it.
BTW, the term is “instance variable”, not “method instance”. An instance variable is a variable inside of an instance, and has nothing to do with methods.
This has been covered here:
NSURLRequest - encode url for NSURLRequest POST Body (iPhone objective-C)
The accepted answer uses ASIHTTPRequest which is similar to one I've used, and makes it really easy to post/get from an HTML form. Here's an example (from past stackoverflow)
ASIFormDataRequest *request = [[[ASIFormDataRequest alloc] initWithURL:#"http://someSite.com"] autorelease];
[request setPostValue:#"myValue1" forKey:#"myFormField1"];
[request setPostValue:#"myValue2" forKey:#"myFormField2"];
// etc.
[request start];
NSError *error = [request error];
if (!error)
NSString *response = [request responseString];
And if your file is big, you should better use NSFilehandle, to write data inside didReceiveData, instead of appending.