App crashing. Control not moving to catch statement - ios

When the webservice is reachable, the code is working fine, but when it is unreachable, the app crashes. Why isn't the control going to #catch ??
-(void)callRegisterWebService:(NSString *)fname lastName:(NSString *)lName email:(NSString *)email
{
[self.view endEditing:YES];
UIActivityIndicatorView *activity = [[UIActivityIndicatorView alloc] initWithActivityIndicatorStyle:UIActivityIndicatorViewStyleGray];
[self.view addSubview:activity];
activity.center = self.view.center;
[self.view bringSubviewToFront:activity];
activity.hidesWhenStopped = YES;
[activity setHidden:NO];
[activity startAnimating];
NSOperationQueue *q = [NSOperationQueue mainQueue];
NSString *serviceURL = [NSString stringWithFormat:#"https://aagaka];
NSURLRequest *request = [NSURLRequest requestWithURL:[NSURL URLWithString:serviceURL]];
#try
{
[NSURLConnection sendAsynchronousRequest:request queue:q completionHandler:^(NSURLResponse *serviceResponse, NSData *responseData, NSError *err) {
NSMutableDictionary *parsedData = [NSJSONSerialization JSONObjectWithData:responseData options:NSJSONReadingMutableContainers error:&err];
[activity stopAnimating];
if(!parsedData)
{
NSLog(#"data not parsed");
UIAlertView *alert = [[UIAlertView alloc] initWithTitle:#"ERROR" message:#"Problem in Network. Please Try Again!" delegate:self cancelButtonTitle:#"OK" otherButtonTitles: nil];
[alert show];
}
else
{
NSLog(#"parsed");
NSLog(#"parsed.. the size is %lu", (unsigned long)[parsedData count]);
NSLog(#"%#", parsedData);
NSString *status = [parsedData objectForKey:#"Status"];
NSLog(#"the status is %#", status);
if([status isEqualToString:#"Success"])
{
NSString *uniqueNumber = [parsedData objectForKey:#"UniqueNum"];
[self saveEmailAndUniqueNumberToDatabase:fname lastName:lName Email:email Number:uniqueNumber];
UIAlertView *alert = [[UIAlertView alloc] initWithTitle:NULL message:#"Authentication Token Has Been Sent To Your Email-ID!" delegate:self cancelButtonTitle:#"OK" otherButtonTitles: nil];
[alert show];
[self.verifyView setHidden:NO];
[self.registerView setHidden:YES];
[self.verifyButtonTab setEnabled:YES];
[self.verifyButtonTab setSelected:YES];
[self.registerButtonTab setSelected:NO];
}
else if([status isEqualToString:#"Failed"])
{
UIAlertView *alert = [[UIAlertView alloc] initWithTitle:#"Not An Authorized User" message:#"Please Contact Admin To Get Access" delegate:self cancelButtonTitle:#"Ok" otherButtonTitles:nil];
[alert show];
[self.verifyView setHidden:YES];
[self.registerView setHidden:NO];
[self.verifyButtonTab setEnabled:NO];
[self.registerButtonTab setSelected:YES];
}
else
{
UIAlertView *alert = [[UIAlertView alloc] initWithTitle:#"ERROR" message:#"Problem in Network. Please Try Again!" delegate:self cancelButtonTitle:#"OK" otherButtonTitles: nil];
[alert show];
[self.verifyView setHidden:YES];
[self.registerView setHidden:NO];
[self.verifyButtonTab setEnabled:NO];
[self.registerButtonTab setSelected:YES];
}
}
}];
}
#catch (NSException *exception)
{
UIAlertView *alert = [[UIAlertView alloc] initWithTitle:NULL message:#"Problem In Network Connection. Please Try Again!" delegate:self cancelButtonTitle:#"OK" otherButtonTitles:nil];
[alert show];
[self.verifyView setHidden:YES];
[self.registerView setHidden:NO];
[self.verifyButtonTab setEnabled:NO];
[self.registerButtonTab setSelected:YES];
}
#finally {
}
}

If the error occurs with te block the try catch in not going to called since the block is executed in a different context.
Move the try try catch in the block of the completionHandler: and it should work.

Related

How To detect Touch ID is Configured or not in device

I am using this below code for detecting the Touch ID availability in device it works fine
- (BOOL)canAuthenticateByTouchId
{
if ([LAContext class])
{
return [[[LAContext alloc] init] canEvaluatePolicy:LAPolicyDeviceOwnerAuthenticationWithBiometrics error:nil];
}
return NO;
}
- (IBAction)touchIDAvailability
{
if([self canAuthenticateByTouchId])
{
UIAlertView *alert = [[UIAlertView alloc] initWithTitle:#"Congrats"
message:#"Your device have TouchID"
delegate:nil
cancelButtonTitle:#"Ok"
otherButtonTitles:nil];
[alert show];
}
else
{
str = #"TouchID is not available in your device";
UIAlertView *alert = [[UIAlertView alloc] initWithTitle:#"Oops"
message:str
delegate:nil
cancelButtonTitle:#"Ok"
otherButtonTitles:nil];
[alert show];
}
}
After detecting the Touch ID availability i want to find the Touch Id is configured or not
NSString *str;
if (LAErrorTouchIDNotEnrolled)
{
str = #"Please configure your TouchID in Settings > Touch ID & Passcode";
}
UIAlertView *alert = [[UIAlertView alloc] initWithTitle:#"Oops"
message:str
delegate:nil
cancelButtonTitle:#"Ok"
otherButtonTitles:nil];
[alert show];
i configured Touch ID but it still Entered into LAErrorTouchIDNotEnrolled this loop. Can any one knows tell me.
You can check whether user is configured or not using below
[myContext evaluatePolicy:LAPolicyDeviceOwnerAuthenticationWithBiometrics
localizedReason:myLocalizedReasonString
reply:^(BOOL succes, NSError *error) {
}
Here is the complete code for Touch ID
LAContext *myContext = [[LAContext alloc] init];
NSError *authError = nil;
myContext.localizedFallbackTitle=#"Login with Password";//optional for hiding enter password button
NSString *myLocalizedReasonString = #"For touch ID Users Ignore this pop-up and proceed to login with you finger now";
if ([myContext canEvaluatePolicy:LAPolicyDeviceOwnerAuthenticationWithBiometrics error:&authError]) {
[myContext evaluatePolicy:LAPolicyDeviceOwnerAuthenticationWithBiometrics
localizedReason:myLocalizedReasonString
reply:^(BOOL succes, NSError *error) {
if (succes) {
[self showMessage:#"Authentication is successful" withTitle:#"Success"];
NSLog(#"User authenticated"); }
} else {
switch (error.code) {
case LAErrorAuthenticationFailed:
[self showMessage:#"Authentication is failed" withTitle:#"Error"];
NSLog(#"Authentication Failed");
break;
case LAErrorUserCancel:
[self showMessage:#"You clicked on Cancel" withTitle:#"Error"];
NSLog(#"User pressed Cancel button");
break;
case LAErrorUserFallback:
[self showMessage:#"You clicked on \"Enter Password\"" withTitle:#"Error"];
NSLog(#"User pressed \"Enter Password\"");
break;
default:
[self showMessage:#"Touch ID is not configured" withTitle:#"Error"];
NSLog(#"Touch ID is not configured");
break;
}
NSLog(#"Authentication Fails");
}
}];
} else {
NSLog(#"Can not evaluate Touch ID");
NSString *str = #"TouchID is not available in your device";
UIAlertView *alert = [[UIAlertView alloc] initWithTitle:#"Oops"
message:str
delegate:nil
cancelButtonTitle:#"Ok"
otherButtonTitles:nil];
[alert show];
}
}
-(void) showMessage:(NSString*)message withTitle:(NSString *)title
{
[[[UIAlertView alloc] initWithTitle:#"AppName" message:message delegate:nil cancelButtonTitle:#"Cancel" otherButtonTitles:nil, nil] show];
}
Hope it helps you..!

How to send app invitation to facebook friends from ios app

I have complete code for send invitation when i click on button a pop up menu is appear,in the pop up menu say...
ERROR.
Game Requests are available to games.
and my code for invite friends are here:
NSDictionary *parameters = #{#"to":#""};
[FBWebDialogs presentRequestsDialogModallyWithSession:nil
message:#"message aaya kya" title:#"app request"
parameters:parameters
handler:^(FBWebDialogResult result, NSURL *resultURL, NSError *error)
{
if(error)
{
NSLog(#"Some errorr: %#", [error description]);
UIAlertView *alrt = [[UIAlertView alloc] initWithTitle:#"Invitiation Sending Failed" message:#"Unable to send inviation at this Moment, please make sure your are connected with internet" delegate:nil cancelButtonTitle:#"OK" otherButtonTitles: nil];
[alrt show];
// [alrt release];
}
else
{
if (![resultURL query])
{
return;
}
NSDictionary *params = [self parseURLParams:[resultURL query]];
NSMutableArray *recipientIDs = [[NSMutableArray alloc] init];
for (NSString *paramKey in params)
{
if ([paramKey hasPrefix:#"to["])
{
[recipientIDs addObject:[params objectForKey:paramKey]];
}
}
if ([params objectForKey:#"request"])
{
NSLog(#"Request ID: %#", [params objectForKey:#"request"]);
}
if ([recipientIDs count] > 0)
{
//[self showMessage:#"Sent request successfully."];
//NSLog(#"Recipient ID(s): %#", recipientIDs);
UIAlertView *alrt = [[UIAlertView alloc] initWithTitle:#"Success!" message:#"Invitation(s) sent successfuly!" delegate:nil cancelButtonTitle:#"OK" otherButtonTitles: nil];
[alrt show];
//[alrt release];
}
}
}
friendCache:nil];
}
so where I am wrong?
Please help me.
Thanks.
Ok,I understand if you want to send app request to your friends than you should use FBSDKAppInviteContent.
Here is the code:
FBSDKAppInviteContent *content =[[FBSDKAppInviteContent alloc] init];
content.appLinkURL = [NSURL URLWithString:#"Your_App_Id"];
content.previewImageURL = [NSURL URLWithString:#"Your_app_previewimage"];
[FBSDKAppInviteDialog showWithContent:content
delegate:self];
Here for Your_App_Id please refer to this link.
And it's delegate methods:
- (void)appInviteDialog:(FBSDKAppInviteDialog *)appInviteDialog didCompleteWithResults:(NSDictionary *)results{
if (results) {
}
}
- (void)appInviteDialog:(FBSDKAppInviteDialog *)appInviteDialog didFailWithError:(NSError *)error{
if (error) {
NSString *message = error.userInfo[FBSDKErrorLocalizedDescriptionKey] ?:
#"There was a problem sending the invite, please try again later.";
NSString *title = error.userInfo[FBSDKErrorLocalizedTitleKey] ?: #"Oops!";
[[[UIAlertView alloc] initWithTitle:title message:message delegate:nil cancelButtonTitle:#"OK" otherButtonTitles:nil] show];
}
}
Why don't you try FBSDKGameRequestContent(It will require Facebook SDK 4.0)?
Note: This will work only if your app category is Game in Facebook developer page.
Here is the code:
FBSDKGameRequestContent *gameRequestContent = [[FBSDKGameRequestContent alloc] init];
// Look at FBSDKGameRequestContent for futher optional properties
FBSDKGameRequestDialog *dialog = [[FBSDKGameRequestDialog alloc]init];
dialog.delegate = self;
dialog.content = gameRequestContent;
gameRequestContent.message = #"Become a Ninja!!!";
gameRequestContent.title = #"NinjaPan";
dialog.delegate = self;
dialog.content = gameRequestContent;
[dialog show];
And it's delegate methods:
- (void)gameRequestDialog:(FBSDKGameRequestDialog *)gameRequestDialog didCompleteWithResults:(NSDictionary *)results{
if (results) {
}
}
- (void)gameRequestDialog:(FBSDKGameRequestDialog *)gameRequestDialog didFailWithError:(NSError *)error{
if (error) {
NSLog(#"%#",error.localizedDescription);
}
}
- (void)gameRequestDialogDidCancel:(FBSDKGameRequestDialog *)gameRequestDialog{
NSLog(#"Cancelled by user");
}

Showing UIActivityIndicator when calling a webservice

I need to show a UIActivityIndicator while i am waiting for response from the web service. Where exactly do i put the code for it?? It does not work this way. the activity indicator does not show up.
Do i need to use asynchronous request in order to show it??
-(void)callWebService
{
[self.customercareSearchbar resignFirstResponder];
[self.SRResultDictionary removeAllObjects];
NSLog(#"web service called");
NSString *srn = _SRNumber;
NSString *serviceURL = [NSString stringWithFormat:#"https://abcdef...];
#try {
UIActivityIndicatorView *activity = [[UIActivityIndicatorView alloc] initWithActivityIndicatorStyle:UIActivityIndicatorViewStyleGray];
[self.view addSubview:activity];
activity.center = self.view.center;
[self.view bringSubviewToFront:loadView];
activity.hidesWhenStopped = YES;
[activity setHidden:NO];
[activity startAnimating];
NSURLRequest *request = [NSURLRequest requestWithURL:[NSURL URLWithString:serviceURL]];
NSURLResponse *serviceResponse = nil;
NSError *err = nil;
NSData *responseData = [NSURLConnection sendSynchronousRequest:request returningResponse:&serviceResponse error:&err];
[activity stopAnimating];
NSMutableDictionary *parsedData = [NSJSONSerialization JSONObjectWithData:responseData options:NSJSONReadingMutableContainers error:&err];
if(!parsedData)
{
NSLog(#"data not parsed");
UIAlertView *alert = [[UIAlertView alloc] initWithTitle:#"ERROR" message:#"Problem in Network. Please Try Again!" delegate:self cancelButtonTitle:#"OK" otherButtonTitles: nil];
[alert show];
[self.customerCareTableView setHidden:YES];
}
else
{
NSLog(#"parsed");
NSLog(#"parsed.. the size is %lu", (unsigned long)[parsedData count]);
NSLog(#"%#", parsedData);
NSString *status = [parsedData objectForKey:#"ns:Status"];
NSLog(#"the status is %#", status);
if([status isEqualToString:#"Success"])
{
NSUserDefaults *prefs = [NSUserDefaults standardUserDefaults];
if([[prefs objectForKey:#"SwitchState"] isEqualToString:#"OFF"])
{
//do nothing
}
else
{
[self saveNumberInDatabase:srn];
}
NSMutableDictionary *third = [parsedData objectForKey:#"ListOfXrxLvServiceRequest"];
NSLog(#"internal dict is %#", third);
self.SRResultDictionary = [third objectForKey:#"ServiceRequest"];
[self.customerCareTableView reloadData];
[self.customerCareTableView setHidden:NO];
}
else if([status isEqualToString:#"Record Not Found"])
{
UIAlertView *alert = [[UIAlertView alloc] initWithTitle:#"Invalid Entry" message:#"Please enter a valid Service Request Number" delegate:self cancelButtonTitle:#"Ok" otherButtonTitles:nil];
[alert show];
[self.customerCareTableView setHidden:YES];
}
else
{
UIAlertView *alert = [[UIAlertView alloc] initWithTitle:#"ERROR" message:#"Problem in Network. Please Try Again!" delegate:self cancelButtonTitle:#"OK" otherButtonTitles: nil];
[alert show];
[self.customerCareTableView setHidden:YES];
}
}
}
#catch (NSException *exception)
{
UIAlertView *alert = [[UIAlertView alloc] initWithTitle:NULL message:#"Problem In Network Connection. Please Try Again!" delegate:self cancelButtonTitle:#"OK" otherButtonTitles:nil];
[alert show];
[self.customerCareTableView setHidden:YES];
}
#finally {
}
}
Yes, problem is the Synchronous request.
If it is fine to send ASynchronous request then try doing this.
[NSURLConnection sendAsynchronousRequest:request queue:nil completionHandler:^(NSURLResponse *response, NSData *data, NSError *connectionError) {
// stop activity
// write other code you want to execute
}];
I found MBProgressHUD is best indicator and you can use is simply in your starting of method call like
dispatch_async(dispatch_get_main_queue(), ^{
if(!HUD) HUD = [[MBProgressHUD alloc] initWithView:self.navigationController.view];
[self.view addSubview:HUD];
HUD.delegate = self;
HUD.userInteractionEnabled = NO;
HUD.labelText = #"Saving your Preferences...";
[[UIApplication sharedApplication] beginIgnoringInteractionEvents];
[HUD show:YES];
});
and in your finally block you can hide this like
dispatch_async(dispatch_get_main_queue(), ^{
[HUD hide:YES];
[[UIApplication sharedApplication] endIgnoringInteractionEvents];
});
//.h file
#interface ViewController : UIViewController
{
UIActivityIndicatorView *activityIndicator;
BOOL showingActivityIndicator;
}
#property(nonatomic) BOOL showingActivityIndicator;
#property(nonatomic) UIActivityIndicatorView *activityIndicator;
#end
//.m file
#synthesize showingActivityIndicator,activityIndicator;
///// Call this method in viewDidLoad
-(void)initializeClass
{
self.activityIndicator = [[UIActivityIndicatorView alloc] initWithActivityIndicatorStyle:UIActivityIndicatorViewStyleGray];
self.activityIndicator.autoresizingMask = UIViewAutoresizingFlexibleLeftMargin|UIViewAutoresizingFlexibleTopMargin|UIViewAutoresizingFlexibleRightMargin|UIViewAutoresizingFlexibleBottomMargin;
self.activityIndicator.hidesWhenStopped = YES;
[self layoutSubviews];
}
-(void)layoutSubviews
{
CGRect activityIndicatorFrame = self.activityIndicator.frame;
activityIndicatorFrame.origin.x = (self.view.frame.size.width - self.activityIndicator.frame.size.width) / 2;
activityIndicatorFrame.origin.y = (self.view.frame.size.height - self.activityIndicator.frame.size.height) / 2;
self.activityIndicator.frame = activityIndicatorFrame;
[self.view addSubview:self.activityIndicator];
}
-(void)setShowingActivityIndicator:(BOOL)showingActivityIndicators
{
if (showingActivityIndicators) {
[self.activityIndicator startAnimating];
} else {
[self.activityIndicator stopAnimating];
}
showingActivityIndicator= showingActivityIndicators;
}
-(void)dummyButtonAction // you button action to call service
{
[self setShowingActivityIndicator:YES];
[self performSelector:#selector(callWebService) withObject:nil afterDelay:0.3];
// [self callWebService];
}
-(void)callWebService
{
[self.view endEditing:YES]; // this statement will make sure keyboard is resigned
//[self.SRResultDictionary removeAllObjects];
NSLog(#"web service called");
NSString *srn = _SRNumber;
NSString *serviceURL = [NSString stringWithFormat:#"https://abcdef...];
#try {
NSURLRequest *request = [NSURLRequest requestWithURL:[NSURL URLWithString:serviceURL]];
NSURLResponse *serviceResponse = nil;
NSError *err = nil;
NSData *responseData = [NSURLConnection sendSynchronousRequest:request returningResponse:&serviceResponse error:&err];
NSMutableDictionary *parsedData = [NSJSONSerialization JSONObjectWithData:responseData options:NSJSONReadingMutableContainers error:&err];
if(!parsedData)
{
NSLog(#"data not parsed");
[self ShowAlertViewWithTitleString:#"ERROR":#"Problem in Network. Please Try Again!"];
[self.customerCareTableView setHidden:YES];
}
else
{
NSLog(#"parsed");
NSLog(#"parsed.. the size is %lu", (unsigned long)[parsedData count]);
NSLog(#"%#", parsedData);
NSString *status = [parsedData objectForKey:#"ns:Status"];
NSLog(#"the status is %#", status);
if([status isEqualToString:#"Success"])
{
NSUserDefaults *prefs = [NSUserDefaults standardUserDefaults];
if([[prefs objectForKey:#"SwitchState"] isEqualToString:#"OFF"])
{
//do nothing
}
else
{
[self saveNumberInDatabase:srn];
}
NSMutableDictionary *third = [parsedData objectForKey:#"ListOfXrxLvServiceRequest"];
NSLog(#"internal dict is %#", third);
self.SRResultDictionary = [third objectForKey:#"ServiceRequest"];
[self.customerCareTableView reloadData];
[self.customerCareTableView setHidden:NO];
}
else if([status isEqualToString:#"Record Not Found"])
{
[self ShowAlertViewWithTitleString:#"Invalid Entry":#"Please enter a valid Service Request Number"];
[self.customerCareTableView setHidden:YES];
}
else
{
[self ShowAlertViewWithTitleString:#"ERROR":#"Problem in Network. Please Try Again!"];
[self.customerCareTableView setHidden:YES];
}
}
}
#catch (NSException *exception)
{
[self ShowAlertViewWithTitleString:#"":#"Problem In Network Connection. Please Try Again!"];
[self.customerCareTableView setHidden:YES];
}
#finally {
}
[self setShowingActivityIndicator:NO];
}
- (void)ShowAlertViewWithTitleString :(NSString *)title :(NSString *)message
{
UIAlertView *alert = [[UIAlertView alloc] initWithTitle:title message:message delegate:self cancelButtonTitle:#"OK" otherButtonTitles:nil];
[alert show];
}

UIActivityIndicatorView Not Stopping When I want

I need to show a UIActivityIndicatorView when calling of a WebService is take place. However, the activity indicator keeps on showing even after i have received response from web service. It stops only after 5-6 seconds after i receive response. How to make it stop at the moment i am receiving a response?
Here's my code: (configuring UIActivityIndicatorView) and calling my webservice:
loadView = [[UIView alloc] initWithFrame:self.view.bounds];
loadView.backgroundColor = [UIColor colorWithWhite:0.0 alpha:0.5];
//UIActivityIndicatorView *activityView = [[UIActivityIndicatorView alloc] init];
//[second.loadingView addSubview:activityView];
//activityView.center = second.loadingView.center;
//[second.view addSubview:second.loadingView];
activity = [[UIActivityIndicatorView alloc] initWithActivityIndicatorStyle:UIActivityIndicatorViewStyleGray];
[loadView addSubview:activity];
activity.center = loadView.center;
[self.view addSubview:loadView];
[self.view bringSubviewToFront:loadView];
activity.hidesWhenStopped = YES;
[activity setHidden:NO];
//[activity performSelectorInBackground: #selector(startAnimating) withObject: nil];
[activity startAnimating];
dispatch_async(dispatch_get_global_queue(DISPATCH_QUEUE_PRIORITY_DEFAULT, 0), ^{
[self callRegisterWebService:self.userFname lastName:self.userLName email:self.userEmail];
});
I am stopping the animation in the finally block.
-(void)callRegisterWebService:(NSString *)fname lastName:(NSString *)lName email:(NSString *)email
{
NSString *serviceURL = [NSString stringWithFormat:#"https:abcdefghi..."];
#try {
NSURLRequest *request = [NSURLRequest requestWithURL:[NSURL URLWithString:serviceURL]];
NSURLResponse *serviceResponse = nil;
NSError *err = nil;
NSData *responseData = [NSURLConnection sendSynchronousRequest:request returningResponse:&serviceResponse error:&err];
NSMutableDictionary *parsedData = [NSJSONSerialization JSONObjectWithData:responseData options:NSJSONReadingMutableContainers error:&err];
if(!parsedData)
{
NSLog(#"data not parsed");
UIAlertView *alert = [[UIAlertView alloc] initWithTitle:#"ERROR" message:#"Problem in Network. Please Try Again!" delegate:self cancelButtonTitle:#"OK" otherButtonTitles: nil];
[alert show];
}
else
{
NSString *status = [parsedData objectForKey:#"Status"];
if([status isEqualToString:#"Success"])
{
UIAlertView *alert = [[UIAlertView alloc] initWithTitle:NULL message:#"Authentication Token Has Been Sent To Your Email-ID!" delegate:self cancelButtonTitle:#"OK" otherButtonTitles: nil];
[alert show];
NSString *uniqueNumber = [parsedData objectForKey:#"UniqueNum"];
[self saveEmailAndUniqueNumberToDatabase:fname lastName:lName Email:email Number:uniqueNumber];
}
else if([status isEqualToString:#"Failed"])
{
UIAlertView *alert = [[UIAlertView alloc] initWithTitle:#"Not An Authorized User" message:#"Please Contact Admin To Get Access" delegate:self cancelButtonTitle:#"Ok" otherButtonTitles:nil];
[alert show];
}
else
{
UIAlertView *alert = [[UIAlertView alloc] initWithTitle:#"ERROR" message:#"Problem in Network. Please Try Again!" delegate:self cancelButtonTitle:#"OK" otherButtonTitles: nil];
[alert show];
}
}
}
#catch (NSException *exception)
{
UIAlertView *alert = [[UIAlertView alloc] initWithTitle:NULL message:#"Problem In Network Connection. Please Try Again!" delegate:self cancelButtonTitle:#"OK" otherButtonTitles:nil];
[alert show];
}
#finally {
[activity stopAnimating];
[loadView setHidden:YES];
}
}
There are 2 issues in your code:
You are manipulating UI component from a background thread, never do that. Use main thread for UI manipulations
You wrote the activity indicator functionality in the finally clause, so it'll be hidden only after executing all the statements in try clause
Change your method like:
- (void) hideActivity
{
dispatch_async(dispatch_get_main_queue(), ^{
[activity stopAnimating];
[loadView setHidden:YES];
activity = nil;
loadView = nil;
});
}
-(void)callRegisterWebService:(NSString *)fname lastName:(NSString *)lName email:(NSString *)email
{
NSString *serviceURL = [NSString stringWithFormat:#"https:abcdefghi..."];
NSString *message = #"";
NSString *title = #"";
#try
{
NSURLRequest *request = [NSURLRequest requestWithURL:[NSURL URLWithString:serviceURL]];
NSURLResponse *serviceResponse = nil;
NSError *err = nil;
NSData *responseData = [NSURLConnection sendSynchronousRequest:request returningResponse:&serviceResponse error:&err];
NSMutableDictionary *parsedData = [NSJSONSerialization JSONObjectWithData:responseData options:NSJSONReadingMutableContainers error:&err];
[self hideActivity];
if(!parsedData)
{
message = #"Problem in Network. Please Try Again!";
title = #"ERROR";
}
else
{
NSString *status = [parsedData objectForKey:#"Status"];
if([status isEqualToString:#"Success"])
{
message = #"Authentication Token Has Been Sent To Your Email-ID!";
title = nil;
NSString *uniqueNumber = [parsedData objectForKey:#"UniqueNum"];
[self saveEmailAndUniqueNumberToDatabase:fname lastName:lName Email:email Number:uniqueNumber];
}
else if([status isEqualToString:#"Failed"])
{
message = #"Please Contact Admin To Get Access";
title = #"Not An Authorized User";
}
else
{
message = #"Problem in Network. Please Try Again!";
title = #"ERROR";
}
}
}
#catch (NSException *exception)
{
if (activity != nil && loadView != nil)
{
[self hideActivity];
}
message = #"Problem In Network Connection. Please Try Again!";
title = nil;
}
#finally
{
UIAlertView *alert = [[UIAlertView alloc] initWithTitle:title message:message delegate:self cancelButtonTitle:#"OK" otherButtonTitles: nil];
[alert show];
}
}

Setting of facebook app for invite friend

It may be an easy question, but I am tired of it
Is there any setting for Facebook app (Which we set while creating an App in Facebook developer's site) for making "invite friend" functionality to be worked.
I am using WebDialog method as follows,
FBWebDialogs presentRequestsDialogModallyWithSession:nil
message:FacebookInviteMessage
title:#"Invite Friends"
parameters:parameters
handler:^(FBWebDialogResult result, NSURL *resultURL, NSError *error)
With the same method I am able to invite friend, when I am using the Facebook APP ID of another sample code in my project. But when I am using my own project's Facebook APP ID, invite is not working when I am getting Success in result url.
So I think there would be some setting in developer's site of Facebook.
Can anyone help for this
The complete code is
NSDictionary *parameters = self.fbidSelection ? #{#"to":self.fbidSelection} : nil;
MIDLog(#"self.fbidSelection %#",self.fbidSelection);
[FBWebDialogs presentRequestsDialogModallyWithSession:nil
message:FacebookInviteMessage
title:#"Invite Friends"
parameters:parameters
handler:^(FBWebDialogResult result, NSURL *resultURL, NSError *error) {
NSString *strResultUrl = [resultURL absoluteString];
if (result == FBWebDialogResultDialogCompleted && ![strResultUrl isEqualToString:#"fbconnect://success"])
{
MIDLog(#"Web dialog complete: %#", resultURL);
if (![resultURL query])
{
return;
}
NSDictionary *params = [self parseURLParams:[resultURL query]];
NSMutableArray *recipientIDs = [[NSMutableArray alloc] init];
for (NSString *paramKey in params)
{
if ([paramKey hasPrefix:#"to["])
{
[recipientIDs addObject:[params objectForKey:paramKey]];
}
}
if ([params objectForKey:#"request"])
{
NSLog(#"Request ID: %#", [params objectForKey:#"request"]);
}
if ([recipientIDs count] > 0)
{
//[self showMessage:#"Sent request successfully."];
//NSLog(#"Recipient ID(s): %#", recipientIDs);
UIAlertView *alrt = [[UIAlertView alloc] initWithTitle:#"Success!" message:#"Invitation(s) sent successfuly!" delegate:nil cancelButtonTitle:#"OK" otherButtonTitles: nil];
[alrt show];
alrt = nil;
}
UIAlertView *alert = [[UIAlertView alloc] initWithTitle:#"Success" message:FacebookInviteSuccess delegate:self cancelButtonTitle:#"Proceed" otherButtonTitles:nil];
alert.tag = 14114;
[alert show];
alert = nil;
// [self navigateToSearch];
}
else if (result == FBWebDialogResultDialogCompleted && [strResultUrl isEqualToString:#"fbconnect://success"])
{
MIDLog(#"Cancel Clicked");
UIAlertView *alert = [[UIAlertView alloc] initWithTitle:#"Cancelled" message:nil delegate:self cancelButtonTitle:#"Proceed" otherButtonTitles:nil];
alert.tag = 14114;
[alert show];
alert = nil;
}
else {
MIDLog(#"Web dialog not complete, error: %#", error.description);
UIAlertView *alert = [[UIAlertView alloc] initWithTitle:#"Error" message:InternetFailError delegate:self cancelButtonTitle:#"OK" otherButtonTitles:nil];
alert.tag = 15115;
[alert show];
alert = nil;
}
}
friendCache:self.friendCache];
}
Thank you

Resources