UITextField becomeFirstResponder not showing cursor for text - ios

I have two UITextFields on each UITableViewRow, and for some reason when I press return on the UIKeyboard one particular rows neither of the two UITextFields will reaspond (the cursor is not visible).
I have a custom UITableViewCell that I am using, I can show you the code for this if you like however I dont think that is the problem as the return key works for 95% of the UITableViewCells. So I was thinking maybe it was how I was handling the delegate methods for the UITextFields?
This is the code I am using for the delegate methods.
-(BOOL)textFieldShouldBeginEditing:(UITextField*)textfield {
int height = self.finishingTableView.frame.size.height;
self.finishingTableView.frame= CGRectMake(self.finishingTableView.frame.origin.x, self.finishingTableView.frame.origin.y, self.finishingTableView.frame.size.width, 307);
// select correct row
if (textfield.tag > 999999) {
int adjustTag = textfield.tag-1000000; // remove a million so that you have the text fields correct position in the table. (this is only for height textfields)
NSIndexPath *indexPath =[NSIndexPath indexPathForRow:adjustTag inSection:0];
[finishingTableView selectRowAtIndexPath:indexPath animated:NO scrollPosition:UITableViewScrollPositionNone];
[self tableView:finishingTableView didSelectRowAtIndexPath:indexPath];
[self.finishingTableView scrollToRowAtIndexPath:indexPath atScrollPosition:UITableViewScrollPositionNone animated:YES];
return YES;
} else {
NSIndexPath *indexPath =[NSIndexPath indexPathForRow:textfield.tag inSection:0];
[finishingTableView selectRowAtIndexPath:indexPath animated:NO scrollPosition:UITableViewScrollPositionNone];
[self tableView:finishingTableView didSelectRowAtIndexPath:indexPath];
[self.finishingTableView scrollToRowAtIndexPath:indexPath atScrollPosition:UITableViewScrollPositionNone animated:YES];
return YES;
}
return YES;
}
- (BOOL)textFieldShouldReturn:(UITextField *)textField
{
NSLog(#"%i", textField.tag+1);
[[self.view viewWithTag:textField.tag+1] becomeFirstResponder];
// this means there has been a change in the UItextfield
NSLog(#"%#", selectedItemDictionary);
if (textField.tag < 999999) {
tempFinishingObjectDictionary = [selectedItemDictionary mutableCopy];
if (![textField.text isEqualToString:[selectedItemDictionary objectForKey:#"mMM"]]) {
tempUpdatedRow = #"T";
// remove kevalues
[tempFinishingObjectDictionary removeObjectForKey:#"updatedRow"];
[tempFinishingObjectDictionary removeObjectForKey:#"new_mMM"];
// update keyvalues
[tempFinishingObjectDictionary setValue:tempUpdatedRow forKey:#"updatedRow"];
[tempFinishingObjectDictionary setValue:textField.text forKey:#"new_mMM"];
}
} else {
if (![textField.text isEqualToString:[selectedItemDictionary objectForKey:#"hMM"]]) {
tempUpdatedRow = #"T";
// remove kevalues
[tempFinishingObjectDictionary removeObjectForKey:#"updatedRow"];
[tempFinishingObjectDictionary removeObjectForKey:#"new_hMM"];
// update keyvalues
[tempFinishingObjectDictionary setValue:tempUpdatedRow forKey:#"updatedRow"];
[tempFinishingObjectDictionary setValue:textField.text forKey:#"new_hMM"];
}
}
NSLog(#"%#", tempFinishingObjectDictionary);
[coreDataController editSelectedFinishing:htmlProjID UpdatedNSD:tempFinishingObjectDictionary SelectedRow:selectedItemIndexPathRow];
[SVProgressHUD dismiss];
NSLog(#"%#", selectedItemDictionary);
return YES;
}
I don't have any idea on where to look or how to find this error as it seems so random, but happens on the same UITextFields every time.
The code above is where I think the problem could lie; however, having logged everything and debugged for several hours, I am starting to think it's a bug with UITextFields in UITableViewCells.

is [[self.view viewWithTag:textField.tag+1] canBecomeFirstResponder] == YES?
also you need to resign the current UITextField before setting the next as the first responder
[textField resignFirstResponder];

Related

UITableViewController Static and Grouped scrollToRowAtIndexPath not scrolling to correct cell

I have a UITableViewController in which I am using Static Cells that are grouped. Each cell has a UITextField for users to enter info, and at the bottom is a submit button. Upon tapping the button, I verify that they have entered info for each of the fields and if not, I scroll up to that cell/field so that they can complete it.
However, for some reason it is not scrolling to the correct cell when using scrollToRowAtIndexPath:
#pragma mark - Save
- (IBAction)didTapSaveGuestDetails:(ZSSBottomOverlayButton *)sender {
[self checkForFormSubmissionErrors];
}
- (void)checkForFormSubmissionErrors {
// First Name
if (self.nameFirst.text.length == 0) {
[self showAlertWithMessage:NSLocalizedString(#"* Please enter first name", nil) fieldToHighlight:self.nameFirst];
return;
}
[self.view endEditing:YES];
[self submitUpdatedGuestInfo];
}
- (void)submitUpdatedGuestInfo {
}
#pragma mark - Alert
- (void)showAlertWithMessage:(NSString *)message fieldToHighlight:(UIView *)field {
UIColor *redColor = [OTAColors colorWithRed:234 green:85 blue:58];
[RKDropdownAlert title:message backgroundColor:redColor textColor:[UIColor whiteColor] time:2.0];
if (field) {
[self highlightField:field];
}
}
- (void)highlightField:(UIView *)field {
[self.tableView endEditing:YES];
// Color field
if ([field isKindOfClass:[ZSSLargeTextField class]]) {
ZSSLargeTextField *textField = (ZSSLargeTextField *)field;
[textField showWarning];
}
CGPoint pointInTable = [field convertPoint:field.bounds.origin toView:self.tableView];
NSIndexPath *indexPath = [self.tableView indexPathForRowAtPoint:pointInTable];
[self.tableView scrollToRowAtIndexPath:indexPath atScrollPosition:UITableViewScrollPositionMiddle animated:YES];
}
This exact implementation works great when using prototype cells, but NOT static.
However, if I use the following it does scroll to the correct cell:
[self.tableView scrollToRowAtIndexPath:[NSIndexPath indexPathForRow:1 inSection:0] atScrollPosition:UITableViewScrollPositionMiddle animated:YES];
So, it seems the issue could be in my convertPoint:toView: method?
Any idea what could be preventing it from scrolling to the correct cell?

UItextField becomeFirstResponder returning No

I have a UITableView of custom UITableViewCells each with two UITextFields in them. When I select a UITextField in the opening view i.e. without scrolling select a UITextField in the opening view. It becomesFirstResponder and I can enter text, as I hit enter all UITextFields in the opening view can becomeFirstResponder but when I get to the end of the UITableViewCells of that opening view and try to load the next UITableViewCell that is currently out of view and set its UITextField to becomeFirstResponder it doesn't work.
I have set up a if statment inside textFieldShouldReturn and it confirms that the textField is returning NO to becomeFirstResponder.
I would like to know how to fix this; I have looked for solutions but have yet to find anything that fits my situation. Below are the UITextFieldDelegates that I am using as I think in here I am supposed to do something like call or load the next UITableViewCell, but I do not know how.
#pragma mark - Textfield Delegates
-(BOOL)textFieldShouldEndEditing:(UITextField *)textField
{
[textField resignFirstResponder];
if ([textField isEqual:cell.widthTexField]) {
nWidth = [[sortedItemsArray objectAtIndex:textField.tag] valueForKey:#"w_MM"];
} else if ([textField isEqual:cell.heightTextField]) {
nHeight = [[sortedItemsArray objectAtIndex:textField.tag] valueForKey:#"h_MM"];
}
return YES;
}
-(BOOL)textFieldShouldBeginEditing:(UITextField*)textfield {
int height = self.finishingTableView.frame.size.height;
NSLog(#"%i", height);
self.finishingTableView.frame= CGRectMake(self.finishingTableView.frame.origin.x, self.finishingTableView.frame.origin.y, self.finishingTableView.frame.size.width, 307);
// select correct row
if (textfield.tag > 999999) {
int adjustTag = textfield.tag-1000000; // remove a million so that you have the text fields correct position in the table. (this is only for height textfields)
NSIndexPath *indexPath =[NSIndexPath indexPathForRow:adjustTag inSection:0];
[finishingTableView selectRowAtIndexPath:indexPath animated:NO scrollPosition:UITableViewScrollPositionNone];
[self tableView:finishingTableView didSelectRowAtIndexPath:indexPath];
[self.finishingTableView scrollToRowAtIndexPath:indexPath atScrollPosition:UITableViewScrollPositionNone animated:YES];
return YES;
} else {
NSIndexPath *indexPath =[NSIndexPath indexPathForRow:textfield.tag inSection:0];
[finishingTableView selectRowAtIndexPath:indexPath animated:NO scrollPosition:UITableViewScrollPositionNone];
[self tableView:finishingTableView didSelectRowAtIndexPath:indexPath];
[self.finishingTableView scrollToRowAtIndexPath:indexPath atScrollPosition:UITableViewScrollPositionNone animated:YES];
return YES;
}
return YES;
}
- (BOOL)textFieldShouldReturn:(UITextField *)textField
{
NSLog(#"%i", textField.tag+1);
[[self.view viewWithTag:textField.tag+1] becomeFirstResponder];
BOOL success = [[self.view viewWithTag:textField.tag+1] becomeFirstResponder];
if (success) {
NSLog(#"HypnosisView became the first responder");
} else {
NSLog(#"Could not become first responder");
}
// this means there has been a change in the UItextfield
NSLog(#"%#", selectedItemDictionary);
if (textField.tag < 999999) {
tempFinishingObjectDictionary = [selectedItemDictionary mutableCopy];
if (![textField.text isEqualToString:[selectedItemDictionary objectForKey:#"w_MM"]]) {
tempUpdatedRow = #"T";
// remove kevalues
[tempFinishingObjectDictionary removeObjectForKey:#"updatedRow"];
[tempFinishingObjectDictionary removeObjectForKey:#"new_w_MM"];
// update keyvalues
[tempFinishingObjectDictionary setValue:tempUpdatedRow forKey:#"updatedRow"];
[tempFinishingObjectDictionary setValue:textField.text forKey:#"new_w_MM"];
}
} else {
if (![textField.text isEqualToString:[selectedItemDictionary objectForKey:#"h_MM"]]) {
tempUpdatedRow = #"T";
// remove kevalues
[tempFinishingObjectDictionary removeObjectForKey:#"updatedRow"];
[tempFinishingObjectDictionary removeObjectForKey:#"new_h_MM"];
// update keyvalues
[tempFinishingObjectDictionary setValue:tempUpdatedRow forKey:#"updatedRow"];
[tempFinishingObjectDictionary setValue:textField.text forKey:#"new_h_MM"];
}
}
NSLog(#"%#", tempFinishingObjectDictionary);
[coreDataController editSelectedFinishing:htmlProjID UpdatedNSD:tempFinishingObjectDictionary SelectedRow:selectedItemIndexPathRow];
[SVProgressHUD dismiss];
NSLog(#"%#", selectedItemDictionary);
return YES;
}
In your textFieldShouldReturn when you go to the next cell you should check if two cells out is off the screen (and therefore not existent). If it is iff the screen you should scroll the table by one cell
[tableview setContentOffset:CGPointMake(tableview.contentOffset.x,tableview.contentOffset.y + cellHeight) animated:YES];
You will have to adjust this scrolling to your liking as I don't know how your application flows.

how to move to next cell/row in table view with textview

i am stuck at this .please help me in sorting out this issue.
this is my image now i have 5 different rows in the table.
if u click on first textfield after editing the first field then i want done button click to goto the second field and open textview and textfield simulatneously(as shown in the image).
The Category Filed is having picker view,The Name field (shown in image),Location is having same as image,price is having a action sheet.
Now i have added code for action sheet of Price Field .Can somebody help me achieve the required.Thanks for help... :)
i am doing something like this but it is not yet worked for me.
the code is:
- (void) textFieldDoneTouched
{
[self.site setValue:textField.text forIndex:selectedRow];
[UIView animateWithDuration:0.3
animations:^{
CGRect f = textFieldContainerView.frame;
f.origin.y = self.view.frame.size.height;
textFieldContainerView.frame = f;
}];
[textField resignFirstResponder];
NSIndexPath *indexPath = [NSIndexPath indexPathForItem:selectedRow inSection:0];
[self.tableView deselectRowAtIndexPath:indexPath animated:YES];
[self.tableView reloadRowsAtIndexPaths:[NSArray arrayWithObject:indexPath] withRowAnimation:UITableViewRowAnimationAutomatic];
self.tableView.userInteractionEnabled = YES;
[self.view endEditing:TRUE];
[self validateSiteData];
}
- (BOOL) textFieldShouldReturn:(UITextField *)textField
{
[self textFieldDoneTouched];
return YES;
}
#pragma mark -
#pragma mark UITextViewDelegate
- (void) textViewDoneTouched
{
[self.site setValue:textView.text forIndex:selectedRow];
[UIView animateWithDuration:0.3
animations:^{
CGRect f = textViewContainerView.frame;
f.origin.y = self.view.frame.size.height;
textViewContainerView.frame = f;
}];
[textView resignFirstResponder];
NSIndexPath *indexPath = [NSIndexPath indexPathForItem:selectedRow inSection:0];
[self.tableView deselectRowAtIndexPath:indexPath animated:YES];
[self.tableView reloadRowsAtIndexPaths:[NSArray arrayWithObject:indexPath] withRowAnimation:UITableViewRowAnimationAutomatic];
self.tableView.userInteractionEnabled = YES;
[self validateSiteData];
}
#pragma mark - UIActionSheetDelegate
- (void) actionSheet:(UIActionSheet *)actionSheet1 clickedButtonAtIndex:(NSInteger)buttonIndex
{
if(buttonIndex == 0) {
self.site.price = #"Free";
// NSIndexPath *indexPath = [NSIndexPath indexPathForItem:4 inSection:0];
// [self.tableView selectRowAtIndexPath:indexPath animated:YES scrollPosition:100];
//[textField resignFirstResponder];
// [textView becomeFirstResponder];
}
else if(buttonIndex == 1) {
self.site.price = #"Paid ($)";
// NSIndexPath *indexPath = [NSIndexPath indexPathForItem:4 inSection:0];
// [self.tableView selectRowAtIndexPath:indexPath animated:YES scrollPosition:100];
// [textField resignFirstResponder];
//[textView becomeFirstResponder];
}
NSIndexPath *indexPath = [NSIndexPath indexPathForItem:selectedRow inSection:0];
[self.tableView deselectRowAtIndexPath:indexPath animated:YES];
[self.tableView reloadRowsAtIndexPaths:[NSArray arrayWithObject:indexPath] withRowAnimation:UITableViewRowAnimationAutomatic];
[self validateSiteData];
}
So, you'd like the iPhone's return key to go to the next field, like pressing Tab on a computer keyboard?
One minor note: I'd recommend using the default grey "return" key, not the blue "Done" key in your screenshot. "Done" is for when the user is done filling out the form and the keyboard should disappear; "return" is for going to the next field or row of text, as in Apple's Contacts app.
Like Apple's Contacts app, I'd also recommend that your UITextFields be in the same UITableViewCells as their labels (Category, Name...). I find the text field directly above the keyboard in your screenshot a little confusing. If you do that, then the following implementation of textFieldShouldReturn will make the next cell's text field into the first responder.
- (BOOL) textFieldShouldReturn:(UITextField*)textField {
// Determine the row number of the active UITextField in which "return" was just pressed.
id cellContainingFirstResponder = textField.superview.superview ;
NSInteger rowOfCellContainingFirstResponder = [self.tableView indexPathForCell:cellContainingFirstResponder].row ;
// Get a reference to the next cell.
NSIndexPath* indexPathOfNextCell = [NSIndexPath indexPathForRow:rowOfCellContainingFirstResponder+1 inSection:0] ;
TableViewCell* nextCell = (TableViewCell*)[self.tableView cellForRowAtIndexPath:indexPathOfNextCell] ;
if ( nextCell )
[nextCell.theTextField becomeFirstResponder] ;
else
[textField resignFirstResponder] ;
return YES ;
}
Let me know if you'd like me to post the whole project.

UISearchBar cancel button not reloading original array

I have a TableView based application where I have incorporated a UISearchBarDelegate. The application works as intended. The tableview is displayed with all data, along with the UISearchBar. When text is entered into the search field, the list is narrowed down to match that of the text entered.
The problem that I am experiencing is that when I click the cancel button, the keyboard disappears as it should but the original array is not returned....It still shows the searched item(s) as they appear.
In my searchBarCancelButtonClicked section, I have the following code:
- (void)searchBarCancelButtonClicked:(UISearchBar *)SearchBar
{
SearchBar.text = nil;
[SearchBar resignFirstResponder];
[tableView reloadData];
}
I would assume that the [tableView reloadData] section should reload the data from the original array when the cancel button is clicked but it does not do that. Any ideas as to what I might be doing wrong here?
Also, here is my cellForRowAtIndexPath. When comparing to other examples, it seems like I am doing things correctly....With nothing obvious sticking out at me.
-(UITableViewCell *)tableView:(UITableView *)tv cellForRowAtIndexPath:(NSIndexPath *)indexPath {
UITableViewCell *cell = [tableView dequeueReusableCellWithIdentifier:#"MyIdentifier"];
if (cell == nil) {
cell = [[UITableViewCell alloc] initWithStyle:UITableViewCellStyleDefault reuseIdentifier:#"MyIndentifier"];
cell.accessoryType = UITableViewCellAccessoryDisclosureIndicator;
}
StateDetail *cd;
if(isFiltered)
cd = [self.searchStates objectAtIndex:indexPath.row];
else
cd = [self.listOfStates objectAtIndex:indexPath.row];
cell.textLabel.text = cd.stateName;
return cell;
}
Thank you in advance!
I suspect that the problem is in the way you generate your table results. Are you using a temporary (filtered) array to store the data for when the user runs a search? It'd be helpful to see your cellForRowAtIndexPath method, etc.
First suggestion: make sure that all of your tableView delegate methods check for whether or not the user is searching. For example, you can have a BOOL userSearching that you set as appropriate, and then check every time to see if the user is searching. Then, you can pick your cell from the correct array (if you're using two, as I described above).
Second suggestion: use a SearchDisplayController, rather than a standalone searchbar. It handles most of this functionality for you. If you use this strategy, then you can check for whether or not the user is searching in methods like cellForRowAtIndexPath with:
if (tableView == self.searchDisplayController.tableView)... {
//user is searching, so act appropriately
} else {
//user is not searching...
}
(Here, tableView is the local variable passed into the method. I'm writing that code from memory, so apologies for any errors.)
Let me know if you need any more clarification on either of these strategies.
Try this::
- (void)searchBarTextDidBeginEditing:(UISearchBar *)searchBar {
isSearching = YES;
self.searchBar.showsCancelButton = YES;
for (UIView *subView in searchBar.subviews) {
if ([subView isKindOfClass:[UIButton class]]) {
UIButton *cancelButton = (UIButton*)subView;
[cancelButton setTitle:#"hi" forState:UIControlStateNormal];
}
}
self.searchBar.autocorrectionType = UITextAutocorrectionTypeNo;
UITextField *textField = [self.searchBar valueForKey:#"_searchField"];
textField.clearButtonMode = UITextFieldViewModeNever;
}
- (void)searchBar:(UISearchBar *)searchBar textDidChange:(NSString *)searchText {
NSLog(#"Text change - %d",isSearching);
for (UIView *subview in searchBar.subviews)
{
if ([subview conformsToProtocol:#protocol(UITextInputTraits)])
{
[(UITextField *)subview setClearButtonMode:UITextFieldViewModeNever];
}
}
//Remove all objects first.
[filteredContentList removeAllObjects];
if([searchText length] != 0) {
isSearching = YES;
// [self searchTableList];
if([searchBar.placeholder isEqualToString:#"Search by course name"]){
NSPredicate *resultPredicate = [NSPredicate predicateWithFormat:#"courseName CONTAINS[cd] %#",_searchBar.text];
filteredContentList = [[listArray filteredArrayUsingPredicate:resultPredicate] mutableCopy];
}
else if([searchBar.placeholder isEqualToString:#"Search by category name"]){
NSPredicate *resultPredicate = [NSPredicate predicateWithFormat:#"category CONTAINS[cd] %#",_searchBar.text];
filteredContentList = [[listArray filteredArrayUsingPredicate:resultPredicate] mutableCopy];
}
}
else {
isSearching = NO;
// [searchBar resignFirstResponder];
}
// [self.tableView reloadData];
// [searchBar resignFirstResponder];
[self.tableView performSelectorOnMainThread:#selector(reloadData) withObject:nil waitUntilDone:NO];
}
- (void)searchBarCancelButtonClicked:(UISearchBar *)searchBar {
NSLog(#"Cancel clicked");
self.searchBar.text=#"";
[searchBar resignFirstResponder];
isSearching=NO;
[self.tableView reloadData];
}
- (void)searchBarSearchButtonClicked:(UISearchBar *)searchBar {
NSLog(#"Search Clicked");
// [self searchTableList];
//
[self.tableView reloadData];
[searchBar resignFirstResponder];
}
Here "isSearching" is bool values,
"listArray" is initial array,
"filteredContentList" is search array.

Showing and hiding UITableViewCell with UISwitch too fast crashes

I've got a UITableView that presents some settings to the user. Some cells are hidden unless a UISwitch is in the 'On' position. I've got the following code:
- (NSInteger)tableView:(UITableView *)tableView numberOfRowsInSection:(NSInteger)section {
return switchPush.on ? 6 : 1;
}
// Hooked to the 'Value Changed' action of the switchPush
- (IBAction)togglePush:(id)sender {
NSMutableArray *indexPaths = [NSMutableArray arrayWithCapacity:0];
for(int i = 1; i <= 5; i++) {
[indexPaths addObject:[NSIndexPath indexPathForRow:i inSection:0]];
}
[tableView beginUpdates];
if(switchPush.on) {
[tableView insertRowsAtIndexPaths:indexPaths withRowAnimation:UITableViewRowAnimationAutomatic];
} else {
[tableView deleteRowsAtIndexPaths:indexPaths withRowAnimation:UITableViewRowAnimationAutomatic];
}
[tableView endUpdates];
}
This works as expected, until I switch the UISwitch twice in rapid succession (by double tapping), in which case the application crashes with a
Invalid table view update. The application has requested an update to the table view that is inconsistent with the state provided by the data source.
I know that it is caused by the wrong return value of numberOfRowsInSection as the switch is back in its original position while the cell animation is still playing. I've tried disabling the toggle and hooking the code under other event handlers but nothing seems to prevent the crash. Using reloadData instead of the animation also solves to problem but I would prefer the nice animations.
Does anybody know a correct way of implementing this?
Another (more elegant) solution at the problem is this:
I modified the Alan MacGregor - (IBAction)SwitchDidChange:(id)sender method in this way:
- (IBAction)SwitchDidChange:(UISwitch *)source {
if (_showRows != source.on) {
NSArray *aryTemp = [[NSArray alloc] initWithObjects:
[NSIndexPath indexPathForRow:1 inSection:0],
[NSIndexPath indexPathForRow:2 inSection:0],
[NSIndexPath indexPathForRow:3 inSection:0],
[NSIndexPath indexPathForRow:4 inSection:0],nil];
[_tblView beginUpdates];
_showRows = source.on;
if (_showRows) {
[_tblView insertSections:aryTemp withRowAnimation:UITableViewRowAnimationFade];
}
else {
[_tblView deleteSections:aryTemp withRowAnimation:UITableViewRowAnimationFade];
}
[_tblView endUpdates];
}
}
The other parts stay unchanged.
Simply set the enabled property of your switch to NO until the updates are done.
I had this issue on mine and the way to avoid the crash is to not explicitly use the uiswitch, instead relay the information into a boolean, heres how I did it.
Add a boolean to the top of your implementation file
bool _showRows = NO;
Update your uiswitch code
- (IBAction)SwitchDidChange:(id)sender {
NSArray *aryTemp = [[NSArray alloc] initWithObjects:[NSIndexPath indexPathForRow:1 inSection:0],
[NSIndexPath indexPathForRow:2 inSection:0],
[NSIndexPath indexPathForRow:3 inSection:0],
[NSIndexPath indexPathForRow:4 inSection:0],nil];
if (_showRows) {
_showRows = NO;
_switch.on = NO;
[_tblView deleteRowsAtIndexPaths:aryTemp withRowAnimation:UITableViewRowAnimationTop];
}
else {
_showRows = YES;
_switch.on = YES;
[_tblView insertRowsAtIndexPaths:aryTemp withRowAnimation:UITableViewRowAnimationBottom];
}
}
And finally update your numberOfRowsInSection
- (NSInteger)tableView:(UITableView *)tableView
numberOfRowsInSection:(NSInteger)section
{
if (section == 0) {
if (_showRows) {
return 5;
}
else {
return 1;
}
}
return 0;
}
UIControlEventValueChanged events occur even when a control's value doesn't actually change. so togglePush gets called even when the value of the switch doesn't change. when you quickly toggle the switch, you might not always go from on > off > on > off, etc. it's possible to go off > on > on > off.
so what's happening is that you're getting two ons in a row causing two insertSections one after the other. which is obviously bad.
to fix this, you need to remember what the previous state of the button was (in an ivar, maybe) and only perform the insert (or delete) if the new value (source.on) is different from the previous value.
So I also had this issue. You have to disable the UISwitch as soon as change your value. Then you do your updates inside the performBatchUpdates(iOS 11 and above!). As soon as your updates are finished you enable the UISwitch in the callback.
//...method with value change or other control event:
yourUISwitch.enabled = NO;
//...method with your tableview inserts or deletes:
[self.tableView beginUpdates];
[self.tableView performBatchUpdates:^{
[self.tableView insertRowsAtIndexPaths:yourIndexPath withRowAnimation:UITableViewRowAnimationFade];
} completion:^(BOOL finished) {
if(finished){
yourUISwitch.enabled = YES;
}
}];
[self.tableView endUpdates];

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