iOS Social Networking Application [closed] - ios

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I am decent with objective c, and my friends and I want to start developing a social networking application, and we have plans for it and everything almost ready, but the problem is I don't know where to start. I don't know if I should code the structure of the app then write the backend code. I don't really know networking too well, and I'm not sure if I should be using parse or another cite. Basically I wanted to know if anyone had some tips on where to start, or has any guides on social networking app development that would be fantastic. Just so you guys have an idea of what I am trying to do it is kind of like snapchat, but also completely different, but the same type of style and format is what i picture.
Thanks so much.

If it's only you who is developing I would do it step by step, meaning you start with a part of the iOS App and then do the required backend functionality and test it. Afterwards you move on with the next step of the iOS App and then backend again and so on. These steps could be split into the following:
Registration
Login
User profile
Edit profile
Posting stuff
User feed
Adding/following other users
...
If you're working as a team you can split the work, someone is doing backend someone else the App. So you're basically keeping the steps above but you can work on and test them simultaneously.

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Possibility of an ios chatting app using alamofire and a backend server [closed]

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I'm fairly new to ios app development and came across an idea for an app that involves chatting. The flow of the app is fairly simple as it involves simple login and profile creation. As a lot of my experience comes from web development, I was planning on creating a backend server using node that communicates with the client-side (which will be written in swift), taking the core ideas from this [tutorial][1].
Not strictly related, but if you don't mind changing plans a bit, as an iOS beginner dev using Swift and Firebase looks the easiest solution to me. I've seen many tutorials about the realization of a Chat App and although most them, paid and free, are just not good enough even as a starting project, i found this to be pretty good quality wise, let's say in the ~30 hours of tutorial 50% of the work for a basic Chat App is already done.

Create a chat like in Ada in Swift [closed]

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I'm new to programming, so please be patient. I'd like to implement in my current app a chat, but not with other users, but rather with the app itself. In the app called "Ada" the way user interacts with the app is through various buttons that he presses, after which the app gives the answer. So, as far as I understand what I try to create has nothing to do with machine learning, so I'd like to avoid such services as DialogFlow or the same service provided by IBM, as I don't want to pay for the additional features that I will never use (I don't want my users to use keyboard input to interact with the app, I want them to use only buttons). But I'd like to create a page, which looks like a chat. The only app that I know that has implemented exactly what I need is Ada. The problem is that there is literally no page on that topic on the Internet, so I don't know where to even begin. As I don't know where to even start, I have no starting code to provide you with.
Here is a simple example of what I mean:
On the right the app gives the user a test, as user pressed "begin" button
Hope that you understand what I need and you'd help me a lot if you would explain exactly how to create such a chat.
It looks like there is a Udemy course on this very subject:
https://www.udemy.com/course/simple-ios-chat-app-in-swift-4-firebase-4/?LSNPUBID=VkwVKCHWj2A&siteID=VkwVKCHWj2A-wV3kGNSueSCVcV8Oj.3Qxw&utm_source=adwords&utm_medium=udemyads&utm_campaign=DSA_Catchall_la.EN_cc.US&utm_content=deal4584&utm_term=_._ag_95911180068_._ad_436639626698_._kw__._de_c_._dm__._pl__._ti_dsa-402185414521_._li_9059739_._pd__._&matchtype=b&gclid=EAIaIQobChMI-uSro4KM6gIVCYizCh3XiwKLEAAYASAAEgL81PD_BwE

iOS features and buttons [closed]

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I have an application which was rejected. The rejection says it contains lower quality experience, and I should add iOS features to it, like a favourite button.
It's a language learner application, which is just a "webview", so it does not contains much, but textviews and a few pictures. Though it has a nice design and a lot of animation, but still don't have that interactive thing or button.
Could anyone help me by showing me the way how to improve my app to be accepted?
How can I make those iOS features?
What buttons should I make and how?
I know there is a lot of way to do these, but I'm asking because I'm not a programmer and I believe you can explain it to me, or link me the right pages to learn and achieve my goal.
Appreciate any help.
On Android it was fine to just make that "lame" application which has nothing but textviews with pictures.
I also don't want my users to have internet connection while using the app.
Basically, I just need buttons which can do something.
I'm guessing you didn't read the app store review guidelines
The second point in the introduction reads…
If your app looks like it was cobbled together in a few days, or
you're trying to get your first practice app into the store to impress
your friends, please brace yourself for rejection. We have lots of
serious developers who don't want their quality apps to be surrounded
by amateur hour.
Please don't waste the reviewers' time with a "language learner application" - write and submit something of value

How to store data on the internet for an iOS App [closed]

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So I know this is a pretty simple question, but I've looked through all of my iOS textbook and can't seem to find out how people do this. I just want to store and edit an array on the internet. That is, let's say all of the data for my application is stored in an NSMutableArray. Ignoring the complications that occur with people editing the array at the same time, how would I allow multiple people to go into my app and then through that app access and edit the NSMutableArray for others to see?
There are a ton of options here, some of which were listed by #Zaph. The most common scenario to share data between a ton of random users is to setup your own server to run an API that you app will be able to communicate with. This is commonly referred to as the "Backend". The solutions here are vast, written in many different languages and sometimes even provided by third parties services. My advice is to pickup a simple, easy to learn server-side setup like Ruby-on-Rails, then deploy test app on Heroku as they provide free accounts to play with.
In addition to the options #coneybeare provided some others include DropBox, Parse and Azure.
Dropbox requires each user so setup an account.
Parse and Azure have rather easy APIs but you will be paying past the free tier.

Probing the ios sandbox [closed]

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I am currently new to ios so I do need help in this. I am trying to probe the sandbox of an iphone to retrieve any data from an application such as contacts. From what I know, I need to have understanding of c/obj c programming and understand the features of the mobile with regards to sandbox. So for my questions,
1)How should I get myself started?
2)Are there any features of the mobile regarding about sandbox should I need to understand before proceeding? (Some examples would be great)
3)Do I need to create my own application such as an app that stores contacts to probe on(using XCode)?
4)Any critical information that I missed out?
Much help is needed. Thanks. This is for educational purposes
The sandbox is given to you by iOS, no need to set up or anything. The sandbox means that your app is limited in accessing system resources, specifically file system, documents and settings. It can play only in its "sandbox". But there is no mock like environment that you can use for testing.
For more info on the sandbox, check out the iOS Programming Guide.

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