I want to increase the badge count when a notification is received and decrease when user tap or open the app.
I also try this code but it doesn't work.
-(void)application:(UIApplication *)application didReceiveRemoteNotification:(NSDictionary *)userInfo{
[UIApplication sharedApplication].applicationIconBadgeNumber = [UIApplication sharedApplication].applicationIconBadgeNumber + 1;
}
As per my knowledge application is showing number as badge count which is sent by you in this { "aps" : { "badge" : 9 } } dictionary as badge value.
What you are setting in this method
-(void)application:(UIApplication *)application didReceiveRemoteNotification:(NSDictionary *)userInfo{
[UIApplication sharedApplication].applicationIconBadgeNumber = [UIApplication sharedApplication].applicationIconBadgeNumber + 1;
}
is set when you open application by tapping on remote notification which is logically not write because when you are opening application that time you are setting badge count.
You must have to pass badge value in your aps dictionary and you may reset badge count when application opened (in didFinishLaunchingwithOption method).
Apart from this, there is no method you can write in your application code that set badge count as soon as you receive push notification and your application is already in kill mode(not open at all).
Every time my app enter background, I call [[UIApplication sharedApplication] cancelAllLocalNotifications]; first.Then I reschedule localnotifications as need.
But sometimes localnotification that scheduled long time ago and should be canceled still fired.I put create time in userinfo of each localnotification. In didReceiveLocalNotification:(UILocalNotification *)notification method I get create time of this notification. And cancelAllLocalNotifications was called after that time. So I'm 100% sure this notification should be canceled.It's so wired that it still fired!
My app was tested on iOS9.0.2.Does any one has similar problem?
Use this way for remove one by one Local Notification of app. It's working, exactly as you want.
NSArray *arrayLocalNotif = [[UIApplication sharedApplication] scheduledLocalNotifications] ;
for (UILocalNotification *localNotification in arrayLocalNotif) {
[[UIApplication sharedApplication] cancelLocalNotification:localNotification] ;
}
My iOS 7 app is generating local notifications in a method called within an NSOperationQueue block. The notifications are appearing in the Notification Center, but they are not showing a banner at the top of the screen. The notifications are being generated while the app is in the background.
I've tried everything I can think of, and done considerable Google searching, but I still can't get the banners to display.
Here is the code that builds and schedules the notification:
// In the most recent case, I have verified that
// alertText = Why not work? and alertAction = View
UILocalNotification *localNotification = [[UILocalNotification alloc] init];
localNotification.alertBody = alertText;
localNotification.alertAction = alertAction;
localNotification.alertLaunchImage = launchImage;
UIApplication *application = [UIApplication sharedApplication];
application.applicationIconBadgeNumber++;
localNotification.applicationIconBadgeNumber = application.applicationIconBadgeNumber;
[self performSelectorOnMainThread:#selector(scheduleNotification:)
withObject:localNotification waitUntilDone:NO];
}
- (void)scheduleNotification: (id)notification
{
UILocalNotification *localNotification = (UILocalNotification *)notification;
// Schedule it with the app
[[UIApplication sharedApplication] scheduleLocalNotification:localNotification];
}
I have checked the notification settings for my app, and they are:
Alert Style: Banners
Badge App Icon: On
Sounds: Off
Show in Notification Center: On
Include: 5 Recent Items
Show on Lock Screen: On
The bug was actually in a different part of my code. I was generating the notification in a background thread, and the thread was canceled before the notification went out.
If your app is running you can't have this banners (unless you create your own).
A solution could be:
When the app is running, Notification are handle by
- (void)application:(UIApplication *)application
didReceiveRemoteNotification:(NSDictionary *)userInfo
Then you can use this project (that I use and which is really good) : TSMessages to create something similar as your banner.
Hope that will help...
I am working on remote push notification and getting badge count in payload. it's working fine when my app is active(foreground) but when app run in background and i got push then badge count not increases. Please help.
when app is active it calls didReceiveNotification method.
I am receiving this type of info in payload.
{aps = {alert = "Hi all.";badge = 6;sound = default;};}
I am not sure where is issue.
Try this
-(void)applicationDidBecomeActive:(UIApplication *)application
{
[[UIApplication sharedApplication] setApplicationIconBadgeNumber:1];
[[UIApplication sharedApplication] setApplicationIconBadgeNumber:0];
[[UIApplication sharedApplication] cancelAllNotifications];
}
I've an iOS application where some Push Notification are sent to. My problem is, that the messages/notifications stays in the Notification Center in iOS after then are tapped. How can I remove a notification for my application in the Notification Center next time the application opens?
I came across posts where people are calling setApplicationIconBadgeNumber to a zero-value to clear the notifications. That's seems very weird to me, so I believe that maybe another solution exists?
EDIT1:
I'm having some problems clearing the notifications. Please see my code here:
- (void) clearNotifications {
[[UIApplication sharedApplication] setApplicationIconBadgeNumber: 0];
[[UIApplication sharedApplication] cancelAllLocalNotifications];
}
- (BOOL)application:(UIApplication *)application didFinishLaunchingWithOptions:(NSDictionary *)launchOptions
{
if (launchOptions != nil)
{
NSDictionary* dictionary = [launchOptions objectForKey:UIApplicationLaunchOptionsRemoteNotificationKey];
if (dictionary != nil)
{
NSLog(#"Launched from push notification: %#", dictionary);
[self clearNotifications];
}
}
return YES;
}
- (void)application:(UIApplication*)application didReceiveRemoteNotification:(NSDictionary*)userInfo
{
NSLog(#"Received notification: %#", userInfo);
[self clearNotifications];
}
I'm running the App through Xcode. When the App is minimized and I start the App using the notification in the Notification Center, I can see in the log, that the didReceiveRemoteNotification is called and using breakpoints I can see, that the clearNotifications has ran. But still the notification hangs in the Notification Center. Why?
Most likely because Notification Center is a relatively new feature, Apple didn't necessarily want to push a whole new paradigm for clearing notifications. So instead, they multi-purposed [[UIApplication sharedApplication] setApplicationIconBadgeNumber: 0]; to clear said notifications. It might seem a bit weird, and Apple might provide a more intuitive way to do this in the future, but for the time being it's the official way.
Myself, I use this snippet:
[[UIApplication sharedApplication] setApplicationIconBadgeNumber: 0];
[[UIApplication sharedApplication] cancelAllLocalNotifications];
which never fails to clear all of the app's notifications from Notification Center.
Just to expand on pcperini's answer. As he mentions you will need to add the following code to your application:didFinishLaunchingWithOptions: method;
[[UIApplication sharedApplication] setApplicationIconBadgeNumber: 0];
[[UIApplication sharedApplication] cancelAllLocalNotifications];
You Also need to increment then decrement the badge in your application:didReceiveRemoteNotification: method if you are trying to clear the message from the message centre so that when a user enters you app from pressing a notification the message centre will also clear, ie;
[[UIApplication sharedApplication] setApplicationIconBadgeNumber: 1];
[[UIApplication sharedApplication] setApplicationIconBadgeNumber: 0];
[[UIApplication sharedApplication] cancelAllLocalNotifications];
It might also make sense to add a call to clearNotifications in applicationDidBecomeActive so that in case the application is in the background and comes back it will also clear the notifications.
- (void)applicationDidBecomeActive:(UIApplication *)application
{
[self clearNotifications];
}
Update for iOS 10 (Swift 3)
In order to clear all local notifications in iOS 10 apps, you should use the following code:
import UserNotifications
...
if #available(iOS 10.0, *) {
let center = UNUserNotificationCenter.current()
center.removeAllPendingNotificationRequests() // To remove all pending notifications which are not delivered yet but scheduled.
center.removeAllDeliveredNotifications() // To remove all delivered notifications
} else {
UIApplication.shared.cancelAllLocalNotifications()
}
This code handles the clearing of local notifications for iOS 10.x and all preceding versions of iOS. You will need to import UserNotifications for the iOS 10.x code.
If you have pending scheduled local notifications and don't want to use cancelAllLocalNotifications to clear old ones in Notification Center, you can also do the following:
[UIApplication sharedApplication].scheduledLocalNotifications = [UIApplication sharedApplication].scheduledLocalNotifications;
It appears that if you set the scheduledLocalNotifications it clears the old ones in Notification Center, and by setting it to itself, you retain the pending local notifications.
If you're coming here wondering the opposite (as I was), this post may be for you.
I couldn't figure out why my notifications were clearing when I cleared the badge...I manually increment the badge and then want to clear it when the user enters the app. That's no reason to clear out the notification center, though; they may still want to see or act on those notifications.
Negative 1 does the trick, luckily:
[UIApplication sharedApplication].applicationIconBadgeNumber = -1;
In Swift I'm using the following code inside my AppDelegate:
func applicationDidBecomeActive(application: UIApplication) {
application.applicationIconBadgeNumber = 0
application.cancelAllLocalNotifications()
}
Maybe in case there are scheduled alarms and uncleared app icon badges.
NSArray *scheduledLocalNotifications = [application scheduledLocalNotifications];
NSInteger applicationIconBadgeNumber = [application applicationIconBadgeNumber];
[application cancelAllLocalNotifications];
[application setApplicationIconBadgeNumber:0];
for (UILocalNotification* scheduledLocalNotification in scheduledLocalNotifications) {
[application scheduleLocalNotification:scheduledLocalNotification];
}
[application setApplicationIconBadgeNumber:applicationIconBadgeNumber];
When you have repeated notifications at future, you do not want to cancel those notifications, you can clear the item in notification center by:
func clearNotificationCenter() {
UIApplication.sharedApplication().applicationIconBadgeNumber = 1
UIApplication.sharedApplication().applicationIconBadgeNumber = 0
}
You cannot clear notification when your app is open in the foreground by calling the method below immediately after receiving local notification, otherwise you will receive tens of hundreds of notifications. Maybe because the same notification apply again, and now is the time to fire, so you keep fire, apply again, fire, apply....:
[UIApplication sharedApplication].scheduledLocalNotifications = [UIApplication sharedApplication].scheduledLocalNotifications;
When you logout from your app, at that time you have to use a below line of code on your logout button click method.
[[UIApplication sharedApplication] setApplicationIconBadgeNumber: 0];
[[UIApplication sharedApplication] cancelAllLocalNotifications];
and this works perfectly in my app.
You need to add below code in your AppDelegate applicationDidBecomeActive method.
[[UIApplication sharedApplication] setApplicationIconBadgeNumber: 0];
Got it from here. It works for iOS 9
UIApplication *app = [UIApplication sharedApplication];
NSArray *eventArray = [app scheduledLocalNotifications];
for (int i=0; i<[eventArray count]; i++)
{
UILocalNotification* oneEvent = [eventArray objectAtIndex:i];
//Cancelling local notification
[app cancelLocalNotification:oneEvent];
}