In the comment controller of an app I am creating I have two tableViews: The comment table and the table that appears when trying to tag another user.
All data is loading properly, but when I attempt to create a custom cell (ExploreCell) my custom properties (the UILabel and UIImageView) are not displaying. For testing's sake I tried chaining the background colors of the cells and they do set to black.
I have registered all of the proper nibs and I can't figure out why this is happening.
-(UITableViewCell *)tableView:(UITableView *)tableViewItem cellForRowAtIndexPath:(NSIndexPath *)indexPath {
NSLog(#"cellforrow");
if (tableViewItem == self.tableView) {
static NSString *identifier = #"Cell";
CommentCell *cell = (CommentCell *)[tableViewItem dequeueReusableCellWithIdentifier:identifier];
if (fetched == YES) {
[cell.usernameLabel setTitle:[[[commentArray objectAtIndex:indexPath.row]objectForKey:#"user"] valueForKey:#"username"] forState:UIControlStateNormal];
cell.usernameLabel.tag = indexPath.row;
[cell.usernameLabel addTarget:self action:#selector(goToUser:) forControlEvents:UIControlEventTouchUpInside];
[cell.profilePicture setImage:[profPicDictionary objectForKey:[[[commentArray objectAtIndex:indexPath.row]objectForKey:#"user"] valueForKey:#"username"]]];
}
[cell.commentLabel setUserInteractionEnabled:YES];
[cell.commentLabel setScrollEnabled:NO];
[cell.commentLabel setEditable:NO];
[cell.commentLabel setSelectable:YES];
[cell.commentLabel setDelegate:self];
cell.commentLabel.attributedText = [self getAttributedText:[[commentArray objectAtIndex:indexPath.row]valueForKey:#"comment"]];
cell.commentLabel.contentInset = UIEdgeInsetsMake(0, -5, 0, 0);
[cell.commentLabel setFrame:CGRectMake(cell.commentLabel.frame.origin.x, cell.commentLabel.frame.origin.y, 257, 10)];
[cell.commentLabel sizeToFit];
NSDate *createdAt = [[commentArray objectAtIndex:indexPath.row]valueForKey:#"createdAt"];
cell.createdLabel.text = [self setCreatedTimestamp:createdAt];
[cell.usernameLabel.titleLabel setFont:[UIFont fontWithName:#"Radikal-Thin" size:14.0f]];
[cell.commentLabel setFont:[UIFont fontWithName:#"Radikal-Thin" size:15.0f]];
[cell.createdLabel setFont:[UIFont fontWithName:#"Radikal-Thin" size:14.0f]];
return cell;
} else {
NSLog(#"explore");
static NSString *identifier = #"userCell";
ExploreCell *tagCell = (ExploreCell *)[tableView dequeueReusableCellWithIdentifier:identifier];
if (!tagCell) {
tagCell = [[ExploreCell alloc] initWithStyle:UITableViewCellStyleDefault reuseIdentifier:#"userCell"];
}
if (tableData.count >> 0) {
[tagCell.usernameLabel setText:[[tableData objectAtIndex:indexPath.row]valueForKey:#"username"]];
[tagCell.profilePicture setImage:[profPicDictionary objectForKey:[[tableData objectAtIndex:indexPath.row]valueForKey:#"username"]]];
tagCell.backgroundColor = [UIColor blackColor];
}
NSLog(#"tagcell: %#",tagCell);
return tagCell;
}
}
Edit the following line in else part and you should be good to go
ExploreCell *tagCell = (ExploreCell *)[tableViewItem dequeueReusableCellWithIdentifier:identifier];
Change this line and let me know if you still find any problem.
Related
When I search in table view, it gives correct array, I am using NSPredicate to filter array. Even while debugging I came to know, it goes to cellForRowAtIndexPath and label is having data and everything is proper but as result there is only plain white default table view is shown, not the table which should be, after searching.
Here is my code:
- (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath{
static NSString *CellIdentifier = #"Cell";
preferredCustomCell *mycell = (preferredCustomCell *)[tableView dequeueReusableCellWithIdentifier:CellIdentifier];
UIView *backgroundView = [[UIView alloc] initWithFrame:mycell.selectedBackgroundView.frame];
[backgroundView setBackgroundColor:[UIColor colorWithRed:189/255.f green:189/255.f blue:189/255.f alpha:0.25]];
[mycell setSelectedBackgroundView:backgroundView];
SearchbackView.hidden = YES;
// Configure the cell...
if (mycell == nil) {
mycell = [[preferredCustomCell alloc] initWithStyle:UITableViewCellStyleDefault reuseIdentifier:CellIdentifier];
}
MyData *dealerData = Nil;
if (tableView == self.searchDisplayController.searchResultsTableView) {
dealerData = [searchResults objectAtIndex:indexPath.row];
} else {
dealerData = [cellData objectAtIndex:indexPath.row];
}
dealerInfo = [NSString stringWithFormat:#"%#\n%#\n%#%#%#%#%#\n%#\n%#", dealerData.businessName, dealerData.address, dealerData.city,#", ", dealerData.state, #", ", dealerData.zip, dealerData.phone, dealerData.email]; // data.address;
mycell.dealerInfoLbl.text = dealerInfo;
mycell.dealerInfoLbl.numberOfLines = 0;
mycell.selectDealerBtn.tag = indexPath.row;
// Assign our own background image for the cell
UIImage *background = [UIImage imageNamed:#"selectedCell"];
UIImageView *cellBackgroundView = [[UIImageView alloc] initWithImage:background];
cellBackgroundView.image = background;
mycell.selectedBackgroundView = cellBackgroundView;
mycell.lblPreferred.hidden = YES;
if (mycell.selectDealerBtn.tag==btnTag) {
if (selectDealer==true) {
[mycell.selectDealerBtn setImage:[UIImage imageNamed:#"selectedDealer"] forState:UIControlStateNormal];
[mycell.selectDealerBtn setTitle:#"Select" forState:UIControlStateNormal];
mycell.selectDealerBtn.imageEdgeInsets = UIEdgeInsetsMake(6, 16, 26, 17);
mycell.selectDealerBtn.titleEdgeInsets = UIEdgeInsetsMake(32,-66, 0, 10);
mycell.lblPreferred.hidden = NO;
}
}
else{
[mycell.selectDealerBtn setImage:[UIImage imageNamed:#"N99-selectDealerBtn"] forState:UIControlStateNormal];
[mycell.selectDealerBtn setTitle:#" " forState:UIControlStateNormal];
mycell.lblPreferred.hidden = YES;
}
return mycell;
I used BVReorderTableView https://github.com/bvogelzang/BVReorderTableView to reorder row in tableview. But i have a problem: When I add UIButton to each row, this button always show clear color.Once selected row, this button just shown.
I tried this code:
- (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath
{
static NSString *CellIdentifier = #"Cell";
UITableViewCell *cell;
cell = [_tableView dequeueReusableCellWithIdentifier:CellIdentifier];
UIButton *prioritybtn = [UIButton buttonWithType:UIButtonTypeRoundedRect];
if (cell == nil) {
cell = [[UITableViewCell alloc] initWithStyle:UITableViewCellStyleDefault reuseIdentifier:CellIdentifier];
[prioritybtn setFrame:CGRectMake(220, 0, 70, 32)];
[prioritybtn setTag:4000];
[cell.contentView addSubview:prioritybtn];
}
UIButton *priorityButton = (UIButton*)[cell.contentView viewWithTag:4000];
if ([[items objectAtIndex:indexPath.row] isKindOfClass:[NSString class]] &&
[[items objectAtIndex:indexPath.row] isEqualToString:#"DUMMY"]) {
cell.textLabel.text = #"";
cell.contentView.backgroundColor = [UIColor clearColor];
prioritybtn.hidden= YES;
}
else {
cell.textLabel.text = [items objectAtIndex:indexPath.row];
[priorityButton setSelected:NO];
[priorityButton setTitle:#"Priority" forState:UIControlStateNormal];
priorityButton.enabled = YES;
}
return cell;
}
Also, I want to hide button only at first row, other row is still shown. How can i do that? Thanks
To hide the button at first row:
if (indexPath.row == 1){
prioritybtn.hidden = YES;
prioritybtn.userInteractionEnabled = NO;
} else {
prioritybtn.hidden = NO;
prioritybtn.userInteractionEnabled = YES;
}
Add this before return cell;
Regarding the color, add this where you initialize the button:
UIButton *prioritybtn = [UIButton buttonWithType:UIButtonTypeRoundedRect];
prioritybtn.backgroundColor = [UIColor greenColor]; //put the color you want
Try like this:-
cell.selectionStyle =
UITableViewCellSelectionStyleNone;
- (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath
{
static NSString *CellIdentifier = #"Cell";
UITableViewCell *cell;
UIButton *reletedbtn=nil;
UILabel *Nameoflb=nil;
cell = [tableeample dequeueReusableCellWithIdentifier:CellIdentifier];
if (cell == nil)
{
cell = [[UITableViewCell alloc] initWithStyle:UITableViewCellStyleDefault reuseIdentifier:CellIdentifier];
}
Nameoflb = [[UILabel alloc] initWithFrame:CGRectMake(0,0,200,40)];
Nameoflb.backgroundColor=[UIColor clearColor];
Nameoflb.textAlignment=NSTextAlignmentCenter;
Nameoflb.textColor=[UIColor blackColor];
[Nameoflb setFont:[UIFont fontWithName:#"Helvetica-Bold" size :14]];
Nameoflb.text=[dataarray objectAtIndex:indexPath.row];
[[cell contentView] addSubview:Nameoflb];
if (indexPath.row!=0)
{
reletedbtn=[UIButton buttonWithType:UIButtonTypeRoundedRect];
reletedbtn.frame=CGRectMake(Nameoflb.frame.origin.x+Nameoflb.frame.size.width, Nameoflb.frame.origin.y+10,40, 25);
reletedbtn.tintColor=[UIColor redColor];
[reletedbtn setTitle:#"butoon" forState:UIControlStateNormal];
//[reletedbtn addTarget:self action:#selector(statusMasseage:) forControlEvents:UIControlEventTouchUpInside];
//reletedbtn.tag=1;
[[cell contentView] addSubview:reletedbtn];
}
cell.selectionStyle = UITableViewCellSelectionStyleNone;
return cell;
}
I have 3 sections in a table view and only using the middle section, section 2, to show various cells. Sections 1 and 3 only show one cell and I am making them unclickable since I want to display buttons and text on them. I made them and it was working fine until I made sections 1 and 3 userInteractionEnabled=NO.
Code: I know I can make this Object Oriented, and it was, but once this problem came up I tried to make it differently but it is still the same.
-(UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath
{
static NSString *CellIdentifier = #"Cell";
UITableViewCell *cell = [tableView dequeueReusableCellWithIdentifier:CellIdentifier];
if(cell == nil)
{
cell = [[UITableViewCell alloc] initWithStyle:UITableViewCellStyleValue1 reuseIdentifier:CellIdentifier];
UIView *selectedBackgroundView = [[UIView alloc] initWithFrame:CGRectZero];
selectedBackgroundView.backgroundColor = [UIColor colorWithWhite:0.0 alpha:0.1];
cell.selectedBackgroundView = selectedBackgroundView;
if(cell==nil) { NSLog(#"Cell is nil");}
}
if(indexPath.section == 0)
{
cell.textLabel.text = nil;
cell.accessoryView = nil;
cell.detailTextLabel.text = nil;
dosageButton = [UIButton buttonWithType:UIButtonTypeRoundedRect];
amountButton = [UIButton buttonWithType:UIButtonTypeRoundedRect];
[dosageButton addTarget:self action:#selector(showDosages:) forControlEvents:UIControlEventTouchUpInside];
[amountButton addTarget:self action:#selector(showAmount) forControlEvents:UIControlEventTouchUpInside];
[self.view addSubview:dosageButton];
[self.view addSubview:amountButton];
cell.userInteractionEnabled = NO;
return cell;
}
else if (indexPath.section == 1)
{
if (self.nameMutable.count != 0 )
{
cell.textLabel.text = [self.nameMutable objectAtIndex:indexPath.row];
cell.detailTextLabel.text = [NSString stringWithFormat:#"$%#",[self.priceMutable objectAtIndex:indexPath.row]];
cell.accessoryView = [[UIImageView alloc] initWithImage:[UIImage imageNamed:#"chevron"]];
return cell;
}
else
{
//Empty for now. Waiting for data fetching to finish
return cell;
}
}
else if (indexPath.section == 2)
{
cell.userInteractionEnabled = NO;
cell.accessoryView = nil;
cell.detailTextLabel.text = nil;
return cell;
}
else
{
NSLog(#"Something went wrong");
return cell;
}
}
For some reason my table view cell in section 1 where it is supposed to be clickable the color changes to a dark grey and is not clickable anymore. Its usually cell 3 and cell 10. Also, when I scroll down and Section 0 is no longer visible and then I scroll back up and Section 0 is visible, some of the cells become non-clickable and the color of the text changes.
Also, how can I make a certain cell, inside section 1, have bigger height because the text is too long to display and it starts to display "..." or covers the detailTextLabel. Thanks in advance.
You have to remember that these cells are being reused or 'recycled' so if you're setting userInteractionEnabled=NO for an if statement you need to set it to userInteractionEnabled=YES in your else statement, or set it as YES before all your statements. You also want to make sure that you're adding any other subviews (buttons etc.) that are unique to certain index paths to cells that are newly created, where you would stick that piece of code inside your if(cell==nil) statement. Something like this:
-(UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath
{
static NSString *CellIdentifier = #"Cell";
UITableViewCell *cell = [tableView dequeueReusableCellWithIdentifier:CellIdentifier];
if(cell == nil)
{
cell = [[UITableViewCell alloc] initWithStyle:UITableViewCellStyleValue1 reuseIdentifier:CellIdentifier];
UIView *selectedBackgroundView = [[UIView alloc] initWithFrame:CGRectZero];
selectedBackgroundView.backgroundColor = [UIColor colorWithWhite:0.0 alpha:0.1];
cell.selectedBackgroundView = selectedBackgroundView;
if(indexPath.section == 0) {
dosageButton = [UIButton buttonWithType:UIButtonTypeRoundedRect];
amountButton = [UIButton buttonWithType:UIButtonTypeRoundedRect];
[dosageButton addTarget:self action:#selector(showDosages:) forControlEvents:UIControlEventTouchUpInside];
[amountButton addTarget:self action:#selector(showAmount) forControlEvents:UIControlEventTouchUpInside];
[self.view addSubview:dosageButton];
[self.view addSubview:amountButton];
}
if(cell==nil) { NSLog(#"Cell is nil");}
}
cell.userInteractionEnabled = YES;
cell.accessoryView = nil;
cell.textLabel.text = nil;
cell.detailTextLabel.text = nil;
if(indexPath.section == 0)
{
cell.userInteractionEnabled = NO;
}
else if (indexPath.section == 1)
{
if (self.nameMutable.count != 0 )
{
cell.textLabel.text = [self.nameMutable objectAtIndex:indexPath.row];
cell.detailTextLabel.text = [NSString stringWithFormat:#"$%#",[self.priceMutable objectAtIndex:indexPath.row]];
cell.accessoryView = [[UIImageView alloc] initWithImage:[UIImage imageNamed:#"chevron"]];
}
else
{
//Empty for now. Waiting for data fetching to finish
}
}
else if (indexPath.section == 2)
{
cell.userInteractionEnabled = NO;
}
else
{
NSLog(#"Something went wrong");
}
return cell;
}
And if you want to change the height of certain index paths (CGFloat)tableView:(UITableView *)tableView heightForRowAtIndexPath:(NSIndexPath *)indexPath Docs delegate method.
I am displaying 100 remote images in tableview
- (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath {
//static NSString *CellIdentifier = #"Cell";
NSString *CellIdentifier = [NSString stringWithFormat:#"%d",indexPath.row];
UITableViewCell *cell = [tableView dequeueReusableCellWithIdentifier:CellIdentifier];
if (cell == nil) {
cell = [[UITableViewCell alloc] initWithStyle:UITableViewCellStyleSubtitle reuseIdentifier:CellIdentifier];
}
cell.imageView.image = nil;
cell.textLabel.text = nil;
cell.detailTextLabel.text = nil;
cell.selectionStyle = UITableViewCellSelectionStyleNone;
// Configure the cell...
for (UIView *view in cell.contentView.subviews) {
if ([view isKindOfClass:[UIButton class]] || [view isKindOfClass:[UILabel class]]||[view isKindOfClass:[UIImageView class]]) {
[view removeFromSuperview];
}
}
int imageNumber = 0;
if (isInSearchMode)
{
PhotoVO *photoVO = (PhotoVO *)[searchResultArray objectAtIndex:indexPath.row];
UIImageView *photo_View = [[UIImageView alloc]initWithFrame:CGRectMake(20, 5, width , height - 10)];
photo_View.tag = 101;
[[photo_View layer] setBorderWidth:3.0f];
[[photo_View layer] setBorderColor:[UIColor whiteColor].CGColor];
[photo_View setImageWithURL:[NSURL URLWithString:photoVO.thumb_URL1] placeholderImage:[UIImage imageNamed:#"loader"]];
[cell.contentView addSubview:photo_View];
UILabel *stringLable=[[UILabel alloc]initWithFrame:CGRectMake(130, 20, 150, 30)];
stringLable.backgroundColor=[UIColor clearColor];
stringLable.text=photoVO.photoName;
stringLable.font=[UIFont systemFontOfSize:16.0];
[cell.contentView addSubview:stringLable];
UILabel *tagLable=[[UILabel alloc]initWithFrame:CGRectMake(130, 55, 150, 30)];
tagLable.backgroundColor=[UIColor clearColor];
tagLable.text=photoVO.tagString;
tagLable.font=[UIFont systemFontOfSize:12.0];
[cell.contentView addSubview:tagLable];
}
else
{
for (int i = (indexPath.row * imagesCount); i < ((indexPath.row *imagesCount) + imagesCount); i++) {
if (i < [cellImageVOArray count]) { // If resultsArray Count is odd then we no need to create cell image
PhotoVO *photoVo = (PhotoVO *)[cellImageVOArray objectAtIndex:i];
UIButton *appIconBtn = [UIButton buttonWithType:UIButtonTypeCustom];
appIconBtn.frame = CGRectMake(((imageNumber * 5)+5)+(imageNumber * width), 2, width, height -4);
appIconBtn.tag = i + 100;
[[appIconBtn layer] setBorderWidth:3.0f];
[[appIconBtn layer] setBorderColor:[UIColor whiteColor].CGColor];
[appIconBtn addTarget:self action:#selector(imageTapped:) forControlEvents:UIControlEventTouchUpInside];
[appIconBtn setBackgroundImageWithURL:[NSURL URLWithString:photoVo.thumb_URL1] placeholderImage:[UIImage imageNamed:#"loader.png"]];
//[appIconBtn setBackgroundImageWithURL:[NSURL URLWithString:photoVo.thumb_URL1]];
[cell.contentView addSubview:appIconBtn];
imageNumber ++;
}
}
}
return cell;
}
I am using the above code for displaying the images in tableView, but I get a memory warning in all ways I check it. I think the cell is created every time so please tell me if you see any problem in the code.
This is a problem: NSString *CellIdentifier = [NSString stringWithFormat:#"%d",indexPath.row];
You aren't reusing anything because you're creating a new identifier for each cell. Its fine to have a couple different cell styles reusable, but you're just creating a new cell for every single row.
Second, You need to think about what you're doing here:
for (UIView *view in cell.contentView.subviews) {
if ([view isKindOfClass:[UIButton class]] || [view isKindOfClass:[UILabel class]]||[view isKindOfClass:[UIImageView class]]) {
[view removeFromSuperview];
}
}
Everytime a cell is needed you're removing the parts that make the cell, then remaking them right after. You should be reusing as much as possible in a UITableView. You should look into creating a custom subclass of UITableViewCell that has the pieces you need, then use that. That being said it looks like you just have an image and two labels which a default UITableViewCell would have so you can probably not have to create them at all unless your cell is extremely custom.
Finally, you should look at what you're doing with isInSearchMode. Right now you basically have an if statement for the entire table. Thats not a horrible thing but if you do that you should have two cell identifiers, one for each possible cell. Then in the if statement just swap cell identifiers and fill in the appropriate data.
Above all, if at all possible (which it seems to be in your case) you should not be creating new views in this method at all. You should let the UITableViewCell handle that.
Creating Custom Cells
You start with a simple subclass of UITableViewCell. Then you can add a property for each custom part you need like a UILabel or UIImageView. And you can either create those by overriding init, or you could put them in a custom property getter that creates them on demand.
// CustomCell.h
#import <UIKit/UIKit.h>
#interface Custom : UITableViewCell
#property (strong, nonatomic) UILabel *titleLabel;
#end
// CustomCell.m
#import "CustomCell.h"
#implementation CustomCell
- (id)initWithStyle:(UITableViewCellStyle)style reuseIdentifier:(NSString *)reuseIdentifier
{
self = [super initWithStyle:style reuseIdentifier:reuseIdentifier];
if (self) {
self.titleLabel = [[UILabel alloc] initWithFrame:CGRectMake(12.0, 10.0, self.contentView.frame.size.width - 24.0, 22.0)];
[self.titleLabel setAutoresizingMask:UIViewAutoresizingFlexibleWidth];
[self.titleLabel setHighlightedTextColor:[UIColor whiteColor]];
[self.titleLabel setFont:[UIFont boldSystemFontOfSize:17.0]];
[self.titleLabel setBackgroundColor:[UIColor clearColor]];
[self.titleLabel setTextColor:[UIColor blackColor]];
[self.titleLabel setAdjustsFontSizeToFitWidth:YES];
[self.titleLabel setMinimumFontSize:8.0];
[self.contentView addSubview:self.titleLabel];
}
return self;
}
#end
Then you just need to rewrite your cellForRowAtIndexPath: to use your custom class. And in your case you could have two custom cells and switch between them. This will create only enough of each cell on demand and reuse them as they move on and off screen.
static NSString *CellIdentifier = #"Cell";
static NSString *SearchCellIdentifier = #"SearchCell";
if (isInSearchMode) {
SearchCell *cell = (SearchCell *)[tableView dequeueReusableCellWithIdentifier:SearchCellIdentifier];
if (cell == nil) {
cell = [[SearchCell alloc] initWithStyle:UITableViewCellStyleSubtitle reuseIdentifier:CellIdentifier];
}
cell.titleLabel = #"Custom Search Title";
} else {
CustomCell *cell = (CustomCell *)[tableView dequeueReusableCellWithIdentifier:CellIdentifier];
if (cell == nil) {
cell = [[CustomCell alloc] initWithStyle:UITableViewCellStyleSubtitle reuseIdentifier:CellIdentifier];
}
cell.titleLabel = #"Custom Title";
}
This could easily be refactored even further depending on how your application works but this should get you on the right path.
Yes, you have different cell identifiers for every row, so there is no reusing happening.
Change:
NSString *CellIdentifier = [NSString stringWithFormat:#"%d",indexPath.row];
to
NSString *CellIdentifier = #"CellId";
My table only has 2 sections. I have a UITextView as a subview in the 2nd section of my table. and a list of possible quotes in the first section.
I'm having a problem where once the user selects a particular quote which gets "pasted" into the UITextView like so:
replyTextView.text = [NSString stringWithFormat:#"#%# UserName writes... \n[\"%#\"]", replyPostCode,[separatedString objectAtIndex:indexPath.row]];
or types text into the textview, after they scroll away from the textview so it's off the screen it gets cleared. I guess this is because I keep releasing it from my table..
- (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath {
static NSString *CellIdentifier = #"Cell";
NSString *replyCellIdentifier = #"replyCell";
UITableViewCell *cell = [tableView dequeueReusableCellWithIdentifier:CellIdentifier];
if (cell == nil) {
if ([indexPath section] == 0) {
cell = [self CreateMultilinesCell:CellIdentifier];
}
else if ([indexPath section] == 1) {
//NSLog(#"TextField");
cell = [self CreateMultilinesCell:replyCellIdentifier];
if ([indexPath row] == 0) {
replyTextView = [[UITextView alloc] initWithFrame:CGRectMake(0, 0, 300, 150)];
//replyTextView.adjustsFontSizeToFitWidth = YES;
replyTextView.textColor = [UIColor blackColor];
replyTextView.keyboardType = UIKeyboardTypeASCIICapable;
replyTextView.returnKeyType = UIReturnKeyDefault;
replyTextView.backgroundColor = [UIColor whiteColor];
replyTextView.autocorrectionType = UITextAutocorrectionTypeNo;
replyTextView.autocapitalizationType = UITextAutocapitalizationTypeNone;
replyTextView.textAlignment = UITextAlignmentLeft;
replyTextView.tag = 0;
replyTextView.editable = YES;
replyTextView.delegate = self;
replyTextView.scrollEnabled = YES;
//[replyTextView becomeFirstResponder];
//replyTextView.clearButtonMode = UITextFieldViewModeNever;
//[replyTextView setEnabled: YES];
[cell.contentView addSubview:replyTextView];
[replyTextView release];
//cell.detailTextLabel.text = #"";
}
}
}
//NSLog(#"%d", [indexPath section]);
if ([indexPath section] == 0) {
cell.detailTextLabel.text = [separatedString objectAtIndex:indexPath.row];
}
return cell;
}
I'm just wondering just what is the best way to keep the text in my UITextView when the user scrolls the uitextview off the screen and back again?
update
- (UITableViewCell*) CreateMultilinesCell :(NSString*)cellIdentifier
{
//NSLog(#"Entering CreateMultilinesCell");
UITableViewCell *cell = [[[UITableViewCell alloc] initWithStyle:UITableViewCellStyleSubtitle
reuseIdentifier:cellIdentifier] autorelease];
cell.detailTextLabel.numberOfLines = 0;
cell.detailTextLabel.font = [self SubFont];
cell.detailTextLabel.textColor = [UIColor colorWithRed:10.0/255 green:10.0/255 blue:33.0/255 alpha:1.0];
[cell setBackgroundColor:[UIColor clearColor]];//]colorWithRed:.98 green:.98 blue:.99 alpha:1.0]];
[self.tableView setBackgroundColor:[UIColor clearColor]];//colorWithRed:.94 green:.96 blue:.99 alpha:1.0]];
//NSLog(#"Exiting CreateMultilinesCell");
return cell;
}
The easiest solution is to use a different cell identifier for the two types of cells.
Edit: I see you are using two different types, but you are not taking that into account in the dequeue call.