Hi i used this code to set the background image for my bar button. I put it in "AppDelegate.h"
//-- set bar button image
UIImage *barButtonImage = [[UIImage imageNamed:#"bar-button"] resizableImageWithCapInsets:UIEdgeInsetsMake(0, 6, 0, 6)];
[[UIBarButtonItem appearance] setBackgroundImage:barButtonImage forState:UIControlStateNormal barMetrics:UIBarMetricsDefault];
It worked fine but in my Search Controller I dont want to use it, because it make my "search" button look very ugly. Is there anyway to remove the background image in search controller only ? Plz helpe me. Thanks!
In your SearchController.m try
[[UIBarButtonItem appearance] setBackgroundImage:nil forState:UIControlStateNormal barMetrics:UIBarMetricsDefault];
if you want to remove background image of Search controller
[[searchBar.subviews objectAtIndex:0] removeFromSuperview];
and you can add clear background image to it.
UIImageView *searchImage=[[UIImageView alloc] initWithFrame:CGRectMake(0.0, 0.0, 319.0, 44.0)];
[searchImage setImage:[UIImage imageNamed:#"searchbg.png"]];
[searchBar insertSubview:searchImage atIndex:1];
You can set where you want the customization, for instance in tis snippet I only want it in UINavigationBar.
[[UIBarButtonItem appearanceWhenContainedIn:[UINavigationBar class], nil]setBackgroundImage:barButtonImage forState:UIControlStateNormal barMetrics:UIBarMetricsDefault];
Not checked in xcode but the concept is OK. Here the doc + (instancetype)appearanceWhenContainedIn:(Class )ContainerClass,.... Great guide also here: NSHipster.
As you can see is a variadic arguments API, so you can set more classes
PS: I don't know if it is a wanted effect, but the kind of reflection is due to wrong insets in the image.
[searchBarObject setImage:nil forSearchBarIcon:UISearchBarIconSearch state:UIControlStateNormal];
This work for me.. I hope it will be helpful for you..
Updated full code..
.m file contents in viewDidLoad
//Table initialization..........................................................................
my_table = [[UITableView alloc]initWithFrame:CGRectMake(0, 0, 320, self.view.frame.size.height)];
//SearchBar initialization......................................................................
UISearchBar *search = [UISearchBar new];
[search sizeToFit];
search.delegate = self;
//Make the image in size 20x20................................................................
UIImage *img = [UIImage imageNamed:#"apple.jpg"];
UIGraphicsBeginImageContextWithOptions(CGSizeMake(20, 20), YES, 0);
[img drawInRect:CGRectMake(0, 0, 20, 20)];
UIImage *img2 = UIGraphicsGetImageFromCurrentImageContext();
UIGraphicsEndImageContext();
//Set the image for the UISearchbarIconSearch...................................................
[search setImage:img2 forSearchBarIcon:UISearchBarIconSearch state:UIControlStateNormal];
search.barStyle = UIBarStyleBlackTranslucent;
[my_table setTableHeaderView:search];
[my_table reloadData];
//SearchDisplay initialization..................................................................
UISearchDisplayController *display = [[UISearchDisplayController alloc]initWithSearchBar:search contentsController:self];
sbc = display; //
display.delegate = self;
display.searchResultsDataSource = self;
display.searchResultsDelegate = self;
my_table.dataSource = self;
my_table.delegate = self;
[self.view addSubview:my_table];
.h file.
#interface ViewController : UIViewController<UITableViewDataSource, UITableViewDelegate, UISearchBarDelegate, UISearchDisplayDelegate>
{
NSArray *table_array;
UITableView *my_table;
UISearchDisplayController *sbc;
NSArray *filtered;
}
#end
This is my code which change the search icon image...
Related
Something weird and frustrating is happening with the UINavigationBar on iOS7. I'm trying to add an image like this:
[[UINavigationBar appearance] setBackgroundImage:[UIImage imageNamed:#"Logo_Small.png"] forBarMetrics:UIBarMetricsDefault];
The result is that the lettering of my header -- the Hebrew letters -- repeat all over the navigation bar.
I tried all four options for the UIBarMetrics flag, but with the other three the logo just disappears. I also set the image size to 320x64, as per the documentation. But nothing seems to do the right thing, and I'm on the verge of giving up using a logo and just have a controller.title.
Do the below:
UIImage *gradientImage = [[UIImage imageNamed:#"Logo_Small.png"] resizableImageWithCapInsets:UIEdgeInsetsMake(-4, 300, 10, 300)];// play here
[[UINavigationBar appearance] setBackgroundImage:gradientImage forBarMetrics:UIBarMetricsDefault];
you can do like this
UIImageView *iv = [[UIImageView alloc] initWithFrame:CGRectMake(0,0,320,44)];
iv.image = [UIImage imageNamed:#"Logo_Small.png"];
self.navigationItem.titleView = iv;
Use this,
UIImage *navBarImage64 = [[UIImage imageNamed:#"Logo_Small.png"] resizableImageWithCapInsets:UIEdgeInsetsMake(0, 0, 0, 0)];
[[UINavigationBar appearance] setBackgroundImage:navBarImage64 forBarMetrics:UIBarMetricsDefault];
If above is not working then add imageview in your NavigationBar as below code. it work.
UIImage *image = [UIImage imageNamed: #"NavigationBar#2x.png"];
UIImageView *imageView = [[UIImageView alloc] initWithImage: image];
imageView.frame = CGRectMake(0, 0, 320, 44);
[self.navigationController.navigationBar addSubview:imageView];
You code is actually works. The problem is that you are probably calling it after UINavigationBar was added to screen.
To verify that your code is working you can try to put into AppDelegate's didiFinishedLaunchingWithOptions.
To customize navigation bar with Image use this,
[self.navigationController.navigationBar setBackgroundImage:[UIImage imageNamed:#"ImageName.png"] forBarMetrics:UIBarMetricsDefault];
i am using below code to add background image to the Custom UItoolbar where it has 4 Custom UIBarButton it in.I want to add background image for the ToolBar i searched many things and tried but nothing is working. can anyone please tell me how to add background image for Custome UIToolBar for the Frame which i have specified.
UIToolBar *toolBar =[[UIToolBar alloc]init];
-(void)layoutSubviews{
CGRect frame;
frame = CGRectMake(20 ,90, 150, 30);
toolBar.frame = frame;
UIImage* toolbarImage = [UIImage imageNamed: #"toolbar_background.png"];
[[UIToolbar appearance]
setBackgroundImage: toolbarImage
forToolbarPosition: UIToolbarPositionAny
barMetrics: UIBarMetricsDefault];
}
The Above code is not working For me as mine is Custom Toolbar adding progrmatically and also i am adding it as per requirment.
I had the same problem and now, it is working fine. You can try it, if its works fine,
1.First i set the tool bar hidden to NO.
[self.navigationController setToolbarHidden:NO animated:YES];
2.addin Image to UItoolbar
UIImage *toolbarImage = [[UIImage imageNamed:#"search_BottomBar1.png"]
resizableImageWithCapInsets:UIEdgeInsetsMake(0, 0, 0, 0)];
[[UIToolbar appearance]setBackgroundImage:toolbarImage forToolbarPosition:UIToolbarPositionBottom barMetrics:UIBarMetricsDefault];
[[UIBarButtonItem appearance]setTintColor:[UIColor grayColor]];
i added the bar Button to it.
UIBarButtonItem *button2 = [[UIBarButtonItem alloc]initWithTitle:#"My Place"
style:UIBarButtonItemStyleBordered target:self action:#selector(clickedButton1)];
NSArray *itemsN = [NSArray arrayWithObjects:button0,button1,button2, nil];
[self setToolbarItems:itemsN animated:NO];
Try this, Hopefully it will works..
I want to use custom back button. in iOS 6 everything is perfect but iOS 7 is strange.
[[UIBarButtonItem appearance] setBackButtonBackgroundImage:[[UIImage imageNamed:#"back_button_normal"] resizableImageWithCapInsets:UIEdgeInsetsMake(0, 12.0, 0, 12.0)] forState:UIControlStateNormal barMetrics:UIBarMetricsDefault];
first, it has no iOS 7 arrow and no background image.
(Russian locale)
then, if you press the button background image appears. Also i had background image set for UIControlStateHighlighted state and when you hold the button pressed highlighted image appears too. After any back button once pressed all back buttons have background image.
BUT! If you present modal view controller, dismiss it, then push any view controller - iOS 7 arrow will appear at every back button.
I use DP5. Is that a UIKit bug?
PS Also i tried to create back button manually, using UIBarButtonItem, set background image to it, then self.navigationItem.backBarButtonItem = barButtonItem; Did not help.
Then i tried to set background image to disabled state and change enabled property of my bar button item, did not help too.
This is not a bug, this how Back button looks in iOS 7. For example:
You should probably use the new concept for your application, and not to set background image for back button in iOS 7.
If you still want you back button have the same as it looked in iOS6 than you should probably create those back buttons manually:
- (void)loadView
{
[super loadView];
UIButton *backButton = [[UIButton alloc] initWithFrame: CGRectMake(0, 0, 60.0f, 30.0f)];
UIImage *backImage = [[UIImage imageNamed:#"back_button_normal.png"] resizableImageWithCapInsets:UIEdgeInsetsMake(0, 12.0f, 0, 12.0f)];
[backButton setBackgroundImage:backImage forState:UIControlStateNormal];
[backButton setTitle:#"Back" forState:UIControlStateNormal];
[backButton addTarget:self action:#selector(popBack) forControlEvents:UIControlEventTouchUpInside];
UIBarButtonItem *backButtonItem = [[UIBarButtonItem alloc] initWithCustomView:backButton];
self.navigationItem.leftBarButtonItem = backButtonItem;
}
-(void) popBack {
[self.navigationController popViewControllerAnimated:YES];
}
Edit: Not to break Swipe Gesture (Here is a source)
self.navigationController.interactivePopGestureRecognizer.delegate = (id<UIGestureRecognizerDelegate>)self;
The custom background image not appearing on the first push was fixed in iOS 7 GM.
To hide standard back indicator use this code:
if ([UINavigationBar instancesRespondToSelector:#selector(setBackIndicatorImage:)]) { // iOS 7
[navigationBarAppearance setBackIndicatorImage:[UIImage imageNamed:#"transparent_1px"]];
[navigationBarAppearance setBackIndicatorTransitionMaskImage:[UIImage imageNamed:#"transparent_1px"]];
}
The custom background image not appearing initially was not fixed in iOS7 GM or final, as far as I can tell. I see the same problem. It does seem to be an Apple bug; the private view Apple uses simply does not get a setNeedsDisplay call when it needs it on initial display. Doing anything to it which causes that call should fix it -- like pressing on it (which likely changes internal state so it calls setNeedsDisplay on itself), or bringing a modal up (which probably forces a redisplay of the entire view hierarchy on the next viewWillAppear: call).
Using leftBarItems instead also can work, but that may cause a lot of maintenance issues with existing code (some screens may have their own left items, expecting that when set back to nil they restore the original back item, for example).
As mentioned, ideally you would be able to change to a borderless look on iOS7, which means that the bug isn't really apparent (since there is no background image). For some iOS6/iOS7 transition situations though, that may be difficult (lots of screens, and/or the need to support older iOS versions for a while and too hard to have two looks implemented, and it doesn't look good borderless without other changes). If that's the case, the following patch should work:
#import <objc/runtime.h>
#implementation UINavigationBar (BackButtonDisplayFix)
+ (void)load
{
if ([UIDevice currentDevice].systemVersion.intValue >= 7)
{
/*
* We first try to simply add an override version of didAddSubview: to the class. If it
* fails, that means that the class already has its own override implementation of the method
* (which we are expecting in this case), so use a method-swap version instead.
*/
Method didAddMethod = class_getInstanceMethod(self, #selector(_displaybugfixsuper_didAddSubview:));
if (!class_addMethod(self, #selector(didAddSubview:),
method_getImplementation(didAddMethod),
method_getTypeEncoding(didAddMethod)))
{
Method existMethod = class_getInstanceMethod(self, #selector(didAddSubview:));
Method replacement = class_getInstanceMethod(self, #selector(_displaybugfix_didAddSubview:));
method_exchangeImplementations(existMethod, replacement);
}
}
}
- (void)_displaybugfixsuper_didAddSubview:(UIView *)subview
{
[super didAddSubview:subview];
[subview setNeedsDisplay];
}
- (void)_displaybugfix_didAddSubview:(UIView *)subview
{
[self _displaybugfix_didAddSubview:subview]; // calls the existing method
[subview setNeedsDisplay];
}
#end
Note: UINavigationBar does currently have an override of the method in question, so I'd expect the method_exchangeImplementations style to be used. I just added the other stuff for safety in case Apple changes their code. We may go borderless ourselves, but I did find this approach worked as an option (until a more thorough UI uplift), at least.
Additional note: This bug appears to be fixed in iOS 7.1. So, the patch could be conditionalized to only install the methods if running >= 7.0 and < 7.1.
There is a better solution that doesn't involve method swizzling.
You need to add UINavigationViewControllerDelegate method somewhere in your app.
- (void)navigationController:(UINavigationController *)navigationController willShowViewController:(UIViewController *)viewController animated:(BOOL)animated {
dispatch_async(dispatch_get_main_queue(), ^{
[[navigationController.navigationBar subviews] makeObjectsPerformSelector:#selector(setNeedsDisplay)];
});
}
My solution is for iOS 7 and above.
At first, make default back button invisible.
self.navigationItem.backBarButtonItem = [[UIBarButtonItem alloc] initWithTitle:#"" style:UIBarButtonItemStylePlain target:nil action:nil];
then, set default backIndicatorImage of back button using custom image.
[UINavigationBar appearance].backIndicatorImage = [[UIImage imageNamed:#"topbar_icon_back_n.png"] imageWithRenderingMode:UIImageRenderingModeAlwaysOriginal];
[UINavigationBar appearance].backIndicatorTransitionMaskImage = [[UIImage imageNamed:#"topbar_icon_back_p.png"] imageWithRenderingMode:UIImageRenderingModeAlwaysOriginal];
At this point, make custom UINavigationBar for resizing _UINavigationBarBackIndicatorView which contains above backIndicatorImage.
const CGPoint SANavigationBarOffset = {-8, 11.5};
#implementation SANavigationBar
- (void)layoutSubviews
{
[super layoutSubviews];
// set back button position
NSArray *classNamesToReposition = #[#"_UINavigationBarBackIndicatorView"];
for (UIView *view in [self subviews]) {
if ([classNamesToReposition containsObject:NSStringFromClass([view class])]) {
CGRect frame = [view frame];
frame.origin.x = 0;
frame.origin.y = 0;
[view setFrame:frame];
}
}
}
#end
then, set it as my navigationBar
// set custom NavagationBar for back button position
[self.navigationController setValue:[[SANavigationBar alloc] init] forKey:#"navigationBar"];
Add button as navigation item in ios7 as below
UIButton *btnAdd = [[UIButton alloc] initWithFrame:CGRectMake(0, 0, 60, 30)];
[btnAdd setContentMode:UIViewContentModeScaleAspectFit];
[btnAdd setBackgroundImage:[UIImage imageNamed:#"back.png"] forState:UIControlStateNormal];
[btnAdd addTarget:self action:#selector(backButtonPressed:) forControlEvents:UIControlEventTouchUpInside];
UIBarButtonItem *btnAdd = [[UIBarButtonItem alloc] initWithCustomView:imView];
self.navigationItem.rightBarButtonItem = btnAdd;
Using Swift you can just add a extension:
extension UIViewController: UIGestureRecognizerDelegate {
func popBack() {
self.navigationController?.popViewControllerAnimated(true)
}
func enableCustomBackButtom() {
self.navigationItem.leftBarButtonItem = UIBarButtonItem(image: UIImage(named: "icon-back"), style: UIBarButtonItemStyle.Plain, target: self, action:"popBack")
self.navigationController?.interactivePopGestureRecognizer.delegate = self
}
}
And in your UIViewController use like this:
self.enableCustomBackButtom()
I just did it providing the same behaviour as in iOS6 (notice that navigationBar is the UINavigationBar), make sure that navigationBar has a topItem
UINavigationItem *topItemNavigation = [navigationBar topItem];
UIBarButtonItem *barButtonTopItemNavigation = [[UIBarButtonItem alloc] initWithTitle:topItemNavigation.title style:UIBarButtonItemStyleBordered target:nil action:nil];
[barButtonTopItemNavigation setBackButtonBackgroundImage:YOUR_IMAGE_BACKGROUND forState:UIControlStateNormal barMetrics:UIBarMetricsDefault ];
[topItemNavigation setBackBarButtonItem: barButtonTopItemNavigation];
}
My solution was to write a category on UINavigationItem. This is for iOS7.
- (void)mdSetCustomBackButton:(UINavigationController *)navigationController
{
MDBackButton *backButton = [[MDBackButton alloc] initWithFrame:CGRectMake(0.0, 0.0, 44.0, 44.0) navigationController:navigationController];
[backButton addTarget:self action:#selector(popBack:) forControlEvents:UIControlEventTouchUpInside];
UIBarButtonItem *barButtonItem = [[UIBarButtonItem alloc] initWithCustomView:backButton];
[self setLeftBarButtonItem:barButtonItem];
[navigationController.interactivePopGestureRecognizer setDelegate:(id<UIGestureRecognizerDelegate>)self];
}
- (void)popBack:(MDBackButton *)sender
{
[sender.navigationController popViewControllerAnimated:YES];
}
And subclass UIButton to add a UINavigationController property (to pop and set swipe back delegate).
#property (nonatomic, weak) UINavigationController *navigationController;
#implementation MDBackButton
- (id)initWithFrame:(CGRect)frame navigationController:(UINavigationController *)navigationController
{
self = [super initWithFrame:frame];
if(self){
_navigationController = navigationController;
[self setImage:[UIImage imageNamed:#"back_button"] forState:UIControlStateNormal];
}
return self;
}
This is work for me:
- (void)setCustomNavigationBackButton
{
self.navigationItem.backBarButtonItem = [[UIBarButtonItem alloc] initWithTitle:#"" style:UIBarButtonItemStylePlain target:nil action:nil];
UIImage *myIcon = [self imageWithImage:[UIImage imageNamed:#"backbutton.png"] scaledToSize:CGSizeMake(20, 20)];
self.navigationController.navigationBar.backIndicatorImage = myIcon;
self.navigationController.navigationBar.backIndicatorTransitionMaskImage = myIcon;
}
- (UIImage *)imageWithImage:(UIImage *)image scaledToSize:(CGSize)newSize
{
//UIGraphicsBeginImageContext(newSize);
// In next line, pass 0.0 to use the current device's pixel scaling factor (and thus account for Retina resolution).
// Pass 1.0 to force exact pixel size.
UIGraphicsBeginImageContextWithOptions(newSize, NO, 0.0);
[image drawInRect:CGRectMake(0, 0, newSize.width, newSize.height)];
UIImage *newImage = UIGraphicsGetImageFromCurrentImageContext();
UIGraphicsEndImageContext();
return newImage;
}
Also, custom font with custom color:
//self.navigationController.navigationBar.tintColor = [UIColor whiteColor];
[[UIBarButtonItem appearanceWhenContainedIn:[UINavigationBar class], nil] setTitleTextAttributes:
#{NSForegroundColorAttributeName:[UIColor whiteColor],
NSFontAttributeName:[UIFont fontWithName:#"Signika-Bold" size:20]}
forState:UIControlStateNormal];
Reference: https://stackoverflow.com/a/2658801/1371949
I use these codes below, which works in iOS 8
UIButton *button = [UIButton buttonWithType:UIButtonTypeCustom];
button.translatesAutoresizingMaskIntoConstraints = NO;
button.exclusiveTouch = YES;
button.titleLabel.font = [UIFont systemFontOfSize:14.0];
[button setTitleColor:kWhiteColor forState:UIControlStateNormal];
[button setTitleColor:[UIColor colorWithRed:1/255.0 green:36/255.0 blue:60/255.0 alpha:1.0] forState:UIControlStateHighlighted];
[button setTitle:#"Back" forState:UIControlStateNormal];
[button setImage:[UIImage imageNamed:#"barbutton_back"] forState:UIControlStateNormal];
[button setImageEdgeInsets:UIEdgeInsetsMake(1.0, 0.0, 0.0, 0.0)];
CGSize fontSize = [button.titleLabel sizeThatFits:CGSizeMake(100.0, 30.0)];
button.frame = CGRectMake(0.0, 0.0, button.imageView.image.size.width+fontSize.width, 30.0);
UIBarButtonItem *barbtn = [[UIBarButtonItem alloc] initWithCustomView:button];
//fix iOS 7 left margin
UIBarButtonItem *negativeSpacer = [[UIBarButtonItem alloc]initWithBarButtonSystemItem:UIBarButtonSystemItemFixedSpace target:nil action:nil];
negativeSpacer.width = -10;
self.navigationItem.leftBarButtonItems = [NSArray arrayWithObjects:negativeSpacer,barbtn, nil];
-(void) viewWillAppear:(BOOL)animated
{
UIButton *btn = [UIButton buttonWithType:UIButtonTypeCustom];
[btn setFrame:CGRectMake(0, 0, 30, 44)];
[btn setImage:[UIImage imageNamed:#"btnBack.png"] forState:UIControlStateNormal];
[btn addTarget:self action:#selector(PopToView) forControlEvents:UIControlEventTouchUpInside];
UIBarButtonItem *btnBack = [[UIBarButtonItem alloc] initWithCustomView:btn];
[btnBack setTintColor:[UIColor whiteColor]];
[[self.navigationController navigationItem] setLeftBarButtonItem:btnBack];
}
I want to insert an image to the navigation bar.
My code is
UINavigationBar *navBar = self.navigationController.navigationBar;
UIImage *image = [UIImage imageNamed:#"bodyBg.png"];
[navBar setBackgroundImage:image forBarMetrics:UIBarMetricsDefault];
I have attached the screenshot of the current output. Is this because of the large image size?
But my desired output is
First, make your navigation bar image size 1024x44 pixels nad for retina display 2048x88 pixels.
If you have the same image for UINavigationBar on every view controller, put this to AppDelegate in method didFinishLaunchingWithOptions:
[[UINavigationBar appearance] setBackgroundImage:[UIImage imageNamed:#"nav-background.png"] forBarMetrics:UIBarMetricsDefault];
// This will remove shadow in iOS6
if ([[UINavigationBar class] instancesRespondToSelector:#selector(shadowImage)]) {
[[UINavigationBar appearance] setShadowImage:[[[UIImage alloc] init] autorelease]];
}
And also I see you need custom back button, also put this in AppDelegate:
UIImage *backButtonNormal = [UIImage imageNamed:#"nav-back.png"];
[[UIBarButtonItem appearance] setBackButtonBackgroundImage:backButtonNormal forState:UIControlStateNormal barMetrics:UIBarMetricsDefault];
you can set the color of navigation bar same as your image use below code and you can put image name which you want to show in navigation bar
self.navigationController.navigationBar.tintColor = [UIColor colorWithPatternImage:[UIImage imageNamed:#"bodyBg.png"]];
try it out with this code..
if ([navBar respondsToSelector:#selector(setBackgroundImage:forBarMetrics:)])
{
[navBar setBackgroundImage:[UIImage imageNamed:#"Nav.png"] forBarMetrics:UIBarMetricsDefault];
}
else
{
UIImageView *imageView = (UIImageView *)[navBar viewWithTag:1];//any tag
if (imageView == nil)
{
imageView = [[UIImageView alloc] initWithImage:
[UIImage imageNamed:#"Nav.png"]];
[navBar insertSubview:imageView atIndex:0];
[imageView release];
}
}
see my full answer from this link setting-title-for-uinavigation-bar-in-iphone
self.navigationController.navigationBar.tintColor = [UIColor clearColor];
[self.navigationController.navigationBar setBackgroundImage:[UIImage imageNamed:#"navBar"] forBarMetrics:UIBarMetricsDefault];
I hope , it will work for u
Use UINavigationBar's setBackgroundImage: forBarMetrics: method :
[self.navigationController.navigationBar setBackgroundImage:yourImageHere forBarMetrics:UIBarMetricsDefault];
your UIImage should be of appropriate height and width. For example iphone 4 retina size would be 640*88 for portrait.
EDIT : Point here is if UIImage height is bigger say 150 pixel height it will display that much height and our UINavigationBar height is 44 pixel.
check this link for add background image in navigationbar and first you your navigationbar
image size set as navigationbar.
check this link here
i hope this code useful for you.
[myNavbar setBackgroundImage:[UIImage imageNamed: #"UINavigationBarBackground.png"]
forBarMetrics:UIBarMetricsDefault];
and also this link
Try this code it works for me:
UIView* navigationBGView = [[UIView alloc] initWithFrame:CGRectMake(0, 0, 320, 44)];
UIImage * targetImage = [UIImage imageNamed:#"Header_top.png"];
UIGraphicsBeginImageContextWithOptions(navigationBGView.frame.size, NO, 0.f);
[targetImage drawInRect:CGRectMake(0.f, 0.f, navigationBGView.frame.size.width, navigationBGView.frame.size.height)];
UIImage * resultImage = UIGraphicsGetImageFromCurrentImageContext();
UIGraphicsEndImageContext();
navigationBGView.backgroundColor = [UIColor colorWithPatternImage:resultImage];
[self.navigationController.navigationBar addSubview:navigationBGView];
[self.navigationController.navigationBar setTintColor:[UIColor clearColor]];
The UINavigationBar and UISearchBar both have a tintColor property that allows you to change the tint color (surprising, I know) of both of those items. I want to do the same thing to the UITabBar in my application, but have found now way to change it from the default black color. Any ideas?
iOS 5 has added some new appearance methods for customising the look of most UI elements.
You can target every instance of a UITabBar in your app by using the appearance proxy.
For iOS 5 + 6:
[[UITabBar appearance] setTintColor:[UIColor redColor]];
For iOS 7 and above, please use the following:
[[UITabBar appearance] setBarTintColor:[UIColor redColor]];
Using the appearance proxy will change any tab bar instance throughout the app. For a specific instance, use one of the new properties on that class:
UIColor *tintColor; // iOS 5+6
UIColor *barTintColor; // iOS 7+
UIColor *selectedImageTintColor;
UIImage *backgroundImage;
UIImage *selectionIndicatorImage;
I have been able to make it work by subclassing a UITabBarController and using private classes:
#interface UITabBarController (private)
- (UITabBar *)tabBar;
#end
#implementation CustomUITabBarController
- (void)viewDidLoad {
[super viewDidLoad];
CGRect frame = CGRectMake(0.0, 0.0, self.view.bounds.size.width, 48);
UIView *v = [[UIView alloc] initWithFrame:frame];
[v setBackgroundColor:kMainColor];
[v setAlpha:0.5];
[[self tabBar] addSubview:v];
[v release];
}
#end
I have an addendum to the final answer. While the essential scheme is correct, the trick of using a partially transparent color can be improved upon. I assume that it's only for letting the default gradient to show through. Oh, also, the height of the TabBar is 49 pixels rather than 48, at least in OS 3.
So, if you have a appropriate 1 x 49 image with a gradient, this is the version of viewDidLoad you should use:
- (void)viewDidLoad {
[super viewDidLoad];
CGRect frame = CGRectMake(0, 0, 480, 49);
UIView *v = [[UIView alloc] initWithFrame:frame];
UIImage *i = [UIImage imageNamed:#"GO-21-TabBarColorx49.png"];
UIColor *c = [[UIColor alloc] initWithPatternImage:i];
v.backgroundColor = c;
[c release];
[[self tabBar] addSubview:v];
[v release];
}
When you just use addSubview your buttons will lose clickability, so instead of
[[self tabBar] addSubview:v];
use:
[[self tabBar] insertSubview:v atIndex:0];
There is no simple way to do this, you basically need to subclass UITabBar and implement custom drawing to do what you want. It is quite a bit of work for the effect, but it may be worth it. I recommend filing a bug with Apple to get it added to a future iPhone SDK.
Following is the perfect solution for this. This works fine with me for iOS5 and iOS4.
//---- For providing background image to tabbar
UITabBar *tabBar = [tabBarController tabBar];
if ([tabBar respondsToSelector:#selector(setBackgroundImage:)]) {
// ios 5 code here
[tabBar setBackgroundImage:[UIImage imageNamed:#"image.png"]];
}
else {
// ios 4 code here
CGRect frame = CGRectMake(0, 0, 480, 49);
UIView *tabbg_view = [[UIView alloc] initWithFrame:frame];
UIImage *tabbag_image = [UIImage imageNamed:#"image.png"];
UIColor *tabbg_color = [[UIColor alloc] initWithPatternImage:tabbag_image];
tabbg_view.backgroundColor = tabbg_color;
[tabBar insertSubview:tabbg_view atIndex:0];
}
On iOS 7:
[[UITabBar appearance] setBarTintColor:[UIColor colorWithRed:(38.0/255.0) green:(38.0/255.0) blue:(38.0/255.0) alpha:1.0]];
I also recommend setting first depending on your visual desires:
[[UITabBar appearance] setBarStyle:UIBarStyleBlack];
The bar style puts a subtle separator between your view content and your tab bar.
[[self tabBar] insertSubview:v atIndex:0];
works perfectly for me.
for me its very simple to change the color of Tabbar like :-
[self.TabBarController.tabBar setTintColor:[UIColor colorWithRed:0.1294 green:0.5686 blue:0.8353 alpha:1.0]];
[self.TabBarController.tabBar setTintColor:[UIColor "YOUR COLOR"];
Try this!!!
[[UITabBar appearance] setTintColor:[UIColor redColor]];
[[UITabBar appearance] setBarTintColor:[UIColor yellowColor]];
for just background color
Tabbarcontroller.tabBar.barTintColor=[UIColor redcolour];
or this in App Delegate
[[UITabBar appearance] setBackgroundColor:[UIColor blackColor]];
for changing color of unselect icons of tabbar
For iOS 10:
// this code need to be placed on home page of tabbar
for(UITabBarItem *item in self.tabBarController.tabBar.items) {
item.image = [item.image imageWithRenderingMode:UIImageRenderingModeAlwaysOriginal];
}
Above iOS 10:
// this need to be in appdelegate didFinishLaunchingWithOptions
[[UITabBar appearance] setUnselectedItemTintColor:[UIColor blackColor]];
There are some good ideas in the existing answers, many work slightly differently and what you choose will also depend on which devices you target and what kind of look you're aiming to achieve. UITabBar is notoriously unintuitive when it come to customizing its appearance, but here are a few more tricks that may help:
1). If you're looking to get rid of the glossy overlay for a more flat look do:
tabBar.backgroundColor = [UIColor darkGrayColor]; // this will be your background
[tabBar.subviews[0] removeFromSuperview]; // this gets rid of gloss
2). To set custom images to the tabBar buttons do something like:
for (UITabBarItem *item in tabBar.items){
[item setFinishedSelectedImage:selected withFinishedUnselectedImage:unselected];
[item setImageInsets:UIEdgeInsetsMake(6, 0, -6, 0)];
}
Where selected and unselected are UIImage objects of your choice. If you'd like them to be a flat colour, the simplest solution I found is to create a UIView with the desired backgroundColor and then just render it into a UIImage with the help of QuartzCore. I use the following method in a category on UIView to get a UIImage with the view's contents:
- (UIImage *)getImage {
UIGraphicsBeginImageContextWithOptions(self.bounds.size, NO, [[UIScreen mainScreen]scale]);
[[self layer] renderInContext:UIGraphicsGetCurrentContext()];
UIImage *viewImage = UIGraphicsGetImageFromCurrentImageContext();
UIGraphicsEndImageContext();
return viewImage;
}
3) Finally, you may want to customize the styling of the buttons' titles. Do:
for (UITabBarItem *item in tabBar.items){
[item setTitleTextAttributes: [NSDictionary dictionaryWithObjectsAndKeys:
[UIColor redColor], UITextAttributeTextColor,
[UIColor whiteColor], UITextAttributeTextShadowColor,
[NSValue valueWithUIOffset:UIOffsetMake(0, 1)], UITextAttributeTextShadowOffset,
[UIFont boldSystemFontOfSize:18], UITextAttributeFont,
nil] forState:UIControlStateNormal];
}
This lets you do some adjustments, but still quite limited. Particularly, you cannot freely modify where the text is placed within the button, and cannot have different colours for selected/unselected buttons. If you want to do more specific text layout, just set UITextAttributeTextColor to be clear and add your text into the selected and unselected images from part (2).
[v setBackgroundColor ColorwithRed: Green: Blue: ];
Another solution (which is a hack) is to set the alpha on the tabBarController to 0.01 so that it is virtually invisible yet still clickable. Then set a an ImageView control on the bottom of the MainWindow nib with your custom tabbar image underneath the alpha'ed tabBarCOntroller. Then swap the images, change colors or hightlight when the tabbarcontroller switches views.
However, you lose the '...more' and customize functionality.
Hi There am using iOS SDK 4 and i was able to solve this issue with just two lines of code and it's goes like this
tBar.backgroundColor = [UIColor clearColor];
tBar.backgroundImage = [UIImage imageNamed:#"your-png-image.png"];
Hope this helps!
if ([tabBar respondsToSelector:#selector(setBackgroundImage:)]) {
// ios 5 code here
[tabBar setBackgroundImage:[UIImage imageNamed:#"image.png"]];
}
else {
// ios 4 code here
CGRect frame = CGRectMake(0, 0, 480, 49);
UIView *tabbg_view = [[UIView alloc] initWithFrame:frame];
UIImage *tabbag_image = [UIImage imageNamed:#"image.png"];
UIColor *tabbg_color = [[UIColor alloc] initWithPatternImage:tabbag_image];
tabbg_view.backgroundColor = tabbg_color;
[tabBar insertSubview:tabbg_view atIndex:0];
}
Swift 3.0 answer: (from Vaibhav Gaikwad)
For changing color of unselect icons of tabbar:
if #available(iOS 10.0, *) {
UITabBar.appearance().unselectedItemTintColor = UIColor.white
} else {
// Fallback on earlier versions
for item in self.tabBar.items! {
item.image = item.image?.withRenderingMode(UIImageRenderingMode.alwaysOriginal)
}
}
For changing text color only:
UITabBarItem.appearance().setTitleTextAttributes([NSForegroundColorAttributeName: UIColor.white], for: .normal)
UITabBarItem.appearance().setTitleTextAttributes([NSForegroundColorAttributeName: UIColor.red, for: .selected)
Swift 3 using appearance from your AppDelegate do the following:
UITabBar.appearance().barTintColor = your_color