Displaying Output in IOS Applications - ios

What is the best way to display some text data as output in an iphone application.
I am able retrieve a set of details about a particular car in my application.How to display them in a nice way.Currently i am using Labels.
Is there any better way.. I am new to ios programming

It really depends on the structure of the text data that you want to show.
For plain text, a UILabel is good. You can set the numberOfLines property if you want to show more than one line, or unlimited number of lines (set to 0).
For rich text, you can use a UITextView.
For HTML, UIWebView gives you Safari's rendering behavior and support.
For one-column tabular data, the classical UITableView is good. It's best for hierarchical information, that is, it is appropriate for when you have to present the user a bunch of records (maybe retrieved from some database) and you group them by some criteria (sections, or "group by" in SQL terminology). Each of those records may have additional information that you show when the user taps on the corresponding table view cell.
If you want to show multi-column tabular data, or any other complex layout that UITableView does not support, you can use a UICollectionView (available from iOS6+).

You can use UITableView Custom Cell with UILabels and UIImages for cars, please refer WWDC 2013 videos Building User interfaces for iOS7 and Best practices for great iOS UI Design https://developer.apple.com/wwdc/videos/ for reference and http://pttrns.com/categories/20-content-screen

You can use UITableView, with custom cells for car image and other details.

Table View is best options for you.
Create a UITableView And add an UIImageView and UILabel for details of car....

Related

UITableViewController VS UICollectionView

I've read in some forums that UICollectionView is better than UITableViewController when displaying feeds, some like Twitter feed or Medium feed.
Is that true? And if it is why should we use Collections over tableViews?
Thanks for your pov
[Your question is a possible duplicate of this one here: When to use UICollectionView instead of UITableView? but I decided to give you a short overview here.]
That's kind of true. It always depends on your use case and UI. In the end you can also use a UICollectionView to build your Table. It's all just easier one way sometimes. And sometimes not possible with one of them.
This is how Apple would describe it:
UITableView Displays hierarchical lists of information and supports selection and editing of the information.
Apple Developer Documentation - UITableView
UICollectionView Manages an ordered collection of data items and presents them using customizable layouts.
(Apple Developer Documentation - UICollectionView)
To answer your question:
I would mostly use a UITableView because they do a great job in displaying lists of information. But if you see it's going to be more complex, use UICollectionView. There is a good YouTube video series on how to customize them to build a twitter news feed. It's a good example of how to use it and when to use it. Check it out
To sum up:
Use UICollectionView for more complex and advanced things where you need a lot of customization.
Use UICollectionView for things that are placed in a grid with for example three pictures in every row.
Use UITableView for simple and advanced lists but not necessarily if you need a feed like twitter uses (to point out an example).
Keep in mind that you can use custom cells (with or without XIB files) in a UITableView!
However just choose the way you are most comfortable with.

When to use UICollectionView instead of UITableView?

I found that UICollectionView is like an upgraded version of UITableView introduced in iOS6, but when should I choose UICollectionView instead of UITableView?
There are still Apps using UITableView, if UICollectionView can do anything UITableView can do , why people still use UITableView? Is there a difference as far as performance is concerned?
Thanks!
That depends on the requirements. How the application flows determines which type of UI to integrate into the application.
People mainly use the UICollectionview for creating types of UIs with multiple images shown in a grid. This would have complex logic using UITableView, but with UICollectionview, it would be easy.
When using UICollectionview, you don't need to set buttons with tags or other things by getting selected items values. You can simply get -(void)collectionView:(UICollectionView *)collectionView didSelectItemAtIndexPath:(NSIndexPath *)indexPath and in UITableViewDelegate:
`-(void)tableView:(UITableView *)tableView didSelectRowAtIndexPath:(NSIndexPath *)indexPath`
You get the selected row instead of the item, so for creating grid or modified items, using UICollectionview is best.
For the listing details of each item, people use UITableView because it shows more info on each item.
Apple Docs:
UICollectionView Class Reference
The UICollectionView class manages an ordered collection of data items and presents them using customizable layouts. Collection views provide the same general function as table views except that a collection view is able to support more than just single-column layouts. Collection views support customizable layouts that can be used to implement multi-column grids, tiled layouts, circular layouts, and many more. You can even change the layout of a collection view dynamically if you want.
UITableView Class Reference
A table view displays a list of items in a single column. UITableView is a subclass of UIScrollView, which allows users to scroll through the table, although UITableView allows vertical scrolling only. The cells comprising the individual items of the table are UITableViewCell objects; UITableView uses these objects to draw the visible rows of the table. Cells have content—titles and images—and can have, near the right edge, accessory views. Standard accessory views are disclosure indicators or detail disclosure buttons; the former leads to the next level in a data hierarchy and the latter leads to a detailed view of a selected item. Accessory views can also be framework controls, such as switches and sliders, or can be custom views. Table views can enter an editing mode where users can insert, delete, and reorder rows of the table.
Here's my criteria:
If a UITableView can do it, use it
If a UITableView needs lots of code to do it or can't do it at all, use UICollectionView.
You have to consider the restrictions on UITableView before making a decision: It's a single column. And you can only customize the cells, but not section backgrounds and such. So if you have a straight-up list of things with no extra frills - that looks like a bog standard iOS view, basically - then use UITableview. If you have custom insets, or a border around each section, use UICollectionView.
I'm actually considering UICollectionView for all things simply because it's very expensive when you start developing your view as a table view, then later find out it can't do that one thing that you need it to do. 1st hand experience ;)
Edit after even more experience with the two: Disregard that last paragraph. UICollectionView requires a lot of boilerplate code to make it work like a UITableView. Use UICollectionView only when really needed. ;)
For simple lists and forwards/backwards navigtaion, use UITableView.
If you need a high degree of customisability, use UICollectionView.
Generally speaking, in software development, it's best to choose the approach which represents "The Simplest Possible Thing".
EDIT: As of iOS 14, UICollectionView can now do lists as well and is now the recommended approach. See this session from WWDC20 for more information and implementation details: https://developer.apple.com/videos/play/wwdc2020/10026/
According to my point of view main difference between collectionView and tableView is that
TABLEVIEW --> show list of items in only one column.
COLLECTION-VIEW -->show list of items in multiple column.
Hope it will help you.
If you choose UITableView for iPhone, make sure you have considered your iPad strategy first. If you want an iPad-specific layout, you may want that single-column layout to become a grid.
Although it's not required, I always use a collectionview. That way I can easily adapt how my collections are presented for differing resolutions. A plus is that it's ready to quickly add new types of cells when refactoring in the future.
I see no point of tableviews. It's very simple to use a collection view to represent a table. IMO.
From my personal experience the two elements should only be compared loosly.
TableView
A TableView is a UI element designed for showing data in a list format. There is certain functionality that comes as standard with a UITableView, such as:
Accessory View
Cell Selection Style
Editting Style (Delete and edit buttons).
The above elements enhance the usability of data when displaying and interacting in a list format. Such as viewing emails.
CollectionView
A CollectionView is a UI element designed for showing content using a custom layout (usually anything that isn't a list). CollectionViews improve functionality of displaying data in completely bespoke layout styles and also dynamically changing layouts on the fly. Some examples are:
Horizonal Lists
Photo Galleries
Thumbnail views
Carousels
Dials
Laying out elements on a map
etc.
CollectionViews also allow for multiple selections.
Conclusion
As you can see from the above, both have completely different use cases and are designed for enhancing the development and usability of their own specific data sets.
If you are looking at displaying anything in a list style with the followin interactions:
- Adding
- Deleting
- Re-ordering
Then a UITableView will simplify this process by providing the support straight out of the box.
Anything else, you should leverage the benefits of CollectionView as you have more flexibility.
Its totally dependent on how your data to be shown.
As mentioned by many above, if you require only single set of data and that too not complex, go for UITableView else use UICollectionView.
UICollectionView is customization friendly.
If you are dealing with multiple cell heights or so, then go for UICollectionView.
Both are depends on the requirements. Table Views also have support for a variety of editing scenarios. This support has not been implemented in the Collection View classes.
If you are converting from a Table View that relies on these methods, expect to do a little extra heavy lifting in the Collection View.
Collection View section headers can be placed anywhere within the view.
and UITableView don't need to set buttons with tags or other things by getting selected items values.
In practice, everyone uses UICollectionView that I've come across, when they only need a UITableView. "It's one-dimensional. It goes up and down. Why are you adding unnecessary delegate methods for layout AND data?". I once spent an extra 2 hours helping a startup find out why their UICollectionViewCell got squished because the owner, who didn't read the Animations manual, nor HIG, nor the UICollectionView guide, decided to use it and add variable heights and anims. Needless to say, he gave himself a headache and much lost time on a non-business-critical issue he could have avoided by simply using a table cell, since there's no extra layout delegate + Nib.
Let me get this straight, I am all for UICollectionView's when your data and display need it. They're very powerful. But in practice, most people I've seen have been using them on lists.
This brings up another flaw. They're also used on short, constant lists that won't change, ever. In this case, just make a Xib. Or write a custom view that stacks them. Why? Because you don't need the memory management for 5 sets of labels with a button or switch. If they might change, then yes, use a list. If you want physics, then UICollectionView works well with a some cool effects. But do you really need to add 5 delegate methods and a layout system for 5 labels that will never move?
Also, I'm not forgetting that iOS has a native stacking view now too. I can never get it to deform how I want, even though I'm quite adept at the 2D and animation systems, so I never use the built-in one.
All I'm saying is, define your requirements. Maybe you don't need either of these, if your UI isn't adding/removing items and refreshing itself. Or maybe you want to write a Card Game and throw them out virtually on a table, then use UICollectionView with a physics system for its layout guide.
Personally I think the UICollectionView can do most of the work which UITableview can do. well, at the same time, it's more complex to use.
I suggest you use UICollectionView as TableView just in case your manager change requirements in the future.
Based on our need we are choosing TableView or CollectionView.
Example:
For phone contacts tableView is best option.
For photo gallery, collection view will be best option.
I had this issue in my current project. Which to use. In my case it was simple really. I needed both. I needed my view to look like UITableView and also to change its change / layout. So, UICollectionView was used. I also use UITableView everywhere I don't need any extra customisation. Since UiTableView comes with a default layout that includes images and text - I use it for simplicity.
Based on our requirement we choose UITableView or UICollection view.
If we want to display images or items in grid type or if we need more customisability we use UICollectionview.
For listing each item with details and subdetails we use UITableView.
UICollectionView:
The UICollectionView class manages an ordered collection of data items and presents them using customizable layouts. Collection views provide the same general function as table views except that a collection view is able to support more than just single-column layouts.
UITableView: A table view displays a list of items in a single column. UITableView is a subclass of UIScrollView, which allows users to scroll through the table, although UITableView allows vertical scrolling only.
As per my view for Grid View display use UI Collection View.All other list view use UITable View

iphone/ipad how to handle lots of input fields?

I'm writing a app that contains quite a bit of input fields for collecting data.
and im wondering what are some good methods to display these kind of input fields, if there are too many to fit on a screen? so something like the add contact screen... where u can scroll down and there are fields there
my initial idea is to put them in a scroll view and then i can scroll through them, is there a tutorial to do this? it seems like the scroll view is more for dynamically displaying data like a text view, and not for static forms like i was describing.
if anyone has any different methods for doing this please post.
UITableview will match perfectly for what you need.
My friend wrote this which is a container view that automatically helps with moving fields out of the way of the keyboard - It will certainly save you some time if you don't want to use a UITableView:
https://github.com/mackross/GTKeyboardHelper
The other way as H2CO3 suggested is to use a UITableView. If it is a UITableViewController, then you get the moving out of the keyboards way automatically. You could build custom table view cells that are styled to have a prompt and a UITextField for input. You can also set the selectionStyle to UITableViewCellSelectionStyleNone to prevent these cells from highlighting when selected.
I think the third way is to do this with a UINavigationController (or a UIPageControl) and build a kind of wizard, where you go through various pages of related data. This might be the neatest way depending on how many fields you have and if you can group data into common sets (e.g. personal information, work information etc)
I had the same problem and found GTKeyboardHelper to be an easy way out.
After drag and drop the framework in your project, include the header file.
Download and open the example project, then drag the "Keyboard Helper" object from the objects section in the xib to the objects section in your project's interface builder.
Drag and drop all your views to be children of the "Keyboard Helper".

Objective C: How to implement a datagrid view (tables with multiple columns)

I am currently working on an iPad application that uses a table view to present data, I was inspired by the iTunes application in iPad that present it's data in multiple columns in a very nice and neat manner, and the most interesting thing is that during the portrait mode the itunes application displays data in 2 columns but when the user switches to landscape mode, it switches the display to 3 columns (since there are plenty of space to display data horizontally).
This is what i'm talking about:
but i found out that iOS SDK only supports single column for tableview (it would be nice to utilize the entire space provided on iPad screen to present data), i did some research and i found out that the best way to present data in multiple columns yet like spreadsheet style is to use datagridview instead, but iOS SDK did not provide any data grid view controls for iOS developers.
I found out over the internet some customized tables like:
AQGridView.
DTGridView.
and also the one from this:
http://usxue.is-programmer.com/posts/14176.html
and the one from this:
http://xebee.xebia.in/2011/04/14/building-editable-gridview-for-iphone-apps/
But sadly none of these ever met the requirements of the application i was working on.
Could you guys provide me some ideas or share some sample codes or links on how to display data in somehow-data grid view, to achieve similar effect used in iTunes application (as shown above).. Any form of help would be pretty much appreciated. Thank you guys!
The summary answer is, place multiple data "views" across in a single cell.
The more detailed answer:
Create custom views that represent the single cells you want. You can for this purpose make them resizable enough to work two across or three across (they will get loaded into 1/2 or 1/3 of the cells bounds).
Then make a custom UITableView cell, that can take two or three data items - load up an instance of the custom view previously created in the cell for each data item you have, placing them next to each other. You can have the cell do the view layout when groups of data items are added.
In the cellForRow code in the table delegate/datasource, you use your data source in groups of two or three (and report the row count accordingly) to pass along to the custom cell.
Sorry I can't share code, but I have used this technique before in other applications.
What's wrong with creating a UIView class to represent a single cell, and another that lays out an array of those cells in a grid? Put your grid view in a UIScrollView and you're about done.
UITableView is obviously a pretty complex class. Much of that is to make it very general, very reusable, and able to support a huge number of rows. Your class doesn't necessarily need to be that complicated -- if you have a fairly small number of cells, your "grid" could really just be a UIView in which you lay out cells in rows and columns. UITableView removes cells that aren't seen in order to save memory; you might need to do something similar if you have hundreds of cells, especially if they're large, but a few dozen probably won't require that.
In short, since you need a grid view for a particular use, you don't need to do all the extra work that would be required for a general, reusable solution.

How to display HTML-like table data on iPhone?

I have a set of data in a matrix which I would like to display in my iPhone app with all of the rows and columns intact. Everything I can find on the web dealing with "tables iPhone" gives me information on UITableView, which only lets you show a list of items to the user - not an actual table in the HTML sense. What's the best way on the iPhone to display an actual table of data to the user, with column & row headings and table cells?
The solution that I found was simply to use a UIWebView. Then I can build the HTML table dynamically and load it into the web view.
The UITableView class was specifically designed to only show one column at a time due to the small size of the screen. If the data of your application absolutely needs to be laid out in one big grid on one screen the right way to do it, would be to add each cell as a subview to a custom view. Then implement the layoutSubviews method on your custom view to lay out the frames of the subviews in the grid you want.

Resources