All,
today I've experienced a problem while installing a enterprise build app.
I got a .ipa from my Jenkins build server just like I did a couple of times before and installing it on my own iPad mini was no problem.
But when my customer can over with their iPad mini, I failed to install the app.
I've added the .ipa to iTunes and connected it and clicked to install the app to the iPad. The icon appeared on the iPad, and the pie like circle started to rotate, but when it was half way, it stopped and the icon stayed dark grey.
So, it worked on one iOS 7 iPad mini, but on an other exactly the same type iPad and same .ipa file, it failed.
Does anyone has a suggestion what went wrong?
Regards EMA.
Related
I recently updated my iPhone only app and now I've got some users complaining that the Icon is gone on iPad.
So I looked into it and added ALL icons to the asset catalogue. Still, when I run my app on iPad, there is no icon. Even deleting it and fresh installing via Xcode is not working?!? I tried with iPad and iPhone icon sizes as well as with only iPhone icon sizes... Also restarting my iPad didn't help. Neither did a clean build...
Am I missing something? Did something change here lately? The last update to my app when it still worked was before iOS11...
Any ideas?
My problem was that there was a Info-Plist Key for the iPad Icon... Don't really know how that one got there... But that was my problem...
I have a sencha touch cordova app which works perfectly fine on Iphones, to get it past the apple review I need to make it work on iPads too. I do not intend to support iPad users at this point of time so have kept the Devices as iPhone only in the settings. I expect the app to open in iPhone resolution on the iPad and works similar to the iphone - but it doesn't, when i install and run it on the iPad, all I get is a blank white screen and nothing happens further. On the xcode console I get this :
WARNING: The splashscreen image named LaunchImage-700 was not found
which is the only difference between the logs of the iphone and the ipad.
I believe it isn't getting the launch image for the iPad but I have no clue where or how to include this image.
Would be great if someone can point how to solve this issue and make my app work on an ipad.
I had this error after updating xcode. They got really picky about what splash screen sizes you can use.
I use this plugin on npm cordova-splash. This builds all different sizes of splash screens and my xcode automatically picked them up.
Usage is really simple just make sure you have a splash.png file in the root folder of your cordova project and run cordova-splash
When I run and debug my app everything is working fine, but when I create an .ipa file using save for ad-hoc deployment option and install it using iTunes or for testing on iPad air 2, some of the UI elements are not shown on iPad Air 2.
However it does work for other iPads like iPad mini and iPad 2. I have not tested other devices yet.
Unfortunately, my app is only for iPad so I have to fix this issue.
Finally After trying a lot I found the solution but did not get the reason till now.
In my code I used
[self performSelector:#selector(showHideCountTimerView:) withObject:[NSNumber numberWithBool:NO] afterDelay:0.4f];
but when I used -
[self showHideCountTimerView:NO];
and Its working.
Now the view which is not shown is showing on iPad air 2 on install the .ipa file
Today morning I build and run my xcode project. When simulator launched I saw this:
The screen is scaled, I see only 1/4 part, other 3/4 parts are hidden.
Did anybody faced with same problem? The issue happens in xCode6, Xcode5, also in AppCode.
I tried to Clean project, switched to iPhone5 screen, iPad, the same problem.
Also, this happens with my other iOS projects.
Finally, I got the reason why this bug appears at work and not at home :)
Because at work I don't have external display (monitor), but at home (DELL, non-retina off course)
If you want this bug not to appear, just connect your macbook to external non-retina monitor. Then you may work fine, run simulator in macbook retina display, also in external monitor display, while Apple hard works to fix this bug in OS X.
Here is the video proof: http://youtu.be/4gkFEkOJN9s
Within the iPhone/iPad simulator, go to the top-menu and select "iOS Simulator" -> "Reset Content and Settings..."
I am testing my app via Ad-Hoc Distribution and have run into a strange problem.
When testing via Xcode to my iOS device everything looks and works exactly as expected; however when installing the app through iTunes (using an IPA file generated in Xcode using the Ad-Hoc Provisiong Profile) the Home Screen icon appears pixelated, as if the wrong size version is being used.
Does anyone know what's going on; is this normal behavior because this is a Ad-Hoc distro?
Any help would be appreciated.
For anyone experiencing the same problem; turns out the Simulator that comes with Xcode ignores the case of a file name, while the actual iPad does not. This will lead to the incorrect home screen icon being displayed on the iPad home screen, if the case of the icon name was changed in the directory or Xcode.
I hope this helps some one!