Xcode 5 with iOS 5 issue on storyboard [closed] - ios

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xcode 5 can't update view on storyboard after changing the deployment target iOS5. I was also remove the arm64 but still it won't updated on simulator here i attached my screenshot.
please tell me anybody face same fix and how fixing that.
Thanks
Output - on simulator doesn't change the UIButton Text also
When i trying to uncheck base localization it show like below,

Uncheck the Base on the right side under Localization and keep only English. Do not know why, but it did work for me.

I messed up the storyboard because i'm newly working on this. The solution is it created twice one is base version another one is English

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I a trying to change image tint color in XCode 11.4 but it is not working. It was working in previous versions, I could change tint color from story board. Now changing tint color from story board does not reflect.
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I have an old project and convert into swift 3. It have simple launch screen storyboard . Launch screen storyboard have an image as logo of company, This image not showing into device but i replace that image with another image , replaced image showing perfect. Launch screen behave strange.
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We are developing application in Xcode 6 with deployment target of iOS 7. I was wondering what is best practice or how do we define that some UIViews should have different height on 3.5 and 4 inch screens? Our designer made graphic design of the application in photoshop for iPhone 6/6+, but it doesn't fit vertically well on smaller screens, so we can make everything a bit smaller, but the question what is the best practice doing this in code and/or in storyboard.
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Alternatively you can make different storyboards for different screen sizes, but then you'd have to manage the two different versions.

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After upgrading to xcode 5 then when I test my app on retina 4 inch screen, it misplaces some of the objects I've put in my app. I tried everything and only have one solution that may work but would be very annoying to do. It is the screen detection method. I really don't want to go through the hassle changing a lot of my code just so that it can be compatible with a 4inch retina, because I would have to rewrite a lot of code just for a 4inch retina display... Is there a way to make it so that everything could be stretched to fit to screen?
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In Inspector-tab, for every view items like labels, buttons, etc, set "Autosizing" parameters to stretch, reposition, fix or flexible positions and sizes of items according to change in screen height.

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