How can I track values between Jenkins Builds (Static Analysis) - jenkins

I'm running a number of static analysis tools and I want to track the results from build to build. For example, if a commit to a branch increases the number of security vulnerabilities, I want to send an email to the committer. I know there are plugins like Sonar and Analysis Collector, but they don't cover all of the areas of analysis I want and they don't seem to have the ability to trigger actions based on build trends (correct me if I'm wrong).

You can use the Groovy Postbuild Plugin:
https://wiki.jenkins-ci.org/display/JENKINS/Groovy+Postbuild+Plugin
It lets you extract data (such as number of vulnerabilities detected) from the current build's buildlog with num_vul = manager.getLogMatcher(regexp)
And compare that to previous builds, by extracting info from their buildlog, e.g.:
currentBuildNumber = manager.build.number
manager.setBuildNumber(currentBuildNumber - 1)
prev_num_vul = manager.getLogMatcher(regexp)
Then, if the number of vulnerabilities had gone up, I would call manager.buildFailure() which sets the build status to FAILURE, and then have the next PostBuild step be to the Email-ext plugin which allows you to send email to the committer in the event of a failure.

I would recommend the SonarQube tool, which does just what you describe. You mention that you already looked at it, but maybe you missed the Notifications feature or the Build Breaker Plugin. There are more SonarQube features centered around Jenkins integration. SonarQube is free to use.
If you are still missing something, it might be worthwhile asking specifically how that aspect could be covered by SonarQube. Just my two cents.

Related

Jenkins CI workflow with separate build and automated test both in source control

I am trying to improve our continuous integration process using Jenkins and our source control system (currently svn, but git soon).
Maybe I am thinking about this overly complicated, or maybe I have not yet seen the right hints.
The process I envisioned has three steps and associated roles:
one or more developers would do their job and ultimately submit the code changes for the actual software ("main software") as well as unit tests into source control (git, or something else). Jenkins shall build the software, run unit tests and perhaps some other steps (e.g. static code analysis). If none of this fails, the work of the developers is done. As part of the build, the build number is baked into the main software itself as part of the version number.
one or more test engineers will subsequently pickup the build and perform tests. Some of them may be manual, most of them are desired to be automated/scripted tests. These shall ultimately be submitted into source control as well and be executed through the build server. However, this shall not trigger a new build of the main software (since there is nothing changed). If none of this fails, the test engineers are done. Note that our automated tests currently take several hours to complete.
As a last step, a project manager authorizes release of the software, which executes whatever delivery/deployment steps are needed. Also, the source of the main software, unit tests, and automated test scripts, the jenkins build script - and ideally all build artifacts ("binaries") - are archived (tagged) in the source control system.
Ideally, developers are able to also manually trigger execution of the automated tests to "preview" the outcome of their build.
I have been unable to figure out how to do this with Jenkins and Git - or any other source control system.
Jenkin's pipelines seem to assume that all steps are carried out in sequence automatically. It also seems to assume that committing code into source control starts at the beginning (which I believe is not true if the commit was "merely" automated test scripts). Triggering an unnecessary build of the main software really hurts our process, as it basically invalidates and manual testing and documentation, as it results in a new build number baked into the software.
If my approach is so uncommon, please direct me how to do this correctly. Otherwise I would appreciate pointers how to get this done (conceptually).
I will try to reply with some points. This is indeed conceptually approach as there are a lot of details and different approaches too, this is only one.
You need git :)
You need to setup a git branching strategy which will allow to have multiple developers to work simultaneously, pushing code and validating it agains the static code analysis. I would suggest that you start with Git Flow, it is widely used and can be adapted to whatever reality you do have - you do not need to use it in its pure state, so give some thought how to adapt it. Fundamentally, it will allow for each feature to be tested. Then, each developer can merge it on the develop branch - from this point on, you have your features validated and you can start to deploy and test.
Have a look at multibranch pipelines. This will allow you to test the several feature branches that you might have and to have different flows for the other branches - develop, release and master - depending on your deployment needs. So, when you have a merge on develop branch, you can trigger testing or just use it to run static code analysis.
To overcome the problem that you mention on your second point, there are ways to read your change sets on the pipeline, and in case the changes are only taken on testing scripts, you should not build your SW - check here how to read changes, and here an example of how to read changes and also to prevent your pipeline to build all the stages according to the changes being pushed to git.
In case you still have manual testing taking place, pipelines are pausable which means that you can pause the pipeline asking for approval to proceed. Before approving, testers should do whatever they have to, and whenever they are ready to proceed, just approve the build to proceed for the next steps.
Regarding deployments authorization, it is done the same way that I mention on the last point, with the approvals, but in this case, you can specify which users/roles are allowed to approve that step.
Whatever you need to keep from your builds, Jenkins has an archive artifacts utility. Let me just note that ideally you would look into a proper artefact repository such as Nexus.
To trigger manually a set of tests... You can have a manually triggered job on Jenkins apart from your CI/CD pipeline, that will only execute the automated tests. You can even trigger this same job as one pipeline stage - how to trigger another jobs
Lastly let me say that the branching strategy is the starting point.
Think on your big picture, what SDLC flows you need to have and setup those flows on your multibranch pipeline. Different git branches will facilitate whatever flows you need within the same Jenkinsfile - your pipeline definition. It really depends on how many environments you have to deploy to and what kind of steps you need.

How can I share source code across many nodes in a Jenkins pipeline job?

I have a build that's currently using the old build flow plugin that I'm trying to convert to pipeline.
This build can be massively parallelized (many units of work can run on many different nodes) but we only want to extract the source code once at the beginning, preferably with the Pipeline script from SCM option. I'm at a loss to understand how I can share the source extract (which apparently is on the master) with all of the "downstream" nodes that will be used by the pipeline script.
For build flow we extracted to a well-known location on a shared file system and all of the downstream jobs invoked by the flow were passed (or could derive) that location. That always felt icky & I was hoping that pipeline would have solved this problem but I can't find anything to suggest that it has. What am I missing?
I believe the official recommendation for this is to make bundles of the source and then use "stash" and "unstash" to make them available to deeper steps of your pipeline script.
See https://www.cloudbees.com/blog/parallelism-and-distributed-builds-jenkins
Keep in mind that this doesn't do anything to help with line-endings. If you have builds that span OSs with different line endings you either need to make OS-specific stashes, or just checkout to a safe label in each downstream step.
After further research it seems like the External Workspace Manager Plugin does what I'm looking for.

How to create complex value stream with multiple pipelines with Jenkins WorkFlow

How do you implement a complex value stream with multiple pipelines in Jenkins WorkFlow? Similar like you can do with Go CD: How do I do CD with Go?: Part 2: Pipelines and Value Streams.
For a distributed system I would like to have each dev team and operation team to start with their own delivery pipeline. One change needs to trigger only the pipeline of the team that made the change. It needs to trigger a new pipeline that needs to take the latest successful artifacts from each of the team's pipelines and move on from there. This mean that the artifacts from the other teams were not rebuild or retested as they were not changed. And after the Fan In we can run a set of automated tests to verify the correct behaviour of the distributed system with the change.
In the documentation I only find you can pull from multiple VCS's but I assume everything is then build and tested with every change. Which is something I want to avoid.
If each delivery pipeline is in it's own Jenkins Job. How can I visualize the complete pipeline and what is the best way to pull in the last successful artifacts or version from the other pipelines?
There is no direct equivalent in Jenkins for value streams, and Workflow jobs do not behave any differently in that respect: you can have upstream jobs and downstream jobs correlated with triggers (in this case the build step, or the core ReverseBuildTrigger), and use (for example) the Copy Artifact plugin to transfer artifacts to downstream builds. Similarly, you could use an external repository manager as the “source of truth” and define job triggers based on snapshots pushed to the repository.
That said, part of the purpose of Workflow is to avoid the need for complex job chains in most situations¹, since it is usually easier to reason about, debug, and customize a single script with standard control flow operators and local variables than to manage a set of interdependent jobs. If the main problem with a single flow is that you need to avoid rebuilding unmodified parts, one solution would be to use something like JENKINS-30412 to check the changelog of particular repository checkouts and skip build steps if empty. I think there would be more features needed to make such a system work in the general case that workspaces are clobbered or discarded by other builds.
¹One case where you definitely need separate jobs is that for security reasons the teams contributing to different projects must not be able to see one another’s sources or build logs.
Assuming that each of your dev teams works on a different module of your project and „One change needs to trigger only the pipeline of the team that made the change“ I'd use Git Submodules:
Submodules allow you to keep a Git repository as a subdirectory of another Git repository.
with one repo, that becomes a submodule of a main module repo, for each team. This will be transparent to the teams since they just work on their designated repos only.
The main module is also the aggregator project for your module projects in terms of the build tool. So, you have the options:
to build each repo/pipeline individually or
to build the whole (main) project at once.
A build pipeline that comprises one or more build jobs is associated to every team/repo/module.
The main pipeline is merely a collection of downstream jobs which represent the starting points of the team/repo/module pipelines.
The build triggers can be any of manually, timed or on source changes.
A decision has also to be made:
whether you version your modules individually, such that other modules depend on release versions only.
Advantage:
Others rely on released, usually more stable versions.
Modules can decide which version of a dependency they want to use.
Disadvantages:
Releases have to be prepared for each module.
It may take longer until the latest changes are available to others.
Modules have to decide which version of a dependency they want to use. And they have to adapt it every time they need functionality added in a newer version.
or whether you use one version for the entire project (which is inherited by the modules then): ...-SNAPSHOT during the development cycle, a release version when releasing the project.
In this case, if there are modules that are essential for others, e.g. a core module, a successful build of it should trigger a build of the dependent modules, as well, so that incompatibilities are recognized as early as possible.
Advantages:
Latest changes are immediately available to others.
A release is prepared for the whole project only once it is to be delivered.
Disadvantages:
Latest changes immediately available to others may introduce not so stable (snapshot) code.
Re „How can I visualize the complete pipeline“
I'm not aware of any plugin that can do this with Workflows at the moment.
There's the Build Graph View Plugin which originally has been created for Build Flows, but it's more than two years old now:
Downstream builds are identified by DownStreamRunDeclarer extension point.
Default one is using Jenkins dependencyGraph and UpstreamCause and as such can detect common build chain.
build-flow plugin is contributing one to render flow execution as a graph
some Jenkins plugins may later contribute dedicated solutions.
(You know, „may“ and „later“ often become will not and never in development. ;)
There's the Build Pipeline Plugin but it apparently is also not suitable for Workflows:
This plugin provides a Build Pipeline View of upstream and downstream connected jobs [...]
Re „way to pull in the last successful artifacts“
Apparently it's not that smooth with Gradle:
By default, Gradle does not define any repositories.
I'm using Maven and there exist local and remote repositories where the latter can also be:
[...] internal repositories set up on a file or HTTP server within your company, used to share private artifacts between development teams and for releases.
Have you considered using a binary repository manager like Artifactory or Nexus?
From what I have seen, people are moving towards smaller, independent pieces of code delivery rather than monolithic deployments. But clearly, there will still be dependencies between different components. At the very least, for example, if you had one script that provisioned your infrastructure and another that built and deployed your app, you would want to be sure your infrastructure update script was run before your app deployment. On the other hand, your infrastructure does not depend on deploying your app code - it can be updated at its own pace, so long as it ideally passes some testing.
As mentioned in another post, you really have two options to accomplish this dependency:
Have a single pipeline (workflow script) that checks out code from both repos and puts them through the same pipeline simultaneously. Any change to one requires the full boat pipeline for everything.
Have two pipelines and this would allow each to go at its own pace independent of what the other does. This isn't a problem for the infrastructure code, but it very well could be for the app code. If you pushed your app code to production without the infrastructure update having happened first, the results may not be pleasant.
What I've started to do with Jenkins Workflow is establish a dependency between my flows. Basically, I declare that one flow is dependent on a particular version (in this case, simply BUILD_NUM) and so before I do a production deploy I verify that the last successful build of the other pipeline has completed first. I'm able to do this using the Jenkins API as part of my flow script that waits for that build or greater to succeed, like so
import hudson.EnvVars
import hudson.model.*
int indepdentBuildNum = 16
waitUntil{
verifyDependentPipelineCompletion("FLDR_CM/WorkflowDepedencyTester2", indepdentBuildNum)
}
boolean verifyDependentPipelineCompletion(String jobName, int buildNum){
def hi = jenkins.model.Jenkins.instance
Item dep2 = hi.getItemByFullName(jobName)
hi = null
def jobs = dep2.getAllJobs().toArray()
def onlyJob = jobs[0] //always 1 job...I think?
def targetedBuild = onlyJob.getLastSuccessfulBuild()
EnvVars me = targetedBuild.getCharacteristicEnvVars()
def es = me.entrySet()
int targetBuildNum = 0;
def vars = es.iterator()
while(vars.hasNext()){
def envVar = vars.next()
if(envVar.getKey().equals("BUILD_ID")){
targetBuildNum = Integer.parseInt(envVar.getValue())
}
}
if (buildNum > targetBuildNum) {
return false
}
return true
}
Disclaimer that I am just beginning this process so I do not have much real-world experience with this yet, but will update this thread if I have more relevant information. Any feedback welcome.

Power tradeoff between buildscript and CI server

Although this question specifically involves Gradle and Bamboo, it really is a question about any build system (Ant/Maven/Gradle/etc.) and any CI tool (Bamboo/Jenkins/Hudson/etc.).
I was always under the impression that the purpose of a CI build is to:
Check out code from VCS
Run a buildscript (Gradle, etc.)
Deploy a binary (WAR, etc.) to an environment
Hence, all the guts and heavy-lifting (running automated tests, code analysis, test coverage, compiling, Javadocs, packaging, etc.) was all to be done from inside the buildscript.
But Bamboo seems to allow you to break this heavy-lifting out of the buildscript and into Bamboo itself. In Bamboo, you can add build stages and decompose the stages into tasks. Each task is something just as atomic/fundamental as an Ant task.
So it got me thinking: how much should one empower the CI tool? What typical buildscript functionality should be transferred over to Bambooo/CI? For instance, should I be compiling from a Gradle task, or from a Bamboo task? Same goes for all tasks/stages.
For some reason, I view this as the same problem as to whether or not to use stored procedures or put the data processing all at the application layer. What are the pros/cons of each approach?
TL;DR at the bottom
My experience is with Jenkins, so examples will relate to that.
One thing with any build system (be it CI server or a buildscript), is that it should be stable, simple and self-contained so that an untrained receptionist (with printed instructions and proper credentials) could do it.
Ease of use and re-use
Based on the above, one would think that a buildscript wins. Not always. As with the receptionist example, it's about easy of use and easy of reproducibility.
If a buildscript has interdependent build targets that only work in correct order, dependence on pre-supplied property files that have to be adjusted for the correct branch ahead of build, reliance on environment variables that no-one remembers who created in the first place, and a supply of SCM revision numbers that have to be obtained by looking at the log of the commits for the last month... This is in no way better than a Jenkins job that can be triggered with a single button.
Likewise, a Jenkins workflow could be reliant on multiple dependant jobs, each being manually pre-configured before the build, and need artifacts uploaded from one place to another... which no receptionist will do.
So, at this point, a self-contained good buildscript that only requires ant build command to do everything from beginning to end, is just as good as a Jenkins job that only required build now... button to be pressed.
Self-contained
It is easy to think that since Jenkins will (at some point) end up calling at least a portion of a buildscript (say ant compile), that Jenkins is "compartmentalizing" the buildscript into multiple steps, thus breaking away from being self-contained.
However, instead you should zoom out by one level, and treat the whole Jenkins job configuration as a single XML file (which, by the way, can be stored and versioned through an SCM just like the buildscript)
So, at this point, it doesn't matter if the whole build logic is inside a single buildfile, or a single XML job configuration file. Both can be self-contained when done right.
The devil you know
In majority of cases, it comes down to what you know.
Some people find it easier to use Jenkins UI to visually arrange their build workflow, reporting, emailing, and archiving (and for anything that doesn't fit as wanted, find a plugin). For them, figuring out a build script language is more time consuming then simply trying it in UI.
Others prefer to know exactly what every single line of their build script does, and don't like giving control to some piece of foreign code obfuscated by UI.
Both points have merits from all sides Quality-Time-Budget triangle
The presentation
So far, things have been more or less balanced. However:
My Jenkins will email a detailed HTML report with a link to a job page and send it straight up to the (non tech-savvy) CEO. He can look at the list of latest builds, along with SCM changes for each build, linking him to JIRA issues fixed for each build (all hyperlinks to relevant places). He can select the build with the set of changes that he wants, and click "install iOS package" right off his iPad that he just used to view all this information. Meanwhile I can go to the same job page, and review the build logs and artifacts of each log, check the build time trends and compare the parameters that were used between the failing and succeeding jobs (and I didn't have to write any echos to display that, it's just all there, cause Jenkins does that for you)
With a buildscript, even if you piped the output to a file, would you send that to your (non tech-savvy) CEO? Unlikely. But wait, you know this devil very well. A few quick changes and hacks, couple Red Bulls... and months of thankless work (mostly after-hours) later... you've created a buildscript that will create and start a webserver, prepare HTML reports, collect statistics and history, email all the relevant people, and publish everything on a webpage, just like Jenkins did. (Ohh, if people could only see all the magic you did escaping and sanitizing all that HTML content in a buildscript). But wait... this only works for a single project.
So, a full case of Red Bulls later, you've managed to make it general enough to build any project, and you've created...
Another Jenkins/Bamboo/CI-server
Congratulations. Come up with a name, market it, and make some cash of it, cause this ultimate buildscript just became another CI solution a la Jenkins.
TL;DR:
Provided the CI-server can be configured simply and intuitively so that a receptionist could run the build, and provided the configuration can be self-contained (through whatever storage method the CI-server uses) and versioned in SCM, it all comes down to the Quality-Time-Budget triangle.
If you have little time and budget to learn the CI server, you can still greatly increase the quality (at least of the presentation) by embracing the CI-server's way of organizing stuff.
If you have unlimited time and budget, by all means, make your own Jenkins with the buildscript.
But considering the "unlimited" part is rather unrealistic, I would embrace the CI-server as much as possible. Yes, it's a change. However a little time invested in learning the CI-server and how it compartmentalizes or breaks into tasks the different parts of the build flow, this time spent can go a long way to increasing the quality.
Likewise, if you have no time and/or budget, figuring out the quirks of all the plugins/tasks/etc and how it all comes together will only bring your overall quality down, or even drag the time/budget down with it. In such cases, use the CI-server for bare minimum needed to trigger your existing buildscripts. However, in some cases, the "bare minimum" is no better than not using the CI-server in the first place. And when you are at this place... ask yourself:
Why do you want a CI-server in the first place?
Personally (and with today's tools), I'd take a pragmatic approach. I'd do as much as feasible on the build side (clearly better from an automation perspective), and the rest (e.g. distribution of work across machines) on the CI server. Anything that a developer might want to do on his own machine should definitely be automated on the build level. As to the concrete steps you gave, I'd generally check out code from the CI server, and deploy binaries from the build. I'd try to make every CI job look the same, invoking the build tool in the same way (e.g. gradlew ciBuild).
In Bamboo, you can add build stages and decompose the stages into tasks. Each task is something just as atomic/fundamental as an Ant task.
To some extent, this overlap in functionality is natural, as neither build tool nor CI server can assume existence of the other, and both want to provide as complete a solution as possible.
For some reason, I view this as the same problem as to whether or not to use stored procedures or put the data processing all at the application layer.
It's not an unfair comparison, and hence opinions will be as diverse, contextual, and nuanced.
Disclaimer: I'm a Gradle(ware) developer.

Can Jenkins (continuous build) pinpoint the commit that caused a build failure?

Jenkins says a build succeeded or failed, but can it identify the exact commit (and author!) that caused a build to fail?
This issue would seem to indicate no.
Edit: From my exchange with Pace:
What I see is "include culprits", which is everyone since the last
build. I don't want that. I want THE culprit, with Jenkins doing the
binary search. If Jenkins does two builds 10 commits apart, I don't
want 10 possible culprits, I want it to find the one.
I haven't yet heard how to do that.
That page was talking about the "find bugs" plugin, not the normal build cycle. Depending on how things are setup Jenkins can identify the exact commit and author that caused a failure. If Jenkins has the appropriate source control plugins installed and is configured to know about the repository the build is tied to then for every build it will list the changes since the last build.
In addition, Jenkins has the capability in many of its reporting plugins to blame the faulty committer. It can, for example, send an e-mail notification on a failed build to the developer that made the faulty commit.
However, many setups make it difficult for Jenkins to know. For example, if Jenkins is configured for daily builds then there are likely many commits which could have caused the issue. It's also possible that Jenkins isn't configured to know about the source control repository, or there is no source control repository. All of these issues could cause Jenkins to be unable to identify the build breaker.
Specifically for e-mailing faulty committers you can use the email-ext plugin which has options to send e-mails to everyone that committed since the last successful build.
For a humorous take on this subject check out this approach.
I think what you're asking for is impossible in some cases. Determining who the culprit is requires insight into conflict resolution that only a human can decide. Even still, sometimes a manager has to be involved in order to arbitrate. Say for instance you get 3 commits (A,B,C) that depend on a preexisting definition. However, another commit (D) modifies the behavior of that function. Which do you revert? Perhaps it's the business plan to keep A,B,C as is and return D to its original state. The opposite, modifying A,B,C to adapt to the changes of D, is also possible.
In the cases where a machine can handle the arbitration, it is the responsibility of unit tests, and static analyzers, to determine the culprit (although still imperfect). Static analyzers sometimes have built in features that email the person who committed a violation. Unit tests can be written that notify teams or team members responsible for a failed test. Both could work in the same way that identifies who was the last committer on a particular line that failed. Still, if it is a problem with linking, then perhaps some members should be associated with the particular makefile.

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