I'd want to do some tests of an iOS app I'm developing concerning jailbroken devices, so I patched an Xcode. Since JailCoder seems to haven't been updated since quite time ago, I'm testing on an older Xcode version (4.6.2), that seems to be successfully patched. However, when I try to patch the project, JailCoder interface says 'Error'. Is somebody experiencing the same?
Thanks
Try on xCode 4.6.3 with JailCoder 1.2.1. You also need to have AppSync installed on your iDevice in order to install apps from xCode (with JailCoder). There might be an issue with code signing (if you are experiencing any errors there), in case the xCode Patch didn't work properly. Lastly, make sure to follow anything the developers suggest. Working perfectly on my Mac at the moment with the version mentioned above.
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I'm trying to switch from VS for Mac to Rider. My Xamarin.Forms project compiles and deploys on VS for Mac on both iOS and Android. Now I've opened the project in rider and it works great for the Android app, but when I try to run the iOS app, I get this error (after a successful build):
Application bundle was not generated after deployment
I've tried clean & rebuild, but to no avail.
Any ideas?
This happened to me today on Mac OS with the release of XCode 12.0, So what fixed it for me was to TOTALLY uninstall XCode and re down the last version I had installed, V11.6 from apple developers site https://developer.apple.com/download/more/?&name=Xcode. After that Rider will now run the iOS simulator as normal.
I guess the lesson learned is to not just update XCode until a few weeks, because I think Jetbrains need to catch up and release a newer version that works with the newer version of XCode. Of course if you need to test your app with the latest new version of iOS, then I guess you can still use VS for Mac as that still worked fine for me, but I need Rider to code, VS just doesn't do it for me at the moment
Update:
I upgraded to XCode 12 today (3/10/2020) and all seems to be working fine..
Another possible work around if it doesn't work maybe: youtrack Jetbrains
Sorry, this is a known issue with the latest release (2018.1). Already fixed and waiting to be made public as part of 2018.1.1 later this month. The only current workaround that I know is to revert to 2017.3.
Tested today.
Download the last released version directly from their website.
Now is launching iOS devices.
Rider 2.2.4
This now works for me in the 2018.2 EAP build.
Make sure you select iPhoneSimulator for your platform type under your configurations.
If you don't, you may also get the Application bundle was not generated after deployment message.
source
I am running Xcode 8.3.2 and getting this error when I am trying to run an application on my iOS 11.1.2 device. The solution I found is to update Xcode. For that I have to update my macOS. I am actually on a travel and I am looking for a solution that doesn't require a good internet connection. Will it work if I just update the device support files? and if so, where can I find them? I looked everywhere on the Apple website but I was not able to find them.
You can either update Xcode or install the device support files. However, to get the device support files, you need to download the newest version of Xcode. You don't necessarily have to install it, but you have to get it, because those files are not distributed outside of Xcode.
If your internet connection is poor, that's a problem, but this is how Apple does it. Either approach requires at least downloading Xcode.
The only solution is updating your Xcode. The latest version of Xcode is 9.2.
I keep got this error message on iPhone8:
"The developer needs to upload a build that supports your device's architecture (armv6)."
And the same version is ok to install on other devices (iphone7,6,ipad...).
So far I had tried
update mac to 10.12.6 and reboot
keep clean whole Xcode project
update crashlytics/fabric version
try Xcode 8.3 and 9GM
And nothing work for me.
This is a known issue that the team is working to fix. I'll post an update to this answer once we have it working. It's top priority for us and we're looking to have a solution out ASAP.
UPDATE:
This is fixed now. Beta installs work on iPhone 8.
I made the mistake of upgrading xcode and its been painful.
I'm at my wits end trying to satisfy apples demand of "Rebuilding my app using the current public (GM) version of Xcode and resubmitting it."
some details Xcode 7.0.1 - Invalid Swift Support - cocoapods HOW TO FIX?
As far as I know I'm using the current public (GM). I'm using version 7.0.1 (7A1001), please someone tell me if thats not the current public (GM).
I've tried just about every "solution" here, the error still persists.
Now I'm down to reinstalling xcode as a last grasp.
Of course this process is cloaked in mystery, how do you go about "reinstalling" xcode? I've heard that xcode has a "large footprint" so it's just not a matter of trashing the app, is it?
Yes, it is just a matter of trashing the app and re-installing the older app.
Delete the Xcode, empty the trash. Make sure you get all copies, even ones outside the Applications folder.
Either get a fresh versio from the Apple app store or get an older version from the downloads.
To get the older version 6.4 from: https://developer.apple.com/downloads/ You will need to sign-in with your developer id.
Yesterday I was studying iOS development. I had just updated my Xcode and was finally able to deploy my apps to my iPhone. However, all of a sudden, my iPhone got a weird bug where it wasn't working at all. I restarted it, only to find that the developer section in settings was gone. I thought it might be some bugs from the beta version I was using, and decided to finally do the update (I had my memory all used up, so I didn't do it sooner in order to not delete anything). I thought that would fix my issue, and at least give my iPhone developer rights again. But it didn't. I've been searching for ways to do it since last night and I am unable to find anything recent, as they are all for older versions of iOS or Xcode. I tried them, but either they just don't work, or the path they use is now not existent.
Any ideas what that could be and how I could fix it?