adding UIViewcontroller's view to UIWindow does not show - ios

I am trying to see a view with the following code where I am using storyboard however I did not make the uiviewcontroller's scene initial view controller.
This is the code I wrote in didFinishLaunchingWithOption of my AppDelegate.
UIWindow* window = [UIApplication sharedApplication].keyWindow;
abcViewController *controller = [[abcViewController alloc]init];
UIView *redView = [[UIView alloc] initWithFrame: CGRectMake ( [[UIScreen mainScreen] bounds].origin.x+30, [[UIScreen mainScreen] bounds].origin.y+30, 260, 400)];
[redView setBackgroundColor:[UIColor redColor]];
UIView *greenView = [[UIView alloc] initWithFrame: CGRectMake ( redView.frame.origin.x + 10.0f, redView.frame.origin.y + 10.0f, 180, 320)];
[greenView setBackgroundColor:[UIColor greenColor]];
[redView addSubview:greenView];
[controller.view addSubview:redView];
window.rootViewController = controller;
[window makeKeyAndVisible];
return YES;

First assign storyboard id to the abcViewController in storyboard eg."firstView".
Import the viewController in app delegate
In the storyboard, uncheck the "Is initial View Controller" attribute from the first view controller.
In the app's info.plist, remove the value of "Main storyboard file base name".
Instantiate the storyboard, create the window object and set initial view controller in the app delegate's application:didFinishLaunchingWithOptions: method
- (BOOL)application:(UIApplication *)application didFinishLaunchingWithOptions:(NSDictionary *)launchOptions {
// Override point for customization after application launch.
self.window = [[UIWindow alloc] initWithFrame:UIScreen.mainScreen.bounds];
UIStoryboard *storyboard = [UIStoryboard storyboardWithName:#"Main" bundle:nil];
TestViewController *controller = [storyboard instantiateViewControllerWithIdentifier:#"firstView"];
UIView *redView = [[UIView alloc] initWithFrame: CGRectMake ( [[UIScreen mainScreen] bounds].origin.x+30, [[UIScreen mainScreen] bounds].origin.y+30, 260, 400)];
[redView setBackgroundColor:[UIColor redColor]];
UIView *greenView = [[UIView alloc] initWithFrame: CGRectMake ( redView.frame.origin.x + 10.0f, redView.frame.origin.y + 10.0f, 180, 320)];
[greenView setBackgroundColor:[UIColor greenColor]];
[redView addSubview:greenView];
[controller.view addSubview:redView];
self.window.rootViewController = controller;
[self.window makeKeyAndVisible];
return YES;
}

Related

(Objective C) When I make a new instance of a class inheriting from UIView using initWithFrame, why is the position not showing correctly?

In my appdelegate.m:
- (BOOL)application:(UIApplication *)application didFinishLaunchingWithOptions:(NSDictionary *)launchOptions {
// Override point for customization after application launch.
self.window = [[UIWindow alloc]initWithFrame:[[UIScreen mainScreen] bounds]];
CGRect newFrame = CGRectMake(100, 200, 50, 150);
OtherView *newView = [[OtherView alloc] initWithFrame:newFrame];
//UIView *newView = [[UIView alloc] initWithFrame:newFrame];
newView.backgroundColor = [UIColor redColor];
[self.window addSubview:newView];
self.window.backgroundColor = [UIColor whiteColor];
[self.window makeKeyAndVisible];
return YES;
}
OtherView is simply a blank class that inherits from UIView.
When I use the commented out code instead of Otherview, my CGRect is in the correct position, but when I use the code above as is, my CGRect is off-screen on the top left.
Try clean project CMD+SHIFT+K, you have not import OtherView.h or wrong inherits UIView

Overriding loadView and setting rootViewController programmatically, no Storyboard

I'm trying to create and set a View as the root View programmatically. I'm not using a Storyboard or ARC.
I'm trying to set a UIWebView as my ViewController's root View, which I'm unable to do. When I run the following code, I see a NavigationBar with a blank white screen. I tried setting a regular UIView as the root View and set its background color to blue, which loaded, so the problem seems to be specific to a UIWebView.
I'd really appreciate it if someone could point out what I'm doing wrong. Thanks!
Here is my loadView code:
// in GmailOAuthViewController.m
- (void)loadView {
CGRect frame = [[UIScreen mainScreen] bounds];
UIWebView *webView = [[[UIWebView alloc] initWithFrame:frame] autorelease];
self.view = webView;
}
And here is my application:didFinishLaunchingWithOptions: code:
- (BOOL)application:(UIApplication *)application didFinishLaunchingWithOptions:(NSDictionary *)launchOptions {
CGRect frame = [[UIScreen mainScreen] bounds];
UIViewController *viewController = [[GmailOAuthViewController alloc] init];
self.navigationController = [[UINavigationController alloc] initWithRootViewController:viewController];
self.window = [[UIWindow alloc] initWithFrame:frame];
self.window.backgroundColor = [UIColor whiteColor];
self.window.rootViewController = self.navigationController;
[self.window makeKeyAndVisible];
return YES;
}
you are assigning self.view...
if you assign webView to view everything else is gone
try
[self.view addSubview: webView]
this is code i just tried and it works
CGRect frame = [[UIScreen mainScreen] bounds];
UIViewController *viewController = [[ViewController alloc] init];
UINavigationController *navigationController = [[UINavigationController alloc] initWithRootViewController:viewController];
self.window = [[UIWindow alloc] initWithFrame:frame];
self.window.backgroundColor = [UIColor whiteColor];
self.window.rootViewController = navigationController;
[self.window makeKeyAndVisible];
in ViewController.m
-(void)viewDidAppear:(BOOL)animated{
CGRect frame = self.view.bounds;
UIWebView *webView = [[UIWebView alloc] initWithFrame:frame] ;
webView.delegate = self;
self.view = webView;
NSString *thePath = [[NSBundle mainBundle] pathForResource:#"ViewControllerCatalog" ofType:#"pdf"];
if (thePath) {
NSData *pdfData = [NSData dataWithContentsOfFile:thePath];
[(UIWebView *)self.view loadData:pdfData MIMEType:#"application/pdf"
textEncodingName:#"utf-8" baseURL:nil];
}
}
I apologize I told you wrong earlier you do in fact assign to view

Add Original Custom View to the Window

I added my custom view to the window but it doesn't work. I tried to figure it out but it doesn't work well. (I created this project with the empty project template without using storyboards). This screen is supposed to show the red rectangle towards the bottom right corner of the screen.
I wanted to add my custom view showing red screen to the window, but it just shows the white screen.
AppDelegate.m:
//
// HypnosisterAppDelegate.m
// Hypnosister
//
// Created by TSH on 12/1/13.
// Copyright (c) 2013 TSH. All rights reserved.
//
#import "HypnosisterAppDelegate.h"
#import "HypnosisterViewController.h"
#import "HypnosisView.h"
#implementation HypnosisterAppDelegate
- (BOOL)application:(UIApplication *)application didFinishLaunchingWithOptions:(NSDictionary *)launchOptions
{
self.window = [[UIWindow alloc] initWithFrame:[[UIScreen mainScreen] bounds]];
// Override point for customization after application launch.
HypnosisterViewController *test = [[HypnosisterViewController alloc] initWithNibName:#"HypnosisterViewController" bundle:nil];
UINavigationController *nav = [[UINavigationController alloc] initWithRootViewController:test];
self.window.rootViewController = nav;
CGRect viewFrame = CGRectMake(16, 24, 10, 15);
HypnosisView *view = [[HypnosisView alloc] initWithFrame:viewFrame];
[view setBackgroundColor:[UIColor redColor]];
[[self window] addSubview:view];
self.window.backgroundColor = [UIColor whiteColor];
[self.window makeKeyAndVisible];
return YES;
}
#end
[edit]
I just messed up the ordering.
- (BOOL)application:(UIApplication *)application didFinishLaunchingWithOptions:(NSDictionary *)launchOptions
{
self.window = [[UIWindow alloc] initWithFrame:[[UIScreen mainScreen] bounds]];
// Override point for customization after application launch.
self.window.backgroundColor = [UIColor whiteColor];
[self.window makeKeyAndVisible];
HypnosisterViewController *test = [[HypnosisterViewController alloc] initWithNibName:#"HypnosisterViewController" bundle:nil];
UINavigationController *nav = [[UINavigationController alloc] initWithRootViewController:test];
self.window.rootViewController = nav;
CGRect viewFrame = CGRectMake(160, 240, 100, 150);
HypnosisView *view = [[HypnosisView alloc] initWithFrame:viewFrame];
[view setBackgroundColor:[UIColor redColor]];
[[self window] addSubview:view];
return YES;
}
As you set navigationcontroller as rootviewcontroller so HypnosisterViewController will appear every time no doubts. If you want to add a custom view to have to add as a subview on the HypnosisterViewController.
HypnosisView *view = [[HypnosisView alloc] initWithFrame:viewFrame];
[view setBackgroundColor:[UIColor redColor]];
[test.view addSubview:view];
Hopefully it will work
#toshi You code is correct just you missed the ordering .Use this code it will work.Let me know if it doesn't work.
- (BOOL)application:(UIApplication *)application didFinishLaunchingWithOptions:(NSDictionary *)launchOptions
{
self.window = [[UIWindow alloc] initWithFrame:[[UIScreen mainScreen] bounds]];
// Override point for customization after application launch.
HypnosisterViewController *test = [[HypnosisterViewController alloc] initWithNibName:#"HypnosisterViewController" bundle:nil];
UINavigationController *nav = [[UINavigationController alloc] initWithRootViewController:test];
self.window.rootViewController = nav;
[self.window makeKeyAndVisible];
CGRect viewFrame = CGRectMake(16, self.window.frame.size.height - 24, 10, 15);
HypnosisView *view = [[HypnosisView alloc] initWithFrame:viewFrame];
[view setBackgroundColor:[UIColor redColor]];
[[self window] addSubview:view];
self.window.backgroundColor = [UIColor whiteColor];
return YES;
}
There is two points
1- The coordinate of the view in iOS begin from top-left so this frame (16, 24, 10, 15) will in the top-left of the view as frame calculated as (x,y,width,height)
2- Window does not responds to device Orientation. It will be always Portrait. If you rotate your device you will need to re-calculate the view Coordinate.

UIButton inside UINavigationController receives taps from wrong place

I am trying to programmatically create a UIViewController subclass whose view includes some buttons, and then add that to a UINavigationController. When I do, you have to touch about 40 or 50 points above each button in order to trigger it (touching the buttons themselves does nothing). The distance between the button and the actual area you have to touch seems to match the height of the UINavigationController's nav bar, so I suspect that has something to do with it. Any suggestions on how to fix this? Here is the code that creates the window and the buttons (from my UIViewController subclass):
- (void)loadView
{
...
UIWindow* mainView = [[[UIWindow alloc] initWithFrame:[[UIScreen mainScreen] applicationFrame]] autorelease];
[mainView setBackgroundColor:[UIColor groupTableViewBackgroundColor]];
[mainView makeKeyAndVisible];
[self setView:mainView];
}
- (void)viewDidLoad
{
[super viewDidLoad];
UIButton* encryptButton = [UIButton buttonWithType:UIButtonTypeRoundedRect];
[encryptButton setTitle:#"Encrypt" forState:UIControlStateNormal];
[encryptButton setFrame:CGRectMake(([[self view] bounds].size.width - 150.0f)/2.0f,
([[self view] bounds].size.height - 120.0f)/2.0f, 150.0f, 40.0f)];
[encryptButton setBounds:CGRectMake(0.0f, 0.0f, 150.0f, 40.0f)];
[encryptButton addTarget:self action:#selector(encryptPressed:) forControlEvents:UIControlEventTouchUpInside];
[[self view] addSubview:encryptButton];
[encryptButton release];
UIButton* decryptButton = [UIButton buttonWithType:UIButtonTypeRoundedRect];
[decryptButton setTitle:#"Decrypt" forState:UIControlStateNormal];
[decryptButton setFrame:CGRectMake(([[self view] bounds].size.width - 150.0f)/2.0f,
([[self view] bounds].size.height - 120.0f)/2.0f + 80.0f, 150.0f, 40.0f)];
[decryptButton addTarget:self action:#selector(decryptPressed:) forControlEvents:UIControlEventTouchUpInside];
[[self view] addSubview:decryptButton];
[decryptButton release];
}
Here's the code that sets up the UINavigationController:
- (BOOL)application:(UIApplication *)application didFinishLaunchingWithOptions:(NSDictionary *)launchOptions
{
self.window = [[[UIWindow alloc] initWithFrame:[[UIScreen mainScreen] bounds]] autorelease];
UUMainWindowViewController* mainWinController = [[UUMainWindowViewController alloc] init];
UINavigationController* mainNavController = [[UINavigationController alloc]
initWithRootViewController:mainWinController];
[mainNavController navigationBar].barStyle = UIBarStyleBlack;
[self.window setRootViewController:mainNavController];
[self.window makeKeyAndVisible];
return YES;
}
Figured out my own answer. Turns out this was a newbie mistake where I was constructing a UIWindow in my UIViewController when I really just need to construct a UIView instead. Apparently there should only ever be one UIWindow, so presumably this wasn't working because UIWindow was assuming it had the entire screen real estate to itself.

IOS UINavigationController, pushViewController not working

Good evening,
I currently have two UIViewControllers. My appDelegate looks like this
- (BOOL)application:(UIApplication *)application didFinishLaunchingWithOptions:(NSDictionary *)launchOptions
{
struct CGRect rect = [[UIScreen mainScreen] bounds];
rect.origin.x = rect.origin.y = 0.0f;
_viewController = [[sandboxViewController alloc] init];
UINavigationController *nc = [[UINavigationController alloc] initWithRootViewController:_viewController];
_window = [[UIWindow alloc] initWithFrame:rect];
[_window makeKeyAndVisible];
[_window addSubview:nc.view];
return YES;
}
The viewController looks like this:
- (void)loadView {
self.view = [[UIView alloc] initWithFrame:CGRectMake(0.0f, 0.0f, 320.0f, 480.0f)];
self.view.backgroundColor = [UIColor whiteColor];
self.navigationItem.title = #"Master View";
}
- (void)viewDidLoad
{
[super viewDidLoad];
UIButton *infoButton = [UIButton buttonWithType:UIButtonTypeInfoLight];
[infoButton addTarget:self action:#selector(switchView:) forControlEvents:UIControlEventTouchUpInside];
self.navigationItem.rightBarButtonItem = [[UIBarButtonItem alloc] initWithCustomView:infoButton];
}
- (void)switchView:(id)obj {
if(![self navigationController])
NSLog(#"navigationController IS NIL!!!");
if(!_secondView)
_secondView = [[secondViewController alloc] init];
[self.navigationController pushViewController:_secondView animated:YES];
}
By clicking on the info button, that was added to the right side on the navigation bar, I want to switch to the secondView. This, however, is not happening because navigationController logs as nil ! What am I missing here?
Any help is truly appreciated!
You don't have to create the window, it should already exist.
//_window = [[UIWindow alloc] initWithFrame:rect]; //remove this line
[self.window makeKeyAndVisible]; //use the ivar
[self.window addSubview:nc.view];

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