In XCode 5 storyboard (and maybe previous versions) I can drag a UIToolbar to the black area that shows underneath the view, so I have a view, first responder, toolbar and exit button.
But I can't seem to find any documentation that states the purpose of adding a toolbar there rather than in the view itself.
Does anyone know what this is for?
Thanks,
AJ
You can drag anything you like in there really, not just a toolbar.
The purpose is to have those objects instantiated along with the main view so that they are accessible from the ViewController (hook them up via IBOutlets).
Related
I don't know what I did, but in every workspace I open, on Xcode 8 or 9,the view controllers are totally transparent. I can see the segue lines through them. I can't see my content at all, but it is there if I click on it, and is there in the simulator too. What did I do? How can I fix it? thank you please.
This is what controllers look like now, for any project that I open
I think you have given background color to clear see in below image
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If my understanding is correct, you just need to click on your view controller's view, for instance, your LoginViewController's view. That's the 1st view in your controller's views hierarchy. Then in the attributes inspector, on your screen's right side, you can set the view's background colour to 'white colour'. Is that what you're looking for?
I'm developing a (so far) simple iOS application using storyboards.
At one place in the storyboard, I have:
Navigation controller -> Table View (prototype content) -> Regular view
The "regular view" is accessed from a + (PLUS) button in the navigationbar in the table view. In the "regular view" I would like to have a save button in the NAVIGATION BAR. However, when I drag it from the object library to the "regular view" it appears in the TOOLBAR (at the bottom of the screen) instead of in the NAVIGATION BAR. I have not found a way to move it, or found any settings where I can change it. I'm not sure if there is something constraining me from putting a button there or if XCode just mess with me. (I'm new to iOS programming)
Notes:
In the "regular view", I have a back button and a title. According to the design guides I should be able to have one more button.
Thanks for any help!
If anyone faces this problem, I did the following:
I couldn't add a Bar button because there were no top bar in that view. First I tried to put a Navigation Bar in the view, but Xcode crashed. Then I tried to put a Navigation Item, which worked. After that I could place my bar button in the top bar.
What I don't understand is why I could put the Add (+) button in the previous view, since that doesn't have any navigation entry either, but I'm guessing it's since that view was the root view controller of a Navigation Controller. Someone else can maybe give a more detailed answer.
There isn't any solution for this so far. There are however some workarounds for this problem.
Check this pretty cool answer by #Shimanski:
https://stackoverflow.com/a/20419513/2082569
& also this by #ecotax:
https://stackoverflow.com/a/17019667/2082569
Im having trouble finding an answer to this.
I have a TableView in a plain View Controller.
When I add a control or another view controller, the TableView vanishes (to the back I assume) and I can't bring it back to the front (the option is greyed out in storyboard editor).
Please can someone tell me what Im doing wrong?
Thanks
Using the View Controller tree in the Storyboard editor, you can re-arrange views and controls in the list by dragging them up and down. The bottom of the list is equivalent to the top of the view stack.
Seems that the issue can be resolved by adding constraints before adding another control/view. Another developer has reported the issue to Apple as a bug.
Ok. So I have been testing out a simple application on xcode to become familiar with the platform, but I've come across an interesting situation. Using storyboard, I've dragged two view controllers that are connected by buttons by segues. They both have a uitextfield dragged on them that respond on click when they are the initial view. However, when I move to another viewcontroller from the buttoned segue, the keyboards no longer automatically popup. Is this a problem with apple's uitextfield? (ps. there is no code to this as I thought this would simply be automatic responding)
Look to see if the view hierarchy has become messed up. You can easily see this in the 'document outline.'
If you don't see this pane, look on the left, bottom side of the storyboard and click the small arrow pointing to the left.
What do you see here? Is the Text Field an immediate child of the View or of something else? If it's an immediate child, do you see other children of View listed here that you don't recognize?
I am completely new to ios development and I am only interested in developing for ios5.
I have an app with some scenes, they are mostly tableviews. I also use a navigation controller
I however need to add some status text and buttons that are always visible in all scenes and thought that a toolbar added to the navigation controller should do the trick.
so i thought that i should only have to drag out a toolbar in storyboard to the navigation controller, but it does not stick there. I can add it to the bar underneath with first responder and navigation controller but that does not help me (small icons).
I can also not add it to my table view (but if i drag out a plain view I can add it there)
do I have to make my own custom navigation class that the navigate view uses and then programatically add my toolbar?
Had the same question recently. Check Attributes Inspector in your ViewController's properties in storyboard. There you can define a Bottom Bar.
Well, inside the UINavigationController, you should have something... A UIViewController for instance. You can easily add a UIToolBar by dragging the object inside the UIView of the UIViewController. What might being happening is that as the root view you have the UITableView, in that case I think you can't do that. But to better understand, just take a small print screen of your StoryBoard.
If you zoom up to 100% on the storyboard it should drag.