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In my single binary which is to upload to App Store, I want to give two different app icons, one is for iOS 6 and one is for iOS 7 (which will be shown on home screen of device). As when I set iOS 7 designed icon, it looks odd in iOS 6.
In Xcode 5, delete the default Images.xcassets asset catalog and add a new one with the same name. You need to do this because the default asset catalog is missing some of the icon presets.
The default assets catalog has these presets:
Recreating the assets catalog gives you these presets:
You can get all the icons for iOS6 and iOS7, just need to give appstore icon...
http://makeappicon.com/
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After running my App in Xcode IOS simulator, I can see my App and when I open it after 1 or 2 seconds, instead of showing my App it shows a blank white screen saying "Hello World!".
This is my first time Developing an App and using the iOS App simulator. Please help me with this problem. I have used different iOS device simulators but the results are the same.
It is a little difficult to judge given that we don't see your project, but I think you put your UI code in the wrong storyboard. If you create a project from scratch with Xcode you will have a structure similar to the following one:
You have two storyboards: Main.storyboard and LaunchScreen.storyboard.
LaunchScreen.storyboard contains the "splash screen" that is the screen that is shown for just a few seconds while the application starts (like a loading screen), while Main.storyboard is the actual first screen of your application.
I think that you added all your UI to LaunchScreen.storyboard instead of Main.storyboard and that is why you see it only for a couple of seconds.
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I am developing a PhoneGap app.
Screen orientation for all the pages working fine but when I open photo gallery in iPhone then it's screen orientation not supporting. Any solution will be appreciable.-Thanks
There is an oversight in the default platform add script for phonegap / cordova that doesn't add the landscape orientations to the .xcodeproj file -- you'll need to add them yourself:
Under your project, browse down to the platforms / ios directory and double-click on the .xcodeproj to open it up in Xcode.
Select the project node in the left-hand column. In the center pane, look under Deployment Info / Device Orientation and make sure the Landscape orientations are selected.
Quit Xcode and rebuild / run emulate again. You should see the device respond to the rotate events.
I think this is only a bug on the iPhone. The iPad should already work correctly IIRC.
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i have make a universal app for iPhone and iPad view, but when am going to upload this app. i got some error related to icons and compatibility issue.
i going to launch my app for ios version 6.0 to 7.1.
Application loader show me error that your app is not compatible with iPhone 5.
You need To add The Splash For iPhone 5 Thats it.
XCODE 5.1 didn't have default splash screens.
so add splash screen for iPhone 5 That's it.
and it didn't rename 640*1136 image as Default-568h#2x.png. in use assets catalog.
so, please rename your splash screen by own. Thanks
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Apple redesigned toolbar icons for ios 7. My app looks great on ios6 but when I run it on ios 7, toolbar icons (new, open, search etc.) look like different from old ios. Is it possible to use ios 6 icons on ios 7?
When you use system icons, those icons come from the system and may change when Apple changes them in iOS. This is by design so that the icons are the same (and recognizable) in all apps.
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i have a working and almost finished application for iphone and i want to make it working on ipad too. I use iphone storyboard.How to add iPad storyboard and link it with the code?
I haven't done this before, but isn't the solution just to add a separate storyboard-file for your iPad interface? Choose file -> New -> File. Then in the iOS / User Interface section, click on storyboard and hit next. Make sure you choose iPad as Device Family.
In your iOS Application Target change Devices from iPhone to Universal. Scroll down and select your Storyboard file for your iPad in the iPad Deployment Info section.
The rest should be pretty much like making your iPhone app. You'll have to make the iPad UI and connect buttons, make icons, etc.