change button images in PSPDFKIT - ios

I'm working on PSPDFKIT,
I want to change default button images.
and I want to change frame settings.
can anyone suggest me solving those problem
thanks

You can change the Image from this code, here I am changing the image activityButton.
UIImage *image = [[UIImage imageNamed:#"YourImage"] imageWithRenderingMode:UIImageRenderingModeAlwaysOriginal];
UIBarButtonItem *myActbutton = [[UIBarButtonItem alloc] initWithImage:image style:UIBarButtonItemStylePlain target:self.activityButtonItem.target action:self.activityButtonItem.action];
self.leftBarButtonItems = #[backBarButton,myActbutton,self.outlineButtonItem,self.brightnessButtonItem,self.searchButtonItem];
//self.leftBarButtonItems = #[backBarButton,self.activityButtonItem,self.outlineButtonItem,self.brightnessButtonItem,self.searchButtonItem]; your original code

Related

Change weight and color of System Symbol UIImage in Swift [duplicate]

How come the icon info.png stays blue and don't comes with the original color of that image? I am using the following code below:
self.navigationItem.rightBarButtonItem = [[UIBarButtonItem alloc] initWithImage:[UIImage imageNamed:#"info.png"]
style:UIBarButtonItemStylePlain
target:self
action:#selector(info:)];
By default, image in UINavigationBar's bar button items is rendered using template mode. You can set it to original.
self.navigationItem.rightBarButtonItem = [[UIBarButtonItem alloc] initWithImage:[[UIImage imageNamed:#"info.png"] imageWithRenderingMode:UIImageRenderingModeAlwaysOriginal]
style:UIBarButtonItemStylePlain
target:self
action:#selector(info:)];
Swift 3:
let image : UIImage? = UIImage.init(named: "heart.png")!.withRenderingMode(.alwaysOriginal)
I know this is too late to answer this question but I see there is a very simple way to solve this issue instead of doing some changes in the code
using Xcode
Go to the Assets --Select Image --- check Render as and select Original image instead of default property .
You can it from assets as well. Go to Assets.xcassets >> Select the image that is being used as barbutton item image. Tap on attribute inspector in right side panel. Choose render as to orignial image. It will be default earlier. You will now see colored image.
Swift 4:
let image = UIImage(named: "imageName")?.withRenderingMode(.alwaysOriginal)
navigationItem.leftBarButtonItem = UIBarButtonItem(image: image, style: .plain, target: self, action: #selector(leftBarButtonPressed))
For Swift 2.1+ it would look like this:
let image : UIImage? = UIImage(named:"myImage.png")!.imageWithRenderingMode(UIImageRenderingMode.AlwaysOriginal)
or simply
let image : UIImage? = UIImage(named:"myImage.png")!.imageWithRenderingMode(.AlwaysOriginal)
Because the color of barButtonItems in your app is related to the tintColor property on the application's window.
- (BOOL)application:(UIApplication *)application didFinishLaunchingWithOptions:(NSDictionary *)launchOptions
{
self.window.tintColor = [UIColor redColor];
return YES;
}
Ok, got it... I set the image to it's original state first.
UIImage *image = [[UIImage imageNamed:#"info.png"] imageWithRenderingMode:UIImageRenderingModeAlwaysOriginal];
self.navigationItem.rightBarButtonItem = [[UIBarButtonItem alloc] initWithImage:image
style:UIBarButtonItemStylePlain
target:self
action:#selector(info:)];
Change the bar button item tint color from the storyboard. Or color from the image in storyboard.
The color should be your expected color as hex or rgb.

How to change bar button image color?

I want to set image in bar button item like below.
I added this image to Assets.xcassets and when i tried to set image, it changes color automatically.
how can I set image as it is in bar button item?
Well, you have to edit your image first. Make it transparent (PNG) if it's not, and objects must be be white within the image, in your case it's black now. Then in your code change the tint color like this:
let myImage = UIImage(named: "myImage")?.imageWithRenderingMode(UIImageRenderingMode.AlwaysTemplate)
myImage.tintColor = UIColor.blackColor()
I think you need to change the rendering mode of image to always original.
It is taking template image of your image.
let img:UIImage = UIImage(named: "Bitcoin")!
img.imageWithRenderingMode(UIImageRenderingMode.AlwaysOriginal)
try changing the rendering mode of the image before setting it to bar button.
for more info on Image Rendering Mode refer this
for Objective C....
UIImage *img = [UIImage imageNamed:#"Bitcoin"];
UIImage *original = [img imageWithRenderingMode:(UIImageRenderingModeAlwaysOriginal)];
:)
Try to change the Tint colour.
UIImage* image3 = [UIImage imageNamed:#"search_button.png"];
CGRect frameimg = CGRectMake(15,5, 25,25);
UIButton *someButton = [[UIButton alloc] initWithFrame:frameimg];
[someButton setImage:image3 forState:UIControlStateNormal];
[someButton addTarget:self action:#selector(Search_btn:)
forControlEvents:UIControlEventTouchUpInside];
UIBarButtonItem *searchButton =[[UIBarButtonItem alloc] initWithCustomView:someButton];
self.navigationItem.leftBarButtonItem =mailbutton;

iOS Bar Item image displaying wrong color

I have a bar with Bar Items, my .png image has green color, but when i add it to storyboard it's displaying as blue.
How can i make it display the image as it is?
Use tintColor of UIBarButton to set the desired color for the image.
If its absolutely necessary to use original image colors, use this to set the image:
[aBarButton setImage:[[UIImage imageNamed:#"xyz.png"] imageWithRenderingMode:UIImageRenderingModeAlwaysOriginal]];
The docs are a little ambiguous about this
The images displayed on the bar are derived from this image. If this
image is too large to fit on the bar, it is scaled to fit. Typically,
the size of a toolbar and navigation bar image is 20 x 20 points. The
alpha values in the source image are used to create the images—opaque
values are ignored.
Essentially what this is saying is the image you supply will not be what is actually displayed. Instead the system uses the alpha mask of the image and the tintColor of the item to generate the final display.
add image programmatically
[button setImage:[[UIImage imageNamed:#"imageName.png"] imageWithRenderingMode:UIImageRenderingModeAlwaysOriginal] forState:UIControlStateNormal];
if its not work then try this:-
UIImage *myImage = [UIImage imageNamed:#"myImageFile.png"];
myImage = [myImage imageWithRenderingMode:UIImageRenderingModeAlwaysOriginal];
UIBarButtonItem *menuButton = [[UIBarButtonItem alloc] initWithImage:myImage style:UIBarButtonItemStylePlain target:self action:#selector(menuObject:)];
self.navigationItem.leftBarButtonItem = menuButton;
if its not work then try this:-
#define setTurqoiseColor [UIColor colorWithRed:68.0f/255.0f green:181.0f/255.0f blue:223.0f/255.0f alpha:1.0]
UIBarButtonItem *menuButton = [[UIBarButtonItem alloc] initWithImage:buttonImage style:UIBarButtonItemStyleBordered target:self action:#selector(toggleMenu)];
menuButton.tintColor = setTurqoiseColor;
To set tint color of bar item global, in your App Delegate, add these lines of code
UIBarButtonItem *barButtonAppearance = [UIBarButtonItem appearance];
[barButtonAppearance setTintColor:[UIColor redColor]]; // set to your color
[[UIBarButtonItem appearance] setTintColor:[UIColor redColor]];
You have to set your UITabBar tintColor.
If you would like to add a custom color / gradient you can set your tabBarItem image and selectedImage property as follow:
customTabBarItem.selectedImage = UIImage(named: "customSelectedImage")!.imageWithRenderingMode(.AlwaysOriginal)
customTabBarItem.image = UIImage(named: "customUnselectedImage")!.imageWithRenderingMode(.AlwaysOriginal)

How to change the badge background color in UIBarbutton?

I am using uibarbutton in my view to show the notification badge number. I have used following code to display.
barButtonBadge.badgeValue = #"5";
How can I change the background color of this badge number?
Right now it is taking default color.
Through your good question i got the solution from above Lalit Kumar link.
Add following two libraries in your project
1. UIButton+Badge.h and UIButton+Badge.m
2. UIBarButtonItem+Badge.h and UIBarButtonItem+Badge.m
Also import
#import "UIButton+Badge.h"
#import "UIBarButtonItem+Badge.h" in required view controller.
in your required ViewController.m
UIImage *image2 = [UIImage imageNamed:#"someImage"];
UIBarButtonItem *navRightButton = [[UIBarButtonItem alloc] initWithImage:image2
style:UIBarButtonItemStylePlain
target:self
action:#selector(buttonPress:)];
self.navigationItem.leftBarButtonItem = navRightButton;
self.navigationItem.leftBarButtonItem.badgeValue = #"2";
self.navigationItem.leftBarButtonItem.badgeBGColor = [UIColor orangeColor]; //Whatever you want just change the color

weird background behind navigation bar button item created from image

Just trying to add a button to a navigation bar from an image.
code:
UIBarButtonItem *newConvoButton = [[UIBarButtonItem alloc] initWithImage:[UIImage imageNamed:#"convos_new.png"] style:UIBarButtonItemStyleBordered target:self action:#selector(newConvoInit:)];
self.navigationItem.rightBarButtonItem = newConvoButton;
result:
(It should be just the dark image without the blue button in the background.)
This is likely overkill for what you want. But I have a good feeling that this will make your life a whole lot easier. The following will give you just an image without any UIBarButtonItem attributes.
UIImage *menuImage = [UIImage imageNamed:#"navBarMenuButton.png"];
UIButton *leftButton = [UIButton buttonWithType:UIButtonTypeCustom];
leftButton.frame = CGRectMake(0, 0, menuImage.size.width, menuImage.size.height);
[leftButton setBackgroundImage:menuImage forState:UIControlStateNormal];
aController.navigationItem.leftBarButtonItem = [[UIBarButtonItem alloc] initWithCustomView:leftButton];
This method implements a custom UIButton, which given the frame of the UIImage you're using, will give you nothing else but the image of your choice added to your UINavigationBar.
A bonus is that you don't have to worry about re-sizing anything in case the image ever changes in the future because the frame inherits from the UIImage.
Best of luck!

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