iOS: Finding the uiviewcontroller's class name from view - ios

My TabBarViewController has added too many levels of ViewControllers/Views. I have to go like this in -(void)viewDidAppear:animated to configure the correct view I want:
[[[[[self.view.subviews[0] subviews][0] subviews][0] subviews][0] subviews][0] setAutoresizingMask:UIViewAutoresizingFlexibleHeight];
This code is ugly and no one can understand it.
I wanted to find the corresponds view controller/view and configure it there. I tried
[[[[self.view.subviews[0] subviews][0] subviews][0] subviews][0] subviews][0] class]
However, it returns UIView, which wasn't helpful to me at all.
EDIT:
I am trying to access the UIViewControllerWrapperView in order to change its autoresizing property. However, according to this post: What is UIViewControllerWrapperView? It seems it is not accessible. I am still fighting how to find the correct (or the closest) view controller to change its property so that I have no or less [subview objectAtIndex:0] stuff.
What I wanted to do is

I think no one understands it because the way you are doing it is really non-standard and a bad idea. What view are you looking for? You shouldn't find it like this. The standard way would be to use a XIB or Storyboard and connect the view from there to your ViewController with an IBOutlet. You would then just reference it that way.
You can watch this video on how to connect things with storyboards, if you don't know how.
If you are programatically adding this view, you should just make a property in your ViewController and save a reference to your view in that property. Like this:
#property (nonatomic, strong) YourViewClassType *fancyView;
then when you create it just set fancyView to your view you created.

Related

Hide Outlets from Connections Inspector for Custom View

I have created a custom view (Quantity View) with nib file in Swift. I have created some IBOutlets & IBActions (for buttons, labels etc.) in my custom view.
I tried to use this custom view (Quantity View) by assigning class name to a UIView in my storyboard.
It's showing me all the IBOutlets & IBActions in the Connections Inspector, as shown in this screenshot: .
I just want to show only delegate for the Custom view.
Possible Answer:
I thought I can use the -viewWithTag to get the views instead of Outlets.
But, I want to know if it's possible with having Outlets also or if there is much better way to do this?
What are the other possible ways (optimum) to handle this situation?
You can also consider the following solution:
You can take the subviews of your QuantityViews(custom view) and you can identify the specific views by its frame origin.
Note : you should know the customview subviews frame
Its not possible to hide IBOutlets from storyboard if you declare the class members as IBs (IBOutlets or IBActions).
The IBOutlets or the IBActions are just indicators to the interface builder so that it can show the names on it when you try to bind them it actually calls the setValue: forKey: method to set the view's reference to the IBOutlet property.
Now if you try to access an subview from the file's owner class without any IBoutlets you need to have a pointer to point it, so for that either you can get the reference using ObjectID which is assigned to the subview by the interface builder or you can get it using the viewWithTag: method.
The ObjectID you need to find all time when you add or replace a subview from the view, so better and convenient approach is to use tag property of UIView class.
So my conclusion to this problem is to access the views using the viewWithTag method you mentioned earlier.
I think your way is correct. But sometimes Xcode doesn't work correctly.
The following makes the IBOutlets and IBActions reappear and work properly:
Clean project your project in Xcode.
Quit Xcode completely.
Delete all contents of ~/Library/Developer/Xcode/DerivedData/.
Restart MacOS just in case.
I hope you will resolve that :)

Design iOS View in Code without storyboard

I want to design and generate view elements in code, without using storyboard. But I haven't figure out a simple way to locate where should I put my view elements by describing its CGRect. For example, I can drag a button direct into the storyboard and put it where i want, however, in code, I have to write something like
[button setFrame:CGRectMake(24.0f, 113.0f, 271.0f, 140.0f)];
Is there any way or any software can help me?
Your question is a bit broad. You can create your view in code by including in your subclass of UIViewController properties for each subview (control) element and then make all the initialisation in designated initialiser and setting frames and other customisation in viewDidLoad method most likely. But for details where to what set you should go to references for UIViewController lifecycle as it may depend on what you want to achieve. in some cases setting frames in viewDidLoad will be fine whereas sometimes you will need to make some changes in viewDidLayoutSubviews for example.

How to duplicate an UIView designed in a storyboard?

So I have this view that I design in a storyboard view controller and I want to reuse that design more than once from code. Is that possible to do in XCode 5? If so can you please show me the right direction?
Cheap way, give the view a tag.
then UIView *view = [UIView viewWithTag:tag];
and then go ahead and copy it, add it to the view.
Or try this:
id copyOfView = [NSKeyedUnarchiver unarchiveObjectWithData:[NSKeyedArchiver archivedDataWithRootObject:originalView]];
Bear in mind that not everything necessarily gets archived and unarchived correctly (custom fonts, layer settings like corner radius) and IBOutlets should be steered clear of as they don't get updated on the cloned objects.
What you are actually asking is how to implement view controller polymorphism.
This is a common object oriented programming design pattern / principle.
As defined on Wikipedia.
You may find this SO Q&A helpful.
Essentially you want to set certain destination view controller public properties by the implementation of the prepareForSegue method in the parent view controller.

Changing SearchDisplayController Delegate in interface builder

I'm trying to show a search bar above a table with a list of recent searches that will swap to matching search results once someone enters a search term.
I want to set a custom class MySearchViewController to be the delegate for doing the search and managing the display of search results back to the table so that I can separate the code and not have conditional statements in the default controller.
I've found a bunch of examples that describe how to do this in code but I can't figure out how to do it using Interface Builder.
I've tried dragging a new viewcontroller into my xib and setting the custom class to MySearchViewController and then dragging outlets from the SearchDisplayController as hinted at here: http://goo.gl/RgmwG
I've also tried dragging an Object into the objects column and changing this class to MySearchViewController.
But I feeling completely lost and really just trying things randomly. I'm guessing that I also need to create a property/IBOutlet for the SearchDisplayController somewhere but again lost.
If anyone has a reference to how to go about this I'd be so happy!
Like most problems, it seems pretty obvious in retrospect.
Add an 'object' placeholder in interface builder (orange cube).
Change the objects custom class to the class you want to be the delegate - e.g. MySearchViewController
Remove the default outlets from the standard SearchDisplayContoller to connect with the MySearchViewController object (see screenshot)
Make sure that the new delegate has an outlet to a parent view (in my case View)
Make sure that the delegate class is initiated from somewhere
// I did this from the parent ViewConroller, but probably better from the main app delegate?
#property (strong, nonatomic) IBOutlet MSSearchViewController *searchViewController;
Hope this helps someone else who was also stuck!

Programmatically accessing subviews of UIView added in Interface Builder

I have a nib file where I have a view that contains a background image, a button and another image that covers the full screen (a shadow) that needs to be moved to the front.
On the view, I'm creating child views, and after creating those and adding them using [self addView] I need to move to the front the shadow image.
I'm currently using the tag attribute to find that view, but I'm thinking there's probably a better way, by means of identifying the subviews I add in Interface Builder by some name.
I tries adding a IBOutlet to connect the subview with its parent, but it didn't work (and made no sense, since the subview is already connected to its parent in some way).
The IBOutlets way should work, and is probably the best way to do it. Make sure you made the proper connection in Interface Builder after you declared them in the .h file.
The iPhone does a lazy loading of view controllers. The nib might not have been loaded in initWithCoder or any init method for that matter as Kendall specified.
viewDidLoad is the preferred place to access anything from the nib if you want to access them before the view is displayed.
Hope that helps.
At what point are you trying to access the subviews? If you try within init of a ViewController, the IBOutlets will be nil. The first method you can get at them is probably viewDidLoad.
The reason it does make sense to do things this way is that IBOutlets are just direct pointers to some component, even if they are already subviews of something else. Just saves a lot of hunting.
Using the Tag is a perfectly valid way to locate specific views, so long as you're using the viewWithTag: method. If you're already using tags, there's no need to change to IBOutlets unless you just don't like calling viewWithTag:.

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