I am using Crashlytics framework!!
my app is working fine but some reason it always gives me error
"crashlytics use of undeclared identifier"
[Crashlytics startWithAPIKey:#"**************************"];
Can anyone let me know what could be possible problem?
MY app is running fine even xcode shows error!
Related
I downloaded a sample project from here(haptic sampler) and I cannot run because of several issues.
I solved signing identifier.
The error messages say:
~/PlayingACustomHapticPatternFromAFile/HapticSampler/ViewController.swift:66:19: Type 'CHHapticEngine.StoppedReason' has no member 'gameControllerDisconnect'
~/PlayingACustomHapticPatternFromAFile/HapticSampler/ViewController.swift:68:19: Type 'CHHapticEngine.StoppedReason' has no member 'engineDestroyed'
if I delete these parts, another error says:
Thread 1: Fatal error: Unexpectedly found nil while implicitly unwrapping an Optional value
Here are my questions.
Do same issues happen to you?
How can I fix this problem?
Here's my environment specification.
macOS Catalina 10.15.6
Xcode 11.6
iPhone 7 iOS 13.6
Haptic feedback needs an actual device since it uses a vibration motor. It can not be run on a simulator. That is why you are getting the error message "Failed to create engine!". To fix it connect to an actual device and select a team in "Signing & Capabilities" and run.
The problem is that the enum cases
.gameControllerDisconnect
And
.engineDestroyed
Were introduced in iOS 14, Xcode 12 beta. But you are running an earlier version so, as the error message says, they don’t exist.
Replace the following lines of ViewController.swift Line 48 in the createEngine() function.
if engine == nil {
print("Failed to create engine!")
}
With:
guard let engine = engine else {
print("Failed to create engine!")
return
}
That should resolve the compile + runtime errors you're currently getting
My PayPal MPL integration which has been working correctly,but problem come from when initialize paypal library .
[PayPal initializeWithAppID:#"APP-80W284485P519543T" forEnvironment:ENV_SANDBOX];
It gives the following error:
Checking Error********************
Posting Error: -1
Internal server error.
Has anyone else experienced this?
I'm running Xcode 6.0.1 and this occurs in both iOS 7 & 8
I was also stuck at the same error and finally found the solution by adding
"bundle display name" in info.plist. Without it I was getting posting error.
I'm using Accelerate.framework to get some informations,
It works fine on iOS Device, but occurred error when I using Simulator,
Use of unresolved identifier vDSP_vsq
Anyone can help ?
it looks like an issue of swift accelerate.framework
it works when I using the method on Objective-C class, then call it by bridging-header
I integrate chartboost sdk in my app. I use latest sdk and perform each step according to documentation.
When I run the app Chartboost ad is not coming and when I log the error it gives me error code 5. Can anyone tell me what is error code 5 in chartboost?
please help me.
Finally, I got the solution!!!
The error 5 means that there is a network error. One reason for its occurrence is incorrect chartboost Id or chartboost signature.
In my case I enter wrong Id that's why I am getting this error and advertise is not displaying.
When I try to run my app on simulator, it is crash and show error code like below.
Couldn't register com.andikurnia.integraASP.FlipView with the
bootstrap server. Error: unknown error code. This generally means that
another instance of this process was already running or is hung in the
debugger.
Is there anyone can help me with this error. I clean up my code on xcode and build it again, but it doesn't work. :(
I remember that I had similar problem. To fix this you can into nasty way.
Just restart your mac.