I wanna keep separator line in edit mode of UITableView but don't know how to.
When edit control and edit button active, their frames are overlap the separator line like this:
I change background color for odd and even cell
- (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath {
static NSString *CellIdentifier = #"Cell";
TableCell *cell = (TableCell *)[tableView dequeueReusableCellWithIdentifier:CellIdentifier];
if (cell == nil) {
cell = [[TableCell alloc] initWithStyle: UITableViewCellStyleDefault reuseIdentifier:CellIdentifier];
}
// Configure the cell...
cell.textLabel.backgroundColor = [UIColor clearColor];
cell.textLabel.text = [self.tableData objectAtIndex:indexPath.row];
if ((indexPath.row % 2) == 0) {
cell.contentView.backgroundColor = [UIColor grayColor];
cell.backgroundColor = [UIColor grayColor];
cell.selectedBackgroundView.backgroundColor = [UIColor grayColor];
}
cell.imageView.image = [UIImage imageNamed:#"noteCon"];
return cell;
}
And change background color for edit control and delete button in custom cell
- (void)willTransitionToState:(UITableViewCellStateMask)state{
[super willTransitionToState:state];
if (state == UITableViewCellStateShowingEditControlMask) {
[[self.subviews objectAtIndex:2] setBackgroundColor:self.contentView.backgroundColor];
}
if (state == 3) {
[[self.subviews objectAtIndex:3] setBackgroundColor:self.contentView.backgroundColor];
}
}
How to display separator line when tableView in edit mode? Thanks!
Related
I'm working on a UITableView with expandable cells and I got it working with:
- (CGFloat)tableView:(UITableView *)tableView heightForRowAtIndexPath:(NSIndexPath *)indexPath {
if(_selectedCellIndexPath != nil
&& [_selectedCellIndexPath compare:indexPath] == NSOrderedSame)
return 160;
return 40;
}
and
- (void)tableView:(UITableView *)tableView didSelectRowAtIndexPath:(NSIndexPath *)indexPath
{
_selectedCellIndexPath = indexPath;
[tableView reloadRowsAtIndexPaths:[NSArray arrayWithObject:indexPath] withRowAnimation:UITableViewRowAnimationNone];
}
And the UITableViewCell set up in Storyboard as:
But when I change it to this:
to add the description and button, it scrambles up everything like this:
How come the description textview and more info button are showing even though the heightForRowAtIndexPath is 40 and they should be 'hidden'?
Or am I taking a wrong approach to this?
Also, the tapping and expanding is not applied to the searchDisplayController.searchResultsTableView. How can I do this?
Edit: cellForRowAtIndexPath method:
- (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath
{
static NSString *cellIdentifier = #"IngredientCell";
UITableViewCell *cell= [tableView dequeueReusableCellWithIdentifier:cellIdentifier];
if (cell == nil)
{
cell = [[UITableViewCell alloc] initWithStyle:UITableViewCellStyleDefault reuseIdentifier:cellIdentifier];
}
cell.backgroundColor = [UIColor colorWithRed:1.000 green:1 blue:1 alpha:0.333];
cell.tintColor = [UIColor whiteColor];
UILabel *title = (UILabel*) [cell viewWithTag:1];
UILabel *summary = (UILabel*) [cell viewWithTag:2];
UIButton *moreInfo = (UIButton*) [cell viewWithTag:3];
summary.hidden = YES;
moreInfo.hidden = YES;
[title setTextColor: [UIColor whiteColor]];
// Display recipe in the table cell
if (tableView == self.searchDisplayController.searchResultsTableView) {
[title setText: [searchResults objectAtIndex:indexPath.row]];
//set summary
} else {
[title setText: [ingredients objectAtIndex:indexPath.row]];
//set summary
}
// Change color if dissallowed
if ([[title text] rangeOfString:#"Egg"].location != NSNotFound) {
cell.backgroundColor = [UIColor colorWithRed:1.000 green:0.350 blue:0.485 alpha:0.333];
}
// Change color when selected
UIView *customColorView = [[UIView alloc] init];
customColorView.backgroundColor = [UIColor clearColor];
cell.selectedBackgroundView = customColorView;
return cell;
}
I set uitableview's cell as following
- (UITableViewCell *)tableView:(UITableView *)tableView
cellForRowAtIndexPath:(NSIndexPath *)indexPath
{
static NSString *CellIdentifier = #"Cell";
DetailCell *cell = [tableView dequeueReusableCellWithIdentifier:CellIdentifier];
if (cell == nil) {
cell = [[DetailCell alloc] initWithStyle:UITableViewCellStyleDefault reuseIdentifier:CellIdentifier];
}
if (indexPath.row == 0) {
cell.backgroundColor = [UIColor redColor];
UIImageView *bigphoto = [[UIImageView alloc] initWithFrame:CGRectMake(0, 0, 320, 320)];
bigphoto.image = [UIImage imageNamed:#"bigphoto.png"];
[cell addSubview:bigphoto];
}
else {
cell.backgroundColor = [UIColor blackColor];
cell.myphoto.image = [UIImage imageNamed:#"myphoto.png"];
cell.phototime.text = #"2014-03-01";
}
return cell;
}
- (CGFloat)tableView:(UITableView *)tableView heightForRowAtIndexPath:(NSIndexPath *)indexPath
{
if (indexPath.row == 0) {
return 320;
}
return 220;
}
I want the first cell(indexPath.row = 0) is different from others, the first cell is set a bigphoto and its background color is red(with its UI Design), others are myphoto.png with black color background(with the UI Desigin of DetailCell), but the code runs with the wrong result,
the first cell(indexPath.row = 0) is right, but the indexPath.row = 3 or 6 or 9.. are the same as indexPath.row = 0, not like indexPath.row = 1 or 2 or 4...
so how can I fixed this? thanks
The cell is being reused, you should use different cell identifiers for cells with different representation. This should work:
- (UITableViewCell *)tableView:(UITableView *)tableView
cellForRowAtIndexPath:(NSIndexPath *)indexPath
{
NSString *CellIdentifier;
DetailCell *cell = nil;
if (indexPath.row == 0) {
cellIdentifier = #"Cell0";
cell = [tableView dequeueReusableCellWithIdentifier:CellIdentifier];
if (cell == nil) {
cell = [[DetailCell alloc] initWithStyle:UITableViewCellStyleDefault reuseIdentifier:CellIdentifier];
cell.backgroundColor = [UIColor redColor];
UIImageView *bigphoto = [[UIImageView alloc] initWithFrame:CGRectMake(0, 0, 320, 320)];
bighoto.tag = 1;
[cell addSubview:bigphoto];
}
UIImageView *bigphoto = (UIImageView *)[cell viewWithTag:1];
bigphoto.image = [UIImage imageNamed:#"bigphoto.png"];
}
else {
cellIdentifier = #"Cell1";
cell = [tableView dequeueReusableCellWithIdentifier:CellIdentifier];
if (cell == nil) {
cell = [[DetailCell alloc] initWithStyle:UITableViewCellStyleDefault reuseIdentifier:CellIdentifier];
cell.backgroundColor = [UIColor blackColor];
}
cell.myphoto.image = [UIImage imageNamed:#"myphoto.png"];
cell.phototime.text = #"2014-03-01";
}
return cell;
}
This is because the first cell is "reused." Since you are using these cells for two separate purposes, it would be much cleaner to have a prototype cell in the storyboard that you use for just the first row, and then otherwise reuse cells for the rest of the rows.
In your case best option is to use the static tabelViewCells. Please check on this link.
I used BVReorderTableView https://github.com/bvogelzang/BVReorderTableView to reorder row in tableview. But i have a problem: When I add UIButton to each row, this button always show clear color.Once selected row, this button just shown.
I tried this code:
- (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath
{
static NSString *CellIdentifier = #"Cell";
UITableViewCell *cell;
cell = [_tableView dequeueReusableCellWithIdentifier:CellIdentifier];
UIButton *prioritybtn = [UIButton buttonWithType:UIButtonTypeRoundedRect];
if (cell == nil) {
cell = [[UITableViewCell alloc] initWithStyle:UITableViewCellStyleDefault reuseIdentifier:CellIdentifier];
[prioritybtn setFrame:CGRectMake(220, 0, 70, 32)];
[prioritybtn setTag:4000];
[cell.contentView addSubview:prioritybtn];
}
UIButton *priorityButton = (UIButton*)[cell.contentView viewWithTag:4000];
if ([[items objectAtIndex:indexPath.row] isKindOfClass:[NSString class]] &&
[[items objectAtIndex:indexPath.row] isEqualToString:#"DUMMY"]) {
cell.textLabel.text = #"";
cell.contentView.backgroundColor = [UIColor clearColor];
prioritybtn.hidden= YES;
}
else {
cell.textLabel.text = [items objectAtIndex:indexPath.row];
[priorityButton setSelected:NO];
[priorityButton setTitle:#"Priority" forState:UIControlStateNormal];
priorityButton.enabled = YES;
}
return cell;
}
Also, I want to hide button only at first row, other row is still shown. How can i do that? Thanks
To hide the button at first row:
if (indexPath.row == 1){
prioritybtn.hidden = YES;
prioritybtn.userInteractionEnabled = NO;
} else {
prioritybtn.hidden = NO;
prioritybtn.userInteractionEnabled = YES;
}
Add this before return cell;
Regarding the color, add this where you initialize the button:
UIButton *prioritybtn = [UIButton buttonWithType:UIButtonTypeRoundedRect];
prioritybtn.backgroundColor = [UIColor greenColor]; //put the color you want
Try like this:-
cell.selectionStyle =
UITableViewCellSelectionStyleNone;
- (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath
{
static NSString *CellIdentifier = #"Cell";
UITableViewCell *cell;
UIButton *reletedbtn=nil;
UILabel *Nameoflb=nil;
cell = [tableeample dequeueReusableCellWithIdentifier:CellIdentifier];
if (cell == nil)
{
cell = [[UITableViewCell alloc] initWithStyle:UITableViewCellStyleDefault reuseIdentifier:CellIdentifier];
}
Nameoflb = [[UILabel alloc] initWithFrame:CGRectMake(0,0,200,40)];
Nameoflb.backgroundColor=[UIColor clearColor];
Nameoflb.textAlignment=NSTextAlignmentCenter;
Nameoflb.textColor=[UIColor blackColor];
[Nameoflb setFont:[UIFont fontWithName:#"Helvetica-Bold" size :14]];
Nameoflb.text=[dataarray objectAtIndex:indexPath.row];
[[cell contentView] addSubview:Nameoflb];
if (indexPath.row!=0)
{
reletedbtn=[UIButton buttonWithType:UIButtonTypeRoundedRect];
reletedbtn.frame=CGRectMake(Nameoflb.frame.origin.x+Nameoflb.frame.size.width, Nameoflb.frame.origin.y+10,40, 25);
reletedbtn.tintColor=[UIColor redColor];
[reletedbtn setTitle:#"butoon" forState:UIControlStateNormal];
//[reletedbtn addTarget:self action:#selector(statusMasseage:) forControlEvents:UIControlEventTouchUpInside];
//reletedbtn.tag=1;
[[cell contentView] addSubview:reletedbtn];
}
cell.selectionStyle = UITableViewCellSelectionStyleNone;
return cell;
}
I have 3 sections in a table view and only using the middle section, section 2, to show various cells. Sections 1 and 3 only show one cell and I am making them unclickable since I want to display buttons and text on them. I made them and it was working fine until I made sections 1 and 3 userInteractionEnabled=NO.
Code: I know I can make this Object Oriented, and it was, but once this problem came up I tried to make it differently but it is still the same.
-(UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath
{
static NSString *CellIdentifier = #"Cell";
UITableViewCell *cell = [tableView dequeueReusableCellWithIdentifier:CellIdentifier];
if(cell == nil)
{
cell = [[UITableViewCell alloc] initWithStyle:UITableViewCellStyleValue1 reuseIdentifier:CellIdentifier];
UIView *selectedBackgroundView = [[UIView alloc] initWithFrame:CGRectZero];
selectedBackgroundView.backgroundColor = [UIColor colorWithWhite:0.0 alpha:0.1];
cell.selectedBackgroundView = selectedBackgroundView;
if(cell==nil) { NSLog(#"Cell is nil");}
}
if(indexPath.section == 0)
{
cell.textLabel.text = nil;
cell.accessoryView = nil;
cell.detailTextLabel.text = nil;
dosageButton = [UIButton buttonWithType:UIButtonTypeRoundedRect];
amountButton = [UIButton buttonWithType:UIButtonTypeRoundedRect];
[dosageButton addTarget:self action:#selector(showDosages:) forControlEvents:UIControlEventTouchUpInside];
[amountButton addTarget:self action:#selector(showAmount) forControlEvents:UIControlEventTouchUpInside];
[self.view addSubview:dosageButton];
[self.view addSubview:amountButton];
cell.userInteractionEnabled = NO;
return cell;
}
else if (indexPath.section == 1)
{
if (self.nameMutable.count != 0 )
{
cell.textLabel.text = [self.nameMutable objectAtIndex:indexPath.row];
cell.detailTextLabel.text = [NSString stringWithFormat:#"$%#",[self.priceMutable objectAtIndex:indexPath.row]];
cell.accessoryView = [[UIImageView alloc] initWithImage:[UIImage imageNamed:#"chevron"]];
return cell;
}
else
{
//Empty for now. Waiting for data fetching to finish
return cell;
}
}
else if (indexPath.section == 2)
{
cell.userInteractionEnabled = NO;
cell.accessoryView = nil;
cell.detailTextLabel.text = nil;
return cell;
}
else
{
NSLog(#"Something went wrong");
return cell;
}
}
For some reason my table view cell in section 1 where it is supposed to be clickable the color changes to a dark grey and is not clickable anymore. Its usually cell 3 and cell 10. Also, when I scroll down and Section 0 is no longer visible and then I scroll back up and Section 0 is visible, some of the cells become non-clickable and the color of the text changes.
Also, how can I make a certain cell, inside section 1, have bigger height because the text is too long to display and it starts to display "..." or covers the detailTextLabel. Thanks in advance.
You have to remember that these cells are being reused or 'recycled' so if you're setting userInteractionEnabled=NO for an if statement you need to set it to userInteractionEnabled=YES in your else statement, or set it as YES before all your statements. You also want to make sure that you're adding any other subviews (buttons etc.) that are unique to certain index paths to cells that are newly created, where you would stick that piece of code inside your if(cell==nil) statement. Something like this:
-(UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath
{
static NSString *CellIdentifier = #"Cell";
UITableViewCell *cell = [tableView dequeueReusableCellWithIdentifier:CellIdentifier];
if(cell == nil)
{
cell = [[UITableViewCell alloc] initWithStyle:UITableViewCellStyleValue1 reuseIdentifier:CellIdentifier];
UIView *selectedBackgroundView = [[UIView alloc] initWithFrame:CGRectZero];
selectedBackgroundView.backgroundColor = [UIColor colorWithWhite:0.0 alpha:0.1];
cell.selectedBackgroundView = selectedBackgroundView;
if(indexPath.section == 0) {
dosageButton = [UIButton buttonWithType:UIButtonTypeRoundedRect];
amountButton = [UIButton buttonWithType:UIButtonTypeRoundedRect];
[dosageButton addTarget:self action:#selector(showDosages:) forControlEvents:UIControlEventTouchUpInside];
[amountButton addTarget:self action:#selector(showAmount) forControlEvents:UIControlEventTouchUpInside];
[self.view addSubview:dosageButton];
[self.view addSubview:amountButton];
}
if(cell==nil) { NSLog(#"Cell is nil");}
}
cell.userInteractionEnabled = YES;
cell.accessoryView = nil;
cell.textLabel.text = nil;
cell.detailTextLabel.text = nil;
if(indexPath.section == 0)
{
cell.userInteractionEnabled = NO;
}
else if (indexPath.section == 1)
{
if (self.nameMutable.count != 0 )
{
cell.textLabel.text = [self.nameMutable objectAtIndex:indexPath.row];
cell.detailTextLabel.text = [NSString stringWithFormat:#"$%#",[self.priceMutable objectAtIndex:indexPath.row]];
cell.accessoryView = [[UIImageView alloc] initWithImage:[UIImage imageNamed:#"chevron"]];
}
else
{
//Empty for now. Waiting for data fetching to finish
}
}
else if (indexPath.section == 2)
{
cell.userInteractionEnabled = NO;
}
else
{
NSLog(#"Something went wrong");
}
return cell;
}
And if you want to change the height of certain index paths (CGFloat)tableView:(UITableView *)tableView heightForRowAtIndexPath:(NSIndexPath *)indexPath Docs delegate method.
My table only has 2 sections. I have a UITextView as a subview in the 2nd section of my table. and a list of possible quotes in the first section.
I'm having a problem where once the user selects a particular quote which gets "pasted" into the UITextView like so:
replyTextView.text = [NSString stringWithFormat:#"#%# UserName writes... \n[\"%#\"]", replyPostCode,[separatedString objectAtIndex:indexPath.row]];
or types text into the textview, after they scroll away from the textview so it's off the screen it gets cleared. I guess this is because I keep releasing it from my table..
- (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath {
static NSString *CellIdentifier = #"Cell";
NSString *replyCellIdentifier = #"replyCell";
UITableViewCell *cell = [tableView dequeueReusableCellWithIdentifier:CellIdentifier];
if (cell == nil) {
if ([indexPath section] == 0) {
cell = [self CreateMultilinesCell:CellIdentifier];
}
else if ([indexPath section] == 1) {
//NSLog(#"TextField");
cell = [self CreateMultilinesCell:replyCellIdentifier];
if ([indexPath row] == 0) {
replyTextView = [[UITextView alloc] initWithFrame:CGRectMake(0, 0, 300, 150)];
//replyTextView.adjustsFontSizeToFitWidth = YES;
replyTextView.textColor = [UIColor blackColor];
replyTextView.keyboardType = UIKeyboardTypeASCIICapable;
replyTextView.returnKeyType = UIReturnKeyDefault;
replyTextView.backgroundColor = [UIColor whiteColor];
replyTextView.autocorrectionType = UITextAutocorrectionTypeNo;
replyTextView.autocapitalizationType = UITextAutocapitalizationTypeNone;
replyTextView.textAlignment = UITextAlignmentLeft;
replyTextView.tag = 0;
replyTextView.editable = YES;
replyTextView.delegate = self;
replyTextView.scrollEnabled = YES;
//[replyTextView becomeFirstResponder];
//replyTextView.clearButtonMode = UITextFieldViewModeNever;
//[replyTextView setEnabled: YES];
[cell.contentView addSubview:replyTextView];
[replyTextView release];
//cell.detailTextLabel.text = #"";
}
}
}
//NSLog(#"%d", [indexPath section]);
if ([indexPath section] == 0) {
cell.detailTextLabel.text = [separatedString objectAtIndex:indexPath.row];
}
return cell;
}
I'm just wondering just what is the best way to keep the text in my UITextView when the user scrolls the uitextview off the screen and back again?
update
- (UITableViewCell*) CreateMultilinesCell :(NSString*)cellIdentifier
{
//NSLog(#"Entering CreateMultilinesCell");
UITableViewCell *cell = [[[UITableViewCell alloc] initWithStyle:UITableViewCellStyleSubtitle
reuseIdentifier:cellIdentifier] autorelease];
cell.detailTextLabel.numberOfLines = 0;
cell.detailTextLabel.font = [self SubFont];
cell.detailTextLabel.textColor = [UIColor colorWithRed:10.0/255 green:10.0/255 blue:33.0/255 alpha:1.0];
[cell setBackgroundColor:[UIColor clearColor]];//]colorWithRed:.98 green:.98 blue:.99 alpha:1.0]];
[self.tableView setBackgroundColor:[UIColor clearColor]];//colorWithRed:.94 green:.96 blue:.99 alpha:1.0]];
//NSLog(#"Exiting CreateMultilinesCell");
return cell;
}
The easiest solution is to use a different cell identifier for the two types of cells.
Edit: I see you are using two different types, but you are not taking that into account in the dequeue call.