Facebook SDK method presentRequestsDialogModallyWithSession is not sending any request to my friends - ios

I'm trying to send a comment using Facebook iOS SDK to my FB friends.
NSMutableDictionary* params = [NSMutableDictionary dictionaryWithObjectsAndKeys:[[_usersFB valueForKey:#"selectValue"] componentsJoinedByString:#","], #"to",
nil];
[FBWebDialogs
presentRequestsDialogModallyWithSession:nil
message:#"Test Comment"
title:nil
parameters:params
handler:^(FBWebDialogResult result, NSURL *resultURL, NSError *error) {
if (error) {
// Error launching the dialog or sending the request.
NSLog(#"Error sending request.");
} else {
if (result == FBWebDialogResultDialogNotCompleted) {
// User clicked the "x" icon
NSLog(#"User canceled request.");
} else {
// Handle the send request callback
}
}
}];
I'm using FB SDK v3.5.3.
I see all the friends in the FBDialog but when I tap on the send button the callback returns no error assuming it worked but my selected friends hasn't received anything.
FYI - My FB app is not in sandbox mode.
Any pointers would be greatly appreciated.
Cheers

Make sure you open the facebook page or app in an iPhone device when you check if it worked.
The notifications will not appear on facebook on on desktop browsers, only on iPhones.
I hope it helps.

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Facebook invite people for my app from user friend list

I was using ios friend request dialog from facebook to send invitation to user for my app. After facebook announced closing of their API it stopped working, Does anyone have an idea how to invite people for application for ios.
You can use this code.
- (void)inviteFriendsOfFacebook
{
NSMutableDictionary* params = [NSMutableDictionary dictionaryWithObjectsAndKeys:[mArrTempSelected componentsJoinedByString:#","], #"suggestions", nil];
[FBWebDialogs presentRequestsDialogModallyWithSession:nil
message:textView.text
title:nil
parameters:params
handler:^(FBWebDialogResult result, NSURL *resultURL, NSError *error) {
if (error) {
// Case A: Error launching the dialog or sending request.
NSLog(#"Error sending request.");
} else {
if (result == FBWebDialogResultDialogNotCompleted) {
// Case B: User clicked the "x" icon
NSLog(#"User canceled request.");
}
else
{
[Helper showAlertForMessage:#"Invitation Sent Successfully." title:nil cancelButton:#"Ok" otherButton:nil andDelegate:nil withTag:0];
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}
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how to send request notification for application using FBDialog in IOS?

I am trying to send invitation to my facebook friends through my application. I have friends list of my facebook friends in my application, I used FBWeb-dialog to send invitation to my friends. After selection my friends to whom I want to send request I am sending request them and its working fine, but my problem is that they are not receiving any notification to their wall. Can anybody tell me what should I do to notify them via notification. I am attaching my code also.
NSMutableDictionary* params = [NSMutableDictionary dictionaryWithObjectsAndKeys:[arrSelectedFriends componentsJoinedByString:#","], #"suggestions",nil];
[FBWebDialogs presentRequestsDialogModallyWithSession:nil
message:#"User X” has invited you to join demoApp,Download the free app here."
title:nil parameters:params
handler:^(FBWebDialogResult result, NSURL *resultURL, NSError *error)
{
if (error)
{
// Case A: Error launching the dialog or sending request.
NSLog(#"Error sending request.");
}
else
{
if (result == FBWebDialogResultDialogNotCompleted)
{
// Case B: User clicked the "x" icon
NSLog(#"User canceled request.");
} else {
NSLog(#"Request Sent.");
}
}
}];

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I've implemented the basic function to send a invitation request to players' friends to play my game app on iOS devices.
I've followed the instructions here: https://developers.facebook.com/docs/ios/ios-sdk-games/requests/
Everything works fine, I can send requests and friends receive notifications. The problem is that I cannot get the request dialog to appear the way is shown in the above link, in particularly I cannot get the request's preview in the dialog. Does this depend on SDK version? I am currently running with version SDK 3.5.3. Or the problem is somewhere else? any help is greatly appreciated. Thanks
Here's the code that calls the function:
NSMutableDictionary* params = [NSMutableDictionary dictionaryWithObjectsAndKeys:nil];
[FBWebDialogs presentRequestsDialogModallyWithSession:nil message:[NSString stringWithFormat:#"Come and play CSR with me!"]
title:nil
parameters:params
handler:^(FBWebDialogResult result, NSURL *resultURL, NSError *error) {
if (error) {
// Case A: Error launching the dialog or sending request.
NSLog(#"Error sending request.");
} else {
if (result == FBWebDialogResultDialogNotCompleted) {
// Case B: User clicked the "x" icon
NSLog(#"User canceled request.");
} else {
NSLog(#"Request Sent.");
}
}}];

Facebook IOS Sdk Invite friends to download App

I have an invite feature to ask friends to download App.
These are my approach
1. The approach below required canvas page which i don't have.
NSMutableDictionary* params = [NSMutableDictionary dictionaryWithObjectsAndKeys:nil];
[FBWebDialogs presentRequestsDialogModallyWithSession:nil
message:#"MCommerce - World Class App"
title:nil
parameters:params
handler:^(FBWebDialogResult result, NSURL *resultURL, NSError *error) {
if (error) {
// Case A: Error launching the dialog or sending request.
NSLog(#"Error sending request.");
} else {
if (result == FBWebDialogResultDialogNotCompleted) {
// Case B: User clicked the "x" icon
NSLog(#"User canceled request.");
} else {
NSLog(#"Request Sent.");
}
}}];
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I have my app set up to send facebook app requests. I get the popup screen to pick friends and when I click on send button, the popup disappears. And I get a request ID printed out in the console as well.
Although the friends that I have selected to send the request has not received the app request.
I have facebook sdk 3.1 which works well with other activities such as posting to user's walls etc.
Possible duplicates:
Facebook iOS SDK - Sending a facebook user an app request
How to Send App request to facebook friends through facebook iOS sdk?
The answer on the second link provides a step by step procedure on how to fix this.
Make sure your facebook app id is same in both developer page and info in xcode next, enable sandbox mode and must fill canvas url [under app on facebook category] in developer page.
NSString *facebookID = #"Your friend facebook id";
NSMutableDictionary* params =
[NSMutableDictionary dictionaryWithObject:facebookID forKey:#"to"];
NSString *message = #"SOME_MESSAGE";
NSString *title = #"TITLE";
[FBWebDialogs presentRequestsDialogModallyWithSession:nil
message:message
title:title
parameters:params handler:^(FBWebDialogResult result, NSURL *resultURL, NSError *error) {
if (error)
{
// Case A: Error launching the dialog or sending request.
NSLog(#"Error sending request.");
}
else
{
if (result == FBWebDialogResultDialogNotCompleted)
{
// Case B: User clicked the "x" icon
NSLog(#"User canceled request.");
}
else
{
NSLog(#"Request Sent. %#", params);
}
}}];

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