I have created single view iOS application with some basic functionality. and added the table view in simple view controller now I wanted to use table view with row navigation like(pushcontroller and popcontroller) is that possible and if it is, how we can set that.
If you need full support for push/pop operation, I would use a navigation controller.
On the other hand, you could simply present your detail view controllers when a table row is tapped:
- (void)tableView:(UITableView *)tableView didSelectRowAtIndexPath:(NSIndexPath *)indexPath {
MyViewController* detailController = <CREATE THE VIEW CONTROLLER>;
[self presentViewController:detailController animated:YES completion:NULL];
}
In this case, your detailController will need to implement a sort of navigation bar or other mechanism to let the user dismiss the controller (through dismissViewControllerAnimated:completion:) and go back to the table view. (Using a navigation controller would instead take care of this in a canonical way.)
One major drawback of the simpler solution based on presenting/dismissing is the fact that all the view controllers presented this way are dismissed at once, so you cannot have multiple levels of navigation.
EDIT:
To add a navigation controller to your app, simply do something like this:
- (BOOL)application:(UIApplication *)application didFinishLaunchingWithOptions:(NSDictionary *)launchOptions
{
...
MyViewController *myViewController = [[MyViewController alloc] initWithNibName:nil bundle:nil];
...
self.navigationController = [[UINavigationController alloc] initWithRootViewController:rootViewController];
self.window.rootViewController = self.navigationController;
[self.navigationController pushViewController:myViewController animated:YES];
...
[self.window makeKeyAndVisible];
return YES;
}
At the moment, your didFinishLaunchingWithOptions method should use the addSubview method to make your main view controller (named MyViewController in my example) visible. You can replace that call by the code above to instantiate the navigation controller and push on to it your main view controller.
Alternatively, you could create a new Xcode project using the navigation-based template and move all of your source files over.
Related
It seems there are several approaches to creating a UINavigationController to be the very first controller. Perhaps the easiest way is to simply click the View Controller in Storyboard and embed it in a navigation controller. But I would like to know the best approach when doing this only in code.
You can subclass UINavigationController, import the first view controller, and in viewDidLoad alloc and init an instance, then add it as a childViewController. In Storyboard replace the default view controller with a navigation controller and set the class to your nav controller. Note that in previous versions of iOS it was not recommended to subclass UINavigationController.
Or you can create another UIViewController, alloc init the first view controller, then alloc init a UINavigationController with that view controller as the root, add the navigation controller as a child view controller of this view controller, and add the navigation controller's view as a subview of this view controller's view. Change the class of the view controller in Storyboard. This is an awkward setup though, because you create a view controller whose purpose is to add a nav controller but it's not a nav controller itself.
I've read about another approach which involves creating the UINavigationController in the AppDelegate. Perhaps there are even more solutions.
What is the most appropriate approach, working in the latest development environment, targeting iOS 8+?
If you're starting with a controller in the storyboard, you only need to add two lines in the app delegate to embed that controller in a navigation controller. If you want to do it in code, I think this is the simplest way,
- (BOOL)application:(UIApplication *)application didFinishLaunchingWithOptions:(NSDictionary *)launchOptions {
UINavigationController *nav = [[UINavigationController alloc] initWithRootViewController:self.window.rootViewController];
self.window.rootViewController = nav;
return YES;
}
If you want to do it entirely in code, with no storyboard, then you need to create the window, the navigation controller, and its root view controller. You also need to click on the project icon in the files list, and in the "General" tab, delete the word "main" from the "Main Interface" pull down (that entry tells the system to start with a storyboard named "main.storyboard").
- (BOOL)application:(UIApplication *)application didFinishLaunchingWithOptions:(NSDictionary *)launchOptions {
self.window = [[UIWindow alloc] initWithFrame:[[UIScreen mainScreen] bounds]];
ViewController *vc = [ViewController new]; // You need to create this controller's view in its loadView method
vc.title = #"Root View Controller";
UINavigationController *nav = [[UINavigationController alloc] initWithRootViewController:vc];
[self.window setRootViewController:nav];
[self.window makeKeyAndVisible];
return YES;
}
So I'm trying to convert a single view application into a tabbed application. My use case is this - in one of the view controllers I want to push a new view controller and still have the tab underneath.
I'm currently doing this -
[self.tabBarController setViewControllers:#[self.searchViewController, self.loginViewController]];
[self.searchViewController presentViewController:self.searchViewController.detailController animated:YES completion:nil];
However, this makes the tab across the bottom disappear.
What should I do?
presentViewController is a "modal" presentation - the presented view controller takes over the entire screen. If you want to remain within the tab but move between view controllers, the root view controller in the tab should be a UINavigationController. You can then push/pop view controllers onto that.
There are two primary methods for view navigation, the first is a presentation which displays a view from the bottom that slides up, and the second is a push which displays a view from the right that slides in from the side.
In most cases, the view I am going to display and what action kicked off the navigation determine which method I will use. For example, if I have a table view that has a list of music albums and I want to search for a song by a particular artist, to see the songs within that album I want to PUSH the view controller, i.e. slide to the right. This gives me the built-in (and intuitive) ability to go back via the automatically added back button on the navigation bar in case the song I was looking for wasn't in the album I selected.
If perhaps I wanted to present the user with the ability to edit the album details, such as renaming the album, this is a totally different type of action, and I would want to PRESENT such a view modally, i.e. from the bottom.
The major distinction between the two is where are you going and what are you doing. If the next view you are going to show is something that does one action and you are then returned back to the original view, presenting modally from the bottom is conventional. If you are doing to be potentially navigation further and further into subsections and will be coming back and forth between said subsections, like Artist->Album->Song etc., you are going to want to push the view from the side, just like the default music app in iOS does.
This is an example starter project I created that demonstrates an easy way to make this work the way you likely want. I create instances of the different view controllers I want to be contained in the tabBarController, which are associated with the tabs, and then "wrap" them each with their own navigation controller before adding them to the tabBar via the .items property. This way each view controller has its own navigation hierarchy and within each you'll be able to call [self.navigationController pushViewController:] or [self.navigationController presentViewController] to keep the navigation 'within' the views and separate from the tabBar itself.
#import "AppDelegate.h"
#import "TabBarViewController.h"
#import "InfoViewController.h"
#implementation AppDelegate
- (BOOL)application:(UIApplication *)application didFinishLaunchingWithOptions:(NSDictionary *)launchOptions {
self.window = [[UIWindow alloc] initWithFrame:[[UIScreen mainScreen] bounds]];
self.window.backgroundColor = [UIColor whiteColor];
InfoViewController *firstVC = [[InfoViewController alloc] init];
firstVC.title = #"First";
firstVC.view.backgroundColor = [UIColor redColor];
UINavigationController *firstNC = [[UINavigationController alloc] initWithRootViewController:firstVC];
InfoViewController *secondVC = [[InfoViewController alloc] init];
secondVC.title = #"Second";
secondVC.view.backgroundColor = [UIColor blueColor];
UINavigationController *secondNC = [[UINavigationController alloc] initWithRootViewController:secondVC];
TabBarViewController *tabBarVC = [[TabBarViewController alloc] init];
tabBarVC.viewControllers = #[firstNC, secondNC];
self.window.rootViewController = tabBarVC;
[self.window makeKeyAndVisible];
return YES;
}
That resulted in the following:
Hope that helps!
I'm trying to build the interface for an app that looks like this:
I want to use the Storyboard to create the views, but I'm having trouble figuring out how now. I've dropped a SplitViewController that is hooked up to 2 navigation controllers: MasterNavigationController, and DetailNavigationController (Master is the left side menu and Detail the right side).
I was starting to build all my ViewControllers in storyboard. Then build NSArrays to hold the various ViewController stacks needed for each of the Master's menu items. So when a user taps on a menu item, I'd load the corresponding ViewController stack into the DetailNavigationController using this method:
- (void)setViewControllers:(NSArray *)viewControllers animated:(BOOL)animated
But now I'm thinking, I should create a separate DetailNavigationController for each of the menu items. For example:
RecentOrdersNavigationController
CustomersNavigationController
ItemsNavigationController
...
Then when a user taps a menu item, the entire DetailNavigationController changes to the appropriate one.
How should I be structuring the the interface while using storyboard?
Use a separate viewController for each detail view. You want your code to be separate since it can get confusing fast with all the different functionality for each view. From there, you can easily swap out the the detail.
Subclass UISplitViewController and set your root splitViewController to that class. Then add this method to your UISplitViewController subclass:
-(void)setDetailControllerTo:(UIViewController *)detailController withNavControllerTitle:(NSString *)title {
[detailController view]; // this line forces the viewDidLoad method to be called
if (title) {
UINavigationController *navController = [[UINavigationController alloc] init];
[navController pushViewController:detailController animated:YES];
detailController.title = title;
NSArray *viewControllers=#[self.mainController.viewControllers[0],navController];
self.mainController.viewControllers = viewControllers;
} else {
NSArray *viewControllers=#[self.mainController.viewControllers[0],detailController];
self.mainController.viewControllers = viewControllers;
}
}
To call this method do something like this from the master view controller in the tableView:didSelectRowAtIndexPath: method
FixedSplitViewController *splitController = (FixedSplitViewController*) self.splitViewController;
CurrentEventViewController *controller = [self.storyboard instantiateViewControllerWithIdentifier:#"CurrentEventViewController"];
// add any setup code here
[splitController setDetailControllerTo:controller withNavControllerTitle:#"Current Event"];
If you wish to keep the master view visible in portrait rotation, add this method to the SplitViewController subclass:
-(BOOL)splitViewController:(UISplitViewController *)svc shouldHideViewController:(UIViewController *)vc inOrientation:(UIInterfaceOrientation)orientation {
return NO;
}
A lot of my projects require the splitviewcontroller to always show the master view so I use this subclass to keep the master view from hiding on portrait rotation.
I am trying to push a new root controller to a navigation stack, but using a side reveal menu.
My app delegate has the following:
welcomeViewController = [[MyWelcomeViewController alloc] initWithNibName:#"MyWelcomeViewController" bundle:nil];
navController = [[UINavigationController alloc] initWithRootViewController:welcomeViewController];
navController.navigationBarHidden = YES;
// Then we setup the reveal side view controller with the root view controller as the navigation controller
self.revealSideViewController = [[PPRevealSideViewController alloc] initWithRootViewController:navController];
[self.revealSideViewController setDirectionsToShowBounce:PPRevealSideDirectionNone];
[self.revealSideViewController setPanInteractionsWhenClosed:PPRevealSideInteractionContentView | PPRevealSideInteractionNavigationBar];
// Then we make the window root view controller the reveal side view controller
self.window.rootViewController = self.revealSideViewController;
Once the welcome view controller is displayed, the user logs in. Once logged in the following process runs again from the App Delegate.
self.navController.navigationBarHidden = NO;
[self.navController setTitle:#"Home"];
[self.navController pushViewController:homeViewController animated:NO];
I then have a side view controller setup which is a table view with custom cells setup.
When a row is selected I need to push a new root controller onto the navigation controller. I try this by using the following in the table view for the cell selected.
MyAccountViewController *accountViewController = [[MyAccountViewController alloc] init];
[self.navigationController setViewControllers:[NSArray arrayWithObject:accountViewController] animated:NO];
Unfortunately this does not do anything. If I add the code to the App Delegate and then call the method from the table view controller then it works, however not from the .m file for the table view itself. Adding a log I can see the above is run, just does not do anything.
I am unsure if I need to do anything different on the above. For example, completely pop the views currently shown, then create the navigation controller and PPRevealSideViewController all over again. If I am supposed to, I am unsure how to pop all the current views to then push the new to the window, not from the AppDelegate.
The reason I do not want this in the App Delegate is because it is the incorrect way to approach this, and I would then need a separate method for each new root controller I would like to push from the menu, so the App Delegate would become very large.
Check UINavigationController.h:
#interface UIViewController (UINavigationControllerItem)
#property(nonatomic,readonly,retain) UINavigationController *navigationController; // If this view controller has been pushed onto a navigation controller, return it.
It means when you do myViewController.navigationController you will either get nil if myViewController is not pushed to any navController or the navController reference myViewController is pushed into.
As I understand your tableViewController is not pushed into the navController stack, that means you can't get the navController with tableViewController.navigationController. Instead you'll need to use anyViewControllerInTheStack.navigationController or if the navController is the rootViewController of your keyWindow, by
((UINavigationController*)[[UIApplication sharedApplication] keyWindow].rootViewController)
Add something like this to your AppDelegate.h:
#define XAppDelegate ((AppDelegate *)[[UIApplication sharedApplication] delegate])
Now you can access any iVar of AppDelegate from any .m file in your project.
MyAccountViewController *accountViewController = [[MyAccountViewController alloc] init];
[XAppDelegate.navController pushViewController:accountViewController animated:NO];
Make sure you add the correct imports.
One more thing: It's good to pop the login window from your navcontroller once you are done Logging in.
Hope this helps.
I have a split-view app that allows a user to select and display a thumbnail of a chosen image. I have placed a UIButton in the detailViewController using Interface Builder. When this button is pressed, I would like to have it change to a full screen view of the image. I have set up a new View Controller, called FullViewController and thought I had everything connected. The problem is that the navigation controller is null. I adjusted the AppDelegate.m to the following:
AppDelegate.m
- (BOOL)application:(UIApplication *)application didFinishLaunchingWithOptions:(NSDictionary *)launchOptions {
// Override point for customization after app launch.
// Set the split view controller as the window's root view controller and display.
self.window.rootViewController = self.splitViewController;
UINavigationController *nvcontrol =[[UINavigationController alloc] initWithRootViewController:fullViewController];
[window addSubview:nvcontrol.view];
[self.window makeKeyAndVisible];
return YES;
}
This is the function in the DetailViewController.m which is called when the button is pressed. The navigation controller comes up null in here.
//Function called when button is pressed - should bring up full screen view
- (IBAction) pressFullViewButtonFunction: (id) sender{
//viewLabel.text = #"Full View";
if (fullViewController == nil){
FullViewController *fullViewController = [[FullViewController alloc] initWithNibName:#"FullViewController" bundle:[NSBundle mainBundle]];
NSLog(#"fullViewController is %#", fullViewController);
self.fullViewController = fullViewController;
}
NSLog(#"self.navigationController is %#",self.navigationController);//this is null
[self.navigationController pushViewController:self.fullViewController animated:YES];
}
I'm not sure how to fix this. I've tried adding in the couple lines in the AppDelegate, but when it runs, the table in the root view doesn't show up and it no longer properly switches between portrait and landscape views.
I have the rest of the code readily available if that would help clarify. Just let me know!
Thanks.
From the code you post it is not possible to identify the problem, but two common reasons for self.navigationController to be nil are:
you did not push the object behind self on to the navigation controller in the first place; indeed it seems so, since the navigation controller is added as a subview of the split view controller; possibly you mean the opposite... not sure...
(sub-case of 1) you showed the object behind self using presentViewControllerModally.
When I say "the object behind self" I mean the instance of the class where pressFullViewButtonFunction is defined.
If you need more help, post the code where you push your controllers on to the navigation controller...
On a side note, if you do:
UINavigationController *nvcontrol =[[UINavigationController alloc] initWithRootViewController:fullViewController];
and nvcontrol is not an ivar, then you have a leak.
Hope this helps...