ALAssest of an Image taken from Camera without saving it - ios

Hi I was wondering if theres a way to extract ALAsset of an image taken from Camera but without saving it...
Ive come across various example that used writeImageToSavedPhotosAlbum and then fetched the ALAssest, but i dont deem it necessary to save the image in the camera roll, was just wondering if this could be done otherwise

No ALAssest exists until the image has been successfully saved to the image library. Until then you just have a UIImage that has come from the picker. There is no mandate that the image needs to be saved into the library and any decision about whether you want to save the image should be based on what the app tells the user and if the user would naturally expect to find the image in the library after taking / saving it in the app.

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How to get image from camera roll by name/identifier in Swift

in my app I'm taking a picture and save it in camera roll by:
UIImageWriteToSavedPhotosAlbum(image, nil, nil, nil)
Later in another screen, I want to display it to the user.
As I don't want to store the whole picture, is there any possibility to load an image from camera roll using the image name or an identifier? (And of course set the image name or saving the identifier when saving the picture)
Any help would be appreciated!
As per my knowledge it is not possible to load an image directly from camera roll using name/identifier.
For your requirement it is better to save your image with a name in document directory instead of saving it in camera roll, then load it with the same name where ever you want to use it.
For sample code refer #Dharmesh Kheni's answer in below link.
Get image name UIImagePickerController in Swift

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Other code I have seen online uses a lot of unmanaged code and so, this doesn't feel like a very "swift" way of doing things.
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