the standard geolocation code from google does not work in mobile browsers (Android Chrome, standard Android browser):
<!DOCTYPE html>
<html>
<head>
<meta name="viewport" content="initial-scale=1.0, user-scalable=no"/>
<meta http-equiv="content-type" content="text/html; charset=UTF-8"/>
<title>Reverse Geocoding</title>
<script type="text/javascript" src="http://maps.googleapis.com/maps/api/js?sensor=false"></script>
<script type="text/javascript">
var geocoder;
if (navigator.geolocation) {
navigator.geolocation.getCurrentPosition(successFunction, errorFunction, {enableHighAccuracy: true});
}
//Get the latitude and the longitude;
function successFunction(position) {
var lat = position.coords.latitude;
var lng = position.coords.longitude;
codeLatLng(lat, lng)
}
function errorFunction(){
alert("Geocoder failed");
}
function initialize() {
geocoder = new google.maps.Geocoder();
}
function codeLatLng(lat, lng) {
var latlng = new google.maps.LatLng(lat, lng);
geocoder.geocode({'latLng': latlng}, function(results, status) {
if (status == google.maps.GeocoderStatus.OK) {
console.log(results)
if (results[1]) {
//formatted address
alert(results[2].address_components[0].long_name)
} else {
alert("No results found");
}
} else {
alert("Geocoder failed due to: " + status);
}
});
}
</script>
</head>
<body onload="initialize()">
</body>
</html>
But in Desktop Browser it works fine... Why? I´m sure the code has worked a few days ago. I didn´t change anything. is it possible that google has changed something in their code?
EDIT: it´s important for me to get the location with GPS, WLAN AND! mobile network
Try changing the sensor parameter to true like below.
<script type="text/javascript" src="http://maps.googleapis.com/maps/api/js?sensor=true"></script>
Go through Geolocation documentation of Google maps API.
Specifying the Sensor Parameter
Use of the Google Maps API requires that you indicate whether your
application is using a sensor (such as a GPS locator) to determine the
user's location. This is especially important for mobile devices.
Applications must pass a required sensor parameter to the tag
when including the Maps API javascript code, indicating whether or not
your application is using a sensor device.
Applications that determine the user's location via a sensor must pass
sensor=true when loading the Maps API JavaScript.
Hope you understand.
Related
I need step by step directions on how to load the CCP into a webpage and use the streams API. I would need the javascript to turn the agent from "missed" to "available" after 25 seconds.
Currently we have to manually update staus which doesn't make sense for our use case.
I saw on the Amazon Connect forum someone made mention of a way to automatically change the status of from Missed to Available.
If you're embedding the CCP and using the Streams API, you can check
the agent status on refresh, and if it's in Missed Call, set it to
Available. I have this set to happen after 10 seconds.
For an embedded CCP you can do this using Stream API. You can subscribe to the agent refresh status, and do it there.
connect.agent(function (agent) {
logInfoMsg("Subscribing to events for agent " + agent.getName());
logInfoMsg("Agent is currently in status of " + agent.getStatus().name);
agent.onRefresh(handleAgentRefresh);
}
function handleAgentRefresh(agent) {
var status = agent.getStatus().name;
logInfoEvent("[agent.onRefresh] Agent data refreshed. Agent status is " + status);
//if status == Missed Call,
// set it to Available after 25 seconds."
//For example -but maybe this is not the best approach
if (status == "Missed") { //PLEASE review if "Missed" and "Availble" are proper codes
setTimeout(function () {
agent.setState("Available", {
success: function () {
logInfoEvent(" Agent is now Available");
},
failure: function (err) {
logInfoEvent("Couldn't change Agent status to Available. Maybe already in another call?");
}
});
;
}, 25000);
}
}
If you also need to know how to embed the CCP in a website, you can just do something like this
<!DOCTYPE html>
<meta charset="UTF-8">
<html>
<head>
<script type="text/javascript" src="amazon-connect-1.4.js"></script>
</head>
<!-- Add the call to init() as an onload so it will only run once the page is loaded -->
<body onload="init()">
<div id=containerDiv style="width: 400px;height: 800px;"></div>
<script type="text/javascript">
var instanceURL = "https://my-instance-domain.awsapps.com/connect/ccp-v2/";
// initialise the streams api
function init() {
// initialize the ccp
connect.core.initCCP(containerDiv, {
ccpUrl: instanceURL, // REQUIRED
loginPopup: true, // optional, defaults to `true`
region: "eu-central-1", // REQUIRED for `CHAT`, optional otherwise
softphone: { // optional
allowFramedSoftphone: true, // optional
disableRingtone: false, // optional
ringtoneUrl: "./ringtone.mp3" // optional
}
});
}
</script>
</body>
</html>
You can see the documentation for StreamsAPI here https://github.com/amazon-connect/amazon-connect-streams/blob/master/Documentation.md
I have a websocket server and I run in a html page the following code:
<!DOCTYPE html><head>
<title>In/Out: Test</title>
<script type="text/javascript">
var socket;
function onLoad() {
socket = new WebSocket("ws://10.10.10.1:80", "inout");
socket.onopen = function() {
socket.send("update");
}
var previous = 0;
socket.onmessage = function got_packet(msg) {
var now = Date.now();
var st = "" + (now - previous) + " ms";
previous = now;
console.log(st);
document.getElementById("debug").innerHTML = st;
}
}
</script>
</head>
<body onload="onLoad();">
<span id="debug" name="debug" style="font-size:300%"></span></body></html>
The server sends messages at least every 100ms.
Everywhere (Windows, Linux, Android, even MacOS), it's working very well, I receive messages at the same rate.
On iOS 11 (iPod touch, iPhone), with ANY browser (Safari, Chrome) it's extremely slow and I receive messages at best every 1200ms.
Here are two devices (Android phone and iPod touch 6th gen):
This report (here) seems to be similar to my problem.
Any idea what could be the issue? Anyone experiencing the same problem?
I need to change language in yandex maps, but I don't know how do it!
Language in yandex maps can be changed static in script tag.
<script src="http://api-maps.yandex.ru/2.1/?lang=ru_RU&load=package.full"></script>
But I need to change language in running application.
For example, google maps have loader:
HTML Code
<script type="text/javascript" src="https://www.google.com/jsapi"></script>
JavaScript Code
google.load('maps', '3.7', {
'other_params' : 'sensor=true&language=' + langCode,
'callback' : deviceReadyFunc
});
In yandex maps I have not found.
Solve this problem with localStorage and dynamic adding script-tag.
JavaScript Code
var script=document.createElement('script');
if (GLOBAL_LANGUAGE === 'en') {
script.src = 'http://api-maps.yandex.ru/2.1/?lang=en-US&load=package.full';
} else {
script.src = 'http://api-maps.yandex.ru/2.1/?lang=ru-RU&load=package.full';
}
document.getElementsByTagName('body')[0].appendChild(script);
script.onload = function() {
ymaps.ready(init);
};
In running application after change localStorage variable GLOBAL_LANGUAGE I call reloadApp() method:
reloadApp: function() {
location.href = '#home';
location.reload();
}
After this actions yandex maps change language in running application.
Im trying to use jquery mobile with phonegap, in a multi-page document.
Tring to use basic href links within the document, gives the Origin null is not allowed by Access-Control-Allow-Origin error which is quite annoying.
This is because the index page is refered to via file:// rather than http:// which webkit interprets as origin null. Has anyone got jquery mobile and phonegap to work in a multi page environment? if so how can you do it? If you add rel=external to the href tags the links work, but of course all the transitions are lost.
Cant find any info on this specific problem on stack overflow or teh internetz.
<!DOCTYPE HTML>
<html>
<head>
<title>PhoneGap</title>
<script type="text/javascript" charset="utf-8" src="phonegap-1.2.0.js"></script>
<link rel="stylesheet" href="http://code.jquery.com/mobile/1.0/jquery.mobile-1.0.min.css" />
<script src="http://code.jquery.com/jquery-1.6.4.min.js"></script>
<script>
$(document).bind( "mobileinit", function(){
//alert("mobileinit fired");
$.support.cors = true;
$.mobile.allowCrossDomainPages = true;
});
</script>
<script src="http://code.jquery.com/mobile/1.0/jquery.mobile-1.0.min.js"></script>
<script type="text/javascript">
function onDeviceReady() {
navigator.network.isReachable("google.com", reachableCallback, {});
}
// Check network status
function reachableCallback(reachability) {
// There is no consistency on the format of reachability
var networkState = reachability.code || reachability;
var states = {};
states[NetworkStatus.NOT_REACHABLE] = 'No network connection';
states[NetworkStatus.REACHABLE_VIA_CARRIER_DATA_NETWORK] = 'Carrier data connection';
states[NetworkStatus.REACHABLE_VIA_WIFI_NETWORK] = 'WiFi connection';
if (networkState != 0) online = true;
}
var online = navigator.onLine || false;
$(document).ready(function() {
$(document).bind('deviceready', function(){
onDeviceReady()
})
// Your main code
})
//Now if you about to make an AJAX call to load up some dynamic data, you can easily check to see if you're online
if(online) {
} else {
}
</script>
</head>
<body>
<h1>Welcome to PhoneGap</h1>
Edit html
</body>
</html>
Here's the official documentation on how to do just what you are looking for...
Hope this helps!
Leon's comment is the correct answer - you need to add rel="external" to static links.
To Test
Download mongoose http server
copy mongoose_xxxxxxx.exe file to your assets/www
Now you can design your html pages for jquery mobile without Access-Control-Allow-Origin
I think you can find the solution here: http://view.jquerymobile.com/master/demos/faq/how-configure-phonegap-cordova.php
$.mobile.allowCrossDomainPages = true;
$.support.cors = true;
$.mobile.phonegapNavigationEnabled = true
Although I have not gotten it to work, I think that here are the solution.
if you are targeting app above JELLY_BEAN(API Level 16), here is what you can add to MainActivity class.
if (android.os.Build.VERSION.SDK_INT >= android.os.Build.VERSION_CODES.JELLY_BEAN) {
super.appView.getSettings().setAllowUniversalAccessFromFileURLs(true);
}
Which will allow null origin XHR requests.
I'm trying to fire an event from an external HTML page opened inside of Titanium's webview.
app.js file...
var group, now, tab, view, window;
now = new Date();
view = Titanium.UI.createWebView({url: 'http://MYWEBSITE.com/index.htm?time=' + now.getTime()});
window = Titanium.UI.createWindow({tabBarHidden: true, navBarHidden: true});
window.add(view);
Titanium.App.addEventListener('browse', function(e) {
Ti.API.info("I received " + e.something + " from the webview.");
});
group = Titanium.UI.createTabGroup();
tab = Titanium.UI.createTab({title: 'window', window: window});
group.addTab(tab);
group.open(tab);
js excerpt from web page...
$("#testButton").mousedown(function() {
alert ("I got clicked.");
Ti.App.fireEvent('browse', {something:'stuff'});
});
(I include the time in the URL to ensure the page is always fresh.)
Adding the event listener as shown above, or using view.addEventListener, compiles but ultimately doesn't work.
Using Titanium.UI.WebView.addEventListener produces an error message that the object doesn't exist.
Do I need to open the URL/webview in a different manner?
Also, since Titanium.App.fireEvent is not a recognized function, except to Titanium, how does one prevent a JavaScript error?
Thanks.
// from web page
<!DOCTYPE html PUBLIC "-//W3C//DTD HTML 4.01//EN"
"http://www.w3.org/TR/html4/strict.dtd">
<html lang="en">
<head>
<meta http-equiv="Content-Type" content="text/html; charset=utf-8">
</head>
<body>
<div id='testButton'>TEST BUTTON</div>
</body>
<script>
var _button = document.getElementById ("testButton");
_button.onmousedown = function () {
alert (this.id);
Ti.App.fireEvent('fromwebview', {name:this.id});
return false;
};
</script>
</html>
from apps.js
Ti.App.addEventListener('fromwebview', function(data)
{
Titanium.API.info("--> " + data.name);
});
Just to warn you all - I don't think this works with remote pages anymore for security reasons. Spent ages trying fruitlessly!
You can make this work on your remote html page by including the Titanium Injection code. For sdk 1.8.3 it's the following. Now your remote html page can talk to the device.
var Ti = {_event_listeners:[],createEventListener:function(listener ){ var newListener={ listener:listener ,systemId:-1 ,index:this._event_listeners.length };this._event_listeners.push(newListener);return newListener;},getEventListenerByKey:function(key,arg){for(var i=0;i<this._event_listeners.length;i++){if(this._event_listeners[i][key]==arg){return this._event_listeners[i];}} return null;},API:TiAPI,App:{addEventListener:function(eventName,listener) {var newListener=Ti.createEventListener(listener);newListener.systemId=TiApp.addEventListener(eventName,newListener.index);return newListener.systemId;},removeEventListener:function(eventName,listener) {if(typeof listener=='number'){TiApp.removeEventListener(eventName,listener);var l=Ti.getEventListenerByKey('systemId',listener);if(l!==null){Ti._event_listeners.splice(l.index,1);}}else{l=Ti.getEventListenerByKey('listener',listener);if(l!==null){TiApp.removeEventListener(eventName,l.systemId);Ti._event_listeners.splice(l.index,1);}}},fireEvent:function(eventName,data) {TiApp.fireEvent(eventName,JSON.stringify(data));}},executeListener:function(id,data) {var listener=this.getEventListenerByKey('index',id);if(listener!==null){listener.listener.call(listener.listener,data);}}};var Titanium=Ti;