Hello I have some app (from book) which looks like this:
You can see the image is cropped. I want to have a UIScrollView
which allows to scroll up and also see the whole picture.
This is how my app looks in interface builder.
What do you suggest where should I add ScrollView (as which subview etc.) to achieve what I need? (I guess I will need some intermediary UIView?)
This is what I usually do for fixed contents:
In IB create your view with a UIScrollView at your desired size and position connected to a scrollView outlet.
Also in IB create the view for the contents (bigger than the scroll view). Connect this to a UIView outlet called contentView.
In viewDidLoad do this:
// Put the content view into the scroll view
[self.scrollView addSubview:self.contentView];
self.scrollView.contentSize = self.contentView.bounds.size;
If you want dynamic contents then programatically lay them out in viewWillLayoutSubviews and set the contentSize of the scrollView.
Add the UIScrollView as a direct child of Control, and then put everything else inside the scroll view.
Add UIScrollView as first child of your main View and put all of your controls (UITextView, UILabel,...etc ) as sub view of UIScrollView.
And use UIScrollView property contentSize for set your visible area.
For more information read this tutorial.
You should add the UIScrollView directly under Control, then everything else, besides the toolbar should go into it.
What I usually do in these cases is set the scrollView to the size so all content fits, add the content, then resize the scrollview so it only occupies as much of the screen you want.
Related
I a trying to create a UIScrollView that fits exactly the contents of its subviews. I do this with a StackView and the scroll view's height is determined by how much content there is in the stack view. Within the stack views, there are views that contain an UIImageView and a UITextView
The UIScrollView starts below the title view, however every time I want to add another view (which it should scroll when the content is bigger than the actual frame) there is an issue with the scroll view's Y position. This works perfectly if I only add UILabels and UITextFields, using the same procedure
How can I do it so I can programmatically add views on the stack view that includes an UIImageView and a UITextView, just as the View Controller with labels and textfields does.
You can download my app project at the following url
https://github.com/francisc112/DescriptionWithImageApp.git
Instead of a scroll view why don't you use a table view and create a custom cell with the stackview and its contents inside the cell and you can dequeue the same cell for adding multiple information.
I was not able to open your project
So I Tried opening your StoryBoard and Re-Viewing your constraints Applied , here is what I have Done Please check in following Link
Link - https://drive.google.com/file/d/1D-dzKsSqpx7dWsI5fYRdAfCMY_vENoIR/view?usp=sharing
View Hierarchy
Note - For such output I will prefer using a TableView instead of StackView as Same output can easily be achieved using TableView
I have several UIViews within aUIScrollView and I want them to scroll all the way to the bottom of the UIScrollView before cutting off (See Image #2).
Background on the scroll view:
I created the UIScrollView itself is a subclass of a customUIView. I put the view in a UIScrollView so the auto layout in storyboard creates the correct frame for the device.
In the view controller attached to the storyboard UIViewController I created anIBOutlet to theUIView, and in the viewDidAppear function I called a function attached to the view that populated the UIScrollView.
In the storyboard I gave the view a blue background so I could tell its frame. Here is the what the storyboard looks like:
Then this is what it looks like on my phone:
Notice how much space exists between where the view cuts off and where the bottom of the screen is. It does this on all devices.
I have tried adjusting the bottom content inset. It is currently at 0.0 but I tried to make it -20 and that did not help.
How can I fix this?
I'm trying to get an UIScrollView working with my Storyboard. It works but the UIView at the bottom that I use with a gesture tap for getting back is not showing. How can this be?
So everything works expect that. This are the things that I did:
Set freeform in Storyboard
Disable auto layout for the Storyboard nib
Changed the freeform dimensions to X:320 Y:800
Dragged some labels and stuff in the Scrollview
Created an outlet for the ScrollView
Enabled scroll programmatically
Enabled Contentsize CGMakeSize() programmatically;
So I normally did everything, why isn't my UIView showing up at Y:750. The only thing I do with the UIView is setting the Background/CornerRadius.
It would be if your UIView is no included in the calculation for the content size. Other than that I cannot see anything obvious.
I am trying to add a UIScrollView to an existing UIViewController (with navigation and tab bar) using storyboard and autolayout but I don't get this to work. Up to now I have added all components to the controller by dragging them on it. Now I try to group them in a UIView, so that I can make this UIView a subview of UIScrollView. When I drag my existing components as a subview of my newly created UIView the position of it is wrong. So I must manually correct all positions. Afterwards the compoents are 64px below their old position.
I just cant get it to work. Is there a tutorial or something how to add an UIScrollView to an existing storyboard?
This is the easiest way to learn how to control a UIScrollViewer within a Storyboard.
http://agilewarrior.wordpress.com/2012/05/18/uiscrollview-examples/
You might want to deselect Ajust Scroll View Insets in interface builder.
You can also set in your viewDidLoad :
self.automaticallyAdjustsScrollViewInsets = NO;
I have a view in which I have UITableView (grouped style). In the Interface builder, I am resizing the UITableView so that it looks like a small portion in center of the screen.
But when I run the application, UITableView takes up the whole area of screen and does not look like the small portion in center of screen (which I had set in Interface builder).
I tried to resize the tableView programmatically in the viewDidLoad method as tableView.frame = CGRectMake (0.0,0.0,100.0,100.0), but still the tableView occupies the whole area of screen.
Please help.
Regards,
Pratik
Sounds like your table view's got autoresized. Try to fiddle with the autoresizing settings.
If your table view is the main view then it will automatically fill the whole view controller's space regardless of the autoresizing settings. In that case, make an empty UIView as the root view and put the UITableView as a subview of it.