Hi is it possible to capture an Image with out saving to ios device .This is a question that is worrying me.
Can any please give me an idea how to achieve it.
Yes it is possible:
- (void)takePhoto
{
UIImagePickerController * pc = [[UIImagePickerController alloc] init];
pc.sourceType = UIImagePickerControllerSourceTypeCamera;
pc.delegate = self;
pc.mediaTypes = [UIImagePickerController availableMediaTypesForSourceType:UIImagePickerControllerSourceTypeCamera];
pc.allowsEditing = YES;
[self presentViewController:pc animated:YES completion:^{
}];
}
#pragma mark - UIImagePickerController Delegate
- (void)imagePickerController:(UIImagePickerController *)picker didFinishPickingMediaWithInfo:(NSDictionary *)info
{
[picker dismissViewControllerAnimated:YES completion:^{
UIImage * image = [info valueForKey:#"UIImagePickerControllerOriginalImage"];
self.imageView.image = image;
}];
}
Edit:
If you want to save the image you can simply save it to the Caches directory (see the apple docs for NSFileManager for info on how to do this, or other stack overflow questions. This is preferred to NSUserDefaults although that would work too.
If you want to simply send it (via email, share, or API upload) you dont have to save it first. You can use the in-memory version that resides in the self.imageView.image property above.
Related
I just run into this problem. I can call UIImagePickerController as usual but when I pick an Image(taking a photo or photo library), the "use photo" button and "retake" button don't work, and the UI just freezes.
I have done some debugging and found the code won't get into the delegate method.
I didn't change any code about UIImagePickerController. Everything works just fine before. So I'm wondering why this happened and how to fix this bug?
Thanks a lot!
Here is the code :
UIImagePickerController * imgPicker = [[UIImagePickerController alloc] init];
[imgPicker setDelegate:self]
[imgPicker setAllowsEditing:YES];
[imgPicker setSourceType:UIImagePickerControllerSourceTypePhotoLibrary];
[self.navigationController presentViewController:imgPicker animated:YES completion:^{
}];
- (void)imagePickerController:(UIImagePickerController *)picker didFinishPickingImage:(UIImage *)image editingInfo:(nullable NSDictionary<NSString *,id> *)editingInfo {
[self dismissViewControllerAnimated:YES completion:^{
}];
}
I figure this out.This is caused by using the wrong delegate method.the one I was using has been DEPRECATED.
We should use this one
- (void)imagePickerController:(UIImagePickerController *)picker didFinishPickingMediaWithInfo:(NSDictionary<NSString *,id> *)info;
and the image information is in the info dictionary.You can get the image in this way
UIImage *image = [info objectForKey:#"UIImagePickerControllerOriginalImage"];
From xcode 8 with ios 10 you have to add some key value to the info.plist for accessing the photos using UIImagepicker Controller
Key : Privacy - Photo Library Usage Description
Value : This app requires access to the photo library
I have setup the following to select an image whilst using an IPad. The problem is that the delegate never seems to get called. I've placed breakpoints in but they are never activated.
.H
#interface HomeViewController : UIViewController <UINavigationControllerDelegate, UIImagePickerControllerDelegate>
.M
- (IBAction)loadImage:(id)sender {
self.imagePickerController = [[UIImagePickerController alloc] init];
self.imagePickerController.modalPresentationStyle = UIModalPresentationCurrentContext;
self.imagePickerController.sourceType = UIImagePickerControllerSourceTypePhotoLibrary;
self.imagePickerController.allowsEditing = NO;
self.imagePickerController.delegate = self;
[self presentViewController:self.imagePickerController animated:YES completion:nil];
}
// This method is called when an image has been chosen from the library or taken from the camera.
- (void)imagePickerController:(UIImagePickerController *)picker didFinishPickingMediaWithInfo:(NSDictionary *)info
{
//You can retrieve the actual UIImage
UIImage *image = [info valueForKey:UIImagePickerControllerOriginalImage];
//Or you can get the image url from AssetsLibrary
NSURL *path = [info valueForKey:UIImagePickerControllerReferenceURL];
[picker dismissViewControllerAnimated:YES completion:nil];
}
Can anyone see the issue?
Thanks
if you used Xcode8 to run the project, please check the project's info.plist, make sure there is a key for "Privacy Photo library usage".
your code is right, maybe the problem is the info.plist.
I had a similar issue and it turned out that the picker was being garbage collected as soon as the image was picked, so the delegate wasn't called.
I needed to ensure that a strong reference to the picker was made before presenting it.
Once that was done, it worked fine.
I know its not a good question to be ask but i am stuck. How can i detect when user pick image from library not from camera and this library image saved via front camera or back camera? Like
if (library image from front camera)
{
// Do something here
}
else {
// Do something here
}
Your code checks for available cameras on the device. What you need to do is read the metadata for the image after you have taken the picture, that will include info on the camera.
Use this solution to read the Exif data that comes with the image to find out which camera obtained it: Exif Data from Image
You can check the image EXIF data in the info dictionary UIImagePicker passes in it's callback.
- (IBAction) handleTakePhoto:(UIButton *)sender {
UIImagePickerController* picker = [[UIImagePickerController alloc] init];
picker.delegate = self;
picker.sourceType = UIImagePickerControllerSourceTypeCamera;
[self presentViewController:picker animated:YES completion:nil];
}
-(void) imagePickerController:(UIImagePickerController *)picker didFinishPickingMediaWithInfo:(NSDictionary *)info {
__block NSDictionary* metadata = [info objectForKey:UIImagePickerControllerMediaMetadata];
dispatch_async(dispatch_get_main_queue(), ^{
NSLog(#"%#", [metadata valueForKeyPath:#"{Exif}.LensModel"]);
[picker dismissViewControllerAnimated:YES completion:nil];
});
}
The above snippet outputs
iPhone 6 Plus back camera 4.15mm f/2.2
You would have to parse out the "front" or "back" parts of the string.
Relying on parsing something that is parsed out of a string raises some red flags -- there is probably a better and more stable way of doing it.
Good day, I am trying to implement the UIImagePickerController inside my selectFile function. (followed this tutorial in appcoda) but code below is a bit tweaked now based on what i want
#implementation FileBrowser
-(void)selectFile{
UIImagePickerController *picker = [[UIImagePickerController alloc] init];
picker.delegate = self;
picker.allowsEditing = NO;
picker.sourceType = UIImagePickerControllerSourceTypePhotoLibrary;
[self presentViewController:picker animated:YES completion:NULL];
}
#pragma mark - Image Picker Controller delegate methods
- (void)imagePickerController:(UIImagePickerController *)picker didFinishPickingMediaWithInfo:(NSDictionary *)info {
NSURL *refURL = [info valueForKey:UIImagePickerControllerReferenceURL];
NSString *myURL = [refURL absoluteString]; //not in tutorial, I'm trying to grab the url/path of the image here, with an intention of returning it to "callFileBrowser"
[picker dismissViewControllerAnimated:YES completion:NULL];
}
#end
Based on what i understood, my imagePickerController function is called when user selects an image. My question is how do i return(or get) the url instead? I have a C function on the same file (but outside #implemetation), this function calls my selectFile and is supposed to return the url/path of what the user has chosen.
char* callFileBrowser(){
[fileBrowser selectFile];
//return myURL here;
}
I hope i was able to explain everything properly. Any advice would greatly be appreciated. thanks.
I don't think it is possible with the current design. callFileBrowser() is called to pick a image, then immediately it is required to return a value. We don't know when user will be done picking, I suggest you to post a notification in didFinishPickingMediaWithInfo when the url is ready to notify other object who needs it.
Im getting a memory warning when Im using the camera on an iPhone. Im also using ARC.
When you take a photo and press the 'use Photo' button on the camera view controller I get a memory warning. The intention is once the 'use Photo' button is pressed that it changes the contents of the an ImageView.
I thought the memory issue might be due to the fact that the image that is captured is full screen, and the ImageView is 250h 250w. But I tried scaling down the size of the image taken by the camera and then assign it to the ImageView. However this still did not work, even when I resized it to 100 x 100.
Secondly, I then did not assign the photo taken by the camera to the ImageView but it still has the memory warning.
I looked at other answers here and attempted the two above but it is still there. I will show my code below. Will this affect my submission to the app store? Surely if it is such a common occurence that it is a bug or there is a work around? It would be great if one could look at the code provided and spot the error or suggest how to handle this memory warning?
My app is 95+% finished apart from this memory warning so it is getting close to submission time.
My code:
- (IBAction)takePhoto:(id)sender {
self.imagePicker = [[UIImagePickerController alloc] init];
self.imagePicker.delegate = self;
self.imagePicker.allowsEditing=NO;
if ([UIImagePickerController isSourceTypeAvailable:UIImagePickerControllerSourceTypeCamera]) {
[self.imagePicker setSourceType:UIImagePickerControllerSourceTypeCamera];
[self presentViewController:self.imagePicker animated:YES completion:NULL];
}
else{
[self.imagePicker setSourceType:UIImagePickerControllerSourceTypePhotoLibrary];
[self presentViewController:self.imagePicker animated:YES completion:NULL];
}
}
- (IBAction)choosePhoto:(id)sender {
self.imagePicker2 = [[UIImagePickerController alloc] init];
self.imagePicker2.delegate = self;
self.imagePicker2.allowsEditing=NO;
[self.imagePicker2 setSourceType:UIImagePickerControllerSourceTypePhotoLibrary];
[self presentViewController:self.imagePicker2 animated:YES completion:NULL];
}
-(void) imagePickerController:(UIImagePickerController *)picker didFinishPickingMediaWithInfo:(NSDictionary *)info{
self.image = [info objectForKey:UIImagePickerControllerOriginalImage];
CGRect rect = CGRectMake(0,0,100,100);
UIGraphicsBeginImageContext( rect.size );
[self.image drawInRect:rect];
UIImage *picture1 = UIGraphicsGetImageFromCurrentImageContext();
UIGraphicsEndImageContext();
[self.snapImage setImage:picture1];
[self.uploadImageBtn setHidden:NO];
[self dismissViewControllerAnimated:YES completion:NULL];
}
-(void)imagePickerControllerDidCancel:(UIImagePickerController *)picker{
[self dismissViewControllerAnimated:YES completion:NULL];
}
I didnt find a good solution but I would not store the raw image in a property because the raw image takes up roughly 30MB of memory. So instead of:
self.image = [info objectForKey:UIImagePickerControllerOriginalImage];
I changed it to:
UIImage * image = [info objectForKey:UIImagePickerControllerOriginalImage];
This way the image is destroyed when it is no longer in use. Note: I've test this new method on iPhone 4 series and 5. The memory warning only appears on the 4 series not the 5.
From looking around the web there have been many bug reports submitted to Apple in regards to the Camera and iOS7. For instance, irregularly when you launch the Camera it will give a black preview - this is linked to iOS7, and more so the iPhone 4 series not 5. This is probably the difference in the processor power - but I am not sure. My app got approved for the app store so the memory warning will not be an issue –
- (void)didReceiveMemoryWarning
{
[super didReceiveMemoryWarning];
// Dispose of any resources that can be recreated.
[[NSURLCache sharedURLCache] removeAllCachedResponses];
}
Clearing the Cache in the class i was using the "UIImagePickerController", worked for me !!!