I would like to know how I could lock the orientation for my main View Controller but allow my users to rotate to landscape for all the View Controllers?
Thanks in Advance!
For MainViewController:
-(NSUInteger)supportedInterfaceOrientations
{
return UIInterfaceOrientationMaskPortrait;
}
Other ViewControllers
-(NSUInteger)supportedInterfaceOrientations
{
return UIInterfaceOrientationMaskLandscape;
}
- (NSUInteger)supportedInterfaceOrientations {
UIInterfaceOrientationMaskPortrait
}
The default for iPad is
UIInterfaceOrientationMaskAll
while the iPhone default is
UIInterfaceOrientationMaskAllButUpsideDown
you shouldn't need to implement anything else on your other view controllers
This may help you..
-(BOOL)shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation)interfaceOrientation {
return (interfaceOrientation == UIInterfaceOrientationPortrait);
}
-(BOOL)shouldAutorotate{
return NO;
}
- (UIInterfaceOrientation)preferredInterfaceOrientationForPresentation{
return UIInterfaceOrientationPortrait;
}
Related
I try to force navigationController to be in orientation Portrait on my application. But I solved the problem by subclassing the navigationController class by this way :
- (BOOL)shouldAutorotate
{
if (self.visibleViewController && [self.visibleViewController respondsToSelector:#selector(shouldAutorotate)])
{
return [self.visibleViewController shouldAutorotate];
}
return YES;
}
- (NSUInteger)supportedInterfaceOrientations
{
if (self.visibleViewController && [self.visibleViewController respondsToSelector:#selector(supportedInterfaceOrientations)])
{
return [self.visibleViewController supportedInterfaceOrientations];
}
return UIInterfaceOrientationMaskPortrait;
}
So all my controller inherits to this. But my problem is when I start my application with my iPhone in landscape mode, my viewController not respect the interfaceorientationlandscape. But when I turn my iPhone it's works and not change if the orientation changes.
I search how can I force my orientation to change if is not in portrait in viewDidLoad or if possible in viewDidAppear.
If you want to have this app-wide
You can get there by clicking on the corresponding menu item:
Otherwise if you want to set this for one ViewController only
- (BOOL)shouldAutorotate {
return YES; // or NO
}
- (UIInterfaceOrientation)preferredInterfaceOrientationForPresentation {
return UIInterfaceOrientationLandscapeLeft; // or UIInterfaceOrientationLandscapeRight or UIInterfaceOrientationPortrait
}
- (NSUInteger)supportedInterfaceOrientations {
return UIInterfaceOrientationMaskLandscape; // or UIInterfaceOrientationMaskPortrait
}
I want to support the autorotation in iOS 6 and 7. In my project I have a UITabBar with 4 ViewControllers. Only one ViewController of them should support the autorotaion to Portrait and Landscape. The other views should support only the Portrait style.
I hope you have an idea how to implement this function. shouldautorotatetointerfaceorientation doesn't work in iOS 7 :(
I added a UITabBarConntroller to control the autorotation
- (BOOL)shouldAutorotate {
return YES;
}
- (NSUInteger)supportedInterfaceOrientations {
if (self.selectedIndex == 1)
return (UIInterfaceOrientationMaskLandscapeLeft | UIInterfaceOrientationPortrait);
else
return UIInterfaceOrientationMaskPortrait;
}
Maybe there is a way to change the Orientation manual when the View with the index 1 did disappear??
I hope you have a solution!
Set the orientations settings like this:
In UITabBarController:
-(BOOL)shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation)interfaceOrientation
{
// You do not need this method if you are not supporting earlier iOS Versions
return [self.selectedViewController shouldAutorotateToInterfaceOrientation:interfaceOrientation];
}
-(NSUInteger)supportedInterfaceOrientations
{
if (self.selectedViewController)
return [self.selectedViewController supportedInterfaceOrientations];
return UIInterfaceOrientationMaskPortrait;
}
-(BOOL)shouldAutorotate
{
return YES;
}
Open project
Go to the General tab
Under orientation options check all checkbox orientation that you need to support
Go to the implementation of first view controller and add this code:
- (BOOL)shouldAutorotate
{
return YES;
}
Also for supporting iOS 6 implement method:
- (BOOL)shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation)interfaceOrientation
{
return (interfaceOrientation == UIInterfaceOrientationMaskAll);
}
Go to all other view controllers that are represented your tabs and set:
- (BOOL)shouldAutorotate
{
return NO;
}
Also for supporting iOS 6 implement method:
- (BOOL)shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation)interfaceOrientation
{
return (interfaceOrientation == UIInterfaceOrientationPortrait);
}
Check this link as well
I've been trying to figure this out for a while now and its possibly a duplicate but I haven't found a correct solution. So I've created a view controller and the build the xib in landscape mode. When I try to push the view controller, it displays as Portrait but I want it to show up landscape. I've added the following methods to my code:
- (BOOL)shouldAutorotate {
return YES;
}
-(NSUInteger)supportedInterfaceOrientations
{
return UIInterfaceOrientationMaskLandscapeRight | UIInterfaceOrientationMaskLandscapeLeft;
}
- (UIInterfaceOrientation)preferredInterfaceOrientationForPresentation
{
return UIInterfaceOrientationLandscapeRight;
}
- (BOOL)shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation)interfaceOrientation
{
return (interfaceOrientation == UIInterfaceOrientationLandscapeRight || interfaceOrientation == UIInterfaceOrientationLandscapeLeft);
}
Any help is appreciated!
I have a problem with orientations in my app. Assume that I have two views (with dedicated view controllers):
first should be displayed in portrait (it is displayed correctly)
second should be displayed in landscape (it is not displayed correctly)
It is coarctated and displayed in portrait (like in second image below).
When I rotate device horizontal and back to portrait everything is OK. But after pushing view it displays incorrectly (images below). How can I fix this?
I use CustomNavigationController whish inherits from UINavigatorControler and implements three methods:
- (NSUInteger)supportedInterfaceOrientations
{
return [self.topViewController supportedInterfaceOrientations];
}
- (UIInterfaceOrientation)preferredInterfaceOrientationForPresentation
{
return [self.topViewController preferredInterfaceOrientationForPresentation];
}
- (BOOL)shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation)orientation
{
return [self.topViewController shouldAutorotateToInterfaceOrientation:orientation];
}
In application delegate I initializing controller in this way:
self.navigationController = [[CustomNavigationController alloc] initWithRootViewController:self.viewController];
[self.window setRootViewController:self.navigationController];
First view controller implements orientation functions in this way:
- (NSUInteger)supportedInterfaceOrientations
{
return UIInterfaceOrientationMaskPortrait;
}
- (UIInterfaceOrientation)preferredInterfaceOrientationForPresentation
{
return UIInterfaceOrientationPortrait;
}
- (BOOL)shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation)orientation
{
if (orientation == UIInterfaceOrientationPortrait)
return YES;
return NO;
}
Second view controller implements orientation functions in this way:
- (NSUInteger)supportedInterfaceOrientations
{
return UIInterfaceOrientationMaskLandscapeRight;
}
- (UIInterfaceOrientation)preferredInterfaceOrientationForPresentation
{
return UIInterfaceOrientationLandscapeRight;
}
- (BOOL)shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation)orientation
{
if (orientation == UIInterfaceOrientationLandscapeRight)
return YES;
return NO;
}
hi declare a global variable BOOL isLandScape ;
initialize it as isLandScape=NO;
- (NSUInteger)supportedInterfaceOrientations
{
return UIInterfaceOrientationMaskLandscapeRight;
}
-(BOOL)shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation)orientation
{
if ((orientation == UIInterfaceOrientationLandscapeRight)||(orientation == UIInterfaceOrientationLandscapeLeft))
{
isLandScape=YES;
return YES;
}
else
{
isLandScape=NO;
return NO;
}
yourObject.frame=CGRectMake(isLandScape?0:0,isLandScape?0:0,isLandScape?1024:768,isLandScape?768:1024);
}
Check the question How to handle different orientations in iOS 6. See the answer there for a project example of exactly what you need.
Basically you need to embed a custom navigation controller in your viewcontroller (the one you want to rotate). Add the following method in this custom navigation controller (this if for landscape orientation but you can change to portrait too).
- (NSUInteger)supportedInterfaceOrientations
{
return self.topViewController.supportedInterfaceOrientations;
}
and add to your view controller that should rotate:
- (BOOL)shouldAutorotate
{
return YES;
}
- (NSUInteger)supportedInterfaceOrientations
{
return UIInterfaceOrientationMaskLandscapeLeft | UIInterfaceOrientationMaskLandscapeRight;
}
Be sure Portrait, Landscape Right and Landscape Left orientations are enabled in your project. Then, if you want to block some orientations for a particular window:
– application:supportedInterfaceOrientationsForWindow:
To do this You can use this function:
[[UIDevice currentDevice] performSelector:NSSelectorFromString(#"setOrientation:") withObject:(id)UIInterfaceOrientationPortrait];
You can use this wherever you want, but in application delegate (in didFinishLaunchingWithOptions) i must put this code:
[[UIDevice currentDevice] beginGeneratingDeviceOrientationNotifications];
It's works perfectly!
I have two UIViewControllers in my UINavigationController stack, in which i need to support portrait and landscape orientations for the first viewController alone and for the second viewController, i need portrait support alone and not landscape.
In ViewController1, I have implemented the following methods,
- (BOOL)shouldAutorotate
{
return YES;
}
- (NSUInteger)supportedInterfaceOrientations
{
return UIInterfaceOrientationMaskAll;
}
-(void)willAnimateRotationToInterfaceOrientation:(UIInterfaceOrientation)toInterfaceOrientation duration:(NSTimeInterval)duration
{
[self changeFrames:toInterfaceOrientation]; //changing frames for orientation accordingly
}
and in ViewController2:
- (BOOL)shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation)interfaceOrientation
{
return (interfaceOrientation == UIInterfaceOrientationPortrait);
}
- (BOOL)shouldAutorotate
{
return NO;
}
- (NSUInteger)supportedInterfaceOrientations
{
return UIInterfaceOrientationMaskPortrait;
}
Also in project target, i have set to support all the 4 orientations.
Looking for any kind of help to solve the above issue.
Thanks in Advance.