Problems using split view controllers in iOS - ios

I'm new at objective-c programming and I need help clearing some doubts about the split view controllers. I understand that if you use a split view controller in your app then it must necessarily be your root view and I was wondering if there was any way to get around it.
I mean, I need to use split view controllers in my app but only in a couple of views, and for the rest just use simple views. If anyone has any idea or suggestion as to how to do this I'd be really grateful.

There are several things you can do. You can present your simple views modally, which will cover up the split view controller, or you can switch out the window's root view controller when you're done with the split view. Which to do depends on how and where in your app you use the split view. If you are going back and forth to it, then I would use the first method, if you're using it once, then going to the simple views, I would use the second method.

You can add split view controllers as children of tabbarviewcontrollers. Also, you can add split view controllers into container view controllers you build.

Related

Is it better to have a viewDidLoad in all view controllers or just in the main view controller have multiple UIViews?

For now I have a single login view controller that hide and adds subviews dynamically based on user interaction. Is it better to have multiple UIViews with one view controller, or multiple view controllers?
The benefit of having children UIViewControllers would be if you needed to care about the view lifecycle in any of the children. For instance, if in some of your subviews (child views) you needed to know if it appeared to trigger some logic, then it would be good to use children UIViewControllers.
Another reason might be, if you wanted to use view controller transitions within your custom container, as described by Apple in the UIViewController class reference:
https://developer.apple.com/library/ios/documentation/UIKit/Reference/UIViewController_Class/index.html#//apple_ref/occ/instm/UIViewController/transitionFromViewController:toViewController:duration:options:animations:completion:
But, to me it doesn't sound like you would need this, it sounds like you would just show/hide your views, or otherwise animate them.
But if your views don't care about any of that, and just need to render UI elements, I'd say using children UIViewControllers adds additional complexity without much benefit.
This is under the assumption that either way, all your views are living on the single UIViewController's view. If you are pushing and popping view controllers inside a UINavigationController, or presenting ViewControllers modally, you definitely should use UIViewControllers for that.
Also, you definitely shouldn't put all your view code inside that single view controller. You should use subclasses of UIView, or some other mechanism of making sure you separate your components.
For example you might have:
LoginViewController - organizes and hides and shows the individual views
SignInView - shows the sign in form
RegisterView - shows the register form
...etc
Of course its better to have multiple view controllers for many reasons:
Each view controller has its own code/logic/functionality.
Better for memory management. Once you're done from a view controller, system will automatically deallocates it from memory. Using multiple views will be overload in your system when some views are not used.
Better organisation for your project. You will just present/dismiss/push/pop view controllers and pass data between each other. Instead you will deal with horrible logic for hiding and showing UIViews.
Using one view controller will have a massive amount of code which in long term the project will be an impossible mission to manage.
Having multiple view controllers is better in the sense that you would have more ease at coding them individually. Also Navigation will be good which is good for User Experience.
Memory Management will be efficient.
The MVC architecture(Model View Controller) will instead become Massive View Controller which will be a headache while debugging.
Check out this answer for more clarity. I think you are confused between ViewController and View.
Check out the accepted answer of this question in the link. Hope it helps.
About viewController's "viewDidLoad" and "viewWillAppear" methods

Easiest way to animate a View Controller on top of another?

I have been searching for this solution for a while now, and all the tutorials are hard to follow or they are too specific, so I wanted to ask this question in general terms so it would be easy to implement. I have two separate View Controllers in Xcode (using Obj-C), and I would like to have the second View Controller be animated on top of the first by dragging down anywhere on the screen while having the first view controller stay where it is.
So far, I have tried to cram all this into one View Controller, but this is not practical as there are two different scenes and having two controllers would be a better solution.
Also, if anybody knows how to animate the first controller while the second is sliding over it that would really be a nice addition!
I guess you want to implement Container-Containment view controllers. Here you use parent/child relationship and one view controller can hold many child view controllers. We move child controller to parent position based on criteria.
Hope it helps!

View Container vs Multiple ViewControllers vs Hidden Views Single ViewController

I have a View Controller and need to segue into another View Controller (which is customized based on what scenario I want to show). Trying to decide what is the best approach here in regards to simplicity vs efficiency
Three options I can think of:
(a) Have my View Controller segue into a View Controller that holds a View Container linked to multiple View Controllers
(b) Have my View Controller segue into a View Controller with multiple views that can be hidden and rearranged
(c) Have my View Controller segue into different View Controllers depending upon the criteria
I'm still uncertain how much each View Controller should differ from each other, but given that one View Controller might segue into another View Controller that's irrelevant for the other two scenarios, what are your guys' thoughts on the three approaches in terms of code complexity, ease of use, general efficiency in terms of speed/memory management. It's possible that the View Controllers that are being segued into might differ by just a little, but also by a lot!
I think all depends on difference between viewControllers for each scenario. BUT what I can certainly say is do not use varriant (B), because even if difference seems tiny now, as only it begins growing, your code that compose views will becomes more complicated and unreadable, at least in my case it usually happens. So, if you must show different viewControllers with same or pretty similar use (e.g. save for, show list, select item from list. go next, go previouse), try to use one viewController and load different views that are already composed. And if usage of those controllers different - use multiple controllers.

iPad: Two NavigationControllers managing two ViewControllers at the same time

Is it possible to have two NavigationControllers managing two TableViewControllers at the same time as illustrated below? If yes, how would you implement it in iOS? Thanks very much
Learn how to use the new UIViewController containment APIs in iOS 5 to create your own container view controllers. Code available on Github: https://github.com/peterfriese/UIViewControllerContainmentSample
In general, it can be done because people do it sometimes within a split view controller. I think the implementation would be best done by having a container controller (similar in theory to a split view controller) that manages the screen space the way you've shown it. It would then use child controllers, which in turn would be navigation controllers that contained table view controllers.

iPad Navigation Patterns

I've been working on an iPad application that has about 15 view controllers. Some of the view controllers are full screen, others are embedded inside the other view controllers (think split view controller).
On the iPhone navigation is very straight forward. Even if you have a ton of view controllers, you are using one of Apple's root view controllers (tab or navigation). The navigation is handled by the root view controllers and you are pretty much free to focus on your views.
On the ipad the split view and tab view controllers are not always useful, and for the app I'm working on they do not cut it. I have created separate navigation controller objects to handle hiding/show view controllers based on notifications that get posted when the user performs actions.
Anyone else have experience with solving the navigation problem on the iPad?
have you checked out MGSplitViewController by Matt Gemmell?
http://mattgemmell.com/2010/08/03/mgsplitviewcontroller-updated
I'm not claiming it'll solve all your navigation problems, but it's an interesting idea and may help you in finding more/better ways of handling view controllers.
With iOS 5 Apple has added the concept of Container View Controllers. This makes adding and removing children easy, allowing their methods for rotation/appear/disappear to be called automagically. Cool stuff!
Also, be careful using multiple view controllers for views which don't fill the full screen. Apple's documentation explicitly states that you shouldn't use view controllers for partial-screen views:
Note: You should not use view controllers to manage views that fill only a part of their window—that is, only part of the area defined by the application content rectangle. If you want to have an interface composed of several smaller views, embed them all in a single root view and manage that view with your view controller.
http://developer.apple.com/library/ios/#documentation/uikit/reference/UIViewController_Class/Reference/Reference.html
Although some things might work when you have multiple view controllers managing different sub-views, other things won't work. For example, only one of your view controllers will be informed when the device is rotated. Likewise, not all your view controllers will be sent 'viewWillAppear' 'viewDidUnload' etc messages that you might expect.

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