I have a GMSMapView properly loaded and working inside my viewcontroller
what i'm not being able to do is setting the GMSCameraPosition around my location
this is my code:
mapView_.myLocationEnabled = YES;
CLLocation* myLoc = [mapView_ myLocation];
GMSCameraPosition *camera = [GMSCameraPosition cameraWithLatitude:myLoc.coordinate.latitude
longitude:myLoc.coordinate.longitude
zoom:4];
[mapView_ setCamera:camera];
GPS is enabled and application has all needed permissions but myLocation returns a nil CLLocation, consequentially cameraWithLatitude:longitude:zoom: get 0 0 coordinates and displays Africa instead of my actual location (that is not in africa :) )
From official Google Maps iOS SDK documentation:
(BOOL) myLocationEnabled [read, write, assign]
Controls whether the My Location dot and accuracy circle is enabled.
Defaults to NO.
(CLLocation*) myLocation [read, assign]
If My Location is enabled, reveals where the user location dot is being drawn.
If it is disabled, or it is enabled but no location data is available, this will be nil. This property is observable using KVO.
So when you set mapView_.myLocationEnabled = YES;, it only tells the mapView to reveal the blue dot only if you have a location value given to the myLocation property. The sample code from Google shows how to observe the user location using the KVO method.(Recommended) You can also implement the CLLocationManagerDelegate method, to update the mapView.
-(void)locationManager:(CLLocationManager *)manager didUpdateToLocation:(CLLocation *)newLocation fromLocation:(CLLocation *)oldLocation
{
[mapView animateToLocation:newLocation.coordinate];
// some code...
}
Here are the code from google maps sample code on how to use KVO to update user location.
// in viewDidLoad method...
// Listen to the myLocation property of GMSMapView.
[mapView_ addObserver:self
forKeyPath:#"myLocation"
options:NSKeyValueObservingOptionNew
context:NULL];
// Ask for My Location data after the map has already been added to the UI.
dispatch_async(dispatch_get_main_queue(), ^{
mapView_.myLocationEnabled = YES;
});
- (void)observeValueForKeyPath:(NSString *)keyPath
ofObject:(id)object
change:(NSDictionary *)change
context:(void *)context {
if (!firstLocationUpdate_) {
// If the first location update has not yet been recieved, then jump to that
// location.
firstLocationUpdate_ = YES;
CLLocation *location = [change objectForKey:NSKeyValueChangeNewKey];
mapView_.camera = [GMSCameraPosition cameraWithTarget:location.coordinate
zoom:14];
}
}
Try to using MapKit, under the VieDidLoad or ViewWillApper using:
myMapView.showsUserLocation = YES;
You can add this simple code under the IBAction if you want, like a :
- (IBAction)getLocation:(id)sender{
myMapView.showsUserLocation = YES;
}
I hope this help you
Related
In my app, I am using GMSMapView, and I would like to change tracking mode. In iOS MapKit, I can change the tracking mode to MKUserTrackingModeFollowWithHeading, but don't know how to change it in GMSMapView.
In the app Google Maps, it is working after second touch on myLocationButton. Is it possible?
For continuously changing the camera with the current location, you will need to update the GMSCamera for google maps to current location. You can do it in Location Manager delegate method.
CLLocation *location;
- (void)locationManager:(CLLocationManager *)manager didUpdateLocations:(NSArray *)locations {
//Get current latitude and longitude from didUpdateLocation
location = [locations lastObject];
}
-(void)locationManager:(CLLocationManager *)manager didUpdateHeading:(CLHeading *)newHeading
{
GMSCameraPosition *camera = [GMSCameraPosition cameraWithLatitude:location.coordinate.latitude longitude:location.coordinate.longitude zoom:10 bearing:newHeading.trueHeading viewingAngle:0];
//You can change viewingAngle from 0 to 45
[self.mapForView animateToCameraPosition:camera];
}
In case your delegate is not getting called, take help from my answer here
Hope it helps.
I have an iOS app that uses Google Maps SDK to display a map within my app.
I have managed to get the map displaying but I dont know how to set the camera or the marker to the users current location.
I have hard coded the coordinates just to test is the map working but I am now stuck on how to display current location of the user.
Here is my code to centre the camera to a coordinate
- (void)viewDidLoad
{
[super viewDidLoad];
GMSCameraPosition *camera = [GMSCameraPosition cameraWithLatitude:47.995602 longitude:-78.902153 zoom:6];
self.mapView = [GMSMapView mapWithFrame:CGRectZero camera:camera];
self.mapView.myLocationEnabled = YES;
self.mapView.mapType = kGMSTypeNormal;
self.mapView.accessibilityElementsHidden = NO;
self.mapView.settings.scrollGestures = YES;
self.mapView.settings.zoomGestures = YES;
self.mapView.settings.compassButton = YES;
self.mapView.settings.myLocationButton = YES;
self.mapView.delegate = self;
self.view = self.mapView;
[self placeMarkers];
}
And here is the code to display the marker at coordinates
-(void)placeMarkers
{
GMSMarker *marker = [[GMSMarker alloc] init];
marker.position = CLLocationCoordinate2DMake(47.995602, -78.902153);
marker.title = #"PopUp HQ";
marker.snippet = #"Durham, NC";
marker.icon = [GMSMarker markerImageWithColor:[UIColor blueColor]];
marker.opacity = 0.9;
marker.map = self.mapView;
}
I have tried to get the current position as follows:
CLLocationCoordinate2D *myLocation = self.mapView.myLocation.coordinate;
but I get the error:
Initializing 'CLLocationCoordinate2D' with an expression of incompatible type 'CLLocationCoordinate2D'
How can I get the current location to pass to the camera as well as marker?
CLLocationCoordinate2D is just a struct containing a latitude and longitude, so you can simply use
CLLocationCoordinate2D myLocation = self.mapView.myLocation.coordinate;
It is also worth using KVO to observe changes to myLocation, as it is possible that the mapView won't yet have a valid location.
To explain further about KVO:
You can add an observer for the myLocation property as follows:
[self.mapView addObserver:self
forKeyPath:#"myLocation"
options:(NSKeyValueObservingOptionNew |
NSKeyValueObservingOptionOld)
context:NULL];
You should then implement the following method:
- (void)observeValueForKeyPath:(NSString *)keyPath
ofObject:(id)object
change:(NSDictionary *)change
context:(void *)context {
if ([keyPath isEqualToString:#"myLocation"]) {
// NSLog(#"My position changed");
}
}
You can then safely access self.mapView.myLocation.coordinate knowing that the location is valid.
Don't forget to remove yourself as an observer when the mapview is deallocated:
[self.mapView removeObserver:self forKeyPath:#"myLocation"];
As Saxon has already mentioned, the mapview will show it's own current position indicator. The marker that you are adding will be shown in addition, but it is likely that mapview doesn't yet having a valid position when you are creating the marker, so it is being added at latitude/longitude 0,0 which is in the middle of the ocean.
When you set myLocationEnabled to YES then the map automatically adds a marker at your current location. So you probably don't need to add your own?
It takes time for the device and your app to determine your location. When it starts up it probably doesn't know your location yet, so it defaults to lat/lon of zero, which is off Africa.
As NigelG said, you can use KVO on the myLocation property to find out when the position updates.
For my iOS app (building in iOS7),i need to show user's current location when the app load.I am using Google Maps iOS SDK. I am following this
Google Map
But i can't figure it out. Please help if you go through the path.
Forget my previous answer. It works well if you use the native MapKit.framework.
In fact GoogleMaps for iOS do all the work for you. You don't have to use CoreLocation directly.
The only thing you have to do is to add yourMapView.myLocationEnabled = YES; and the framework will do everything. (Except center the map on you position).
What I have done : I simply followed the steps of the following documentation. And I got a map centered on Sydney but if I zoomed out and moved to my place (if you use a real device, otherwise use simulator tools to center on Apple's location), I could see the blue point on my position.
Now if you want to update the map to follow your position, you can copy Google example MyLocationViewController.m that is included in the framework directory. They just add a observer on the myLocation property to update the camera properties:
#implementation MyLocationViewController {
GMSMapView *mapView_;
BOOL firstLocationUpdate_;
}
- (void)viewDidLoad {
[super viewDidLoad];
GMSCameraPosition *camera = [GMSCameraPosition cameraWithLatitude:-33.868
longitude:151.2086
zoom:12];
mapView_ = [GMSMapView mapWithFrame:CGRectZero camera:camera];
mapView_.settings.compassButton = YES;
mapView_.settings.myLocationButton = YES;
// Listen to the myLocation property of GMSMapView.
[mapView_ addObserver:self
forKeyPath:#"myLocation"
options:NSKeyValueObservingOptionNew
context:NULL];
self.view = mapView_;
// Ask for My Location data after the map has already been added to the UI.
dispatch_async(dispatch_get_main_queue(), ^{
mapView_.myLocationEnabled = YES;
});
}
- (void)dealloc {
[mapView_ removeObserver:self
forKeyPath:#"myLocation"
context:NULL];
}
#pragma mark - KVO updates
- (void)observeValueForKeyPath:(NSString *)keyPath
ofObject:(id)object
change:(NSDictionary *)change
context:(void *)context {
if (!firstLocationUpdate_) {
// If the first location update has not yet been recieved, then jump to that
// location.
firstLocationUpdate_ = YES;
CLLocation *location = [change objectForKey:NSKeyValueChangeNewKey];
mapView_.camera = [GMSCameraPosition cameraWithTarget:location.coordinate
zoom:14];
}
}
#end
With the doc I gave you and the samples included in the framework you should be able to do what you want.
It seems Google Maps iOS SDKcannot access to the device position.
So you have to retrieve the position by using CLLocationManagerof iOS.
First, add the CoreLocation.framework to your project :
Go in Project Navigator
Select your project
Click on the tab Build Phases
Add the CoreLocation.framework in the Link Binary with Libraries
Then all you need to do is to follow the basic exemple of Apple documentation.
Create a CLLocationManager probably in your ViewDidLoad:
if (nil == locationManager)
locationManager = [[CLLocationManager alloc] init];
locationManager.delegate = self;
//Configure Accuracy depending on your needs, default is kCLLocationAccuracyBest
locationManager.desiredAccuracy = kCLLocationAccuracyKilometer;
// Set a movement threshold for new events.
locationManager.distanceFilter = 500; // meters
[locationManager startUpdatingLocation];
With the CLLocationManagerDelegate every time the position is updated, you can update the user position on your Google Maps :
- (void)locationManager:(CLLocationManager *)manager
didUpdateLocations:(NSArray *)locations {
// If it's a relatively recent event, turn off updates to save power.
CLLocation* location = [locations lastObject];
NSDate* eventDate = location.timestamp;
NSTimeInterval howRecent = [eventDate timeIntervalSinceNow];
if (abs(howRecent) < 15.0) {
// Update your marker on your map using location.coordinate.latitude
//and location.coordinate.longitude);
}
}
Xcode + Swift + Google Maps iOS
Step by step recipe:
1.) Add key string to Info.plist (open as source code):
<key>NSLocationWhenInUseUsageDescription</key>
<string>This app needs your location to function properly</string>
2.) Add CLLocationManagerDelegate to your view controller class:
class MapViewController: UIViewController, CLLocationManagerDelegate {
...
}
3.) Add CLLocationManager into your class:
var mLocationManager = CLLocationManager()
var mDidFindMyLocation = false
4.) Ask for permission and add observer:
override func viewDidLoad() {
super.viewDidLoad()
mLocationManager.delegate = self
mLocationManager.requestWhenInUseAuthorization()
yourMapView.addObserver(self, forKeyPath: "myLocation", options: NSKeyValueObservingOptions.new, context: nil)
...
}
5.) Wait for authorization and enable location in Google Maps:
func locationManager(_ manager: CLLocationManager, didChangeAuthorization status: CLAuthorizationStatus) {
if (status == CLAuthorizationStatus.authorizedWhenInUse) {
yourMapView.isMyLocationEnabled = true
}
}
6.) Add observable for change of location:
override func observeValue(forKeyPath keyPath: String?, of object: Any?, change: [NSKeyValueChangeKey : Any]?, context: UnsafeMutableRawPointer?) {
if (!mDidFindMyLocation) {
let myLocation: CLLocation = change![NSKeyValueChangeKey.newKey] as! CLLocation
// do whatever you want here with the location
yourMapView.camera = GMSCameraPosition.camera(withTarget: myLocation.coordinate, zoom: 10.0)
yourMapView.settings.myLocationButton = true
mDidFindMyLocation = true
print("found location!")
}
}
That's it!
On any iOS device, get the user's location with Core Location. Specifically, you want the CLLocation class (and CLLocationManager).
Is delegate method didTapMyLocationButton is not way?
https://developers.google.com/maps/documentation/ios/reference/protocol_g_m_s_map_view_delegate-p#ac0e0171b811e839d9021800ca9fd33f4
- (BOOL)didTapMyLocationButtonForMapView:(GMSMapView *)mapView {
return YES;
}
And you can get location by
(lldb) po mapView.myLocation
<+37.33243033,-122.03088128> +/- 386.93m (speed -1.00 mps / course -1.00) # 5/19/14, 6:22:28 PM Moscow Standard Time
The current location won't show on the simulator... connect a real device and give it a try
I spent 2 days running in the simulator and don't know that it doesn't simulate locations
there are many methods...
I used this method and it works in all cases. Google gives you everything with the reponse in json format and its on you how you deal with that data.
Some steps are there to load google map in your project.
find the api key from this link https://developers.google.com/places/ios-api/
sign in with your google account and add your project and create a ios key.
then use this in your project
enable all the api needed for google map
a-googlemaps sdk for ios
b-googlemap direction api
c-" " javasripts api
d- picker api
e- places api for ios
f distance matrix api
in appdelegate method...
- (BOOL)application:(UIApplication *)application didFinishLaunchingWithOptions:(NSDictionary *)launchOptions {
[GMSServices provideAPIKey:#"xxxxxxxx4rilCeZeUhPORXWNJVpUoxxxxxxxx"];
return YES;
}
add all needed library and frameworks in your project
if google map is not working it means you have to add required framework
all the best play with google map
I try to get the direction from current location to other point using Google Map API. Everything is OK when i input the origin point and destination point manually. But, when i try to set the origin point as current location, the location is null as the following code:
mainMap=[[GMSMapView alloc] initWithFrame:CGRectMake(0, 0, self.view.bounds.size.width, self.view.bounds.size.height)];
GMSCameraPosition *camera = [GMSCameraPosition cameraWithTarget:[mainMap.myLocation coordinate] zoom:13];
mainMap.camera=camera;
mainMap.myLocationEnabled=YES; // <---- The blue point appear on map: it's exactly my location
[self.view addSubview:mainMap];
//Get mylocation
CLLocation *myLocation = mainMap.myLocation; // <----- NULL
Is there any body know what is my problem here? Tks a lot
The thing is: Getting a location is asynchronous and how you do it is expect it to block till its there... which is not how it works
you have to add a KVO observer inn the map and observer myLocation.
Then when your observe method gets called, you get the myLocation.
(that's how the blue dot works too :))
- (void)viewDidLoad {
//...
[self.mapView addObserver:self forKeyPath:"myLocation" options:0 context:nil];
}
- (void)dealloc {
[_mapView removeObserver:self forKeyPath:#"myLocation"];
}
- (void)observeValueForKeyPath:(NSString *)keyPath ofObject:(id)object change:(NSDictionary *)change context:(void *)context {
if([keyPath isEqualToString:#"myLocation"]) {
CLLocation *l = [object myLocation];
//...
}
}
I init my mapviewControler like this:
- (void)viewDidLoad
{
[super viewDidLoad];
self.firstShow=TRUE;
self.mapView.delegate=self;
self.mapView.showsUserLocation=YES;
self.cllmng=[[CLLocationManager alloc]init];
self.cllmng.delegate=self;
self.cllmng.desiredAccuracy=kCLLocationAccuracyNearestTenMeters;
self.cllmng.distanceFilter=50;
[self.cllmng startUpdatingLocation];
}
and I make mapviewControler implement CLLocationManagerDelegate, and implement - (void)locationManager:(CLLocationManager *)manager didUpdateLocations:(NSArray *)locations in my code.
The problem I have is that I want to init map view centred on current user location with a proper scale. I intend to do this by
- (void)locationManager:(CLLocationManager *)manager didUpdateLocations:(NSArray *)locations{
CLLocation * currentLoci=[locations lastObject];
MKCoordinateRegion r;
MKCoordinateSpan span;
span.latitudeDelta = 1;
span.longitudeDelta = 1;
r.span = span;
CLLocationCoordinate2D c;
c.longitude=currentLoci.coordinate.longitude;
c.latitude=currentLoci.coordinate.latitude;
r.center = c;
[self.mapView setRegion:r animated:YES];
}
But sometimes, after [self.cllmng startUpdatingLocation] called in the -(void) viewDidload, I cannot get a call of - (void)locationManager:(CLLocationManager *)manager didUpdateLocations:(NSArray *)locations immediately. Thus, the map view just init showing user location but showing the whole Australia. How can I set the scale/span in the init of map view even didUpdateLocations is not triggered? THX!
INstead of modifying the region yourself using a CLLocation manager you could just set the trackingMode of the mapView and it'll center and zoom in on your position automatically. It will be possible for the user to disable the tracking mode if they start dragging the map around, but you can disable user interaction if you really want them to have no control. Here is how to do it
[self.mapView setUserTrackingMode:MKUserTrackingModeFollow animated:YES];
ref: https://developer.apple.com/library/ios/documentation/MapKit/Reference/MKMapView_Class/MKMapView/MKMapView.html#//apple_ref/occ/instm/MKMapView/setUserTrackingMode:animated:
iOS 11.x Swift 4.0 Craigs answer, updated.
mapView.showsUserLocation = true
Not so obvious I fear.