In our application, we are utilizing PayPal iOS SDK for payments.
However, we are being charged a fees which we cannot understand.
For ex: If one person has to pay other one $ 10 as part of the transaction, he is being charged $ 10.80.
This fee is not usually charged if accounts are linked to a checkings account and the transaction is carried out outside iOS.
Is this standard fee for utilizing Paypal in iOS ?
As PayPal states:
Free to transfer
There’s no fee to send money to friends and family when you link a bank account or use your PayPal balance. When you use a debit or credit card, there is a flat fee of 2.9% + $0.30 per transaction. You can also send money internationally for a small fee.
This cannot be avoided.
Since this is correct but does not target PayPal mobile SDK i will update my answer with this SDK-specific info about taxes:
Fees vary per country. For Purchase Payments, which include payments processed using the REST APIs or PayPal Mobile SDK, PayPal U.S. charges 2.9% or less, plus $0.30 per transaction. Volume discounts are also available. There are no setup fees and no cancellation fees. PayPal is free for your buyers. You can read more about PayPal's fees.
This ofcourse was taken from PayPal FAQ:
https://developer.paypal.com/webapps/developer/support/faq
Related
I am saving the customer credit/debit card on paypal. is there is any method to send Parallel Payment using these saved cards.
So your looking to use pay-pal vault with adaptive payments APIs? I was stuck with the same sort of issue.
My research concluded that this cannot be done, with the current adaptive payments APIs.
So there are two solutions
1) Wait till the rest api team adds spilt payments to the rest APIs. You can follow development of this feature # https://github.com/paypal/PayPal-iOS-SDK/issues/9
2) Pay into one account (A nominee account look it up) and use mass payments to pay out to other accounts
Is there a way to check how user pay(with his own account or credit card) in PayPal checkout by adaptive payments api?
It's not going to be obvious what your user paid with, due to security purposes of PayPal checkout. You can see things like Instant Transfer(paid by bank) or echeck(also paid by bank). Other than that, those payments will just show as PayPal payments.
You can, however, use this parameter in your call.
PAYMENTREQUEST_n_ALLOWEDPAYMENTMETHOD
The payment method type. Specify the value InstantPaymentOnly. You can specify up to 10 payments, where n is a digit between 0 and 9, inclusive.
This would make everything Instant Payment(all payments paid by bank or by balance).
Is there a way I can process transaction from the master merchant account instead of the customer card? I'm planning to offer redeem points so I would need this.
I'm using marketplace
I work at Braintree. If you need more help, please get in touch with our support team.
If you want to send money to your submerchants, there are a couple of ways you can do that.
The first is to not charge them your normal service fees until the amount not charged matches the amount you want to send. This is basically like "store credit" where they can only use their balance to pay the service fees.
The second is to keep a corporate credit card on file as a customer payment method, and charge the corporate card to the sub merchant account to send them money.
I am new to Apple Pay. We need to develop an application in which we need to pay from Customer to Customer. I have checked out official documentation of ApplePay for payment from the documents given on below link.
https://developer.apple.com/apple-pay/
They have mentioned that customer can pay to merchant for Service or goods.
But if we need to accept make payment one customer to other customer then it is possible or not? If it is possible then how can we accept it?
Thanks in advance!
Apple Pay can be used to make any payment into a merchant's account, using one of the payment providers that Apple Pay supports. Currently Apple Pay supports payments using Braintree, Stripe and others (see their web page). It's up to you what you do with the money once you receive it, you could transfer it to another user, but not using Apple Pay.
You'd want to use a payment provider that supports customer to customer payments, like Paypal.
I have a an application for digital goods which makes use of paypal.
I need to tackle the following scenario:
A buyer (german paypal account) buys an item, the application itself (german paypal account) should receive a fee and another party (german paypal account) should receive money.
So I started using adaptive payments (in rails I do use the active_paypal_adaptive_payment gem), which is working fine.
But as soon as the buyer is located in the us (paypal sandbox account for us seller) I have an unverified checking account. Consequently the payment remains pending until the receiver accepts the payment.
But this is not wanted, since I want to accept only payments which can be processed right away.
So is it possible to use paypal's immediate payment in conjunction with adaptive payment (preferably the active_merchant gem for reils) ?
Best,
Philip