In my application, I use UIWebView to display different types of files like, html, pdf, doc etc.
I am customizing the contextual menu on html content, by disabling callout and using gesture recognizer. It works fine for html content.
However when displaying pdf content web view uses different classes from corepdf framework which is private framework. So none of the technique which worked on html content works with pdf content.
UIWebView uses UIPDFPageView and related classes to display contextual menu on long pressing on hyperlink.
Is there any method to override the display of contextual menu without having to deal with private framework?
With clever tricks, you can override the underlying UIWebDocumentView's -canPerformAction:withSender: method to only pass what you wish to display. This should work for PDF as well, as the internal classes are deeper in the view hierarchy and you should be fine with the UIWebDocumentView.
On iOS5, 6 and 7 seed 1, the UIWebDocumentView object is a subview of the scroll view of the UIWebView. What I do is find the subview of the scroll view that has the #"UIWeb" prefix in its class name, and use the Objective C runtime to dynamically subclass it to my own subclass (I create it at runtime - like what the system does for key-value observing) and replace the implementation with my own. You can even call the previous implementation by calling the super.
This is hacky, but it seems to be safe. Apple does not seem to have introduced the off-process UIWebView (using XPC), so it should be safe with iOS7 as well.
As always the disclaimer, this API is not documented and is subject to change at any given moment, and your app may stop functioning at any timeĀ®.
Related
How can we call FirstUI.Java method from SecondUI.java without initializing the FirstUI.java class and without making FirstUI's method static?
FirstUI.Java has multiple tabs buttons that need to hide and show depending on what method (defined in FirstUI.java) SecondUI.java.
SecondUI.java gets loads in the VerticalLayout present in FirstUI.Java. And is added to the Vertical layout by calling the constructor of the SecondUI.java.
If I make FirstUI.Java's method static which making buttons of tabs enable/disable we have to make the tab also static (This is what happening in my case). And the whole application starts to create an issue.
Any Solution?
My code can be accessed from here, all the static methods in this classes needed to be accessed by other classes
Any Idea of how these methods can be called from different UI without making them static?
what your app needs is an event bus mechanism for between UI communication. You're trying to implement things the wrong way with Vaadin. Your original question is just a side effect of the wrong implementation.
Replied to you over email with additional info to resolve the current issues in your app.
-A
I am using iOS UITest for a Swift application. I use something like,
func testAllScreenNavigation() {
let app = XCUIApplication()
app.tabBars.buttons["Home"].tap()
app.navigationBars["Home"].buttons["More"].tap()
app.sheets.buttons["Cancel"].tap()
}
etc. to navigate some of the specific, tabs, buttons, etc. and switch to respective screens. But i want to navigate each and every screens of my Application (It can be BFS style navigation or DFS style navigation, no matter). Is there any way iOS provides so i can get all navigable elements and then explore deeper and deeper automatically for my App?
I also need to keep trace of which xcuoelement in a screen is already processed and which are not yet processed.
The only way I can think of is using Xcode UI test recorder feature.
While you are recording, navigate through all of your screens via the device/simulator and then the XCUIApplication() variable would be recorded with the appropriate references.
If the button/nav bar/any element has text on it, it will show up in the recorded code or else it will be referenced numerically.
Hope that helps.
Kind regards,
Mukund
I like your idea for getting all views and check whether the layouting and localization for example is fine.
I think you need to specify your criteria for "screens" and how they are accessed.
Basically, one could thing of the following structure
- UITabBarController
-- UISplitViewController
--- UINavigationController
---- UIViewController
----- UIBarButtonItems
----- UIView
----- UIButton
----- UISwitch
----- UITableViewCell
You could now go top down from the UITabBarController to the next controlling instance (might also skip one, e.g. SplitViewControllers on iPhones).
You can use the general property:
XCUIApplication().tabBars
Nevertheless that transition is the problem: How would you get from one ViewController to another and are they all position in the ViewController's View or do you have to loop the subviews of a view.
UIButton -> Touch Up Inside
UISwitch -> Value Changed
UITableViewCell -> DidSelectRowAtIndexPath
UIView -> UILongPressGestureRecognizer
This is how I would basically set it up:
For each UIViewController instance, get the related View (and perform the following call recursively).
Check all the subviews of a view.
For UIViews, go even further and check their subviews
For UIButtons, perform TouchUpInside
and so on.
Make sure to have a condition to stop going deeper, as UITableViews got a lot of subviews or your UIWebViews would of course be set up in a different way.
This way you should be able to navigate through a lot Views in your app hierarchy, but you will need some extensions for UIBarButtonItems, custom Gesture Recognizers and of course also for your "special" controls that might listen to value changes and perform a layout-change.
Accessing specific elements
In addition to the above approach where you simply get an array of elements of a specific type, you can access specific elements (e.g. those where you know they are of a very specific type with certain ValueChangeListeners or something)
To access a specific object in particular, like the TabBar example from above, you can use the accessibilityLabel like so. At first you need to declare the accessibilityLabel in your code or in the .xib-file/.storyboard:
// just to illustrate, so you get an idea:
self.tabBarController.isAccessibilityElement = true
self.tabBarController.accessibilityLabel = "tabBar"
And then do:
let tabBar = XCUIApplication().tabBars["tabBar"]
Here is Apple's documentation for setting these accessibilityLabels:
https://developer.apple.com/library/content/documentation/UserExperience/Conceptual/iPhoneAccessibility/Making_Application_Accessible/Making_Application_Accessible.html
A great way to get the related identifier of an element would be to use the Accessibility Inspector from Apple:
https://developer.apple.com/library/content/technotes/TestingAccessibilityOfiOSApps/TestAccessibilityiniOSSimulatorwithAccessibilityInspector/TestAccessibilityiniOSSimulatorwithAccessibilityInspector.html
Accessing elements in general
To access elements in general, you need to make use of the XCUIElementType of these objects, here you will access the objects based on their classes.
E.g. you could call:
"tabBars", "navBars", "tables", "buttons", and so on from the elements in general.
Still you would be facing the issue with "special controls". As the Apple documentation lacks (imho) some detail about properties and attributes, I do recommend the docs here: https://blog.metova.com/guide-xcode-ui-test/ It provides a great overview of what is accessible and may help you getting some better understanding.
An overview of the available XCUIElementTypes can be found here. Basically, the elementType property is an enumerated value that represents the type of an element. XCUIElementType is a very large enumeration and some of its members do not apply to iOS applications (they apply to MacOS X apps). Some of the more commonly used values are:
Alert
Button
NavigationBar
TabBar
ToolBar
ActivityIndicator
SegmentedControl
Picker
Image
StaticText
TextField
DatePicker
TextView
WebView
https://developer.apple.com/reference/xctest/xcuielementtype?language=objc
I am trying to add iOS accessibility support/Voice Over to my app. My main screen has three main controls, but the third control is hosted within an embedded view controller.
I am setting accessibility elements in prepareForSegue and have confirmed that the embedded view controller controls are all loaded. Problem is I can still only select the first two controls which are in the enclosing view controller.
self.view.accessibilityElements =
#[
self.cmdMenu, // works
self.collectionView, // works
self.childViewController.peerMenu // doesn't work
];
All three views have isAccessibilityElement = YES.
Am I missing something? I can't imagine that there is a restriction on the accessibility elements being in the same view controller.
I found my bug and now have Voice Over working. In the process I figured out a number of things that I would like to share.
To my original question, you can reference controls in your child view controllers from your main view controller. You can add the controls directly (as I did in my question) or you can add all accessibility elements in the child view controller using self.view.accessibilityElements = #[ _control1, childViewController.view, childViewController2.view].
If you add all of the controls in your child view controller as in (1.) then ensure that childViewController.view.isAccessibilityElement = NO.
You can add any kind of object to accessibilityElements, even elements that have no accessibility information. The API will not assert or warn you. This ended up being my bug.
If your UI changes and you need to change the number or order of items in your accessibilityElements array tell UIKit about it using UIAccessibilityPostNotification(UIAccessibilityLayoutChangedNotification, self). The notification argument (where I'm sending self) tells Voice Over where it should position its cursor when the notification completes.
If you want to read aloud some text for a transient notification (imagine when Clash Of Clans tells you how many Gems you found in that Tree Stump) call UIAccessibilityPostNotification(UIAccessibilityAnnouncementNotification, messageText). One caveat, this won't read aloud the messageText unless there is no other Voice Over in progress. You need to manage the timing yourself. Submitted a bug on this. Apple could make this a lot better.
If you are using UIAccessibilityPostNotification(UIAccessibilityAnnouncementNotification, messageText) you can listen for UIAccessibilityAnnouncementDidFinishNotification, but unfortunately this notification has almost no value. You only will get notified if your messageText was fully spoken. It doesn't tell you that it was spoken, but interrupted, and it will also not get triggered for any text spoken through the UIKit framework.
The Accessibility Inspector in the iOS Simulator kind of sucks. If your accessibility settings are correct, it can tell you what is there. If you have a problem the Inspector does not provide you any information about what is wrong. This is true of the entire UIAccessibility API. It is so easy to use that it almost always works. But when it doesn't work you need to resort to hunt and peck to figure it out. The API needs some assertions or console messages similar to how Apple handles Constraint warnings. Spoiler alert: the Accessibility Inspector in Xcode 8 is wayyyyy better, but still would not have helped with my issue.
There is a ton of good information in the UIAccessibility.h header. If you are embarking on UIAccessibility support, it is a good read.
I have an iOS app I'm working on using Xamarin and MVVMCross, but I am also using a third-party native library which includes some views of it's own (loaded from .xib files with the implementation in the library). What I need to do is set some properties on those native views and I'm trying to see if there's a way to do it that doesn't involve jumping into xcode and trying to recompile that whole thing (because I can't get that working at the moment).
So my question is, is there a way to intercept, application-wide, all attempts to load a view so that I can examine the view and if it's one of those from the third-party library, set some properties on it before it's displayed?
MvvmCross has a MvxTouchViewPresenter which has a ChangePresentation property, but it seems to only apply to MvxViewController loaded by MvvmCross itself.
You can very easily intercept all attempts to access a viewmodel by overriding the Show() method on your MvxTouchPresenter. For example:
public override void Show(MvxViewModelRequest request)
{
IMvxTouchView view = this.CreateViewControllerFor(request);
UIViewController viewController = (UIViewController) view;
this.Show(view);
}
You can then examine all Views in the UIView heirarchy by using something similar to the Objective-C code in this post. You just need to walk through all the UIViews in the viewController property and identify your view (perhaps by "smelling it" with respondsToSelector; I can't figure out exactly how you'd use isKindOfClass if Xamarin doesn't know it).
I hope I understood your question. Let me know if there's anything else missing.
I am new to iOS development. I will try my best to explain my question, please pardon me if you find it silly.
I was wondering if one can load a subview in a UINavigationController by clicking a link inside a UIWebView.
Explaining it further, let's say there is UINavigationController that has a subview and that subview has a UIWebView called A, and there is another subview(that is not loaded yet) called B. Is is possible to load B (or perform any other native Objective C event) when user taps on a link inside the UIWebView A?
For example in Instagram app for iPhone, as I have observed (I may be wrong), there are UIWebViews in views controlled by UINavigationControllers. Taping a link inside a web view loads a new view. How is it happening? Can one set up the communication between the web page loaded inside the UIWebView and the parent/super UIView?.
Please correct me if I am lost. I am a n00b in iOS development so far. Also reference me the APIs or tutorials to do this if this makes any sense. Thanks in advance.
If you want just to handle a click-on-link inside UIWebView, just implement a delegate for the UIWebView. It has webView:shouldStartLoadWithRequest:navigationType: , which is called any time any content is attempted to be loaded in UIWebView. In the implementation of this method, you can block loading of the HTML content and perform any obj-c code, you want.
Hope that helps!