iOS: dismiss popOver generated with Interface Builder with button within the popOver - ios

I have a button which leads to a popOver, all created in Interface Builder. The popOver is closed when I press somewhere outside of it, but I would also like to implement a button within the popOver which does that.
I found a solution by Giorgio Barchiesi dating back to 2011, however I fail to implement it. Here's his solution:
In the implementation file of the source view controller:
-(void)prepareForSegue:(UIStoryboardSegue *)segue sender:(id)sender
{
if ([[segue destinationViewController] isKindOfClass:[MyDestViewController class]]) {
MyDestViewController* viewController = (MyDestViewController*)[segue destinationViewController];
UIStoryboardPopoverSegue* popoverSegue = (UIStoryboardPopoverSegue*)segue;
[viewController setPopoverController:[popoverSegue popoverController]];
}
}
In the header file of the destination view controller:
#property (weak, nonatomic) UIPopoverController* popoverController;
In the implementation file of the destination view controller:
#synthesize popoverController;
Same file, whenever you want to dismiss the popover:
[popoverController dismissPopoverAnimated:YES];
i could call the last function when the button is pressed.
My problem is that XCode gives me an error on the [viewController setPopoverController:[popoverSegue popoverController]] line: ARC Semantic Issue: No known class method for selector 'setPopOverController'
What did I miss to implement?

Here is the method I use:
Open your storyboard file, select the segue arrow and open the Attributes Inspector (Option - Command - 4) and identifier fill in a sensible name, like "myPopoverSegue".
In your Source View Controller define a variable right after #implementation :
#implementation ViewController
{
__weak UIPopoverController *myPopover;
}
Then, again in the Source VC:
-(void)prepareForSegue:(UIStoryboardSegue *)segue sender:(id)sender{
if ([segue.identifier isEqualToString:[dict objectForKey:#"myPopoverSegue"]]) {//#"segue" is your segue name. You can use isKindOfClass as you do currently, I prefer this method.
myPopover = [(UIStoryboardPopoverSegue *)segue popoverController];
}
}
-(void)closePopover{
[myPopover dismissPopoverAnimated:YES];
}
In the end of your Source VC's viewDidLoad method write:
[[NSNotificationCenter defaultCenter] addObserver:self selector:#selector(closePopover) name:#"popoverShouldDismiss" object:nil];
Finally, whenever you want to dismiss the popover:
[[NSNotificationCenter defaultCenter] postNotificationName:#"popoverShouldDismiss" object:nil];
Hope this helps!
This way you will also be able to change the segue to a different controller without changing your code.

You can add the delegate < UIPopoverControllerDelegate > to your class and override the delegate method:
- (BOOL)popoverControllerShouldDismissPopover:(UIPopoverController *)popoverController
{
return NO;
}
This will prevent the popover to be dismissed when user presses anywhere on screen.
Now you can dismiss your popover inside the button's selector method by using:
[popoverController dismissPopoverAnimated:YES];

In iOS 8 it's really easy. Just call
[self dismissViewControllerAnimated:YES completion:^{}];
Pop overs are regular presentation controllers, so it's more or less the exact same thing as a modal view controller.

Try this code
-(void)prepareForSegue:(UIStoryboardSegue *)segue sender:(id)sender
{
if ([[segue destinationViewController] isKindOfClass:[MyDestViewController class]])
{
MyDestViewController* viewController = (MyDestViewController*)[segue destinationViewController];
UIStoryboardPopoverSegue* popoverSegue = (UIStoryboardPopoverSegue*)segue;
popoverSegue.popoverController=[[UIPopoverController alloc] initWithContentViewController:viewController];
[popoverSegue.popoverController setPopoverContentSize:CGSizeMake(viewController.view.frame.size.width, viewController.view.frame.size.height)];
popoverSegue.popoverController.delegate=self;
[viewController setPopoverController:popoverSegue.popoverController];
}
}
I hope it helps you.

Related

Protocols with Navigation Controller

I have a project where I have set up a protocol to pass information back from one TableViewController to a ViewController. Everything worked fine and as expected, but I decided to embed in a Navigation Controller to the TableViewController so I could add a "DONE" barButtonItem to dismiss the Controller when the user is done. Since embedding in the navigation controller, the button works well, the TablieViewController looks identical, but none of its features and methods that use the Protocol and Delegate work, and if I remove the NavigationController everything works. Could someone explain how I can fix this issue? I am fairly new to iOS and objective c.
Here is the prepareForSegue method in the NoteViewController
- (void)prepareForSegue:(UIStoryboardSegue *)segue sender:(id)sender {
if ([segue.destinationViewController isKindOfClass:[ToolTableViewController class]]) {
ToolTableViewController *targetVC = segue.destinationViewController;
targetVC.toolDelegate = self;
targetVC.autoCorrectIsOn = self.autoCorrectIsOn;
targetVC.undoAvailable = self.undoAvailable;
targetVC.redoAvailable = self.redoAvailable;
}
}
ToolTableViewController.h
#protocol ToolTableViewControllerDelegate <NSObject>
#property (weak, nonatomic) id <ToolTableViewControllerDelegate> toolDelegate;
ToolTableViewController.m - example of a method called
-(void)clearInputText{
// NSLog(#"Clear Method Selected");
[self.toolDelegate didClearInputText];
}
NoteViewController.m
-(void)didClearInputText{
self.noteTextView.text = #"";
[self dismissViewControllerAnimated:YES completion:nil];
}
Since your table view controller is embedded in a navigation controller, it's the navigation controller that will be the destination view controller of the segue. Also, it would be better to use the identifier of the segue for the if statement, rather than the class of the destination view controller (I'm using "SegueToTable" as the identifier, change that to whatever you put for the identifier). Therefore, prepareForSegue should look like this,
- (void)prepareForSegue:(UIStoryboardSegue *)segue sender:(id)sender {
if ([segue.identifier isEqualToString:#"SegueToTable"]) {
UINavigationController *nav = segue.destinationViewController;
ToolTableViewController *targetVC = nav.topViewController;
targetVC.toolDelegate = self;
targetVC.autoCorrectIsOn = self.autoCorrectIsOn;
targetVC.undoAvailable = self.undoAvailable;
targetVC.redoAvailable = self.redoAvailable;
}
}
Your delegate methods are called just fine (based on the sample you pasted).
Since your controllers are embedded in a navigation controller now, you should use:
[self.navigationController popViewControllerAnimated:YES]
Before, you were presenting your controllers modally, that's why dismissViewController worked fine then but not now ( in the context of a nav controller).

Segue to ABPersonViewController in Storyboard

I am trying to segue to a ABPersonViewController from a button in the Storyboard.
But if I do that the screen is completely black.
If I use a IBAction for the button and use the following code it works:
ABPersonViewController *person = [[ABPersonViewController alloc]init];
[self.navigationController pushViewController:person animated:YES];
Why is that? am I doing wrong?
EDIT: I found a work around but I don't think this is a proper way to do it. I subclassed ABPersonViewController and overrode the initWithCoder method with the following:
-(id)initWithCoder:(NSCoder *)aDecoder{
self = [self initWithNibName:nil bundle:nil];
return self;
}
Since you are using storyboards you should should name the segue you are using and then this in your IBAction:
[self performSegueWithIdentifier:#"abPersonViewControllerSegue" sender:self];
This way you do not even need to manually call alloc/init. Then in your prepareForSegue you could set any attributes:
- (void)prepareForSegue:(UIStoryboardSegue *)segue sender:(id)sender
{
if ([[segue identifier] isEqualToString:#"abPersonViewControllerSegue"])
{
[segue.destinationViewController setAttribute:#"whatever you want"];
...
}
}
If this is not what you are looking for please let me know.
You don't set the displayedPerson property ...
#property(nonatomic, readwrite) ABRecordRef displayedPerson
Since you are using Storyboard, why do you still call [[ABPersonViewController alloc]init]?The Storyboard will handle the creation and pushing of the ABPersonViewController(if you specified Push action for the segue). As long as you control dragged from the Button to the ABPersonViewController in story board, you do not need to write a single line of code. If you control dragged from the view controller that contains the button, then you should be calling performSegue to trigger the segue(you need to set the identifier for the segue in this case) that adds the ABPersonViewController to the navigation controller.

iOS Modal Segue drops source ViewController?

When doing a modal segue, does the originating ViewController get discarded after the segue is performed? I am setting the destination controller's delegate to the source ViewController, but when the destination ViewController.viewDidLoad, the self.delegate is nil...
The following code will produce the log message "ListViewController.viewDidLoad: My delegate is nil :("
[Source] MapViewController:
- (void) prepareForSegue:(UIStoryboardSegue *)segue sender:(id)sender{
if([segue.identifier isEqualToString:#"mapToList"]){
NSLog(#"MapViewController.prepareForSegue: Segue mapToList being called, setting LisViewController's delegate to myself");
[segue.destinationViewController setDelegate:self];
if(!self){
NSLog(#"MapViewController.prepareForSegue: I am nil.");
} else {
NSLog(#"MapViewController.prepareForSegue: I am NOT nil.");
}
}
}
[Destination] ListViewController:
- (void)viewDidLoad
{
[super viewDidLoad];
if(!self.delegate){
NSLog(#"ListViewController.viewDidLoad: My delegate is nil :(");
} else {
NSLog(#"ListViewController.viewDidLoad: My delegate populated");
}
}
Your code seems correct, the only thing I have done differently is test this in a skeleton framework I have that is a tableviewcontroller nested in a navigationcontroller. I just tested with the following code and it works fine for me:
RootViewController .h:
#interface RootTableViewController : UITableViewController <newTest>
Prepare for Segue (in rootViewController):
-(void) prepareForSegue:(UIStoryboardSegue *)segue sender:(id)sender{
if ([segue.identifier isEqualToString:#"segueToModalView"]){
[segue.destinationViewController setDelegate:self];
}
}
Top of Modal View Controller .h:
#protocol newTest <NSObject>
-(void) hello;
#end
Property Declaration in Modal View:
#property (nonatomic, strong) id <newTest> delegate;
ViewDidLoad in Modal View:
- (void)viewDidLoad
{
[super viewDidLoad];
NSLog(#"%#", self.delegate);
}
My NSLog of self.delegate properly prints out and my code appears to be more or less the same as yours. Is your property declared correctly?
This is an old question but I came upon it when running into the same issue myself. Couple of things here:
To the guy who didn't understand why someone would want to use a Nav controller with a modal display - its to get the benefit of the nav bar without having to embed a UINavigationBar into your own view controller like tw airball did.
To solve the problem without resorting to what tw airball did remember that the destination view controller for the segue in this case is the navigation controller...not the view controller embedded in the nav.
So the fix is in your prepareForSeque:
UINavigationController *navController = segue.destinationViewController;
MyRealDestViewController *myRealDestViewController = (MyRealDestViewController)navController.topViewController;
myRealDestViewController.delegate = self;
If the segue is to a NavigationController then the destinationViewController loses the delegate.
I got around this problem by having the modal segue into the destinationViewController, and then adding NavigationBar and Bar Buttons to simulate the navigation controller (I assume you wrapped the destinationViewController in a NavigationController for the "done" and "cancel" buttons).
Set the delegate as normal in the rootViewController:
-(void) prepareForSegue:(UIStoryboardSegue *)segue sender:(id)sender{
if ([segue.identifier isEqualToString:#"segueToModalView"]){
[segue.destinationViewController setDelegate:self];
}
}
Hope that helps

iOS - Storyboard - Delegate for pop over

I'm using storyboard in my ipad application and successfully able to do transitions, use segues etc.
Currently I am showing pop over view controller on click of a button. I want to detect when the pop over dismisses.
How can I do it?
Here is what I did:
- (void)prepareForSegue:(UIStoryboardSegue *)segue sender:(id)sender
{
if ([[segue identifier] isEqualToString:#"popover"])
{
UIStoryboardPopoverSegue *pop = (UIStoryboardPopoverSegue*)segue;
pop.popoverController.delegate = self;
}
}
UIPopoverController
Now with my revelation that you're talking about a UIPopoverController, here are the steps:
Setup the UIPopoverController with an appropriate delegate (I'm assuming the "sender" view controller)
Have your "sender" conform to the UIPopoverControllerDelegate
Implement the – popoverControllerDidDismissPopover: message and have any detection logic here
Implement - prepareForSegue:sender: and use the segue's destinationController to both get a reference and set the delegate, something like below:
((MyViewController*)segue.destinationController).delegate = self;
Modal View Controller
Add a delegate to the view controller that is being presented
Name your segue if you haven't already
Have your base view controller implement - prepareForSegue:sender: (refer to the UIViewController documentation)
Assign the sending view controller as the modal view controller's delegate in prepareForSegue:sender:
Call a desired method on the delegate immediately before or after you call dismissModalViewControllerAnimated:
That is how I would approach this. I would also recommend having a formal protocol to conform your sending view controller with.
Create a segue in view controller:
#property (strong, nonatomic) UIStoryboardPopoverSegue* popSegue;
In XIB, create an identifier called "popover" for the view.
In Interface, write the following code:
- (void)prepareForSegue:(UIStoryboardSegue *)segue sender:(id)sender
{
if( [[segue identifier] isEqualToString:#"popover"] )
{
//[[segue destinationViewController] setDelegate:self];
NSLog(#"%#",[[segue destinationViewController] viewControllers]);
self.popSegue = (UIStoryboardPopoverSegue*)segue;
.
.
.
}
Write the following code to dismiss the pop over by coding:
[self.popSegue.popoverController dismissPopoverAnimated:YES];
Since UIStoryboardPopoverSegueis deprecated in iOS 9, you can use a UIStoryboardPopoverPresentationSegue.
Then in prepareForSegue(segue: UIStoryboardSegue, sender: AnyObject?)you can set the delegate like this:
Swift:
if let identifier = segue.identifier where identifier == "showPopover" {
let destVC = segue.destinationViewController as! UIViewController
destVC.popoverPresentationController?.delegate = self
}
An Objective-C code for the question is below.
if ([segue.identifier isEqualToString:#"home_login"])
{
UIViewController *dest = segue.destinationViewController;
dest.popoverPresentationController.delegate = self;
}
- (BOOL) popoverPresentationControllerShouldDismissPopover:(UIPopoverPresentationController *)popoverPresentationController
{
return NO;
}

UIPopOverController + UITableView - Hide popover when cell is selected

In my Popover controller, i'm having a table view. On selection of a cell, I want to hide the pop over.
How can I achieve it.
In Header file of Root view controller:
#property (strong, nonatomic) UIStoryboardPopoverSegue* popSegue;
In the implementation file:
- (void)prepareForSegue:(UIStoryboardSegue *)segue sender:(id)sender
{
if( [[segue identifier] isEqualToString:#"popover"] )
{
NSLog(#"%#",[segue destinationViewController]);
self.popSegue = (UIStoryboardPopoverSegue*)segue;
[[segue destinationViewController] setDelegate:self];
}
}
When ever you want to hide the pop over:
if ([self.popSegue.popoverController isPopoverVisible])
{
[self.popSegue.popoverController dismissPopoverAnimated:YES];
}
In the table view, add a delegate and implement the delegate in root view controller. When the delegate method is called, use above code to dismiss the pop over.
Allow me to suggest a slightly different solution, which consists in passing the popover controller reference instead of the segue reference.
In the implementation file of the source view controller:
-(void)prepareForSegue:(UIStoryboardSegue *)segue sender:(id)sender
{
if ([[segue destinationViewController] isKindOfClass:[MyDestViewController class]]) {
MyDestViewController* viewController = (MyDestViewController*)[segue destinationViewController];
UIStoryboardPopoverSegue* popoverSegue = (UIStoryboardPopoverSegue*)segue;
[viewController setPopoverController:[popoverSegue popoverController]];
}
}
In the header file of the destination view controller:
#property (weak, nonatomic) UIPopoverController* popoverController;
In the implementation file of the destination view controller:
#synthesize popoverController;
Same file, whenever you want to dismiss the popover:
[popoverController dismissPopoverAnimated:YES];
The apple docs recommend the following:
Dismissing a popover programmatically requires a pointer to the popover controller. The only way to get such a pointer is to store it yourself, typically in the content view controller. This ensures that the content view controller is able to dismiss the popover in response to appropriate user actions.
http://developer.apple.com/library/ios/#documentation/WindowsViews/Conceptual/ViewControllerCatalog/Chapters/Popovers.html
in didSelectRowAtIndexPath try this code
[viewController.popoverController dismissPopoverAnimated:YES];

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