A ButtonField to be displayed on all the screens of blackberry - blackberry

I am working on a blackberry app where one of the requirements is that a ButtonField has to be displayed on all the screens of the app? How can this be accomplished, since the ButtonField has to be added after 2-3 controls?
Toolbar
Logo
ButtonField (All the screens should have this button)

There are many, many ways to solve this problem. Without seeing a visual description of all your screens, it's a little difficult to know exactly which one will work best for you. But, here's one option:
Create a base class that extends MainScreen, and have that base class add the ButtonField, and make sure that all other fields are added above the buttonfield. You can do this by adding the button field in a footer, that is then aligned with the screen's bottom edge using MainScreen#setStatus(Field).
public class BaseScreen extends MainScreen {
private ButtonField _bottomButton;
/** Can only be called by screen subclasses */
protected BaseScreen() {
// call BaseScreen(long)
this(MainScreen.VERTICAL_SCROLL | MainScreen.VERTICAL_SCROLLBAR);
}
protected BaseScreen(long style) {
super(style);
_bottomButton = new ButtonField("Press Me!", ButtonField.CONSUME_CLICK | Field.FIELD_HCENTER);
// TODO: customize your button here ...
Manager footer = new HorizontalFieldManager(Field.USE_ALL_WIDTH);
// just use a vertical field manager to center the bottom button horizontally
Manager spacerVfm = new VerticalFieldManager(Field.USE_ALL_WIDTH | Field.FIELD_HCENTER);
spacerVfm.add(_bottomButton);
footer.add(spacerVfm);
setStatus(footer);
}
/** #return the bottom button, if any subclasses need to access it */
protected ButtonField getBottomButton() {
return _bottomButton;
}
}
Here is then an example of how you'll build all your other screens:
public class BaseTestScreen extends BaseScreen implements FieldChangeListener {
public BaseTestScreen() {
super(MainScreen.VERTICAL_SCROLL | MainScreen.VERTICAL_SCROLLBAR);
HorizontalFieldManager toolbar = new HorizontalFieldManager();
toolbar.add(new ButtonField("One", ButtonField.CONSUME_CLICK));
toolbar.add(new ButtonField("Two", ButtonField.CONSUME_CLICK));
toolbar.add(new ButtonField("Three", ButtonField.CONSUME_CLICK));
add(toolbar);
BitmapField logo = new BitmapField(Bitmap.getBitmapResource("icon.png"));
add(logo);
// do this if you want each different screen to be able to handle the
// bottom button click event. not necessary ... you can choose to
// handle the click in the BaseScreen class itself.
getBottomButton().setChangeListener(this);
}
public void fieldChanged(Field field, int context) {
if (field == getBottomButton()) {
Dialog.alert("Button Clicked!");
}
}
}
As you can see, this makes it possible to handle the button click (differently) in each screen class you create. Or, you can choose to handle the clicks in the base class (BaseScreen). You'll have to decide which makes sense for you. If the same action is always taken when clicking the button, and the base screen doesn't need additional information to handle the click, then just handle the click in BaseScreen. If not, handle in the subclasses as I show.
P.S. One disadvantage of this approach is that it forces all your screen classes to extend a common base class (BaseScreen). In some situations, this can be limiting. However, on BlackBerry, it's not uncommon to have all your screens extend MainScreen anyway. That said, such an architectural decision is impossible for me to comment on without understanding more about your app.

Related

Expanding a component in a PopupView - Vaadin

I am using Vaadin 8.5.1 with the Vaading Desiin combination with Spring Boot 2.0.4.
Currently I am trying to add a PopupView at the bottom of the page which opens on button click. In the Popup there is a vertical layout including two components: a HorizontalSplitPanel and a Button. The PopupView should have the width of the current BrowserWindow and one third of the height.
The HorizontalSplitPanel should use all the space in the popup, which is not needed for the button.
What I did:
#SpringComponent
#UIScope
public class View extends VerticalLayout implements Observer {
private final PopupContentView popupContentView;
private PopupView popup;
#Autowired
public View(PopupContentView popupContentView) {
this.popupContentView = popupContentView;
}
#PostConstruct
void init() {
button.addClickListener(clickEvent -> openPopup());
}
private void openPopup() {
if (popup == null) {
setSizeOfPopUp();
// popup will adjust automatically to size of content
popup = new PopupView(null, popupContentView);
popup.addPopupVisibilityListener(event -> {
if (event.isPopupVisible()) {
popupContentView.build(this::submitted);
}
});
popup.setHideOnMouseOut(false);
this.addComponent(popup);
}
popup.setPopupVisible(true);
}
private void setSizeOfPopUp() {
if (popupContentView != null) {
popupContentView.setWidth(Page.getCurrent().getBrowserWindowWidth(), Unit.PIXELS);
popupContentView.setHeight(((float) Page.getCurrent().getBrowserWindowHeight()) / 3, Unit.PIXELS);
}
}
private void submitted() {
// do some stuff
}
#Override
public void update(Observable observable, Object o) {
if (observable instanceof BrowserWindowResizeListenerObservable) {
setSizeOfPopUp();
}
}
}
#Service
public class BrowserWindowResizeListenerObservable extends Observable implements Page.BrowserWindowResizeListener {
#Override
public void browserWindowResized(Page.BrowserWindowResizeEvent browserWindowResizeEvent) {
this.setChanged();
this.notifyObservers();
}
}
#SpringComponent
#UIScope
public class PopupContentView extends VerticalLayout {
private SubmitCallback submitCallback;
private Button submitBtn;
#PostConstruct
void init() {
super.init();
}
void build(#NotNull SubmitCallback) {
removeAllComponents();
this.addComponent(horizontalSplitPanel);
this.addComponent(submitBtn);
this.setExpandRatio(horizontalSplitPanel, 1.0f);
this.submitCallback = callback;
}
private void submit() {
submitCallback.submit(someContent);
}
#FunctionalInterface
public interface SubmitCallback {
void submit(SomeContent someContent);
}
}
As you can see, I have a main view, a view for the content and a listener class.
What I want to happen is that the popup is visible on button click and contains the content view with the panel and the submit button. The panel takes the rest of the space, which is not needed for the button. and the popup is fully filled with content.
What actually happens is that the panel takes the full space of the popup and the button will be shown below the popup.
However, when I resize the window and the resizing event gets fired, everything is fine and the button is no longer below the popup.
It seems to be that the padding and the margin (which are the HTML implementation of the expand ratio in Vaadin) are calculated at an earlier stage and get triggered again when resizing the window. However, I have no clue when and what I need to do, to trigger it.
Does anyone have an idea, how can fix this?
EDIT:
When I have a Tree component or a DateField component in the PopupView and then expand a tree element or change the value of the DateField by selecting a value from the Date popup, the resizing is done correctly and everything is fine.
I think in your case the method of checking Browser window size and calculating target pixel size is too complex for your case. I would recommend just to set the width of the popup to be 100% and height to be 33%, like component.setHeight("33%"), yes you can use percentages for width and height instead of pixels. Then sizing is done by CSS, and it will react faster to browser window sizing without server round trip.

VaadinSession attribute and updating session-bound components

I have a Vaadin Navigator with multiple View elements. Each view has a different purpose however some also contain common traits that I have put inside custom components.
One of those custom components is the menu - it is positioned at the top and allows navigation between the different views. I create and add this component inside the constructor of each view (if you are interested in the menu's implementation see the end of this post). Here is a skeleton for each custom view:
class MyViewX implements View {
MenuViewComponent mvc;
public MyViewX() {
mvc = new MenuViewComponent();
addComponent(mvc);
}
#Override
public void enter(ViewChangeEvent event) {
}
}
So far, so good. In order to make things simple I will explain my problem using a simple label and not one of my other custom components but the dependency that I will describe here is the same for those components just like with the label.
Let's say I have a label which sole purpose is to display a greeting with the user's username. In order to do that I use VaadinSession where I store the attribute. This is done by my LoginController, which validates the user by looking into a database and if the user is present, the attribute is set and one of the views is opened automatically. The problem is that VaadinSession.getCurrent().getAttribute("username") returns null when called inside the constructor. This of course makes sense omho because a constructor should not be bound by a session-attribute.
So far I have managed to use the enter() method where there is no problem in retrieving session attributes:
class MyViewX implements View {
MenuViewComponent mvc;
public MyViewX() {
mvc = new MenuViewComponent();
addComponent(mvc);
}
#Override
public void enter(ViewChangeEvent event) {
String username = (String)VaadinSession.getCurrent().getAttribute("username");
Label greeting = new Label("Hello " + username);
addComponent(greeting);
}
}
The issue that comes from this is obvious - whenever I open the view where this label is present, a new label is added so if I re-visit the view 10 times, I will get 10 labels. Even if I move the label to be a class member variable the addComponent(...) is the one that screws things up. Some of my custom components really depend on the username attribute (in order to display user-specific content) hence I also have to place those in the enter(...) method. The addComponent(...) makes a mess out of it. I even tried the dirty way of removing a component and then re-adding it alas! in vain:
class MyViewX implements View {
MenuViewComponent mvc;
Label greeting;
public MyViewX() {
mvc = new MenuViewComponent();
addComponent(mvc);
}
#Override
public void enter(ViewChangeEvent event) {
String username = (String)VaadinSession.getCurrent().getAttribute("username");
greeting = new Label("Hello " + username);
// Remove if present
try { removeComponent(greeting); }
catch(Exception ex) { }
// Add again but with new content
addComponent(greeting);
}
}
but it's still not working. So my question is: what is the simplest way of updating a component that requires session-bound attributes?
The navigation via the menu custom component is omho not the issue here since all components of the menu are loaded in it's constructor. That's why it's also load that component in particular in a view's own constructor. Here is an example of a button in my menu that opens a view:
#SuppressWarnings("serial")
#PreserveOnRefresh
public class MenuViewComponent extends CustomComponent {
public MenuViewComponent(boolean adminMode) {
HorizontalLayout layout = new HorizontalLayout();
Label title = new Label("<h2><b>Vaadin Research Project</b></h2>");
title.setContentMode(ContentMode.HTML);
layout.addComponent(title);
layout.setComponentAlignment(title, Alignment.TOP_LEFT);
Button personalDashboardButton = new Button("Personal dashboard", new Button.ClickListener() {
#Override
public void buttonClick(ClickEvent event) {
getUI().getNavigator().navigateTo(MainController.PERSONALDASHBOARDVIEW);
}
});
personalDashboardButton.setStyleName(BaseTheme.BUTTON_LINK);
layout.addComponent(personalDashboardButton);
layout.setComponentAlignment(personalDashboardButton, Alignment.TOP_CENTER);
// Add other buttons for other views
layout.setSizeUndefined();
layout.setSpacing(true);
setSizeUndefined();
setCompositionRoot(layout);
}
}
PERSONALDASHBOARDVIEW is just one of the many views I have.
It may be worth considering how long should your view instances "live", just as long they're displayed, until the session ends or a mix of the two. With this in mind and depending on what needs to happen when you enter/re-enter a view, you have at least the following 3 options:
1) Recreate the whole view (allowing for early view garbage-collection)
first register a ClassBasedViewProvider (instead of a StaticViewProvider) which does not hold references to the created views:
navigator = new Navigator(this, viewDisplay);
navigator.addProvider(new Navigator.ClassBasedViewProvider(MyView.NAME, MyView.class));
simple view implementation
public class MyView extends VerticalLayout implements View {
public static final String NAME = "myViewName";
#Override
public void enter(ViewChangeListener.ViewChangeEvent event) {
// initialize tables, charts and all the other cool stuff
addComponent(new SweetComponentWithLotsOfStuff());
}
}
2) Keep some already created components and replace others
public class MyView extends VerticalLayout implements View {
private MySweetComponentWithLotsOfStuff mySweetComponentWithLotsOfStuff;
public MyView() {
// initialize only critical stuff here or things that don't change on enter
addComponent(new MyNavigationBar());
}
#Override
public void enter(ViewChangeListener.ViewChangeEvent event) {
// oh, so the user does indeed want to see stuff. great, let's do some cleanup first
removeComponent(mySweetComponentWithLotsOfStuff);
// initialize tables, charts and all the other cool stuff
mySweetComponentWithLotsOfStuff = new SweetComponentWithLotsOfStuff();
// show it
addComponent(mySweetComponentWithLotsOfStuff);
}
}
3) Lazy creating and updating (or not) the content when entering
public class MyView extends VerticalLayout implements View {
private boolean isFirstDisplay = true;
private MySweetComponentWithLotsOfStuff mySweetComponentWithLotsOfStuff;
public MyView() {
// initialize only critical stuff here, as the user may not even see this view
}
#Override
public void enter(ViewChangeListener.ViewChangeEvent event) {
// oh, so the user does indeed want to see stuff
if (isFirstDisplay) {
isFirstDisplay = false;
// lazily initialize tables, charts and all the other cool stuff
mySweetComponentWithLotsOfStuff = new SweetComponentWithLotsOfStuff();
addComponent(mySweetComponentWithLotsOfStuff);
} else {
// maybe trigger component updates, or simply don't do anything
mySweetComponentWithLotsOfStuff.updateWhateverIsRequired();
}
}
}
I'm sure (and curious) that there may be other options, but I've mainly used a variation of 1) using spring with prototype views and component tabs.

How to make a blackberry BitmapField non focusable in runtime

How to make a blackberry BitmapField non-focusable in runtime? I want make it dimmed based on a certain event.
Extend the BitmapField to override the isFocusable() method like this:
public class FocusableBitmapField extends BitmapField {
//Default value depending on whether you want it that way.
private boolean focusable = true;
public boolean isFocusable() {
return focusable;
}
public boolean setFocusable(boolean focusable) {
this.focusable = focusable;
}
}
Most of times this works:
field.setEditable(false);
You can also create a non-focusable field by passing the style flag Field.NON_FOCUSABLE or Field.FOCUSABLE to the constructor, but once instantiated you cannot change it's focusable state. Even if you could, then the field won't look "dimmed" or "disabled", but simply the focus will jump to the next focusable field after it. An example of this are non-focusable label fields.
UPDATE: This would work for built in fields like EditFields, Checkbox, RadioButtons, etc. In your case, this does not work since a BitmapField is not "editable", it's a read only field. You can make a trick like #adwiv answer shows, but the "disabled" or gray overlay you'll have to implement it yourself.

blackberry react to menuitem

I started writing a bb app with a menu.
My problem is I don't know how to react if the selected item is clicked. The menu contains some fields in a VerticalFieldManager that is added in a class that extends MainScreen.
I'm sorry for asking such basic stuff, but i googled 1.5 hours now and didnt find a solution or example, Its my very first blackberry app.
Here you go.
This snippet of code defines a new menu item, with a constructor where you specify the label of the menu item and its position on the menu, and a run method which is called when the user clicks on your menu item.
The run method is called on the UI (event) thread, so you are free to update your user interface components from here, or do whatever else you need to do.
I also included a snippet of a screen class that adds the menu item to its menu.
final class MyMenuItem extends MenuItem
{
MyMenuItem()
{
super("Menu item text", 100000, 0);
}
public void run()
{
// The user has clicked on the menu item, and
// this method was called. Do what you need to do.
}
}
final class MyScreen extends MainScreen
{
// ...
protected void makeMenu ( Menu menu, int instance )
{
// let the system build a default menu first
super.makeMenu(menu, instance);
// add your menu item to the screen
menu.add ( new MyMenuItem() );
}
// ...
}

Blackberry PopupScreen size limited by virtual keyboard

I am trying to display a Custom PopupScreen and when the virtual keyboard is being displayed it reduces the size of the popup. I know when you for example, select new message you get a PopupScreen that allows you to select message type (sms, email, etc) and it shows on top of the virtual keyboard. Here is my code am I missing something? I can't find a z-index or something similar...
public class InsertApplicationMenuItem extends ApplicationMenuItem {
public Object run(Object context) {
InsertWhatScreen screen = new InsertWhatScreen();
UiApplication.getUiApplication().pushModalScreen(screen);
return context;
}
}
public class InsertWhatScreen extends PopupScreen {
public InsertWhatScreen() {
super(new VerticalFieldManager(), FOCUSABLE);
}
}
alt text http://dl.dropbox.com/u/2645315/2010-01-20%2015%2017%2023.png
Thanks for the help.
There's no way to put anything on top of the virtual keyboard from a third-party app. If you read the display height while the virtual keyboard is showing, you'll see that the device actually shrinks the "screen size" given to your app while the keyboard is showing.

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