UITableViewCell's Data is being mixed up when using GCD - ios

I'm using GCD to load my UITableView data on the background thread, however doing so mixes up the data in my custom UITableViewCell. The titleLabel and imageView on the cell are fine, but the textLabel (the subtitle) is wrong on every cell. This doesn't happen when the data is loaded on the main thread, and the data doesn't come from multiple arrays, so I can only guess it's because of my use of GCD, which I am new to.
Firstly, I set up the NSOperationQueue like so...
- (void)setUpTableForAlbums
{
dispatch_async(dispatch_get_global_queue(0, 0), ^
{
[self setUpTableForAlbumsFD];
dispatch_async(dispatch_get_main_queue(), ^
{
[albumTable reloadData];
});
});
}
The setUpTableForAlbumsFD selector is as so...
- (void)setUpTableForAlbumsFD
{
// __block CLProgressIndeterminateView *clP = [[CLProgressIndeterminateView alloc] initWithFrame:CGRectMake(325, tableScrollView.frame.size.height/2, 310, 20)];
// [tableScrollView addSubview:clP];
// [clP startAnimating];
type = #"Albums";
queryAlbums = [MPMediaQuery albumsQuery];
[queryAlbums setGroupingType:MPMediaGroupingAlbum];
mainArrayAlbum = [[NSMutableArray alloc] init];
otherArrayAlbum = [[NSMutableArray alloc] init];
theOtherArrayAlbum = [[NSMutableArray alloc] init];
NSArray *paths = NSSearchPathForDirectoriesInDomains(NSDocumentDirectory, NSUserDomainMask, YES);
NSString *documentsPath = [paths objectAtIndex:0];
NSArray *fullArray = [queryAlbums collections];
for (MPMediaItemCollection *collection in fullArray)
{
item = [collection representativeItem];
NSString *albumName = [item valueForProperty:MPMediaItemPropertyAlbumTitle];
NSString *albumArtist = [item valueForProperty:MPMediaItemPropertyArtist];
NSString *filePath = [documentsPath stringByAppendingPathComponent:[NSString stringWithFormat:#"%#.png", albumName]];
Album *album = [[Album alloc] init];
album.albumTitle = albumName;
album.albumArtwork = [UIImage imageImmediateLoadWithContentsOfFile:filePath];
if (album.albumTitle.length > 4)
{
if ([album.albumTitle hasPrefix:#"The "])
{
album.albumOrderTitle = [album.albumTitle substringFromIndex:4];
}
else
{
album.albumOrderTitle = album.albumTitle;
}
}
else
{
album.albumOrderTitle = album.albumTitle;
}
album.albumArtist = albumArtist;
if (![mainArrayAlbum containsObject:album])
{
[mainArrayAlbum addObject:album];
}
}
}
The Album custom class is just a container for the data.
The cellForRowAtIndex path method is as so...
MasterCellAlbum *albumCell = [tableView dequeueReusableCellWithIdentifier:#"Cell"];
if (!albumCell)
{
albumCell = [[MasterCellAlbum alloc] initWithStyle:nil reuseIdentifier:#"Cell"];
}
alphabet = [self alphabet:#"album" withIndex:YES];
[albumCell setSelectionStyle:UITableViewCellEditingStyleNone];
NSString *alpha = [alphabet objectAtIndex:indexPath.section];
NSPredicate *predicate = [NSPredicate predicateWithFormat:#"SELF.albumOrderTitle beginswith[c] %#", alpha];
NSArray *predict = [mainArrayAlbum filteredArrayUsingPredicate:predicate];
[cell setSelectionStyle:UITableViewCellSelectionStyleNone];
Album *album1 = [predict objectAtIndex:indexPath.row];
albumCell.titleLabel.text = album1.albumTitle;
albumCell.textLabel.text = album1.albumArtist;
albumCell.avatarImageView.image = album1.albumArtwork;
longPress = [[UILongPressGestureRecognizer alloc] initWithTarget:self action:#selector(albumLittleMenu:)];
[albumCell addGestureRecognizer:longPress];
return albumCell;
Am I using GCD correctly, or is there another way I should be doing it?

Yikes. There are lots of things that are, shall we say, interesting about this code. Let's start with the first method:
NSOperationQueue *operationQueue = [[NSOperationQueue alloc] init];
NSInvocationOperation *operation = [NSInvocationOperation alloc];
operation = [operation initWithTarget:self selector:#selector(setUpTableForAlbumsFD) object:nil];
[operation setCompletionBlock:^
{
[albumTable reloadData];
}];
[operationQueue addOperation:operation];
operation = nil;
What I think you're tying to do is execute the -setUpTableForAlbumsFD method in the background, and then when it's done, reload the tableView.
First, the completionBlock doesn't execute on the main thread (which is where you MUST call -reloadData from). The docs say:
The exact execution context for your completion block is not guaranteed but is typically a secondary thread. Therefore, you should not use this block to do any work that requires a very specific execution context.
The simpler way to do this method would be:
dispatch_async(dispatch_get_global_queue(0,0), ^{
[self setUpTableForAlbumsFD];
dispatch_async(dispatch_get_main_queue(), ^{
[albumTable reloadData];
}
});
Now for the setUpTableForAlbumsFD method...
- (void)setUpTableForAlbumsFD {
type = #"Albums";
queryAlbums = [MPMediaQuery albumsQuery];
[queryAlbums setGroupingType:MPMediaGroupingAlbum];
mainArrayAlbum = [[NSMutableArray alloc] init];
NSArray *fullArray = [queryAlbums collections];
for (MPMediaItemCollection *collection in fullArray) {
item = [collection representativeItem];
NSString *albumName = [item valueForProperty:MPMediaItemPropertyAlbumTitle];
NSString *albumArtist = [item valueForProperty:MPMediaItemPropertyArtist];
NSArray *paths = NSSearchPathForDirectoriesInDomains(NSDocumentDirectory, NSUserDomainMask, YES);
NSString *documentsPath = [paths objectAtIndex:0];
You should do these two lines of finding the NSDocumentDirectory outside of the for loop, for efficiency.
NSString *filePath = [documentsPath stringByAppendingPathComponent:[NSString stringWithFormat:#"%#.png", albumName]];
UIImage *artwork = [UIImage imageImmediateLoadWithContentsOfFile:filePath];
I'm assuming this is a UIImage category method?
Album *album = [[Album alloc] init];
album.albumTitle = albumName;
if (album.albumTitle.length > 4) {
if ([[NSString stringWithFormat:#"%c%c%c%c", [album.albumTitle characterAtIndex:0], [album.albumTitle characterAtIndex:1], [album.albumTitle characterAtIndex:2], [album.albumTitle characterAtIndex:3]] isEqual: #"The "]) {
Yikes! Just do: if ([album.albumTitle hasPrefix:#"The "]) {
album.albumOrderTitle = [album.albumTitle substringWithRange:NSMakeRange(4, album.albumTitle.length-4)];
And here do: album.albumOrderTitle = [album.albumTitle substringFromIndex:4];
} else {
album.albumOrderTitle = album.albumTitle;
}
} else {
album.albumOrderTitle = album.albumTitle;
When you see multiple lines that are doing the same thing like this, it's a sign you can pull it out and do it differently. For example, you could always set the album.albumOrderTitle to the albumTitle, and then only do something different if the albumTitle length is more than 4 and it has a prefix of #"The ".
}
album.albumArtist = albumArtist;
album.albumArtwork = artwork;
if (![mainArrayAlbum containsObject:album]) {
[mainArrayAlbum addObject:album];
}
}
}
Your cellForRowAtIndexPath: is similarly convoluted:
MasterCellAlbum *albumCell = [[MasterCellAlbum alloc] init];
You should be using UITableView's cell-reuse mechanism.
alphabet = [self alphabet:#"album" withIndex:YES];
[albumCell setSelectionStyle:UITableViewCellEditingStyleNone];
NSString *alpha = [alphabet objectAtIndex:indexPath.section];
NSPredicate *predicate = [NSPredicate predicateWithFormat:#"SELF.albumOrderTitle beginswith[c] %#", alpha];
[cell setSelectionStyle:UITableViewCellSelectionStyleNone];
NSArray *predict = [mainArrayAlbum filteredArrayUsingPredicate:predicate];
Why are you re-filtering the mainArrayAlbum every time you need a cell? It looks like you're always going to be grabbing the same alphabet, which means you're always going to be defining the same predicate, which means you're always going to be ending up with the same predict array.
Album *album1 = [predict objectAtIndex:indexPath.row];
albumCell.titleLabel.text = album1.albumTitle;
albumCell.textLabel.text = album1.albumArtist;
if (album1.albumArtwork) {
albumCell.avatarImageView.image = album1.albumArtwork;
} else {
albumCell.avatarImageView.image = [UIImage imageNamed:#"albumArtInvertedLight1.png"];
}
longPress = [[UILongPressGestureRecognizer alloc] initWithTarget:self action:#selector(albumLittleMenu:)];
[albumCell addGestureRecognizer:longPress];
return albumCell;
So, there are some obvious places where your code can use some improvement. Honestly, I think the answer to the problem you're having is because you're trying to reload the tableview on a background thread, which is a Bad Idea™.

Related

Difficulty getting media to replace placeholder following download using JSQMessage

I'm using JSQMessage and am having a little difficulty with showing the placeholder for media until I have it correctly downloading, and then replacing with the media. I have everything working correctly as far as adding the messages and media to server, I just can't get it to replace the placeholders.
Currently, I have a function that queries my database and pulls an array of objects for messages and then loops through and calls this function for each object to output and add it to my message thread. I'm struggling to figure out why the section with "messageToAdd.isMediaMessage" is not replacing the placeholders with the actual media following it's download from the server. Does anyone know how I should be handling this to make sure it adds the message with a placeholder, and then replaces once the media is downloaded correctly?
- (void)addMessage:(PFObject *)object
{
id<JSQMessageMediaData> messageMedia = nil;
PFObject *user = object[#"messageSender"];
[users addObject:user];
NSString *name = #"";
if(user[#"profileFName"] && user[#"profileLName"])
name= [NSString stringWithFormat:#"%# %#",user[#"profileFName"],user[#"profileLName"]];
else
name= [NSString stringWithFormat:#"%# %#",user[#"consultantFName"],user[#"consultantLName"]];
if([object[#"messageFileType"] isEqual: #"video"]){
JSQVideoMediaItem *messageMedia = [[JSQVideoMediaItem alloc] init];
messageMedia.fileURL = nil;
messageMedia.isReadyToPlay = NO;
messageToAdd = [JSQMessage messageWithSenderId:user.objectId displayName:name media:messageMedia];
} else if ([object[#"messageFileType"] isEqual: #"image"]){
JSQPhotoMediaItem *messageMedia = [[JSQPhotoMediaItem alloc] init];
messageMedia.image = nil;
messageToAdd = [JSQMessage messageWithSenderId:user.objectId displayName:name media:messageMedia];
} else{
messageToAdd= [[JSQMessage alloc] initWithSenderId:user.objectId senderDisplayName:name date:object[#"sendDate"] text:object[#"messageContent"]];
}
if(isLoadMore)
[messages insertObject:messageToAdd atIndex:0];
else
[messages addObject:messageToAdd];
// NOT TRIGGERING THESE AFTER MEDIA DOWNLOADED
if (messageToAdd.isMediaMessage) {
dispatch_async(dispatch_get_global_queue( DISPATCH_QUEUE_PRIORITY_DEFAULT, 0), ^(void){
if ([object[#"messageFileType"] isEqual: #"image"]){
[object[#"messageMedia"] getDataInBackgroundWithBlock:^(NSData *imageData, NSError *error) {
if (!error) {
JSQPhotoMediaItem *photoItem = [[JSQPhotoMediaItem alloc] initWithImage:[UIImage imageWithData:imageData]];
((JSQPhotoMediaItem *)messageMedia).image = [UIImage imageWithCGImage:photoItem.image.CGImage];
[self.collectionView reloadData];
}
}];
}
else if([object[#"messageFileType"] isEqual: #"video"]){
PFFile *videoFile = object[#"messageMedia"];
NSURL *videoURL = [NSURL URLWithString:videoFile.url];
((JSQVideoMediaItem *)messageMedia).fileURL = videoURL;
((JSQVideoMediaItem *)messageMedia).isReadyToPlay = YES;
[self.collectionView reloadData];
}
else {
NSLog(#"%s error: unrecognized media item", __PRETTY_FUNCTION__);
}
});
}
}
For others who come along with the same issue/question, I resolved how it was working by looking at the project NotificationChat here:https://github.com/relatedcode/NotificationChat/blob/master/NotificationChat/Classes/Chat/ChatView.m. It gives a really good overview of using the JSQMessage platform.
Here's my modified function so you can see the finished product.
- (void)addMessage:(PFObject *)object
{
PFObject *user = object[#"messageSender"];
[users addObject:user];
PFFile *mediaMessage = object[#"messageMedia"];
NSString *name = #"";
if(user[#"profileFName"] && user[#"profileLName"])
name= [NSString stringWithFormat:#"%# %#",user[#"profileFName"],user[#"profileLName"]];
else
name= [NSString stringWithFormat:#"%# %#",user[#"consultantFName"],user[#"consultantLName"]];
if([object[#"messageFileType"] isEqual: #"video"]){
JSQVideoMediaItem *mediaItem = [[JSQVideoMediaItem alloc] initWithFileURL:[NSURL URLWithString:mediaMessage.url] isReadyToPlay:YES];
mediaItem.appliesMediaViewMaskAsOutgoing = [user.objectId isEqualToString:self.senderId];
messageToAdd = [[JSQMessage alloc] initWithSenderId:user.objectId senderDisplayName:name date:object.createdAt media:mediaItem];
} else if ([object[#"messageFileType"] isEqual: #"image"]){
JSQPhotoMediaItem *mediaItem = [[JSQPhotoMediaItem alloc] initWithImage:nil];
mediaItem.appliesMediaViewMaskAsOutgoing = [user.objectId isEqualToString:self.senderId];
messageToAdd = [[JSQMessage alloc] initWithSenderId:user.objectId senderDisplayName:name date:object.createdAt media:mediaItem];
[mediaMessage getDataInBackgroundWithBlock:^(NSData *imageData, NSError *error)
{
if (error == nil)
{
mediaItem.image = [UIImage imageWithData:imageData];
[self.collectionView reloadData];
}
}];
} else{
messageToAdd= [[JSQMessage alloc] initWithSenderId:user.objectId senderDisplayName:name date:object[#"sendDate"] text:object[#"messageContent"]];
}
if(isLoadMore)
[messages insertObject:messageToAdd atIndex:0];
else
[messages addObject:messageToAdd];
}
Based on the code I think one possible reason is you need reloadData on main(UI) thread after download data successfully and asynchronously on background thread

How to populate JSON data in UITableView using NSUrlConnection? [duplicate]

This question already has answers here:
populating a tableview with data using JSON and AFNetworking NSDictionary
(1 answer)
JSON data is not loading in slow internet connection? [closed]
(1 answer)
Closed 8 years ago.
I'm building an article reading app.I'm parsing JSON data using NSData in UITableView.
I'm facing an issue that is data is not load in slow internet speed(2g or 3g)means UI is empty.I want to implement NSUrlConnection
but i'm new in iOS development unable to implement NSUrlConnection in my code.
this is my code:
- (void)viewDidLoad
{
[super viewDidLoad];
BOOL myBool = [self isNetworkAvailable];
if (myBool)
{
#try {
// for table cell seperator line color
self.tableView.separatorColor = [UIColor colorWithRed:190/255.0 green:190/255.0 blue:190/255.0 alpha:1.0];
UIBarButtonItem *backbutton1 = [[UIBarButtonItem alloc] initWithTitle:#"" style:UIBarButtonItemStyleBordered target:nil action:nil];
[[self navigationItem] setBackBarButtonItem:backbutton1];
_Title1 = [[NSMutableArray alloc] init];
_Author1 = [[NSMutableArray alloc] init];
_Images1 = [[NSMutableArray alloc] init];
_Details1 = [[NSMutableArray alloc] init];
_link1 = [[NSMutableArray alloc] init];
_Date1 = [[NSMutableArray alloc] init];
NSData* data = [NSData dataWithContentsOfURL:ysURL];
NSArray *ys_avatars = [NSJSONSerialization JSONObjectWithData:data options:0 error:nil];
if(ys_avatars){
for (int j=0;j<ys_avatars.count;j++)
{
if( ys_avatars[j][#"title"]==[NSNull null] ){
[_Title1 addObject: #""];
}
else{
[_Title1 addObject:ys_avatars[j][#"title"]];
}
if( ys_avatars[j][#"author"]==[NSNull null] ){
[_Author1 addObject: #""];
}
[_Author1 addObject: ys_avatars[j][#"author"]];
if( ys_avatars[j][#"featured_img"]==[NSNull null] ){
[_Images1 addObject: #""];
}
else{
[_Images1 addObject: ys_avatars[j][#"featured_img"]];
}
if( ys_avatars[j][#"content"]==[NSNull null] ){
[_Details1 addObject: #""];
}else{
[_Details1 addObject:ys_avatars[j][#"content"]];
}
if( ys_avatars[j][#"permalink"]==[NSNull null] ){
[_link1 addObject: #""];
}
else{
[_link1 addObject:ys_avatars[j][#"permalink"]];
}
if( ys_avatars[j][#"date"]==[NSNull null] ){
[_Date1 addObject: #""];
}
else{
NSString *newStr=[ys_avatars[j][#"date"] substringToIndex:[ys_avatars[j][#"date"] length]-3];
[_Date1 addObject:newStr];
}
}
}
else
{
NSLog(#"asd");
}
}
#catch (NSException *exception) {
}
}
}
- (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath
{
static NSString *Cellidentifier1 = #"ysTableViewCell";
ysTableViewCell *cell1 = [tableView dequeueReusableCellWithIdentifier:Cellidentifier1 forIndexPath:indexPath];
long row = [indexPath row];
cell1.TitleLabel1.text = _Title1[row];
cell1.AuthorLabel1.text = _Author1[row];
NSString *StoryUrl = [_Images1[indexPath.row] stringByAddingPercentEscapesUsingEncoding:NSASCIIStringEncoding];
if(StoryUrl) {
NSArray *subStringsUrl = [yourStoryUrl componentsSeparatedByString:#"/"];
NSString *stripedName = [subStringsUrl lastObject];
NSArray *paths = NSSearchPathForDirectoriesInDomains(NSDocumentDirectory, NSUserDomainMask, YES);
NSString *documentsDirectory = [paths objectAtIndex:0];
NSString* filePath =[documentsDirectory stringByAppendingPathComponent: [NSString stringWithFormat:#"%#",stripedName]];
if(filePath) {
UIImage *image = [UIImage imageWithContentsOfFile:filePath];
if(image) {
ysTableViewCell *updateCell =(id)[tableView cellForRowAtIndexPath:indexPath];
if(updateCell)
updateCell.ThumbImage1.image=image;
cell1.ThumbImage1.image=image;
} else {
dispatch_queue_t taskQ = dispatch_get_global_queue(DISPATCH_QUEUE_PRIORITY_DEFAULT, 0);
dispatch_async(taskQ, ^{
NSURL *Imageurl = [NSURL URLWithString:yourStoryUrl];
NSData *data = [NSData dataWithContentsOfURL:Imageurl];
UIImage *images1 = [[UIImage alloc] initWithData:data];
NSData *imageData = UIImagePNGRepresentation(images1);
if (![imageData writeToFile:filePath atomically:NO])
{
NSLog((#"Failed to cache image data to disk"));
}
else
{
NSLog(#"the cachedImagedPath is %#",filePath);
}
dispatch_sync(dispatch_get_main_queue(), ^{
ysTableViewCell *updateCell =(id)[tableView cellForRowAtIndexPath:indexPath];
if(updateCell)
updateCell.ThumbImage1.image=images1;
cell1.ThumbImage1.image=images1;
});
});
}
return cell1;
}
Help is appreciated.
Thanks in advance.
This looks really messy, and i suggest you change your whole design.
A basic and cleaner way (but probably not the best/cleanest way) :
Create class to handle outside-of-view related work (JSON parsing here)
Call that class in viewDidLoad to start parsing
Call a method that refreshes your table view with the newly parsed data when the parsing is done (in the JSON class).
That way, the table view will load your placeholders first and then reload itself when it has the data.
In my opinion, a better way would be to populate it before loading it so there is no wait time.
Can you find what you need yourself, or code it alone? or do you need help? If so, with what?
EDIT : You could/should also use the AFNetworking framework that will make your life 10 times easier with JSON/Internet related code.
I usually create a class that handles the load of my data, whether from a URL or local store. You could use AFNetworking, but there is a ton of extra stuff you might not need. The basics of using NSUrlConnection is really easy.
Try this tutorial, it will help you to understand how Apple's implementation works before you add a third party library that masks it for you.
NSUrlConnection Tutorial

How to implement endless loading in table or collection view?

I’m building an article reading app. I’m fetching data from JSON link like article image and title in uitableview.
I’m unable to implement pagination in uitableview, let say my JSON link is www.example.com&page=1 contain 10 articles at a time which is 1-10.
When I concatenate in the JSON link like www.example.com&page=2 to get 11-20 article list.
I’m unable to implement how I can load the data in uitableview on scrolling and increase no.of rows with data.
Here is my code:
int *x=1;
int *inc=10;
#interface ysTableViewController ()
{
Reachability *internetReachable;
}
#end
#implementation ysTableViewController
- (id)initWithStyle:(UITableViewStyle)style
{
self = [super initWithStyle:style];
if (self) {
// Custom initialization
}
return self;
}
- (void)viewDidLoad
{
[super viewDidLoad];
[self checkInternetConnection];
UILabel *titleLabel = [[UILabel alloc] initWithFrame:CGRectMake(20,10,0,20)];
titleLabel.textColor = [UIColor blackColor];
titleLabel.backgroundColor = [UIColor clearColor];
titleLabel.text = #"Story";
[self.navigationItem setTitleView:titleLabel];
}
- (void)scrollViewDidScroll:(UIScrollView *)aScrollView {
CGPoint offset = aScrollView.contentOffset;
CGRect bounds = aScrollView.bounds;
CGSize size = aScrollView.contentSize;
UIEdgeInsets inset = aScrollView.contentInset;
float y = offset.y + bounds.size.height - inset.bottom;
float h = size.height;
float reload_distance = 10;
if(y > h + reload_distance) {
NSLog(#"load more rows");
inc=inc+10;
BOOL myBool = [self isNetworkAvailable];
if (myBool)
{
#try {
// for table cell seperator line color
self.tableView.separatorColor = [UIColor colorWithRed:190/255.0 green:190/255.0 blue:190/255.0 alpha:1.0];
// for displaying the previous screen lable with back button in details view controller
UIBarButtonItem *backbutton1 = [[UIBarButtonItem alloc] initWithTitle:#"" style:UIBarButtonItemStyleBordered target:nil action:nil];
[[self navigationItem] setBackBarButtonItem:backbutton1];
_Title1 = [[NSMutableArray alloc] init];
_Author1 = [[NSMutableArray alloc] init];
_Images1 = [[NSMutableArray alloc] init];
_Details1 = [[NSMutableArray alloc] init];
_link1 = [[NSMutableArray alloc] init];
_Date1 = [[NSMutableArray alloc] init];
NSString *urlString=[NSString stringWithFormat:#“www.example.com&page=%d",x];
NSLog(#"xxxxx===%d",x);
NSURL *newUrl=[NSURL URLWithString:urlString];
NSData* data = [NSData dataWithContentsOfURL:newUrl];
NSArray *ys_avatars = [NSJSONSerialization JSONObjectWithData:data options:0 error:nil];
x++;
if(ys_avatars){
for (int j=0;j<ys_avatars.count;j++)
{
[_Title1 addObject:ys_avatars[j][#"title"]];
[_Author1 addObject: ys_avatars[j][#"author"]];
[_Images1 addObject: ys_avatars[j][#"featured_img"]];
[_Details1 addObject:ys_avatars[j][#"content"]];
[_link1 addObject:ys_avatars[j][#"permalink"]];
NSString *newStr=[ys_avatars[j][#"date"] substringToIndex:[ys_avatars[j][#"date"] length]-3];
[_Date1 addObject:newStr];
} }
else
{
NSLog(#"asd");
} }
#catch (NSException *exception) {
}
}
}
}
- (NSInteger)numberOfSectionsInTableView:(UITableView *)tableView
{
// Return the number of sections.
return 1;
}
- (NSInteger)tableView:(UITableView *)tableView numberOfRowsInSection:(NSInteger)section
{
// Return the number of rows in the section.
return inc;
}
- (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath
{
static NSString *Cellidentifier1 = #"ysTableViewCell";
ysTableViewCell *cell1 = [tableView dequeueReusableCellWithIdentifier:Cellidentifier1 forIndexPath:indexPath];
// Configure the cell...
long row = [indexPath row];
cell1.TitleLabel1.text = _Title1[row];
cell1.AuthorLabel1.text = _Author1[row];
NSString *yourStoryUrl = [_Images1[indexPath.row] stringByAddingPercentEscapesUsingEncoding:NSASCIIStringEncoding];
if(yourStoryUrl) {
NSArray *subStringsUrl = [yourStoryUrl componentsSeparatedByString:#"/"];
NSString *stripedName = [subStringsUrl lastObject];
NSArray *paths = NSSearchPathForDirectoriesInDomains(NSDocumentDirectory, NSUserDomainMask, YES);
NSString *documentsDirectory = [paths objectAtIndex:0];
//Local stored image file path
NSString* filePath =[documentsDirectory stringByAppendingPathComponent:[NSString stringWithFormat:#"%#",stripedName]];
if(filePath) {
UIImage *image = [UIImage imageWithContentsOfFile:filePath];
if(image) {
// Now the image will have been loaded and decoded and is ready to rock for the main thread
ysTableViewCell *updateCell =(id)[tableView cellForRowAtIndexPath:indexPath];
if(updateCell)
updateCell.ThumbImage1.image=image;
cell1.ThumbImage1.image=image;
} else {
dispatch_queue_t taskQ = dispatch_get_global_queue(DISPATCH_QUEUE_PRIORITY_DEFAULT, 0);
dispatch_async(taskQ, ^{
NSURL *Imageurl = [NSURL URLWithString:yourStoryUrl];
NSData *data = [NSData dataWithContentsOfURL:Imageurl];
UIImage *images1 = [[UIImage alloc] initWithData:data];
NSArray *paths = NSSearchPathForDirectoriesInDomains(NSDocumentDirectory, NSUserDomainMask, YES);
NSString *documentsDirectory = [paths objectAtIndex:0];
NSData *imageData = UIImagePNGRepresentation(images1);
//_imagePath =[documentsDirectory stringByAppendingPathComponent:[NSString stringWithFormat:#"%#.png",stripedName]];
// NSLog((#"pre writing to file"));
if (![imageData writeToFile:filePath atomically:NO])
{
NSLog((#"Failed to cache image data to disk"));
}
else
{
NSLog((#"the cachedImagedPath is %#",filePath));
}
// Now the image will have been loaded and decoded and is ready to rock for the main thread
dispatch_sync(dispatch_get_main_queue(), ^{
ysTableViewCell *updateCell =(id)[tableView cellForRowAtIndexPath:indexPath];
if(updateCell)
updateCell.ThumbImage1.image=images1;
cell1.ThumbImage1.image=images1;
});
});
}
} else {
dispatch_queue_t taskQ = dispatch_get_global_queue(DISPATCH_QUEUE_PRIORITY_DEFAULT, 0);
dispatch_async(taskQ, ^{
NSURL *Imageurl = [NSURL URLWithString:yourStoryUrl];
NSData *data = [NSData dataWithContentsOfURL:Imageurl];
UIImage *images1 = [[UIImage alloc] initWithData:data];
// NSString *myString = [Imageurl absoluteString];
// NSLog(#"%#",myString);
NSArray *paths = NSSearchPathForDirectoriesInDomains(NSDocumentDirectory, NSUserDomainMask, YES);
NSString *documentsDirectory = [paths objectAtIndex:0];
NSData *imageData = UIImagePNGRepresentation(images1);
_imagePath =[documentsDirectory stringByAppendingPathComponent:[NSString stringWithFormat:#"%#.png",stripedName]];
// NSLog((#"pre writing to file"));
if (![imageData writeToFile:_imagePath atomically:NO])
{
NSLog((#"Failed to cache image data to disk"));
}
else
{
// NSLog((#"the cachedImagedPath is %#",_imagePath));
}
// Now the image will have been loaded and decoded and is ready to rock for the main thread
dispatch_sync(dispatch_get_main_queue(), ^{
ysTableViewCell *updateCell =(id)[tableView cellForRowAtIndexPath:indexPath];
if(updateCell)
updateCell.ThumbImage1.image=images1;
cell1.ThumbImage1.image=images1;
});
});
}
}
return cell1;
}
This is by no means easy. IN GENERAL TERMS you need code that looks like this..
Note the four very distinct parts of this fundamental routine.
I have never found a working "general" package solution for this problem.
Again, look to the "four sections" in this: they give the logic you're looking for!
-(void)forTerm:(NSString *)term doPageAfter:(int)doingThisPage
{
doingThisPage = doingThisPage + 1;
if ( doingThisPage > 20 ) return; // never, ever, ever forget that!! heh.
[CLOUD search:term page:doingThisPage then:^(NSArray *thoseTenResults)
{
self.searchSpinner.hidden = YES;
// (step 1) IF IT IS "PAGE 1", we need to re-kick-off the array...
if ( doingThisPage == 1 )
CLOUD.searchResultsRA = [[NSMutableArray alloc] init];
// (step 2) go ahead and add on these results
if ( doingThisPage == 1 )
{
[CLOUD.searchResultsRA addObjectsFromArray:thoseTenResults];
[self.searchDisplay safelyReloadBouncyTable];
}
else
{
[self.searchDisplay.collectionView performBatchUpdates:^
{
NSUInteger oldSize = CLOUD.searchResultsRA.count;
[CLOUD.searchResultsRA addObjectsFromArray:thoseTenResults];
NSUInteger newSize = CLOUD.searchResultsRA.count;
NSMutableArray *arrayWithIndexPaths = [NSMutableArray array];
for (NSUInteger i = oldSize; i < newSize; i++)
[arrayWithIndexPaths
addObject:[NSIndexPath indexPathForRow:i inSection:0]];
[self.searchDisplay justSignal];
[self.searchDisplay.collectionView
insertItemsAtIndexPaths:arrayWithIndexPaths];
}
completion:nil];
}
// (step 3) indeed if it's the first page, do a drop-in for fun
if ( doingThisPage == 1 ) [self.searchDisplay.view dropIn:nil];
// (for a "new search" which is now being displayed, in your UX
// there would be some sort of indication of that fact - do it here)
// (step 4) IF there WERE results .. try another page!
if ( thoseTenResults.count > 0 )
[self forTerm:term doPageAfter:doingThisPage];
// note we are calling this same routine, again!!!
}
];
}

GCD slow updating UI

Im using GCD to download a plist file from the internet then enter the data into an array then load it into a tableView.
The data is being downloaded and converted alright but the table view is taking ages to update. I have the app Logging something when it calls [self.tableView reloadData] but the table view updates about 10 seconds later.
I don't think this is about the table view because I tried changing the title of the Navigation Bar inside the GCD and there was also a delay. So it might be a delay updating the user interface?
This is my GCD code:
dispatch_async(dispatch_get_global_queue(DISPATCH_QUEUE_PRIORITY_DEFAULT, 0), ^{
Thanks for you help
EDIT:
This is my code:
dispatch_async(dispatch_get_global_queue(DISPATCH_QUEUE_PRIORITY_DEFAULT, 0), ^{
UERootArray = [[NSArray alloc] initWithContentsOfURL:[NSURL URLWithString:#"url to file"]];
NSLog(#"Array: %#", UERootArray);
//NSLog(#"count %#",count);
NSString *currentName;
NSString *currentLoaction;
NSString *currentDate;
int currentEventInt = 0;
NSArray *currentEventArr = [UERootArray objectAtIndex:0];
while (currentEventArr.count > currentEventInt)
{
currentName = [currentEventArr objectAtIndex:0];
currentLoaction = [currentEventArr objectAtIndex:1];
currentDate = #"7pm 17/11"; //[currentEventArr objectAtIndex:2];
NSLog (#"Title: %#", currentName);
NSLog (#"News: %#", currentLoaction);
NSLog (#"Date: %#", currentDate);
UEEvent *currentTask = [[UEEvent alloc] initWithName:currentName location:currentLoaction date:currentDate];
[self.upcommingEvents addObject:currentTask];
currentEventInt = currentEventInt + 1;
}
UEDownloaded = YES;
[self.tableView reloadData];
Edit 2:
- (void)downloadUEData
{
dispatch_async(dispatch_get_global_queue(DISPATCH_QUEUE_PRIORITY_DEFAULT, 0), ^{
UERootArray = [[NSArray alloc] initWithContentsOfURL:[NSURL URLWithString:#"url to file"]];
[self processUEData];
});
}
- (void)processUEData
{
NSLog(#"Array: %#", UERootArray);
//NSLog(#"count %#",count);
NSString *currentName;
NSString *currentLoaction;
NSString *currentDate;
int currentEventInt = 0;
NSArray *currentEventArr = [UERootArray objectAtIndex:0];
while (currentEventArr.count > currentEventInt)
{
currentName = [currentEventArr objectAtIndex:0];
currentLoaction = [currentEventArr objectAtIndex:1];
currentDate = #"7pm 17/11"; //[currentEventArr objectAtIndex:2];
NSLog (#"Title: %#", currentName);
NSLog (#"News: %#", currentLoaction);
NSLog (#"Date: %#", currentDate);
UEEvent *currentTask = [[UEEvent alloc] initWithName:currentName location:currentLoaction date:currentDate];
[self.upcommingEvents addObject:currentTask];
currentEventInt = currentEventInt + 1;
}
UEDownloaded = YES;
[self.tableView reloadData];
}
i think following code will solve your problem ...
- (void)downloadUEData
{
dispatch_async(dispatch_get_global_queue(DISPATCH_QUEUE_PRIORITY_DEFAULT, 0), ^{
UERootArray = [[NSArray alloc] initWithContentsOfURL:[NSURL URLWithString:#"http://www.nytrex.webs.com/Linx/upcommingEvents.plist"]];
[self processUEData];
});
}
- (void)processUEData
{
NSLog(#"Array: %#", UERootArray);
//NSLog(#"count %#",count);
NSString *currentName;
NSString *currentLoaction;
NSString *currentDate;
int currentEventInt = 0;
NSArray *currentEventArr = [UERootArray objectAtIndex:0];
while (currentEventArr.count > currentEventInt)
{
currentName = [currentEventArr objectAtIndex:0];
currentLoaction = [currentEventArr objectAtIndex:1];
currentDate = #"7pm 17/11"; //[currentEventArr objectAtIndex:2];
NSLog (#"Title: %#", currentName);
NSLog (#"News: %#", currentLoaction);
NSLog (#"Date: %#", currentDate);
UEEvent *currentTask = [[UEEvent alloc] initWithName:currentName location:currentLoaction date:currentDate];
[self.upcommingEvents addObject:currentTask];
currentEventInt = currentEventInt + 1;
}
UEDownloaded = YES;
dispatch_async(dispatch_get_main_queue(), ^{ // update your UI in main thread
[self.tableView reloadData];
});
}

UITableView with complex cells is slow and laggy

I've almost finished my app and everything seems to work but the main view.
It's an UIViewController with an embedded UITableView.
I'm using Parse as the backend, and I get an array of the objects I need in my viewDidLoad method.
Each cell contains some data that I'm fetching in the tableView:cellForRowAtIndexPath and I'm afraid that this is the reason why my table view is so laggy, but I don't know how to fetch the data I need for each object in my array without having the indexPath.row number.
I've already made each cell element "opaque" as suggested in other answers.
This is my code, any help would be greatly appreciated:
- (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath
{
static NSString *CellIdentifier = #"cellHT";
CellHT *cell = (CellHT *)[tableView dequeueReusableCellWithIdentifier:CellIdentifier];
if (!cell) {
cell = [[CellHT alloc]
initWithStyle:UITableViewCellStyleDefault
reuseIdentifier:CellIdentifier];
}
// self.hH is an NSArray containing all the objects
NSUserDefaults *prefs = [NSUserDefaults standardUserDefaults];
cell.lblTitle.text = [self.hH[indexPath.row] objectForKey:#"title"];
cell.lblVenueName.text = [self.hH[indexPath.row] objectForKey:#"venueName"];
cell.lblDistance.text = NSLocalizedString(#"Distance from you", nil);
self.geo = [self.hH[indexPath.row] objectForKey:#"coordinates"];
// the formatters are initialized in the viewDidLoad: method
self.formatData = [NSDateFormatter dateFormatFromTemplate:#"dd/MM" options:0 locale:[NSLocale currentLocale]];
[self.formatterData setDateFormat:self.formatData];
self.formatOra = [NSDateFormatter dateFormatFromTemplate:#"j:mm" options:0 locale:[NSLocale currentLocale]];
[self.formatterOra setDateFormat:self.formatOra];
self.dal = NSLocalizedString(#"from", nil);
self.ore = NSLocalizedString(#"at", nil);
CLLocation *vLoc = [[CLLocation alloc] initWithLatitude:self.geo.latitude longitude:self.geo.longitude];
CLLocation *user = [[CLLocation alloc] initWithLatitude:self.userGeo.latitude longitude:self.userGeo.longitude];
CLLocationDistance distance = [user distanceFromLocation:venueLoc];
if ([[prefs objectForKey:#"unit"] isEqualToString:#"km"]) {
cell.lblDist.text = [NSString stringWithFormat:#"%.1f Km", distance /1000];
} else {
cell.lblDist.text = [NSString stringWithFormat:#"%.1f Miles", distance /1609];
}
// compare the object's starting date with the current date to set some images in the cell
NSComparisonResult startCompare = [[self.hH[indexPath.row] objectForKey:#"startDate"] compare: [NSDate date]];
if (startCompare == NSOrderedDescending) {
cell.quad.image = [UIImage imageNamed:#"no_HT"];
cell.lblStartTime.textColor = [UIColor redColor];
} else {
cell.quad.image = [UIImage imageNamed:#"yes_HT"];
cell.lblStartTime.textColor = [UIColor colorWithRed:104.0/255.0 green:166.0/255.0 blue:66.0/255.0 alpha:1.0];
}
NSString *dataInizio = [NSString stringWithFormat:#"%# %# %# %#", self.dal, [self.formatterData stringFromDate:[self.hH[indexPath.row] objectForKey:#"startDate"]], self.ore, [self.formatterOra stringFromDate:[self.hH[indexPath.row] objectForKey:#"endDate"]]];
cell.lblStartTime.text = dataInizio;
PFObject *cat = [self.hH[indexPath.row] objectForKey:#"catParent"];
NSString *languageCode = [[NSLocale preferredLanguages] objectAtIndex:0];
if ([languageCode isEqualToString:#"it"]) {
cell.lblCategory.text = [cat objectForKey:#"nome_it"];
} else if ([languageCode isEqualToString:#"es"]) {
cell.lblCategory.text = [cat objectForKey:#"nome_es"];
} else {
cell.lblCategory.text = [cat objectForKey:#"nome_en"];
}
//getting the image data from the Parse PFFile
PFFile *theImage = [self.hH[indexPath.row] objectForKey:#"photo"];
[theImage getDataInBackgroundWithBlock:^(NSData *data, NSError *error) {
if (!error) {
cell.cellImageView.image = [UIImage imageWithData:data];
}
}];
//getting the cell object's owner and his profile
PFUser *usr = [self.hH[indexPath.row] objectForKey:#"parent"];
PFQuery *prof = [PFQuery queryWithClassName:#"Profile"];
prof.cachePolicy = kPFCachePolicyCacheThenNetwork;
[prof whereKey:#"parent" equalTo:usr];
[prof getFirstObjectInBackgroundWithBlock:^(PFObject *object, NSError *error) {
if (!error) {
//getting the object's rating and the number of votes
PFQuery *rateQuery = [PFQuery queryWithClassName:#"Rating"];
[rateQuery whereKey:#"parent" equalTo:object];
[rateQuery getFirstObjectInBackgroundWithBlock:^(PFObject *object, NSError *error) {
if (!error) {
float vote = [[object objectForKey:#"rate"] floatValue];
float temp = ((vote * 2) + 0.5);
int tempvote = (int)temp;
float roundedVote = (float)tempvote / 2;
// drawing the stars number, depending on the rating obtained
UIImage *starsImage = [UIImage imageNamed:#"stars"];
UIGraphicsBeginImageContextWithOptions(cell.imgVoto.frame.size, NO, 0);
CGPoint starPoint = (CGPoint) {
.y = (cell.imgVoto.frame.size.height * (2 * roundedVote + 1)) - (starsImage.size.height)
};
[starsImage drawAtPoint:starPoint];
cell.imgVoto.image = UIGraphicsGetImageFromCurrentImageContext();
UIGraphicsEndImageContext();
cell.lblVoto.text = [NSString stringWithFormat:#"(%d)", [[object objectForKey:#"voters"] intValue]];
}
}];
}
}];
return cell;
}
EDIT: this is the cell code:
+ (void)initialize {
if (self != [HH class]) {
return;
}
}
-(id)initWithCoder:(NSCoder *)aDecoder {
if ( !(self = [super initWithCoder:aDecoder]) ) return nil;
self.cellImageView.image = [UIImage imageNamed:#"icona_foto"];
self.cellImageView.contentMode = UIViewContentModeScaleToFill;
self.formatterData = [[NSDateFormatter alloc] init];
self.formatData = [[NSString alloc] init];
self.formatterOra = [[NSDateFormatter alloc] init];
self.formatOra = [[NSString alloc] init];
self.formatData = [NSDateFormatter dateFormatFromTemplate:#"dd/MM" options:0 locale:[NSLocale currentLocale]];
[self.formatterData setDateFormat:self.formatData];
self.formatOra = [NSDateFormatter dateFormatFromTemplate:#"j:mm" options:0 locale:[NSLocale currentLocale]];
[self.formatterOra setDateFormat:self.formatOra];
self.lblVoto.text = #"(0)";
return self;
}
SECOND EDIT: this is the code in the viewDidLoad method:
PFQuery *hours = [PFQuery queryWithClassName:#"HH"];
hours.cachePolicy = kPFCachePolicyCacheThenNetwork;
// here I'm making lots of query constraints that I'll not include
[hours findObjectsInBackgroundWithBlock:^(NSArray *objects, NSError *error) {
if (!error) {
self.objectsNumber = objects.count;
self.hH = [[NSArray alloc] initWithArray:objects];
}
}];
[self.tableView reloadData];
}
I would move as much of the logic out of cellForRowAtIndexPath: as you can, it needs to be very light-weight to get good scrolling performance. You're doing a lot of work on the main thread, and I would do a lot more of this work when you get your model objects back from Parse (if you could post viewDidLoad I can give you more specific help) and update the table view when these calls are done:
[UIImage imageWithData:data]
anything to do with NSDateFormatter
CLLocation's initWithLatitude:longitude:
creating the rating stars image
None of these depend on the state of the table view, so they can be effectively precomputed and cached in a model object. If you simply scroll up and down the table, you're doing allo f the same work over and over, killing your performance.
Updated for the questioner's newest code:
I won't include all of your functionality here but this should give you an idea:
// create a single shared formatter instead of one per object
NSDateFormatter *dateFormatter = [NSDateFormatter dateFormatFromTemplate:#"dd/MM" options:0 locale:[NSLocale currentLocale]];
NSDateFormatter *timeFormatter = [NSDateFormatter dateFormatFromTemplate:#"j:mm" options:0 locale:[NSLocale currentLocale]];
[hours findObjectsInBackgroundWithBlock:^(NSArray *objects, NSError *error) {
if (!error) {
self.objectsNumber = objects.count;
for (SomeObject *modelObj in objects) {
// if you can add properties to your model object directly, do that
// otherwise write a category on the Parse object to add the ones you need
modelObj.dateString = [NSString stringWithFormat:#"%# %# %# %#", modelObj.dal, [self.dateFormatter stringFromDate:[modelObj objectForKey:#"startDate"]], modelObj.ore, [self.timeFormatter stringFromDate:[modelObj objectForKey:#"endDate"]]];
// create your locations, images, etc in here too
}
self.hH = [[NSArray alloc] initWithArray:objects];
}
}];]
Then in cellForRowAtIndexPath:, take the precomputed properties and simply assign them to the appropriate labels, image views, etc.
It would be even better to do most of this processing off the main thread via GCD, but that is most likely out of scope for this question. See Using GCD and Blocks Effectively for more information. Just remember do only interact with UIKit from the main thread!
have a try by removing
CLLocation *vLoc = [[CLLocation alloc] initWithLatitude:self.geo.latitude longitude:self.geo.longitude];
CLLocation *user = [[CLLocation alloc] initWithLatitude:self.userGeo.latitude long itude:self.userGeo.longitude];
CLLocationDistance distance = [user distanceFromLocation:venueLoc];
This was at first sight , then I see your all your code and I realize a lot of image are used
Because UITableView takes some time to layout cells.
Solution:
step1. Set section number and row number to 0.
step2. Reload tableView in viewDidAppear.
Then your view controller cloud response quickly and then show cells.

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