Creating my own Image Picker - ios

I'd like to create a custom image browser in my app that uses the images from the camera roll.
i.e. I'd like to completely replace UIImagePickerController and use my own control.
Is there a way of accessing the camera roll photos in this way?
Cluster App does this but I can't find a picture of it.

You need to use ALAssetsLibrary to access the images.

Have a look at the QBImagePickerController on the GitHub. They implemented custom image picker controller very similar to UIImagePickerController with added multiple selection feature. It will help you. Atleast look at this file

Check out RengarViewController
a custom image picker controller which make use of Photo Framework (introduced in iOS 8).
It has nice UI, can be scrolled and panned.

Related

Multiple Selection Of Image in iOS

hey I'm new in iOS app developing world...
I had open the gallery and selected only one image and displayed on image view.
Now I want to select multiple image from Gallery.
So my question is
How should I select multiple image from Gallery in iOS and display on UIImageView???
UIImagePickerController doesn't support multiple selection by default, but you can use libraries like QBImagePicker to achieve that.
Generally you should not pick multiple images from iOS native picker so
from UIImagePickerController you can get only one picture. If you need to pick more you need a custom image picker, such as ELCImagePickerController. It works well! You can download it here.

need custom LibraryPicker with initial image on custom cameraOverlay UIImagePickerController iOS8

I'm wondering how I can add the default Library picker button that can be found on an iPhone's default Camera app(can also be accessed via dashboard). The button looks like this, though this is an app custom implementation:
So I know that it can be done, but how? It's the library image picker that you can see the taxi car in. I'm using a completely customized UIImagePickerController through the use of the imagePickerController's property customOverlay view and I need to add this very same button to my overlayView. If someone could guide me towards a solution that'd be of great help, thanks!
I can imagine using UIImagePickerControllerSourceTypePhotoLibrary for the button and simply setting the button's imageView property to the first picture in the camera roll, but how would I go about doing this?
Also, is this somehow controllable by iOS default UIImagePickerController

How to open Saved Photos Album when touch a button? [duplicate]

I am trying to write an app which involves picking a picture from either camera or library. Once the picture is picked , I want to show the preview of the picture.It happens by default when camera is opted. Once the photo is clicked, it shows the user to choose or retake. But I want the same to be done when the picture is selected from the photo library also. Can this be done??
Ok thanks for the response. Here is what I did:
Subclass UIImagePickerController . Upon picking an image, I am pushing another viewcontroller which is similiar to preview screen. This is similiar to facebook app and so I think it will get approved by apple.
I may be wrong, but I think you need to implement the custom view yourself. You can use the delegate callback method to get the selected image and put it on your custom view along with buttons (choose or retake).

iOS How to create a custom image picker/browser

I have been looking around and haven't found a good answer for this.
Instagram uses an image browser/picker like . As you can see above the images from the photo gallery are displayed in a grid below and you can directly choose image from there instead of using the default image picker layout.
The Groupme app also does something similar..
Where images are displayed in a horizontal scrollable list and you can just choose from this.
I have been reading up on the image picker and the documentation says that subclassing is not support.
So my question is:
How do you create something like this?
If this is just a custom view that loads the images stored on the device. How do I access those images?
I just need a starting point and what to specifically look for (custom browser/image picker etc).
Thanks in advance.
You use the ALAssetsLibrary APIs, docs here.

CameraRoll Button using UIImagePickerControllerSourceTypeCamera?

I want my camera ui will have the regular Camera Roll button. The one that you have when you open the camera app. Is there a simple way doing that or I'll have to use a custom layer? Tried searching in the documentation without success.
There is not an easy way to do it. You should implement your own custom toolbar to replicate the camera app behavior. You should use the overlay view property of the imagePicker. Have a look at this link for a possible implementation

Resources