Push a new view on button tap - ios

Can't seem to figure this out. I'm attempting to load a UIView (preferably sliding in from the right) on button tap but it isn't changing after the first page.
I click the register button on the settings page and it loads the first register page, then on the first register page, when I click the continueButton to load the second page it wont do anything at all..
SettingsPage.m:
- (void)regsiterButton:(UIButton *)standardButton {
MAINVIEWCONTROLLER.mainView = [[RegisterStep1 alloc] initWithFrame:MAINVIEWCONTROLLER.mainView.frame];
}
RegisterStep1.m - Attempting to load the next register page, but it isn't working:
- (void)continueButton:(UIButton *)standardButton {
MAINVIEWCONTROLLER.mainView = [[RegisterStep2 alloc] initWithFrame:MAINVIEWCONTROLLER.mainView.frame];
}

Assuming RegisterStep1 is a UIViewController subclass, you want to use UINavigationController's pushViewController:animated: method, which does the default transition from the right.
If you don't have a UINavigationController already set up, you'll want to wrap SettingsPage in one via initWithRootViewController: before using it.
This Apple guide describes how navigation controllers fit into the overall navigation of an app.

Related

Move to start of storyboard from button on last screen

I'm trying to get a storyboard to bring the user back to the first screen of a storyboard when a button is pressed.
I have the button click hooked up and the method is hit when it's tapped but it's either doing nothing or crashing the app depending on what I've got in that method (I've tried so many things at this stage that I can't remember the original setup)
The best I can achieve is that once tapped the user gets brought to the third screen in the storyboard, rather than the first.
Here's the storyboard, I want to get the user to move from the button circled in red back to the very first view controller (top left of screenshot).
Maybe the storyboard layout will help people, I'll post some of the various methods I've tried as well.
Here's the method
- (IBAction)done:(id)sender
{
//Multitude of attempts have been in here, either they don't do
//anything or they just send the user back to the NEW REPORT screen.
//Button does nothing in these following events
[self.navigationController popToRootViewControllerAnimated:YES];
[self.navigationController popToViewController:[self.navigationController.viewControllers objectAtIndex:0] animated:YES];
}
If you want to start fresh, have the button instantiate a new instance of the first controller, and set it as the window's root view controller:
FirstViewController *first = [self.storyboard instantiateViewControllerWithIdentifier:#"First"];
self.view.window.rootViewController = first;
It's not clear to me exactly how you're getting to that controller with the button in question, but you might want to put dealloc methods in all your controllers with a log to see if all are getting deallocated at some point in your navigation, and when you go back to the new first controller as I've outlined above.

Disable a Navigation Bar Button upon Application Launch

I have an application that requires to select a client to work with when the application is launched. I am initiating a segue from the app delegate to a modal view that allows the user to make the selection. The view has a left bar button that says "cancel" and dismissed the view. I want this to be disabled when the user first selects a client, but to be enabled all subsequent times the user opens the client select pane.
I have an IBOutlet in the select client view called cancelButton.
In my prepareForSegue method in the view controller that is launching the segue, I have
if ([segue.identifier isEqualToString:#"selectClient"]) {
if (firstSegue) {
SelectClientViewController *select = (SelectClientViewController *)segue.destinationViewController;
select.cancelButton.enabled = NO;
}
firstSegue = NO;
}
However, the button remains enabled on the first launch. Any help would be greatly appreciated.
When prepareForSegue is called the view hasn't been loaded. If you don't do anything to make it during the method then the view won't be loaded till later. If the view hasn't been loaded then the outlets aren't available (they haven't been loaded yet either). So, the problem is that the button you are trying to disable doesn't exist yet.
Set a flag on the destination controller so it disables the button in viewDidLoad or ensure that the view is loaded before you try to set any view properties.

Custom TabBarController functionality

I'm attempting to create a custom tab bar controller with the following options:
Feed
Map
New
Camera
Search
The feed, map, camera, and search will each pull up their individual VC's, while new is supposed to be more of a functionality button. When the new tab item is pressed, the map view should be displayed, and the map should begin recording the user's location. I'm trying to use a UITabBarController to manage these views, but I cannot seem to figure out how to implement the functionality that I would like with the "New" tab. It seems as if I would need to implement a separate view controller for the "New" record and stop functionality but that doesn't seem right.
The functionality of record/stop should be similar to snapchat's big red button that takes a picture when you press it.
While I agree with Scott's comment that this is a bad UX, if you technically wanted to do it, you could subclass UITabBarController and in viewDidLoad you could add a UIButton subview to the the tab bar controller's tabBar:
[self.tabBar addSubview:yourCustomButton];
Thus, this button could have it's own action and selector to do whatever you want with.
Take a look at idevrecipes for an example.
I think you have to implement the container view controller yourself. I think you can't do that with UITabBarController.
I was going to dig up the idevrecipes example that shawnwall pointed out, but there's another possibly answer, assuming you want the New button to match the standard UITabBarButton appearance. I agree it may not be the best UI, but it's workable.
For starters, you would create a dummy view controller for the New item. I'm not saying you should duplicate the Maps controller or anything, I'm just saying create an empty view controller and stash to it (or it's location) in a property. Assuming you're creating your tab bar in application:didFinishLaunchingWithOptions:, it'd look something like this.
self.newViewController = [[UIViewController alloc] init];
self.newViewController.title = NSLocalizedString(#"New", nil);
self.newViewController.image = [UIImage imageNamed:"new.png"];
Drop that view controller at the appropriate location in the tab bar controller's viewControllers property.
Save a reference to the Maps controller the same way you saved one for the dummy New controller.
If you haven't already done do, set the delegate of your tabBarController to your app delegate. You may need to declare that your app delegate conforms to UITabBarControllerDelegate.
UITabBarDelegate gives you a few hooks for tracking changes to the tab bar. tabBarController:shouldSelectViewController: looks to be the appropriate place for us to hook in for your desired behavior.
- (BOOL)tabBarController:(UITabBarController *)tabBarController shouldSelectViewController:(UIViewController *)viewController
{
if ([viewController isEqual:self.newViewController]) {
self.tabBarController.selectedViewController = self.mapViewController;
// Whatever logic you need to start the recording
return NO;
}
return YES;
}
The look of the user interaction's a little odd - the user tabs the middle item (New), but the item to the left (Map) gets selected. If you want the "tab bar triggers behavior" action, I'd go the idevrecipes route and make the button visually distinct. If you're married to the tab bar item look, though, I believe this is how you'd accomplish it.

Push View Controller not showing elements added from storyboard

Okay, so far I've two view controllers in my storyboard. One with "login" elements and other as "User's home" sort of thing. I am intending to do the following : When user clicks on login, there's a bit of processing and then it should show to user's home screen..
When I do it via storyboard, i mean = control drag "login" button to user's home view it works fine. But I cant use that as I've to process the login data. It also shows some animation meanwhile. So, I've to do this shift programmatically. I wrote following code in the login button's IBAction ::
HomeViewController *homeView = [[HomeViewController alloc] init];
[self presentViewController:homeView animated:YES completion:NULL] ;
Now, this takes user to the intended view. However, the elements in the homeview (say a label, navigation bar are not being shown. And thats what my worry is.
(In theory, I can build entire view programatically but i think thats not the proper way of doing this, is it ? I want to make use of storyboard functionality in full i.e. design maximum UI in storyboard and use them from the backend how you want them to work.)
How do I do it ?
Cheers.
PS : I intend to add few more view controllers so at the moment i didn't think of navigation controller. not sure, if i should use it.
Using storyboards you should be using:
UIViewController *homeView = [self.storyboard instantiateViewControllerWithIdentifier:#"someID"];
[self presentViewController:homeView animated:YES completion:NULL] ;
Then set the ID to the view controller in storyboard like so:
Additionally, if you wish to there is absolutely nothing wrong with designing your UI entirely in code. Personally I prefer it. It gives you much more flexibility than interface builder.
In addition to NSPostWhenIdle's suggestion of instantiateViewControllerWithIdentifier, you can also define a segue between the two view controllers (not between the button and the second controller, but between the two view controllers):
Then give the segue a unique identifier, and then have your IBAction method do a performSegueWithIdentifier. This way your storyboard will continue to visually represent the various relationships between your view controllers.

iOS: Setting text in nib subview from view in UITabBar/UINavigationController application

I'm having a problem getting a UISearchDisplay's text value to be set programatically on load of the view by another view and my question is have I overcomplicated my problem and missed something or am I on the right track of thinking.
Here's the situation: I have a UITabBarController as my root view, there are 2 tabs, both have a UINavigationController setup so I can push views as needed.
Tab 1 has a UITableViewController which is populated with a list of categories.
Tab 2 has a MapView in it's main view but I have done a custom UINavigationItem view to put various buttons and a UISearchDisplay on the rightBarButtonitem area.
The mapview layout and custom navigation item are stored in the same nib as two separate view objects. In Tab 2's viewDidLoad(), I initialise the rightBarButtonItem programatically with:
UIBarButtonItem *btnItem = [[UIBarButtonItem alloc] initWithCustomView:buttonBar];
self.navigationItem.rightBarButtonItem = btnItem;
[btnItem release];
Everything fires up, buttonBar is wired up to an IBOutlet as searchWhat and I can talk to this object from within the mapview's controller class.
If the user is in Tab 1 and taps a cell, I want it to switch to Tab 2 and populate the searchWhat.text and then execute the search code as if someone had typed in the search themselves.
What i'm having trouble with is the order of load and populate on a view.
I can access the 2nd tab from the 1st without any problem and get it to appear with something like:
- (void)tableView:(UITableView *)tableView didSelectRowAtIndexPath:(NSIndexPath *)indexPath {
NSLog(#"Quick Category cell tapped at row %d", indexPath.row);
self.tabBarController.selectedIndex = 1; // change to the search view controller
//[self.tabBarController.selectedViewController viewDidAppear:YES];
UINavigationController *nav = (UINavigationController *)self.tabBarController.selectedViewController;
SearchViewController *srch = [nav.viewControllers objectAtIndex:0];
//NSLog(#"%#", [srch description]);
[srch queueSearchByType:kSearchTypeQuickCategories withData:[catList objectAtIndex:indexPath.row]];
[srch viewDidAppear:YES];
}
Don't worry about catList and SearchViewController, they exist and this bit works to switch tabs.
Here's the problem though, if the user starts the application and selects an item in tab 1, tab 2 appears but the values of the search display text don't get set - because viewDidLoad and viewDidAppear are called in another thread so the execution of queueSearchByType:withData: gets called while the view is still loading and setting up.
If the user selects tab 2 (therefore initialising the subview) and then selects tab 1 and an item, it can populate the search display text.
I can't just change the order of the tabs so that tab2 is first and therefore loads it's subviews to the navigation bar as the project specification is category search first.
Have I missed something very simple? What I need to do is wait for the second tab to fully appear before calling queueSearchByType:withData: - is there a way to do this?
At the moment, i've implemented a queue the search, check for a queue search approach, this seems to be a bit long winded.
Ok, I don't like answering my own question but it appears my fears were right, basically if you want a UINavigationItem that is a custom view (ie, to put a search bar and various other buttons up on the nav controller) and be able to switch to and populate them from another tab on a tab bar controller, then you need to put the subview in it's own class which is a subclass of UIViewController and then make delegation your friend (which it already is), i've provided an example in case anybody needs to repeat it which i've put on my blog HERE.
http://www.jamesrbrindle.com/developer/ios-developer/howto-add-a-custom-uinavigationitem-to-a-uinavigationcontroller-with-delegation.htm
If anyone disagrees and thinks this can be simpler, please let me know or rate this post

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